/
Cool3/bin/
#AREADATA
Name Guild Halls~
Builders None~
VNUMs 24200 24399
Version 3
Credits {GUILD} Hobbes  Guild Halls~
Security 2
Flags 36
End

#MOBILES
#24202
garret farmboy farm boy~
{3Garret{x~
{3A dirty little farmboy is here, walking his donkey.{x
~
This filthy little farmboy is barely clothed in a torn
brown tunic, he has dried mud stains all over his face.
Behind him is a beaten up old donkey, which looks very
thirsty.
~
elf~
AB J 0 500 0
100 20000 2000d2000+2000 100d100+100 5000d5000+5000 slash
20 20 20 20
CDEFIKN A B Z
stand stand male 0
AHMV ABCDEFGHIJK medium unknown
#24203
rett farm boy farmboy~
{2Rett{x~
{2A filthy farmboy is here, looking around nervously.{x
~
This farmboy has dirty blond hair, and a torn green
tunic.  He has a shiny coin in his bag, which he apparently
doesn't know how to close.
~
elf~
AB J 0 500 0
100 30000 1000d1000+1000 1000d1000+1000 5d500+1000 punch
20 20 20 20
0 0 B Z
stand stand male 1
AHMV ABCDEFGHIJK medium unknown
#24217
Gaiheg priest human~
{^Gaiheg{x~
{^Gaiheg{6 the human priest is here, praying quietly.{x
~
This male human stands about 5'8" tall, and looks
to be about 65 years old.  He is completely bald, with
pale blue eyes.  He is wearing blue robes with gold
chains, and is always smiling.  He hold a white silk bag
which jingles every time he moves.  This is where he
keeps his rings for new members.
~
human~
AB 0 0 200 0
110 0 800d800+6000 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand male 50000
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#24219
Magisto learned mage~
{$Magisto{x~
{$Magisto {xthe learned mage is here, waiting to teach you.
~
This male elf stands before you wearing a bright blue robe.  
~
elf~
ABJK J 0 50 0
1 1 1d1+1 0d0+0 0d0+0 slash
2 2 2 2
0 ABCDEFGHIJKLMNOPQRSTXYZ B Z
stand stand male 0
HMV ABCDEFGHIJK medium unknown
F for A
#24223
Punching Bag~
A {RPunching {GBag{x~
A {RPunching {GBag{x hangs here...
~
~
human~
ABG AYd 0 0 0
100 -100 100d100+100000 0d0+0 0d0+0 none
0 0 0 0
0 ABCDEFGHIJKLMNOPQRSTXYZ 0 0
stand stand none 0
AHMV ABCDEFGHIJK medium unknown
#24224
Freddie training officer~
{!Freddie{x~
{!Freddie{x is here, ready to train you.
~
This is a small, muscular dwarf.  His facial hair almost completely hides
his face, although you can see his scowl, and realize it would be wise not
to cross him.  
~
dwarf~
ABJKV J 0 0 0
300 5000 500d500+500 0d0+0 1d100+1 none
0 0 0 0
CDIKLOS ABCD LQ R
stand stand male 2
HMV ABCDEFGHIJK large unknown
F for A
#24233
Cithawyn woodsman~
{@Cithawyn{x~
{@Cithawyn{x the woodsman is here, carving designs in the wall.
~
This tall, slender elf looks like he's been thru a lot.  He smiles warmly
at you.  
~
elf~
ABJK J 0 200 0
1000 2000 500d500+500 0d0+0 500d500+500 slash
0 0 0 0
0 ABCDEFGHIJKLMNOPQRSTXYZ B Z
stand stand male 0
HMV ABCDEFGHIJK medium unknown
F for A
#24234
Smitty~
{@Smitty{x~
{@Smitty {xis here, selling supplies for the guild.
~
This is a slim, sly elf.  He glances about nervously every now and then.  
~
elf~
AB J 0 150 0
1 200 1d100+5000 0d0+0 0d0+0 pound
50 50 50 50
0 ABCDEFGHIJKLMNOPQRSTXYZ B Z
stand stand male 0
HMV ABCDEFGHIJK medium unknown
F for A
#24236
no name~
(no short description)~
(no long description)
~
~
human~
A 0 0 0 0
0 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#24268
Cletus retired fighter~
{!Cletus{x~
{!Cletus{x the retired fighter is here, selling grub and ale.
~
This giant has bright red hair and buck teeth.  His face is
tobacco-stained and leathery, and he occasionally snorts and spits.  
~
giant~
AB 0 0 0 0
1 200 100d100+1000 1d10+100 5d500+1000 pound
50 50 50 23
CDIKO ABCDEFGHIJKLMNOPQRSTXYZ HI JP
stand stand male 0
AHMV ABCDEFGHIJK large unknown
#24274
belt dispenser~
the dispenser~
A belt dispenser is here, dispensing belts.
~
This is a square box that belts are popping out of.  
