DBZu/area/
DBZu/area/imc/
DBZu/boards/
DBZu/clans/
DBZu/color/
DBZu/councils/
DBZu/deity/
DBZu/doc/mudprogs/
DBZu/gods/
DBZu/log/
DBZu/notes/
DBZu/player/a/
DBZu/player/backup/c/
DBZu/player/backup/k/
DBZu/player/c/
DBZu/player/d/
DBZu/player/j/
DBZu/player/k/
DBZu/player/o/
DBZu/player/r/
DBZu/player/s/
DBZu/player/t/
DBZu/player/v/
DBZu/player/w/
DBZu/player/z/
#AREA   {PROTO} Vegeta's area in progress~



#VERSION 1
#AUTHOR Vegeta~

#RANGES
0 0 0 0
$

#FLAGS
0

#ECONOMY 0 0

#CLIMATE 2 2 2

#MOBILES
#7300
First mob~
a newly created First mob~
Some god abandoned a newly created First mob here.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
#7301
Guardian~
A Guardian~
A Guardian is here.
~
~
67108867 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
#7302
Protector~
The Protector~
The Protector stands here snarling.
~
~
67108867 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
#7303
A large demon~
Demon~
A large demon stands here.
~
~
3 0 0 C
1 0 0 0d0+0 0d0+0
0 1000000000
112 112 0
20 13 13 20 13 13 20
0 0 0 0 0
0 3 0 0 0 0 3
0 0 0 0 0 0 0 0
> greet_prog 100~
if carryingvnum($n) == 7305
roar $n
else
mpkill $n
endif
~
|
#7304
A giant mutant~
A mutant~
A giant mutant stands here foaming at the mouth.
~
~
3 0 0 C
1 0 0 0d0+0 0d0+0
0 1000000000
112 112 0
20 13 13 20 13 13 20
0 0 0 0 0
0 3 0 0 0 0 3
0 0 0 0 0 0 0 0
> greet_prog 100~
if carryingvnum($n) == 7304
tickle $n
else
mpkill $n
endif
~
|
#7305
A sand wyrm~
A sand wyrm~
A sand wyrm slithers around here.
~
~
1 0 0 C
1 0 0 0d0+0 0d0+0
0 1000000000
112 112 0
20 13 13 20 13 13 20
0 0 0 0 0
0 3 0 0 0 0 3
0 0 0 0 0 0 0 0
#7399
Last mob~
a newly created Last mob~
Some god abandoned a newly created Last mob here.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
#0


#OBJECTS
#7300
First Obj~
a newly created First Obj~
Some god dropped a newly created First Obj here.~
~
13 1073741824 0
0 0 0 0
1 0 0
#7302
Red Flag~
&RRed &wFlag~
&wThe &RRED &wFlag!!~
~
13 0 16385
0 0 0 0
1 0 0
#7303
Blue Flag~
&BBlue &wFlag~
&wThe &BBLUE &wFlag!!~
~
13 0 16385
0 0 0 0
1 0 0
#7304
Red Band~
&RRed &wBand~
&wSome retard left their &RRed &wBand here.~
~
13 0 16385
0 0 0 0
1 0 0
#7305
Blue Band~
&BBlue &wBand~
&wSome retard left their &BBlue &wBand here.~
~
13 0 16385
0 0 0 0
1 0 0
#7399
Last Obj~
a newly created Last Obj~
Some god dropped a newly created Last Obj here.~
~
13 1073741824 0
0 0 0 0
1 0 0
#0


#ROOMS
#7300
First Room~
~
0 1073741828 1
S
#7301
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 

