/
Cool3/bin/
#AREADATA
Name The Twenakki Camp~
Builders None~
VNUMs 26000 26099
Version 3
Credits { ORC }         Twenakki Camp~
Security 9
Flags 52
End

#MOBILES
#26000
allag twenakki orc commander~
{wTwenakki {MCommander{R Allag{x~
{MCommander {RAllag{x stands here, plotting the next attack.
~
Commander Allag plots an attack upon a relief map of Midgaard.  Seeing
you enter the room, he sweeps the pieces off the table, roars, and attacks! 
~
orc~
ABF CDFJV 0 -500 0
600 750 241d1063+31890 50d50+1000 56d9+250 punch
-1 -5 -7 0
D BC Q FS
stand stand female 1
AGHMV ABCDEFGHIJKU medium unknown
#26001
twenakki Amnak orc daughter captain~
{wTwenakki {MCaptain {RAmnak{x~
{wTwenakki {MCaptain {RAmnak{x, daughter of Gritok, stands here calmly.
~
{RAmnak{x, unlike the other people in the camp, seems to have that glint
of intelligence in her eye.  As you go to attack her, you see you are right:
your blade passes uselessly through the space where she was not a moment
before.  Her hands come up, and a ball of energy forms at her fingertips... 
~
orc~
ABF CDEFGJ 0 -950 0
450 500 195d957+46654 200d900+6000 66d8+225 bite
0 0 0 0
R 0 DQ CS
stand stand female 1
AHMV ABCDEFGHIJK large unknown
M HPCNT 26001 20~
M DEATH 26003 100~
#26002
twenakki husband trukk commander~
{wTwenakki {RTrukk{x~
{RTrukk{x, {MCommander {RAllag{x's husband, stands here, tending to the kiddies.
~
{wTwenakki {RTrukk{x isn't the brighest of orcs--in fact, he seems
oblivious to the fact that, every so often, he crushes the appendages of
some of his kids underfoot.  What he IS aware of, however, is that you're
here, and that you're a threat to his kids.  He screams and attacks!  
~
orc~
ABFY J 0 -250 0
200 500 87d425+9216 1d1+100 25d8+100 bite
-1 -5 -7 0
R 0 CQ S
stand stand male 1
AGHMV ABCDEFGHIJK small unknown
#26003
Hagdush orc Twenakki husband~
{wTwenakki {RHagdush{x~
{RHagdush{w, {MCaptain {RAmnak{w's husband is here, half asleep.
~
This orc is slumped over on a pile of garbage, he's drooling on the
floor, and it's running down a hole in the ground.  There's a spatula-shaped
rock in his right hand.  As you come in, he shakes himself awake and
attacks!  
~
orc~
ABF J 0 -207 0
125 289 22d6+65 1d1+100 52d255+3318 bite
-1 -4 -6 0
0 0 CQ S
stand stand male 6000
HMV ABCDEFGHIJK small unknown
F for A
#26004
High Command Dritok~
High Commander Dritok~
High Commander Dritok
~
~
human~
AB Ve 0 -1000 0
110 140 100d100+10000 100d100+1000 20d20+600 slash
0 0 0 0
0 B 0 0
stand stand none 10000
0 A medium unknown
F for AHMV
F par BCDEFGHIJK
M SPEECH 26004 hobbes~
#26005
Prishnak orc Twenakki wife~
{wTwenakki {RPrishnak{x~
{RPrishnak{x, {MCaptain {RVoortag{x's wife, is here, scooping slime out of a bucket into a hole in the floor.
~
This orc has bruises all over, and a knife protruding from her head,
which she doesn't seem to notice, she's too busy scooping a putrid black
liquid, with a texture like oatmeal, into one of the holes in the ground. 
You stop a moment, overpowered by the smell, but you quickly defend yourself
as she drops the bucket and charges at you!  