~
human~
AB 0 0 0 0
1 1 1d1+1 1d1+1 1d1+1 pound
0 0 0 0
0 0 0 0
stand stand none 0
0 0 medium unknown
F for AHMV
F par ABCDEFGHIJK
#24290
no name~
(no short description)~
(no long description)
~
~
green-dragon~
ABF T 0 0 0
0 0 0d0+0 0d0+0 0d0+0 none
0 0 0 0
M LQ 0 J
stand stand male 0
AHMVZ ABCDEFGHIJKLPQUX medium unknown
#0



#OBJECTS
#24200
cap hat thinking think mage guild guildmage mageguild magesguild~
{$The Thinking Cap{x~
This pointy {Bblue{x hat is the mark of a member of the {WMages' Guild{x!~
Fine silk~
armor ABW AE
CE CE CE AC 0
1 1 0 P
A
12 25
A
3 7
A
19 15
A
18 20
A
13 1000
A
12 200
E
hat~
~
#24201
money~
money~
Money~
gold~
money 0 A
0 0 0 0 0
1000 1 99999999 P
#24202
card~
an {#IOU {xcard~
{#Yashini or one of his multis (152.170.26.7) owes 20 QP for doing weird stuff with the Sausage of Death{x~
paper~
trash 0 A
0 0 0 0 0
0 1 0 P
#24205
sign~
a sign~
The sign reads, `We're using the donations room downstairs now, ever since Magisto the Frivolous misfired a fireball at this one.'~
unknown~
trash O 0
0 0 0 0 0
0 0 0 P
#24213
ring faith~
{^A Ring of Faith{x~
A {CCleric's Guild{x ring lies on the floor here.~
Faith~
jewelry AW AB
0 0 0 0 0
0 5 0 P
A
13 250
A
18 15
A
4 5
#24214
holy aura~
{^Holy Aura{x~
{^A holy aura here awaits an owner{x~
Holy stuff~
armor A AQ
0 0 0 0 0
50 0 0 P
E
holy~
{^This aura lets you access great and wonderful things!{x
~
E
aura~
{^This aura lets you access great and wonderful things!{x
~
#24216
ring~
{^The Ring of Faith~
{7This is the {^holy ring of the Clerics Guild{7!~
Purity~
jewelry AHK B
0 0 0 0 0
50 1 1 P
#24217
shrine healing~
{^A Healing Shrine{x~
{^A healing shrine here emits divine power{x~
unknown~
furniture 0 0
AC ABCDEFJOQRST DG EGIJOP EGIJOP
0 0 0 P
#24223
jumbo bag peanuts~
a {!JUMBO {xbag of {3PeAnUtS{x~
A {!HUGE {xbag with {@c{#o{$l{%o{^r{&f{)u{(l drawings on it.~
peanuts~
food 0 A
10 10 0 0 0
1 5 15 P
#24224
bracer champion~
{#Bracer of the Champion{x~
This bracer proves your membership in Midgaard's mighty {#Fighters Guild{x!~
{#GOLD{x~
armor A AM
0 0 0 0 0
1 5 1 P
A
1 7
A
13 50
A
19 15
#24236
spirit forest anklet~
{2The Spirit of the Forest{x~
{2A green anklet.{x~
Wood~
jewelry 0 AT
0 0 0 0 0
1 1 1 P
A
19 20
A
18 25
A
2 15
A
13 1000
#24237
no name~
(no short description)~
(no description)~
unknown~
trash 0 0
0 0 0 0 0
0 0 0 P
#24240
talisman blood~
{!The Talisman of Blood{x~
This talisman proves your membership in the evil {!Vampires Guild{x.~
unknown~
jewelry EH AC
0 0 0 0 0
1 1 1 P
A
3 5
A
19 20
A
18 50
A
13 200
A
2 10
A
19 10
A
13 500
#24252
responsibility shaolin~
{5The Responsibility of a Shaolin{x~
This proves your membership in the brilliant {5Monks Guild{x!~
Ether~
armor BP AT
0 0 0 0 0
0 0 1 P
A
2 10
A
13 200
A
18 50
A
3 5
A
18 30
A
13 500
#24256
light knighthood knight hood~
{&The Light of Knighthood{x~
This light shows your membership in the holy {&Paladins Guild{x!~
Pride~
light 0 AO
0 0 JLOPRTUXYZbcd 0 0
1 0 0 P
#24260
jail key~
a small {#golden {7key.~
This is a small {#golden {7key.~
Gold~
key U AL
0 0 0 0 0
5 2 1 P
#24266
wisdom sage~
{&Wisdom of the Sage{x~
{&Wisdom of the Sage{x~
unknown~
trash 0 AQ
0 0 0 0 0
50 0 0 P
A
3 5
A
19 20
A
18 50
A
13 200
A
2 10
A
19 10
A
13 500
E
wisdom~
This proves your membership in the brilliant {&Sages Guild{x!