Proceed with caution.
~
0 1140850688 1
D0
~
~
0 -1 7302
D2
~
~
0 -1 7344
S
#7302
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D2
~
~
0 -1 7301
D6
~
~
0 -1 7303
D7
~
~
0 -1 7305
S
#7303
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D7
~
~
0 -1 7304
D9
~
~
0 -1 7302
S
#7304
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D6
~
~
0 -1 7306
D7
~
~
0 -1 7308
D8
~
~
0 -1 7303
D9
~
~
0 -1 7305
S
#7305
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D6
~
~
0 -1 7304
D8
~
~
0 -1 7302
S
#7306
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D7
~
~
0 -1 7307
D9
~
~
0 -1 7304
S
#7307
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7309
D8
~
~
0 -1 7306
D9
~
~
0 -1 7308
S
#7308
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D6
~
~
0 -1 7307
D8
~
~
0 -1 7304
S
#7309
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7310
D2
~
~
0 -1 7307
S
#7310
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D2
~
~
0 -1 7309
D3
~
~
0 -1 7311
D6
~
~
0 -1 7319
S
#7311
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7310
D7
~
~
0 -1 7312
S
#7312
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7313
D8
~
~
0 -1 7311
S
#7313
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D2
~
~
0 -1 7312
D6
~
~
0 -1 7314
S
#7314
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7315
D9
~
~
0 -1 7313
S
#7315
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D3
~
~
0 -1 7314
D8
~
~
0 -1 7316
S
#7316
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D2
~
~
0 -1 7319
D6
~
~
0 -1 7317
D7
~
~
0 -1 7315
S
#7317
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7318
D9
~
~
0 -1 7316
S
#7318
A small transporter~
A small oval shape covers the middle of this room. Blinking ever so often, as
if to signify certain travel from within. Loud noises can be heard underneath
your feet.


Perhaps standing on the oval figure will take where you want to go.
~
0 1140850688 1
D3
~
~
0 -1 7317
> emote_prog p stands on the oval~
if isfight($n)
mea $n Finish your fight first!!
else
mea $n &WYou feel your body start to dematerialize
mptrans $n 7320
mpat $n mpforce $n look
mpat $n mer $n $n has arrived from somewhere
endif
~
|
S
#7319
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7316
D9
~
~
0 -1 7310
S
#7320
A small transporter~
A small oval shape covers the middle of this room. Blinking ever so often, as
if to signify certain travel from within. Loud noises can be heard underneath
your feet.


Perhaps standing on the oval figure will take where you want to go.
~
0 1140850688 1
D0
~
~
0 -1 7321
> emote_prog p stands on the oval~
if isfight($n)
mea $n Finish your fight first!!
else
mea $n &WYou feel your body start to dematerialize
mptrans $n 7318
mpat $n mpforce $n look
mpat $n mer $n $n has arrived from somewhere
endif
~
|
S
#7321
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D2
~
~
0 -1 7320
D3
~
~
0 -1 7323
D7
~
~
0 -1 7322
S
#7322
An oddly formed room~
~
0 1140850688 1
D8
~
~
0 -1 7321
D9
~
~
0 -1 7324
> entry_prog 100~
mpe &WThe floor falls underneath you!
mptrans $n 7336
mpat $n mpforce $n look
~
|
S
#7323
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7321
D3
~
~
0 -1 7324
S
#7324
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7323
D3
~
~
0 -1 7325
D6
~
~
0 -1 7322
S
#7325
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7324
D3
~
~
0 -1 7326
S
#7326
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7325
D3
~
~
0 -1 7327
S
#7327
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7326
D3
~
~
0 -1 7328
S
#7328
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D1
~
~
0 -1 7327
D3
~
~
0 -1 7329
S
#7329
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7330
D1
~
~
0 -1 7328
S
#7330
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7331
D2
~
~
0 -1 7329
S
#7331
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7332
D2
~
~
0 -1 7330
S
#7332
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7333
D2
~
~
0 -1 7331
S
#7333
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7334
D2
~
~
0 -1 7332
S
#7334
A Narrow Hallway~
Blue flags can be seen hanging on the walls of the hallway. Although the ceiling
is slim, it stands at about sixty feet from the floor. Small puddles of water
are randomly spotted throughout this encampment 
~
0 1140850688 1
D0
~
~
0 -1 7335
D2
~
~
0 -1 7333
S
#7335
&BBlue &wFlag Room~
Alas! The room everyone has been looking for! Two flags can be seen on each
side of the wall. Obviously to let anyone passing through, know where they
are.
~
0 1140850688 1
D2
~
~
0 -1 7334
> entry_prog 100~
if carryingvnum($n) == 7302
mpforce guardian yell THE BLUE TEAM HAS CAPTURED THE RED FLAG
else
endif
~
|
S
#7336
&zA Dark Wet Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.
~
0 1140850688 1
D0
~
~
0 -1 7337
S
#7337
&zA Dark Wet Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.
~
0 1140850688 1
D0
~
~
0 -1 7338
D2
~
~
0 -1 7336
S
#7338
&zA Dark Wet Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.
~
0 1140850688 1
D0
~
~
0 -1 7339
D2
~
~
0 -1 7337
S
#7339
&zA Dark Wet Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.
~
0 1140850688 1
D0
~
~
0 -1 7343
D2
~
~
0 -1 7338
D6
~
~
0 -1 7342
D7
~
~
0 -1 7340
S
#7340
&zA Dark Wet Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.
~
0 1140850688 1
D1
~
~
0 -1 7343
D6
~
~
0 -1 7341
D8
~
~
0 -1 7339
S
#7341
&zA Dark Wet Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.
~
0 1140850688 1
D2
~
~
0 -1 7343
D8
~
~
0 -1 7342
D9
~
~
0 -1 7340
S
#7342
&zA Dark Wet Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.
~
0 1140850688 1
D3
~
~
0 -1 7343
D7
~
~
0 -1 7341
D9
~
~
0 -1 7339
S
#7343
&zCenter of the Basement~
&zEntering this dark, foul basement, a wretched smell creeps up the noses of
all whom walk along the dark hallways that encompass this area. Skeletal remains
can be noticed along the sides of the walls, as if placed there to heed warning.