~
orc~
ABF J 0 -178 0
200 500 84d425+9216 1d1+100 25d8+100 bite
-1 -5 -7 0
R C Q S
stand stand female 50
HMV ABCDEFGHIJK small unknown
F for A
#26006
Twanekki Guard ~
A Twanekki Guard~
A Twanekki Guard stands here muttering obsenities at you.
~
A tall powerfull looking guard stands here looking down at you.  
~
orc~
ABF JVe 0 -1000 0
50 50 10d50+1000 10d10+100 50d10+100 slash
-10 -10 -10 -10
0 FG Q KS
stand stand male 14343
AHMV ABCDEFGHIJK large unknown
#26007
Voortag orc twenakki captain~
{wTwenakki {MCaptain {RVoortag{x~
{wTwenakki {MCaptain {RVoortag {xis here, picking his nose.
~
This male orc stands about 5 feet tall, and bears a few large scars on
his body.  He is clothed only by a loincloth, which has blood all over it. 
It appears to be made out of the skin of some animal.  He has a medal pinned
to his flesh near his left shoulder, where a human's heart would be.  He's
missing two toes on his left foot.  
~
orc~
ABF J 0 -50 0
400 0 173d851+36862 1d1+100 57d7+200 punch
-1 -5 -7 0
R C Q S
stand stand male 0
HMV ABCDEFGHIJK medium unknown
F for A
#26009
twenakki orc sergeant Achoo~
{wTwenakki {MSergeant {RGradish{x~
{wTwenakki {MSergeant {RAchoo {xis saluting bugs crawling around in the dirt.
~
This orc proudly stands about 3 feet tall, and it's all you can do not to
step on him.  He has a medal pinned to his flesh, and it glints in the light
as he slashes wildy at you!  
~
orc~
ABF J 0 -78 0
350 470 58d6+175 1d1+100 152d744+28223 punch
-1 -5 -7 1
R 0 CQ S
stand stand female 30
HMV ABCDEFGHIJK medium unknown
F for A
#26010
Twanekki Guardian~
A Twanekki Guardian~
A tall Twanekki Guardian stands here watching those who pass.
~
A tall Twanekki Guardian stands here protecting his village with his life.  
~
giant~
AB e 0 -1000 0
70 0 10d10+9000 10d70+70 5d10+80 divine
-40 -40 -40 -28
DEFIKN 0 HI JP
stand stand male 10043
AHMV ABCDEFGHIJK huge unknown
#26011
Captain ~
A Twanekki Captain~
A Twanekki stands here adourned in fine armor holding a sword.
~
~
giant~
AB e 0 800 0
90 90 10d10+10000 10d10+90 5d20+90 claw
-50 -50 -50 -38
0 F HI JP
stand stand male 90000
AHMV ABCDEFGHIJK giant unknown
#26012
Allag~
Commander Allag~
Commander Allag stands here, leader of the camp.
~
The leader of the camp, Commander Allag stands here.  The tall orcish
female has an odd aura about her and she seems more powerful than anyone you
have ever seen.  
~
giant~
AB Ve 0 -1000 0
110 100 10d10+20000 20d20+110 5d25+100 grep
0 0 0 0
EFK FG HI JP
stand stand female 90000
AHMV ABCDEFGHIJK medium unknown
#26013
Cliff~
The Cliff~
The cliff begins to pound on you as you fall down it.
~
~
human~
AF Ve 0 0 0
300 150 60d60+40000 50d50+120 40d50+900 pound
-100 -100 -100 -100
0 CD 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#26014
The Light~
The Light~
The Light stands here.
~
It is beautiful.  
~
white-dragon~
ABF T 0 0 0
500 90 5d80+90000 100d100+120 50d30+9000 pound
-100 -100 -100 -100
M I 0 DH
stand stand none 1000000
AHMVZ ABCDEFGHIJKLPQUX medium unknown
#26098
bodyguard spellcaster twenakki elf mercenary~
An {wElven {RMercenary{x~
An {wElven {RMercenary{x fights alongside its owner here.