~
#24267
chief key~
a small {&platinum {7key.~
This is a small {&platinum {7key.~
Platinum~
key U AL
0 0 0 0 0
50 2 500 P
#24268
tall frosty glass ale~
a tall, {^FrOsTy {xglass of {3ale{x~
A tall, {^FrOsTy {xglass of {3ale{x~
glass~
drink 0 A
1 1 'cordial' 0 0
1 2 10 P
#24269
black keys key~
a set of {*black {xkeys~
A set of {*black {x keys~
Ebony~
jewelry HU A
0 0 0 0 0
50 2 0 P
#24270
banner champion~
{!Banner of the Champion{x~
This banner is proof of your membership in the mighty {!Champions of Midgaard{x!~
{#GOLD{x~
key A AL
0 0 0 0 0
1 2 20 P
A
18 20
A
19 25
A
1 7
A
13 300
A
19 30
A
18 10
A
13 400
#24271
large poster~
a poster~
A large poster here reads, `{@Attention! {7Warriors are wanted to help defend Midgaard!  Contact Toga to join.  We need as many members as we can get!  For every 10 members that join, a party will be held!{x~
paper~
trash 0 0
0 0 0 0 0
0 0 0 P
#24273
ring keys~
{#A ring of sword-shaped keys{x~
{#The keys to Turan's Office!{x~
gold~
key 0 A
0 0 0 0 0
50 2 1 P
#24274
small golden broom~
a small {#golden{x broom.~
This is the key to Toga's office, adapted from a janitor's closet.~
{#Gold{x~
key U A
0 0 0 0 0
0 2 1 P
#24289
green platemail armour armor nature~
the {@Gr{2ee{@n {xarmour of {2Na{@tu{2re{x~
A suit of {@Gr{2ee{@n {xarmour.~
{@Green {xstuff~
armor B AD
BCDE BCDE ABCD BD 0
100 25 50000 P
#24290
flaming sword death~
the {!Fl{1am{!ing {1Sw{!ord {xof {1De{!ath{x~
A sword with a {!red {xblade.~
unknown~
weapon AY AN
sword 21 35 slash A
100 10 50000 P
#24291
green club mace nature~
the {@Gr{2ee{@n {xmace of {2Na{@tu{2re{x~
A {@green {xclub.~
{@Green {xstuff~
weapon B AN
mace 20 18 pound C
100 12 50000 P
#24292
weapon black dragon talon dagger claw~
{rA {DBlack{R Dragons{G Claw{x~
An evil talon lays before you.~
flesh~
weapon E AN
dagger 21 22 claw C
200 10 0 P
#24293
flaming armour armor death~
the {!Flaming {1Armour {!of {1Death{x~
A suit of {!red {xplatemail.~
Fire~
armor AGY AD
BCDE CE ABF BEF 0
100 200 50000 P
#0



#ROOMS
#24200
Mages Guild -- Entrance~
This place looks as if it used to be a library of some sort.  Shelves
everywhere have the occasional book lying flat on them.  Although it looks
as if there were some kind of fire here.  Shelves and books lie all over the
place, scorched.  It is evident that you have entered the guild hall of the
most cunning guild in Midgaard -- The Mages Guild!  And either they don't
care about looks, or some spell misfirings have gone into their entrance. 
To the west, you see a small...  Burrow?  What a strange guild!  
~
0 9224 0
D1
~
~
0 0 3267 -1
No owner.
D3
~
~
0 0 24201 -1
No owner.
S
#24201
Mages Guild~
You have entered a small, stuffy room.  The air in here is so unnaturally
thick, you feel as if you could climb on it.  It gives you an unbearable
headache.  The north wall seems to be fizzling.  You are shocked, you
thought you had entered the Mages Guild!  Perhaps they rejected this one
when it became too destroyed?  Then where are all the mages...?  
~
0 9224 0
D0
The wall here is fizzling...
~
wall~
1 0 24203 -1
No owner.
D1
~
~
0 0 24200 -1
No owner.
D4
This air is unnaturally thick...
~
air~
1 0 24202 -1
No owner.
S
#24202
Mages Guild~
You were right!  You CAN walk on the air in here!  You notice the outline
of a door on the east wall, and if you close your eyes, you can see a
doorknob, too.  
~
0 9224 0
D1
You don't see the outline of a door here.  When you close your eyes, you
can locate the doorknob.  
~
~
1 0 24204 -1
No owner.
D5
~
air~
1 0 24201 -1
No owner.
S
#24203
Mages Guild -- Donations Room~
This room is always changing size.  The mages, being a less than clean
group, have unceremoniously dumped useless items here.  This is also the
room where they unceremoniously dump equipment, to be scavenged by other
guild members.  On the roof is painted a face, you realize it is the
guildmaster, Saint the Archmage.
~
0 9224 0
D2
~
wall~
1 0 24201 -1
No owner.
S
#24204
Mages Guild -- Entrance~
Congratulations!  You have found your way into the REAL mages guild!  To
the east there is a large archway leading into a room filled with couches
and books.  To the south is a door that seems to have been blasted off of
its hinges with a faded sign above it reading, "{RDonations Room{x"
~
0 9224 0
D1
~
~
0 0 24206 -1
No owner.
D2
~
~
0 0 24205 -1
No owner.
D3
~
~
1 0 24202 -1
No owner.
S
#24205
Mages Guild -- Former Donations Room~
This room looks like it used to be white, but it now has scorch marks all
over the walls.  A sign catches your eye, the only unburnt thing in the
room.  
~
0 9224 0
D0
~
~
0 0 24204 -1
No owner.
S
#24206
Mages Guild -- Library~
There are many couches in this room.  The walls are covered with books,
and the bookshelves continue about 30 metres up to the skylight.  This is
where mages can meet and trade knowledge and wisdom with each other.  A
ladder leading up to the skylight is here.  There is a door between some
bookshelves on the south wall, you might be able to squeeze thru.  To the
east, another beautiful archway leads to the cafeteria.  
~
0 9224 0
D1
~
~
0 0 24208 -1
No owner.
D2
When you look closer, you notice that this door isn't against the wall! 
It's actually in front of the bookcases, to provide more room for books.  
~
~
1 0 24207 -1
No owner.
D3
~
~
0 0 24204 -1
No owner.
D4
~
~
0 0 24209 -1
No owner.
S
#24207
Mages Guild -- Research Study~
Shhh!  You've just entered the research room, this is where mages come
when they want peace and quiet.  There's hard wooden chairs with desks in
front of them all over the room.  
~
0 9224 0
D0
~
~
1 0 24206 -1
No owner.
S
#24208
Mages Guild -- Cafeteria~
There is a large, circular table in the centre of this room.  You have to
bring your own food though, because no one caters for a guild that sets you
on fire if you don't give them enough nacho cheese.  After you've eaten, go
test your skills against other mages in the bouncy room to the north!  Or,
go to the south to train.  
~
0 9224 0
D0
~
~
0 0 24210 -1
No owner.
D2
~
~
0 0 24219 -1
No owner.
D3
~
~
0 0 24206 -1
No owner.