&gA button sits on the wall blinking slowly
~
0 1140850688 1
D0
~
~
0 -1 7341
D1
~
~
0 -1 7342
D2
~
~
0 -1 7339
D3
~
~
0 -1 7340
> emote_prog p pushes the button~
if isfight($n)
mea $n Finish your fight first!
else
mea $n A chute above you begins sucking you upwards
mptrans $n 7301
mpat $n mpforce $n look
mpat $n mer $n $n has arrived from the basement
endif
~
|
S
#7344
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850692 1
D0
~
~
0 -1 7301
D2
~
~
0 -1 7345
S
#7345
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D0
~
~
0 -1 7344
D8
~
~
0 -1 7350
D9
~
~
0 -1 7346
S
#7346
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D6
~
~
0 -1 7345
D9
~
~
0 -1 7347
S
#7347
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D6
~
~
0 -1 7346
D8
~
~
0 -1 7348
S
#7348
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D7
~
~
0 -1 7347
D8
~
~
0 -1 7349
S
#7349
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D2
~
~
0 -1 7353
D6
~
~
0 -1 7352
D7
~
~
0 -1 7348
S
#7350
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D7
~
~
0 -1 7345
D8
~
~
0 -1 7351
S
#7351
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D7
~
~
0 -1 7350
D9
~
~
0 -1 7352
S
#7352
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D6
~
~
0 -1 7351
D9
~
~
0 -1 7349
S
#7353
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w 
~
0 1140850688 1
D0
~
~
0 -1 7349
D2
~
~
0 -1 7354
S
#7354
&OAn Open Desert~
&OA huge structure can be seen in both northern and southern directions. The
hot sand dares any to step bare footed upon it. Tiny scorpions roam the land,
laying idle for the their next victim to appear.&w
~
0 1140850692 1
D0
~
~
0 -1 7353
D2
~
~
0 -1 7355
S
#7355
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D0
~
~
0 -1 7354
D2
~
~
0 -1 7356
S
#7356
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D0
~
~
0 -1 7355
D9
~
~
0 -1 7357
S
#7357
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D6
~
~
0 -1 7356
D8
~
~
0 -1 7358
S
#7358
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D2
~
~
0 -1 7359
D7
~
~
0 -1 7357
S
#7359
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D0
~
~
0 -1 7358
D8
~
~
0 -1 7360
S
#7360
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D7
~
~
0 -1 7359
D9
~
~
0 -1 7361
S
#7361
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D2
~
~
0 -1 7362
D6
~
~
0 -1 7360
S
#7362
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D0
~
~
0 -1 7361
D3
~
~
0 -1 7363
S
#7363
A small room~
Entering this room, a small hole can be seen on the wall. Water drips from the
ceiling, wetting the heads of all adventurers.