~
An incredible powerhouse of strength, the mercenary throws gigantic bolts
of lightning in your direction.  The mercenaries appear to have no
vulnerabilities whatsoever--even their reproductive organs have been
removed, so that they do not present an easy area to hit.  
~
elf~
ABF CDEFGJe 0 0 0
150 0 65d319+5184 150d20+30000 21d7+75 none
0 0 0 -10
A 0 BC Z
stand stand none 1
AHMV ABCDEFGHIJK small unknown
#26099
kid child children kiddie twenakki orc~
{wTwenakki {RKiddie{x~
A {wTwenakki {Rchild{x is here, playing in the dirt and muck.
~
The child, seeing you, grabs a fistful of--SOMETHING--from one of the
holes and hurls it at you.  It smells {RAWFUL{x!  
~
orc~
A J 0 -100 0
75 250 32d159+1440 1d1+100 5d15+60 bite
-1 -2 -4 0
R 0 CQ FS
stand stand either 1
AHMV ABCDEFGHIJK small unknown
#0



#OBJECTS
#26000
Twanekki Armor~
{RTwanekki{x {rA{br{gm{mo{yr{x~
Golden armor rests here on the ground.~
unknown~
armor 0 AK
EFHIJKLMNOPQRSTUVWXYZabcdef EFHIJKLMNOPQRSTUVWXYZabcdef EFHIJKLMNOPQRSTUVWXYZabcdef EFHIJKLMNOPQRSTUVWXYZabcdef 0
100 80 0 P
A
12 800
A
13 800
A
18 80
A
19 80
#26001
The Sergeant's Sword~
{bS{me{rr{gg{ye{wa{Dn{ct{x's {CSword{x~
(no description)~
unknown~
weapon 0 AN
sword 10 15 divine G
100 50 0 P
A
12 120
A
13 120
A
18 120
A
19 70
#26002
Allag's Shortsword~
{rAllag's {cShortsword{x~
A shortsword belonging to Commander Allag of the Twanekki Village rests here.~
unknown~
weapon AB AN
sword 10 20 divine CG
80 10 0 P
#26003
Twanekki Potion~
a {CTwanekki{x {wPotion{x~
A {cTwanekki{x {wPotion{x lies here.~
magical stuff~
potion ABGHJY A
80 'haste' 'sanctuary' 'heal' 'heal'
60 1 30000 P
#26004
Golden Potion~
a {yGolden{x Potion~
A golden potions rests here.~
unknown~
potion ABHY A
100 'heal' 'heal' 'heal' 'curse'
80 1 35000 P
#26005
medal valor trophy~
{#A medal of valor{x~
A bloody medal of valor, a crude trophy used by the Twenakki, taken off of dead Midgaard soldiers.~
gold~
trash 0 AC
0 0 0 0 0
0 2 500 P
#26006
Potion of Cure~
a Potion of Cure~
A Potion of Cure lies here.~
magical shit~
potion AB A
90 'cure disease' 'cure blindness' 'cure poison' 'sanctuary'
80 0 80000 P
#26007
crack pill pill~
{WC{Dr{WA{Dc{WK {RP{GI{YL{DL{x~
(no description)~
unknown~
pill Y O
90 'iceshield' 'sanctuary' 'bless' 'stone skin'
90 1 10000 P
#26008
the pill of truth pill truth~
{WThe {DPill {Yof {RTr{Du{Wth{x~
(no description)~
powder~
pill Y O
95 'true sight' '' '' ''
95 1 10000 P
#26009
advil~
{BAdvil{x~
(no description)~
unknown~
pill Y O
100 'cure critical' 'cure blindness' 'cure light' 'cure poison'
100 1 10000 P
#26010
viagra~
{WV{Di{WA{Dg{WR{Da{x~
(no description)~
powder~
pill Y O
85 'cure critical' 'bless' 'giant strength' 'haste'
85 1 10000 P
#0



#ROOMS
#26000
{RCommander's Tent{x~
The only clean tent in the compound, this is the command tent for the
entire Twenakki camp.  A foul smell comes from one corner, where you see a
pool of yellowish liquid.  A doorway stands to the north, covered with a set
of beads hanging on strings, while the way back to the dirt path is to the
south.  