S
#24209
Mages Guild -- Skylight~
You're now on platforms above the library, and all around you, you see
books.  Above, you can look at the sky, and meditate, and below, you can spy
on your guildmates, and collect dirt.  
~
0 9224 0
D5
~
~
0 0 24206 -1
No owner.
S
#24210
Mages Guild -- Bouncy Room~
This room is very bouncy.  Magic cannot escape from its walls.  In other
words, the perfect place to fry your buddies!  This is where major disputes
within the guild are settled.  
~
0 8200 0
D2
~
~
0 0 24208 -1
No owner.
S
#24211
{^Clerics Guild -- Entrance~
As you enter, the holiness of this place descends on you with almost
suffocating force.  This room in completely white, and perfectly square.  To
the north is a passageway, leading on for too long to see what is at the
other end.  
~
0 1032 0
D0
~
~
0 0 24212 -1
No owner.
D1
~
~
0 0 3362 -1
No owner.
D4
There are clouds painted on the ceiling.  
~
heavens~
1 0 24214 -1
No owner.
S
#24212
{^Clerics Guild~
This is a north-south passageway.  It's not as long as it looks from the
outside.  
~
0 1032 0
D0
~
~
0 0 24213 -1
No owner.
D2
~
~
0 0 24211 -1
No owner.
S
#24213
{^Clerics Guild -- Assistance{x~
This is also a purely white room.  There is a white couch against the
north wall.  This is where others wait for a cleric's assistance.  To the
east is the tithing room, where the public can get donations from the guild.
To the south is a very long tunnel 
~
0 1032 0
D1
~
~
3 24213 24215 -1
No owner.
D2
~
~
0 0 24212 -1
No owner.
S
#24214
{^Clerics Guild~
You are surrounded by clouds.  Your feelings tell you to go north.  Will
you obey them?  
~
0 1032 0
D0
~
~
0 0 24216 -1
No owner.
D5
~
heavens~
1 0 24211 -1
No owner.
S
#24215
{^Clerics Guild -- Tithing Room~
This is a well-kept room, with shelves and cupboards organizing
everything.  This is where the needy and unfortunate come to get back on
their feet.  
~
0 1032 0
D3
~
~
3 0 24213 -1
No owner.
S
#24216
{^Clerics Guild -- Sanctuary~
You feel safe and comfortable in here.  It is another completely white
room, but you feel unusually relaxed.  This is where clerics can meet to
encourage each other, and band together for great crusades.  Large chapel
doors are on the north wall.  You feel as if you could ascend into heaven
from here...  
~
0 1032 0
D0
These are huge chapel doors.  
~
~
0 0 24217 -1
No owner.
D2
~
~
0 0 24214 -1
No owner.
D4
~
~
3 24213 24218 -1
No owner.
S
#24217
{^Clerics Guild -- Chapel~
Many pews line the carpeted floors of this large dome.  A podium at one
end of the room is where preachers give sermons to the masses.  Clerics meet
here for religious services and meditation.  South is the exit of the
chapel.  
~
0 1032 0
D2
~
~
0 0 24216 -1
No owner.
S
#24218
{^Clerics Guild -- Room of Giving~
This is a large, floating room, all surfaces here are made of stained
glass.  You feel completely at peace here.  This is where clerics leave
equipment for their guild brethren.  
~
0 1036 0
D5
~
~
3 0 24216 -1
No owner.
S
#24219
Mages Guild -- Learning Room~
This is a plain, dark room.  This is where mages learn to better their
spellcraft.  
~
0 8192 0
D0
~
~
0 0 24208 -1
No owner.
S
#24220
{!Champions of Midgaard -- Entrance{x~
{xThis is a large, dimly lit room with tables everywhere.  All the
furniture is damaged somehow, suggesting frequent barfights here.  You
realize you have entered the strongest guild's lair -- the Warriors Guild! 
You had best watch your tongue, or someone might rip it out...  This is a
rather large pub, and a there is a hole in the east wall, large enough to
fit through.{x
~
0 9228 0
D1
~
~
0 0 24221 -1
No owner.
D4
~
~
3 0 28000 -1
No owner.
S
#24221
{!Champions of Midgaard{x~
This is a cramped little room.  To the west you hear the noises of the
Warriors Guild pub.  There's another hole bashed into the north wall, and
thru it you see the lounge.  
~
0 9225 0
D0
~
~
0 0 24222 -1
No owner.
D3
~
~
0 0 24220 -1
No owner.
D4
~
~
0 0 24255 -1
No owner.
S
#24222
{!Champions of Midgaard -- Lounge{x~
This is a large, carpeted room.  Some destroyed furniture littering the
floor, most of it would be dangerous to sit on.  East of here in the gym.  
~
0 9224 0
D0
~
~
0 0 24272 -1
No owner.
D1
~
~
0 0 24223 -1
No owner.
D2
~
~
0 0 24221 -1
No owner.
S
#24223
{!Champions of Midgaard -- Gym{x~
This is a large, square room with training equipment scattered all over
the floor.  There are large, burly men and women working out here.  West of
here, thru what used to be a door, you see the lounge.  East of here, a
large hole ripped in the wall leads to the training centre.  
~
0 8200 0
D0
~
~
0 0 24268 -1
No owner.
D1
~
~
0 0 24224 -1
No owner.
D3
~
~
0 0 24222 -1
No owner.
S
#24224
{!Champions of Midgaard -- Training Center{x~
This room looks a lot like the gym, only there are officers here,
teaching new skills to members of the guild.  
~
0 8200 0
D0
~
~
0 0 24225 -1
No owner.
D3
~
~
0 0 24223 -1
No owner.
