#PLAYER Version 3 Name Trunks~ Sex 1 Class 0 Race 5 Languages -1 1 Level 114 Played 14968 Room 276 HpManaMove 100 100 99999 99999 100 100 Gold 4786566 Exp 100000000 Overdrive 0 Zkills 0 Rplevel 51 Rpneed 0 Celltype 0 Stuns 0 Mod 0 Trains 28 Defense 0 Perm_def 0 Height 62 0 Weight 190 0 Act 570426952&536870912&131072&4 AffectedBy 524288 Position 112 Style 1 Practice 5 StatGain 400 SKiGain 500 SPracGain 501 SavingThrows 0 0 0 0 0 Alignment 50 Favor 0 Glory 0 MGlory 0 Gp 0 Gptotal 0 Hitroll 0 Damroll 0 Armor 100 Rage 3000 Suppress 0 Silence 0 Biomass 5002 IT1 276 IT2 276 IT3 269 IT4 276 IT5 276 IT6 276 Barrier 0 Gravity 0 0 0 MaxBarrier 0 ICEListen ~ Password JiLHJl4I.4tLs~ Rank SuperDuper~ Bestowments cedit~ Title The one and only~ AuthedBy Jerle~ Boards 6 General 0 Ideas 0 Announce 0 Bugs 0 Personal 0 Immortal 0 Bamfin Appears with his... in his hand~ Bamfout bounces~ WizInvis 114 RoomRange 352 355 Flags 32770 PKills 0 PDeaths 0 MKills 18 MDeaths 0 IllegalPK 0 AttrPerm 25 25 5 25 5 5 25 AttrMod 0 0 0 0 0 0 0 Condition 0 48 48 124 Site 68.74.164.253 LastOn 1180681274 Skill 49 'primaryattack' Weapon 100 'claws' Tongue 100 'common' Sskill 100 'aid' Sskill 100 'charge' Sskill 100 'direct' Sskill 100 'fly' Sskill 100 'instant' Sskill 100 'kick' Sskill 100 'punch' Sskill 100 'second attack' Sskill 100 'sense' Sskill 100 'suppress' Askill 15 'claw' Askill 100 'destructo' Askill 100 'doublekick' Askill 100 'doublepunch' Askill 100 'energy barrier' Askill 100 'energy sphere' Askill 100 'eyebeam' Askill 100 'fingerbeam' Askill 100 'galicgun' Askill 100 'kaioken' Askill 100 'kamehameha' Askill 100 'masenko' Askill 100 'mystic' Askill 54 'primary skill' Askill 100 'regen' Askill 100 'sbc' Askill 100 'scattershot' Askill 53 'secondary Skill' Askill 100 'superhuman' Askill 100 'tribeam' Askill 100 'vigor' Killed 2206 2 Killed 2033 2 Killed 1073 6 Killed 1852 8 MaxColors 98 Colors 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 25 7 7 12 10 14 15 7 7 11 7 7 7 12 7 7 2 6 7 7 12 7 7 7 9 7 12 13 7 7 11 7 7 3 12 9 7 7 10 2 2 3 7 9 7 2 9 12 9 6 11 13 2 13 15 12 12 12 10 7 10 10 11 8 10 13 2 6 9 15 12 2 6 1 9 2 10 10 10 10 10 0 End #OBJECT Vnum 10401 WearLoc 27 End #OBJECT Vnum 48 WearLoc 26 End #OBJECT Vnum 421 WearLoc 20 Values 0 0 0 1 4000 125000000 End #END