~
0 8 0
E
yellow yellowish liquid corner~
You hesitate to think what that foul liquid might be...  
~
D0
~
~
0 0 26002 -1
No owner.
D2
~
~
0 0 26004 -1
No owner.
S
#26001
{!Captain's Tent{x~
You've walked into a large tent.  The stuffy air in here magnifies the
heat of the sun, which is beating down with a vengeance.  You wipe some of
the gushing sweat off your face and look around.  This is a well decorated
tent, with well-painted posters pinned to the fabric which makes up the
wall.  One half of the tent is dedicated completely to housing rows of bunk
beds, too many to count.  There is a fire pit in one corner, but you don't
think it's been used recently, as the tent would be full of smoke.  
~
0 0 0
D0
~
~
0 0 26003 -1
No owner.
D1
~
~
0 0 26004 -1
No owner.
S
#26002
{RCommander's Living Quarters{x~
Various holes populate the floor, many of them emitting noxious odors.  A
fire stands in the center of the room, providing meager warmth, and dozens
of little Orcish urchins scamper around the space.  The Commander's work
tent is back to the south.  
~
0 8 0
D2
~
~
0 0 26000 -1
No owner.
S
#26003
{RCaptain's Tent{x~
This room is even more stuffy than the entrance.  There is a small pile
of garbage in the middle of the room, but you can't tell if that awful smell
is coming from the garbage or those strange holes in the ground.  
~
0 0 0
D2
~
~
0 0 26001 -1
No owner.
S
#26004
{RA Dirt Path{x~
A spartan dirt path winds between the tents here, giving access to tents.
The impressive tent now stands directly to your north, towering over the
path and all the tents around it.  Stenciled above the openings on the tents
are the names of the families contained in them.  
~
0 0 2
E
stencils names families family tent tents~
To the east is written "Voortag, son of Amashan."
The western tent reads, "Amnak, daugther of Oolaf and Gritok."
The huge tent to the north reads, simply, "Commander Allag."
~
D0
~
~
0 0 26000 -1
No owner.
D1
~
~
0 0 26005 -1
No owner.
D2
~
~
0 0 26006 -1
No owner.
D3
~
~
0 0 26001 -1
No owner.
S
#26005
{!Captain's Tent{x~
This is a large, very stuffy, very hot tent.  There are cots laid out all
over the ground, and a bunk bed in one corner.  Beads of sweat fall off your
face and onto the ground, and make a brief sizzling noise.  The walls of
this tent have very colorful designs painted on them, and they look vaguely
like orcs in battle with humans.  You are intrigued by the design--it's very
detailed--as it shows humans on horseback burning tents while the orcs run
for their lives, but only a few you can see are not going to be killed. 
Your interest is drawn to a figure in the painting.  He is an orc clothed
red, floating above the battlefield, glowing.  You finally notice an area in
the picture which is faded, and you are compelled to touch it.  When you
take a big whiff, and smell all the urine, you wish you hadn't.  
~
0 0 0
D0
~
~
0 0 26007 -1
No owner.
D3
~
~
0 0 26004 -1
No owner.
S
#26006
{RA Dirt Path{x~
A spartan dirt path winds between the tents here, giving access to tents.
While all those behind you look very similar, those tents to your north look
unusually large, with the one at the head of the path standing out as the
biggest in the camp.  Stenciled above the openings on the tents are the
names of the families contained in them.  
~
0 0 2
E
stencils names families family tent tents~
The eastern tent contains, in a rough hand, "Palaktin, the bard."