S
#24225
{!Champions of Midgaard -- Arena{x~
This is an outside room, and it looks like it used to be a courtyard,
only now there are deadly traps laid out all over the ground.  This is where
a warrior can prove his greatness -- the Arena!  You see a small shed to the
north.  
~
0 8192 0
D0
~
~
0 0 24226 -1
No owner.
D2
~
~
0 0 24224 -1
No owner.
S
#24226
{!Champions of Midgaard -- Break Room{x~
This is a small shed, and as you walk in, a feeling of peace passes over
you.  This was installed in the arena as a prank by Yert the Mage, and all
attempts to destroy it were futile.  This, sadly, is a safe place for
guildmates to flee to from the arena.  
~
0 9224 0
D2
~
~
0 0 24225 -1
No owner.
S
#24227
High in a Tree~
Wow!  You have climbed the tree!  You are now on a branch about 12 feet
above the ground.  There's not much to do up here except jump back down.  
~
0 0 0
D3
~
trunk~
1 0 24228 -1
No owner.
D5
~
~
0 0 6017 -1
No owner.
S
#24228
{@Rangers Guild -- Entrance~
You have walked into a large, hollow, tree.  There is a desk, carved out
of the tree, and an elf is fast asleep on top of it.  He looks so peaceful,
it's probably better just to have look around without waking him.  As you
look up, you see that this tree is very tall, with holes carved in the
sides.  You think you could climb up the side, and there's only one way to
find out if you're right...  
~
0 9224 0
D1
~
trunk~
1 0 24227 -1
No owner.
D4
~
~
0 0 24229 -1
No owner.
S
#24229
{@Rangers Guild~
You are now climbing the wall of the tree.  This tree is taller than you
had first thought, but it's a fairly easy climb.  East of here is a hole
thru which you can see Midgaard in the distance.  South of here is a hole,
and you can only see lots of forest thru it.  Both are large enough for you
to squeeze thru.  
~
0 9224 0
D1
~
~
0 0 24230 -1
No owner.
D2
~
~
0 0 24231 -1
No owner.
D4
~
~
0 0 24235 -1
No owner.
D5
~
~
0 0 24228 -1
No owner.
S
#24230
{@Rangers Guild -- Guard Post~
You can see that you're directly above the branch that leads into the
guild hall.  It makes you wonder if you remembered to close the trunk behind
you when you came in.  From here, you can see down the path and all the way
into Midgaard.  If there were a band of hobgoblins coming to destroy the
hall, you'd be the first to know from here.  
~
0 9216 0
D3
~
~
0 0 24229 -1
No owner.
D5
~
~
0 0 24227 -1
No owner.
S
#24231
{@Rangers Guild~
You have stepped out onto a brach, and you are very high up.  There is a
dizzying fall below you, and you try not to look down as you balance on the
branch.  You can continue south this branch for a little while longer, you
think.  
~
0 9216 0
D0
~
~
0 0 24229 -1
No owner.
D2
~
~
0 0 24232 -1
No owner.
S
#24232
{@Rangers Guild -- Above the Lodge~
You are now crawling along the branch to maintain balance.  Below you is
a log cabin, but the roof has been taken off, and you could drop into it
easily from here.  
~
0 9216 0
D0
~
~
0 0 24231 -1
No owner.
D5
~
~
0 0 24233 -1
No owner.
S
#24233
{@Rangers Guild -- Lodge~
You are in a large, log cabin.  The smell of pine here is almost
overwhelming.  This is where rangers meet to brag about past victories, and
plot future events.  You could jump back up to the branch leading to the
guild hall, or head west to the trading post.  
~
0 9224 0
D3
~
~
0 0 24234 -1
No owner.
D4
~
~
0 0 24232 -1
No owner.
S
#24234
{@Rangers Guild -- Trading Post~
This is the Rangers Guild Trading Post.  You can sell off equipment
you've discovered in your adventures here, and buy what your guildmates have
left for you.  
~
0 9224 0
D1
~
~
0 0 24233 -1
No owner.
S
#24235
{@Rangers Guild~
You have reached the top of the tree.  You see a carving of the guild's
founder, Cage, Protector of the Forest, carved into the side.  On the east
wall is the outline of a door.  
~
0 9224 0
D1
~
hole~
1 0 24236 -1
No owner.
D5
~
~
0 0 24229 -1
No owner.
S
#24236
{@Rangers Guild -- Donations Room~
On this branch, which is incredibly high off the ground, you see a huge,
man-made nest that the guild uses to donate equipment to other guild
members.  
~
0 9224 0
D3
~
hole~
1 0 24235 -1
No owner.
S
#24237
{1Vampires Guild -- Entrance~
You have climbed under a gravestone!  You realize that you are hovering
in the air, and below you is pure darkness...  
~
0 9225 0
D4
~
~
1 0 3646 -1
No owner.
D5
~
~
0 0 24238 -1
No owner.
S
#24238
{1Vampires Guild~
You are still hovering in the air, and you realize that this is a
vertical tunnel.  The walls are made out of mud and dirt and flesh.  There
are holes in the wall to the north and east.  
~
0 9225 0
D0
~
~
0 0 24239 -1
No owner.
D1
~
~
0 0 24241 -1
No owner.
D4
~
~
0 0 24237 -1
No owner.
D5
~
~
0 0 24243 -1
No owner.
S
#24239
{1Vampires Guild~
This appears to be a dead end.  
~
0 9225 0
D2
~
~
0 0 24238 -1
No owner.
D5
~
pit~
1 0 24240 -1
No owner.
S
#24240
{1Vampires Guild -- Garbage~
This is a large, smelly room, infested with rats and covered in trash. 
This is where vampires can dump gear that they don't need for their
guildmates to scavenge.  
~
0 9225 0
D4
~
pit~
1 0 24239 -1
No owner.
S
#24241
{1Vampires Guild~
You are now hovering above a dimly-lit room with many black object in it.
To the west is the main tunnel.  
~
0 9225 0
D3
~
~
0 0 24238 -1
No owner.
D5
~
~
0 0 24242 -1
No owner.
S
#24242
{1Vampires Guild -- Coffin Area~
This dark room has coffins lying everywhere.  Most of them are black, but
you notice some brighty-colored pink ones with blue stars on them tucked in
the corner.  They are a a testament of what happens when a prankster mage
breaks into your guild hall.  They have been covered with cobwebs, in a
final, pathetic attempt to make them spooky.  This is where vampires meet to
brag about past accomplishments, and trade information about easy marks.  
~
0 9225 0
D4
~
~
0 0 24241 -1
No owner.
S
#24243
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you.  You are in danger!  This is where
vampires can settle disputes...  Eternally.  
~
0 8 0
D0
~
~
0 0 24248 -1
No owner.
D1
~
~
0 0 24246 -1
No owner.
D2
~
~
0 0 24244 -1
No owner.
D3
~
~
0 0 24250 -1
No owner.
D4
~
~
0 0 24238 -1
No owner.
S
#24244
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D0
~
~
0 0 24243 -1
No owner.
D1
~
~
0 0 24245 -1
No owner.
D3
~
~
0 0 24251 -1
No owner.
S
#24245
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D0
~
~
0 0 24246 -1
No owner.
D3
~
~
0 0 24244 -1
No owner.
S
#24246
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D0
~
~
0 0 24247 -1
No owner.
D2
~
~
0 0 24245 -1
No owner.
D3
~
~
0 0 24243 -1
No owner.
S
#24247
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D2
~
~
0 0 24246 -1
No owner.
D3
~
~
0 0 24248 -1
No owner.
S
#24248
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D1
~
~
0 0 24247 -1
No owner.
D2
~
~
0 0 24243 -1
No owner.
D3
~
~
0 0 24249 -1
No owner.
S
#24249
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D1
~
~
0 0 24248 -1
No owner.
D2
~
~
0 0 24250 -1
No owner.
S
#24250
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D0
~
~
0 0 24249 -1
No owner.
D1
~
~
0 0 24243 -1
No owner.
D2
~
~
0 0 24251 -1
No owner.
S
#24251
{1Vampires Guild -- Labyrinth~
A sudden feeling of terror grips you You are in danger!  This is where
vampires meet to settle disputes...  Eternally.  
~
0 8200 0
D0
~
~
0 0 24250 -1
No owner.
D1
~
~
0 0 24244 -1
No owner.
S
#24252
Monks Guild -- Entrance~
~
0 1036 0
D0
~
~
0 0 24253 -1
No owner.
S
#24253
Monks Guild -- Meditation Chambre~
~
0 1032 0
D0
~
~
0 0 24254 -1
No owner.
D2
~
~
0 0 24252 -1
No owner.
S
#24254
Monks Guild -- Mastery Room~
~
0 8 0
D2
~
~
0 0 24253 -1
No owner.
S
#24255
{YWarriors/Gladiators Guild -- Portal Room{x~
This is a safe way out of the Warriors Guild.  You can recall from here.
~
0 1028 0
S
#24256
Pal Guild~
~
0 4 0
S
#24257
Police Station~
~
0 0 0
D0
~
~
1 24260 24265 -1
No owner.
D1
~
~
1 24260 24258 -1
No owner.
D3
~
~
1 24260 24266 -1
No owner.
S
#24258
Police Station~
~
0 0 0
D0
~
~
1 24260 24260 -1
No owner.
D1
~
~
0 0 24259 -1
No owner.
D2
~
~
1 24260 24264 -1
No owner.
D3
~
~
0 0 24257 -1
No owner.
S
#24259
Police Station~
~
0 0 0
D0
~
~
1 24260 24261 -1
No owner.
D1
~
~
1 24260 24262 -1
No owner.
D2
~
~
1 24260 24263 -1
No owner.
D3
~
~
0 0 24258 -1
No owner.
S
#24260
Jail -- Cell One~
~
0 8192 0
D2
~
~
1 0 24258 -1
No owner.
S
#24261
Jail -- Cell Two~
~
0 8192 0
D0
~
~
0 0 24258 -1
No owner.
D2
~
~
1 24260 24259 -1
No owner.
S
#24262
Jail -- Cell Three~
~
0 8192 0
D3
~
~
1 0 24259 -1
No owner.
S
#24263
Jail -- Cell Four~
~
0 8192 0
D0
~
~
1 0 24259 -1
No owner.
S
#24264
Jail -- Cell Five~
~
0 8192 0
D0
~
~
1 0 24258 -1
No owner.
S
#24265
Police Station -- Interrogation Room~
~
0 8192 0
D2
~
~
1 0 24257 -1
No owner.
S
#24266
Police Station -- Break Room~
~
0 0 0
D0
~
~
1 0 24267 -1
No owner.
D1
~
~
1 0 24257 -1
No owner.
S
#24267
Police Station -- Chief's Office~
~
0 0 0
D2
~
~
1 0 24266 -1
No owner.
S
#24268
{!Champions of Midgaard -- Rec Room{x~
This is a large, well lighted, square room.  A window on the north wall
gives you a nice view of Wall Street of Midgaard.  There are large, fluffy
pieces of furniture all over the room, and they look very comfortable. 
Warriors meet here to brag of past glories, as well as plot future victories
for this mighty guild.  Tables are all over the room, laid out for you to
sit at while you eat your peanuts.  There is a door on the east wall.  