The tent to the west reads, "Achoo, son of Heit, son of Gesund."
~
D0
~
~
0 0 26004 -1
No owner.
D1
~
~
0 0 26011 -1
No owner.
D3
~
~
0 0 26009 -1
No owner.
S
#26007
{!Captain's Tent{x~
There is a firepit in the center of this room, and the faint smell of
smoke is overpowered by the disgusting odor apparently coming from those
holes in the floor.  
~
0 0 0
D2
~
~
0 0 26005 -1
No owner.
S
#26009
{RSergeants' Tent{x~
You have entered a rather small tent, with blood splattered all over the
inside.  There are four holes in the ground in one corner, and beds all over
the place.  The heat in here is all but unbearable, and you stop every five
seconds to wipe the sweat out of your eyes.  
~
0 0 0
D1
~
~
0 0 26006 -1
No owner.
S
#26011
{RBard's Tent{x~
~
0 0 0
D3
~
~
0 0 26006 -1
No owner.
S
#26050
The gravel road~
A gravel road leads around a bend to a village of Orc warriors, the
fiercest fighters around.  Their leader Gritok is not at THIS camp, but his
power is nevertheless felt.  The Twenakki Orcs of this camp follow him
religiously, and his leadership skills are unsurpassed.  His tribe will be a
formidable enemy.  
~
0 0 0
D0
~
~
0 0 26051 -1
No owner.
S
#26051
A small dirt road in the camp~
This road travels up to the camp, there is blood droplets all over the
place and dead bodies everywhere.  These are quite a violent people you
assume, mercenaries at best.  They seem to be quite powerful and strongly
lead.  You fear for your life as you continue to travel down the road.  
~
0 0 0
D0
~
~
0 0 26059 -1
No owner.
D2
~
~
0 0 26050 -1
No owner.
D3
~
~
0 0 26052 -1
No owner.
S
#26052
Along the road to the camp~
The winding road still continues towards the camp.  There are tents set
up in a warlike fashion always prepared to move and kill more.  There are
large guards guarding the entrance to the tents, they look quite mean and
strong.  
~
0 0 0
D1
~
~
0 0 26051 -1
No owner.
D3
~
~
0 0 26053 -1
No owner.
S
#26053
The Tents~
Several small tents pattern these grounds.  Although one large tent does
stick out upon the smaller ones it is still im shambles.  The ground has
become a mushy mix of clay and gravel, no longer the dirt road you walked
upon earlier, obviously its very worn and used by the citizens of the
municipality.  
~
0 0 0
D0
~
~
0 0 26054 -1
No owner.
D1
~
~
0 0 26052 -1
No owner.
D2
~
~
0 0 26055 -1
No owner.
D3
~
~
0 0 26056 -1
No owner.
S
#26054
Inside one of the tents~
The small tent is nothing but cots lying on the floor and a few primitive
pots and pans laying around for cooking, it's a mess and has an odd smell.  
~
0 0 0
D2
~
~
0 0 26053 -1
No owner.
S
#26055
Inside another small tent~
There is yet another tent which is in shambles.  The poor nomads eyes
look tired with fear and exhaustion not to mention starvation.  Life must be
tough in this small village.  
~
0 0 0
D0
~
~
0 0 26053 -1
No owner.
S
#26056
The Main Tent~
This is a much finer tent which while still in disrepair is better than
the others, there is beds, still while on the dirt floor, which are much
nicer than the cots the other citizens recieve.  This tent is owned by the
tyranical Captain.  
~
0 0 0
D0
~
~
0 0 26057 -1
No owner.
D1
~
~
0 0 26053 -1
No owner.
D3
~
~
0 0 26058 -1
No owner.
S
#26057
The Daughter's Tent~
There is a small table and chair in this room, along with a map on the
walls of the tent and a pair of reading glasses on the table, there is also
a very large orc standing beside the table.  