~
0 9224 0
D1
~
~
1 24270 24270 -1
No owner.
D2
~
~
0 0 24223 -1
No owner.
D3
~
~
0 0 24271 -1
No owner.
S
#24269
{*Thieves Guild -- Escape~
You can recall from here.
~
0 0 0
D4
~
~
0 0 24269 -1
No owner.
S
#24270
{!Champions of Midgaard -- Sacrifice Pit{x~
This is a small, cramped room that looks like it's been set on fire many
times.  There is a large pit in the centre of the floor for warriors to
leave equipment for their guildmates in.  
~
0 9224 0
D3
~
~
1 24270 24268 -1
No owner.
S
#24271
{!Champions of Midgaard -- Meeting Room{x~
This is a large room, with chairs scattered all over.  There is an
overturned table, which leads you to beleive that there was a disagreement
at the last meeting.  Perhaps it is wise just to listen to what your
guildmaster says...  
~
0 9224 0
D1
~
~
0 0 24268 -1
No owner.
S
#24272
{!Champions of Midgaard -- Guildmaster's Hallway{x~
You've entered a small carpeted hallway, with all the trophies won by the
guild on display.  To the north is a door with a plaque above it reading,
{7"Turan's Office"
~
0 9224 0
D0
~
~
1 24273 24273 -1
No owner.
D2
~
~
0 0 24222 -1
No owner.
S
#24273
{!Champions of Midgaard -- Turan's Office{x~
This large room has a huge window on the north wall overlooking the
arena, where you can see lots of men slug it out in a safe environment. 
There is a desk in the centre of the room, with papers on it, and it's a few
moments before you notice that they are all blank.  
~
0 9224 0
D2
~
~
1 24273 24272 -1
No owner.
S
#24274
Warriors Guild -- Toga's Office~
This room obviously used to be a janitor's closet.  Although, it looks as
if someone has tried to cover that fact with plaques and murals covering the
walls.  There is an overturned crate in this room, with quills and paper on
it.  
~
0 9228 0
S
#24275
{!The Dragon's Lair~
{rYou feel a blast of heat upon your face as you enter the Dragons' Lair.
You hear the sound of three dragons laying in wait for a person like you to
walk on in...  {x 
~
0 8 0
D0
~
~
0 0 24276 -1
No owner.
D2
~
~
0 0 21966 -1
No owner.
S
#24276
{!Dragon's Lair{x~
{rThe heat gets stronger in your first few steps in.  You might be in
trouble if you continue on in.  Your life...  Or {Ddeath{x 
~
0 0 0
D0
~
~
0 0 24277 -1
No owner.
D2
~
~
0 0 24275 -1
No owner.
S
#24277
{!Dragon's Lair{x~
{rYour first turn starts coming up and the smell of death hangs in the
air.  You hear screams up ahead, or were they just your imagination{x 
~
0 8 0
D1
~
~
0 0 24278 -1
No owner.
D2
~
~
0 0 24276 -1
No owner.
S
#24278
{!Dragon's Lair{x~
{rYou are in the Dragons' Lair.  They are going to kill you.  Have a nice
day{x 
~
0 8 0
D1
~
~
0 0 24279 -1
No owner.
D3
~
~
0 0 24277 -1
No owner.
S
#24279
{!Dragon's Lair{x~
{rBig Dragons are waiting to kill you...  I hope you have a good lawyer. 
{x 
~
0 8 0
D0
~
~
0 0 24280 -1
No owner.
D1
~
~
0 0 24284 -1
No owner.
D3
~
~
0 0 24278 -1
No owner.
S
#24280
{!Dragon's Lair{x~
{rYou have reached the dragons den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 0 0
D0
~
~
0 0 24281 -1
No owner.
D1
~
~
0 0 24283 -1
No owner.
D2
~
~
0 0 24279 -1
No owner.
S
#24281
{!Dragon's Lair{x~
{rYou have reached the dragons den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 0 0
D1
~
~
0 0 24282 -1
No owner.
D2
~
~
0 0 24280 -1
No owner.
S
#24282
{!Dragon's Lair{x~
{rYou have reached the dragons' den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 0 0
D0
~
~
0 0 24289 -1
No owner.
D1
~
~
0 0 24287 -1
No owner.
D2
~
~
0 0 24283 -1
No owner.
D3
~
~
0 0 24281 -1
No owner.
S
#24283
{!Dragon's Lair{x~
{rYou have reached the dragons' den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 0 0
D0
~
~
0 0 24282 -1
No owner.
D1
~
~
0 0 24286 -1
No owner.
D2
~
~
0 0 24284 -1
No owner.
D3
~
~
0 0 24280 -1
No owner.
S
#24284
{!Dragon's Lair{x~
{rYou have reached the dragons' den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 8 0
D0
~
~
0 0 24283 -1
No owner.
D1
~
~
0 0 24285 -1
No owner.
D2
~
~
0 0 24290 -1
No owner.
D3
~
~
0 0 24279 -1
No owner.
S
#24285
{!Dragon's Lair{x~
{rYou have reached the dragons' den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 8 0
D0
~
~
0 0 24286 -1
No owner.
D3
~
~
0 0 24284 -1
No owner.
S
#24286
{!Dragon's Lair{x~
{rYou have reached the dragons' den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 0 0
D0
~
~
0 0 24287 -1
No owner.
D2
~
~
0 0 24285 -1
No owner.
D3
~
~
0 0 24283 -1
No owner.
S
#24287
{!Dragon's Lair{x~
{rYou have reached the dragons' den...  Its a big room with lots of
pictures of the dragons' family on the wall.  {x 
~
0 0 0
D1
~
~
0 0 24288 -1
No owner.
D2
~
~
0 0 24286 -1
No owner.
D3
~
~
0 0 24282 -1
No owner.
S
#24288
{!Dragon's Lair{x~
{DYou have entered a dark hallway.  There is a slight smell of acid, and
it gets stronger as you go down this hallway.  This is were the really
trouble maker is.  Get to him.  {x 
~
0 0 0
D1
~
~
0 0 24292 -1
No owner.
D3
~
~
0 0 24287 -1
No owner.
S
#24289
{!Dragon's Lair{x~
{r You have entered a hall way that smells abit like spinach.  You see a
light ahead and you hope its a way out of this God forsaken place.  {x 
~
0 0 0
D0
~
~
0 0 24291 -1
No owner.
D2
~
~
0 0 24282 -1
No owner.
S
#24290
{!Dragon's Lair{x~
{r You see a light ahead and it looks like a good way out.  The air
smells abit like brimstone.  {x 
~
0 0 0
D0
~
~
0 0 24284 -1
No owner.
D2
~
~
0 0 24293 -1
No owner.
S
#24291
{@The Green Dragon's Horde~
{2You have entered a large cavern with putrid green walls.  {x 
~
0 0 0
D2
~
~
0 0 24289 -1
No owner.
S
#24292
{*The Black Dragon's Horde~
{*You have entered a large cavern with ebony walls.  
{x
~
0 0 0
D3
~
~
0 0 24288 -1
No owner.
S
#24293
{!The Red Dragon's Horde~
{1You have entered a large cavern with crimson-red walls.  {x 
~
0 0 0
D0
~
~
0 0 24290 -1
No owner.
S
#0



#SPECIALS
S



#RESETS
D 0 24201 4 1 The up door of Mages Guild is closed
D 0 24202 1 1 The east door of Mages Guild is closed
D 0 24202 5 1 The down door of Mages Guild is closed
D 0 24203 2 2 The south door of Mages Guild -- Donations Room is closed and locked
D 0 24204 3 1 The west door of Mages Guild -- Entrance is closed
D 0 24206 2 1 The south door of Mages Guild -- Library is closed
D 0 24211 4 1 The up door of {^Clerics Guild -- Entrance is closed
D 0 24213 1 2 The east door of {^Clerics Guild -- Assistance{x is closed and locked
D 0 24214 5 1 The down door of {^Clerics Guild is closed
D 0 24215 3 2 The west door of {^Clerics Guild -- Tithing Room is closed and locked
D 0 24216 4 2 The up door of {^Clerics Guild -- Sanctuary is closed and locked
D 0 24218 5 2 The down door of {^Clerics Guild -- Room of Giving is closed and locked
D 0 24220 4 1 The up door of {!Champions of Midgaard -- Entrance{x is closed
D 0 24227 3 1 The west door of High in a Tree is closed
D 0 24228 1 1 The east door of {@Rangers Guild -- Entrance is closed
D 0 24235 1 1 The east door of {@Rangers Guild is closed
D 0 24236 3 1 The west door of {@Rangers Guild -- Donations Room is closed
D 0 24237 4 1 The up door of {1Vampires Guild -- Entrance is closed
D 0 24239 5 2 The down door of {1Vampires Guild is closed and locked
D 0 24240 4 2 The up door of {1Vampires Guild -- Garbage is closed and locked
D 0 24257 3 2 The west door of Police Station is closed and locked
D 0 24258 2 1 The south door of Police Station is closed
D 0 24259 1 2 The east door of Police Station is closed and locked
D 0 24259 2 2 The south door of Police Station is closed and locked
D 0 24260 2 2 The south door of Jail -- Cell One is closed and locked
D 0 24261 2 2 The south door of Jail -- Cell Two is closed and locked
D 0 24262 3 2 The west door of Jail -- Cell Three is closed and locked
D 0 24265 2 2 The south door of Police Station -- Interrogation Room is closed and locked
D 0 24266 1 2 The east door of Police Station -- Break Room is closed and locked
D 0 24267 2 1 The south door of Police Station -- Chief's Office is closed
D 0 24268 1 2 The east door of {!Champions of Midgaard -- Rec Room{x is closed and locked
D 0 24270 3 2 The west door of {!Champions of Midgaard -- Sacrifice Pit{x is closed and locked
O 0 24213 0 24218 *{^a ring of faith{x loaded to {^Clerics Guild -- Room of Giving
O 0 24213 0 24218 *{^a ring of faith{x loaded to {^Clerics Guild -- Room of Giving
O 0 24213 0 24218 *{^a ring of faith{x loaded to {^Clerics Guild -- Room of Giving
M 0 24219 1 24219 1 *Load {$Magisto{x
M 0 24223 1 24223 1 *Load A {RPunching {GBag{x
M 0 24224 1 24224 1 *Load {!Freddie{x
M 0 24233 1 24233 1 *Load {@Cithawyn{x
M 0 24234 1 24234 1 *Load {@Smitty{x
M 0 24268 1 24268 1 *Load {!Cletus{x
G 0 24268 0 *A tall, {^frosty {xglass of {3ale{x is given to {!Cletus{x
G 0 24223 0 *A {!jumbo {xbag of {3peanuts{x is given to {!Cletus{x
G 0 24270 0 *{!banner of the champion{x is given to {!Cletus{x
S



#SHOPS
24217 33 0 0 0 0 10 1 0 23
24234 5 9 19 33 17 50 1 5 22
24268 0 18 0 0 0 100 50 0 23
24274 18 0 0 0 0 50 99 1 24
0



#MOBPROGS
#0

#$