~
0 0 0
D2
~
~
0 0 26056 -1
No owner.
S
#26058
The Captain's Chambers~
Here is where the leader of this camp resides.  This part of the tent is
beautifully decorated and is adorned with maps and pictures.  The leader is
currently out of the room but beware he may return at any moment, this is
not a place to loiter.  
~
0 0 0
D1
~
~
0 0 26056 -1
No owner.
S
#26059
Along the Dirt Road~
This Dirt Road continues to another part of the camp which you have never
heard of or seen before.  The Road is long and ardous but you are sure the
prize is worthy at the end.  There are small children playing on the sides
of the road but they look at you with sly evil eyes as you pass by them. 
They are playing in the muck and dirt as though it were toys young children
would play with.  It is quite an odd scene.  Way far ahead you can see a
glimmer of light which could be a camp...  Or something else.  
~
0 0 0
D0
~
~
0 0 26060 -1
No owner.
D2
~
~
0 0 26051 -1
No owner.
S
#26060
The Dirt Road Continues~
The road still continues and the smell gets stronger as you get closer to
the light.  You wonder what is ahead as you look deep into the darkness.  
~
0 0 0
D0
~
~
0 0 26061 -1
No owner.
D2
~
~
0 0 26059 -1
No owner.
S
#26061
The End of the Dirt Road~
The dirt road ends here but the mystery does not.  There is a cliff that
goes straight down thousands of feet to a certain doom.  But the light is
just in front of you across the other side of the cliff.  You wonder how you
can get across as you look around you see a door in the background of the
cliff...  How odd.  
~
0 0 0
D0
~
~
0 0 26062 -1
No owner.
D2
~
~
0 0 26060 -1
No owner.
S
#26062
Crossing the Cliff~
As you look side to side you see nothing but rock.  Looking down there is
a thousand foot drop waiting for you to slip so it can eat you up. 
Impending doom seems to lie in all directions but where you came.  Turning
around you see the door has disappeared.  
~
0 0 0
D0
~
~
0 0 26063 -1
No owner.
S
#26063
The Cliffs~
Still you can see the cliffs at all sides but ahead of you they end and
the land unfolds into plains.  You wonder will you make it or will you fall
to your doom.  
~
0 0 0
D0
~
~
0 0 26065 -1
No owner.
D5
~
~
0 0 26064 -1
No owner.
S
#26064
Falling!!!~
You have fallen and it seems you cant get up...
You go
D
 O
  W
   N
 
and then
               SPLAT!
~
0 4 0
S
#26065
The End of the Cliffs~
You have finally reached the end of the long ardous cliffs.  You turn
back to look and see what you have accomplished only to see the children you
saw so very long ago.  How odd...  
~
0 0 0
D0
~
~
0 0 26066 -1
No owner.
D2
~
~
0 0 26059 -1
No owner.
S
#26066
Trail to the Light~
The trail leading up to the light is now short and easy to navigate.  It
is barren though not even occupied by birds or inseemscts.  The smell you
smelled long ago is now back causing your head to throb with nausea.  Be
carefull as you approuch the light it seems deadly yet perfect.  
~
0 0 0
D0
~
~
0 0 26067 -1
No owner.
D2
~
~
0 0 26065 -1
No owner.
S
#26067
The End of the Trail~
Finally the light is in reach.  To the north it lies its aura colouring
this room with beauty and darkness.  Fear overcomes you and you cannot move
as large warriors come to you and attack.  
~
0 0 0
D0
~
~
0 0 26068 -1
No owner.
D2
~
~
0 0 26066 -1
No owner.
S
#26068
The Light~
You are in everything and in nothing at the same time.  You now
understand why you came yet you have no idea where to go.  It is perfection
yet it is chaos.  Love yet Hate.  Fear yet Bravery.  The true end lies here
as does the true begining...  
~
0 0 0
D2
~
~
0 0 26050 -1
No owner.
S
#0



#SPECIALS
M 26001 spec_cast_mage Load to: {wTwenakki {MCaptain {RAmnak{x
M 26098 spec_cast_mage Load to: An {wElven {RMercenary{x
S



#RESETS
M 0 26000 1 26000 1 *Load {wTwenakki {MCommander{R Allag{x
M 0 26099 25 26000 25 *Load {wTwenakki {RKiddie{x
M 0 26001 1 26001 1 *Load {wTwenakki {MCaptain {RAmnak{x
M 0 26099 25 26001 25 *Load {wTwenakki {RKiddie{x
M 0 26002 1 26002 1 *Load {wTwenakki {RTrukk{x
M 0 26099 25 26002 25 *Load {wTwenakki {RKiddie{x
M 0 26003 1 26003 1 *Load {wTwenakki {RHagdush{x
M 0 26099 25 26003 25 *Load {wTwenakki {RKiddie{x
M 0 26007 1 26005 1 *Load {wTwenakki {MCaptain {RVoortag{x
M 0 26099 25 26005 25 *Load {wTwenakki {RKiddie{x
M 0 26005 1 26007 1 *Load {wTwenakki {RPrishnak{x
M 0 26099 25 26007 25 *Load {wTwenakki {RKiddie{x
M 0 26009 1 26009 1 *Load {wTwenakki {MSergeant {RGradish{x
G 0 26005 0 *{#a medal of valor{x is given to {wTwenakki {MSergeant {RGradish{x
M 0 26010 1 26051 1 *Load A Twanekki Guardian
E 0 26000 0 14 *{rtwanekki{x {ra{br{gm{mo{yr{x is loaded about the shoulders of A Twanekki Guardian
M 0 26099 1 26052 1 *Load {wTwenakki {RKiddie{x
M 0 26099 50 26054 1 *Load {wTwenakki {RKiddie{x
M 0 26009 2 26055 1 *Load {wTwenakki {MSergeant {RGradish{x
E 0 26001 0 18 *{bs{me{rr{gg{ye{wa{dn{ct{x's {csword{x is loaded wielded of {wTwenakki {MSergeant {RGradish{x
M 0 26098 1 26056 1 *Load An {wElven {RMercenary{x
M 0 26011 1 26056 1 *Load A Twanekki Captain
E 0 26000 0 14 *{rtwanekki{x {ra{br{gm{mo{yr{x is loaded about the shoulders of A Twanekki Captain
E 0 26001 0 18 *{bs{me{rr{gg{ye{wa{dn{ct{x's {csword{x is loaded wielded of A Twanekki Captain
E 0 26005 0 19 *{#a medal of valor{x is loaded held in the hands of A Twanekki Captain
M 0 26001 1 26057 1 *Load {wTwenakki {MCaptain {RAmnak{x
M 0 26012 1 26057 1 *Load Commander Allag
E 0 26002 0 18 *{rallag's {cshortsword{x is loaded wielded of Commander Allag
M 0 26099 1 26059 1 *Load {wTwenakki {RKiddie{x
M 0 26099 1 26059 1 *Load {wTwenakki {RKiddie{x
M 0 26013 1 26064 1 *Load The Cliff
M 0 26010 1 26067 1 *Load A Twanekki Guardian
M 0 26010 1 26067 1 *Load A Twanekki Guardian
M 0 26014 1 26068 1 *Load The Light
S



#SHOPS
0



#MOBPROGS
#26001
mob mload 26098
mob mload 26098
mob mload 26098
mob mload 26098
mob mload 26098
mob mload 26098
mob vforce 26098 cast 'gas breath'
~
#26003
mob gecho {wTwenakki {RAmnak{x shouts, "{bGritok shall avenge his daughter's death!  A curse upon you all!{x"
mob mload 26098
~
#26004
nod
wave $n
mob transfer all 23709
~
#0

#$