Perhaps entering the hole will take the friendlies further inside the base. Better hurry!
~
0 1140850692 1
D1
~
~
0 -1 7362
D3
~
~
0 -1 7364
> emote_prog p enters the hole~
if carryingvnum($n) 7304
mptrans $n 7390
mpat $n mpforce $n look
mpat $n mer $n $n arrives from somewhere
else
mpe Yea right.
endif
~
|
S
#7364
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D1
~
~
0 -1 7363
D7
~
~
0 -1 7365
S
#7365
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D3
~
~
0 -1 7366
D8
~
~
0 -1 7364
S
#7366
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D1
~
~
0 -1 7365
D3
~
~
0 -1 7367
S
#7367
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D1
~
~
0 -1 7366
D3
~
~
0 -1 7368
S
#7368
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D1
~
~
0 -1 7367
D7
~
~
0 -1 7369
S
#7369
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D0
~
~
0 -1 7370
D8
~
~
0 -1 7368
S
#7370
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850692 1
D2
~
~
0 -1 7369
D6
~
~
0 -1 7371
S
#7371
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7372
D7
~
~
0 -1 7379
D9
~
~
0 -1 7370
S
#7372
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7373
D2
~
~
0 -1 7371
S
#7373
an oddly shaped room~
~
0 1140850688 1
D0
~
~
0 -1 7374
D2
~
~
0 -1 7372
> entry_prog 100~
mpe The floor begins lowering!
mptrans $n 7355
mpat $n mpforce $n look
~
|
S
#7374
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7375
D2
~
~
0 -1 7373
S
#7375
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7376
D2
~
~
0 -1 7374
D9
~
~
0 -1 7377
S
#7376
A small chute~
Looking around, the beeping floor is the first thing to catch anyones eye.Panels
on the ground flash and blink at an uncountable pace. A painting of a Red flag
can be seen on the wall 

There is a panel blinking slower than the rest, perhaps you should step on it.
~
0 1140850688 1
D2
~
~
0 -1 7375
> emote_prog p steps on the panel~
mpe The floor caves in and you start sliding down.
mptrans $n 7380
mpat $n mpforce $n look
mpat $n mer $n $n slides down from somewhere.
~
|
S
#7377
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D6
~
~
0 -1 7375
D9
~
~
0 -1 7378
S
#7378
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D6
~
~
0 -1 7377
D8
~
~
0 -1 7379
S
#7379
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D7
~
~
0 -1 7378
D8
~
~
0 -1 7371
S
#7380
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.

If you want out, just say so!
~
0 1140850688 1
D2
~
~
0 -1 7381
> speech_prog Let me out~
mptrans $n 7354
mpat $n mpforce $n look
~
|
S
#7381
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7380
D2
~
~
0 -1 7382
S
#7382
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7381
D1
~
~
0 -1 7393
D8
~
~
0 -1 7389
D9
~
~
0 -1 7383
S
#7383
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D2
~
~
0 -1 7384
D6
~
~
0 -1 7382
S
#7384
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7383
D8
~
~
0 -1 7385
S
#7385
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D2
~
~
0 -1 7386
D6
~
~
0 -1 7388
D7
~
~
0 -1 7384
S
#7386
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7385
D2
~
~
0 -1 7387
S
#7387
&RRed &wFlag Room~
Apon entering this room, paintings of red flags can be seen all over the walls.
A small mount rests in the middle of the room, donning the red flag!
~
0 1140850688 1
D0
~
~
0 -1 7386
> entry_prog 100~
if carryingvnum($n) == 7303
mpforce protector yell THE RED TEAM HAS CAPTURED THE BLUE FLAG
else
endif
~
|
S
#7388
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D0
~
~
0 -1 7389
D9
~
~
0 -1 7385
S
#7389
&rA Distorted Hallway~
Entering this structure, the shape of the hallway is most noticeable. Rather
than in a straight line, it seems to curve to an opposite diagonal point at
each intersection. Peering down each corner, it seems to straighten out at
the end.
~
0 1140850688 1
D2
~
~
0 -1 7388
D7
~
~
0 -1 7382
S
#7390
A small hole~
There isn't much to be seen here. Blackness surrounds anyone who enters, feeling
your way is the best way to navigate here 
~
0 1140850688 1
D2
~
~
0 -1 7391
S
#7391
A small hole~
There isn't much to be seen here. Blackness surrounds anyone who enters, feeling
your way is the best way to navigate here 
~
0 1140850688 1
D0
~
~
0 -1 7390
D2
~
~
0 -1 7392
S
#7392
A small hole~
There isn't much to be seen here. Blackness surrounds anyone who enters, feeling
your way is the best way to navigate here 
~
0 1140850688 1
D0
~
~
0 -1 7391
D3
~
~
0 -1 7393
S
#7393
A small hole~
There isn't much to be seen here. Blackness surrounds anyone who enters, feeling
your way is the best way to navigate here 
~
0 1140850688 1
D1
~
~
0 -1 7392
D3
~
~
0 -1 7382
S
#7394
Floating in a void~
~
0 1073741828 1
S
#7395
Floating in a void~
~
0 1073741828 1
S
#7396
Floating in a void~
~
0 1073741828 1
S
#7397
Floating in a void~
~
0 1073741828 1
S
#7398
Floating in a void~
~
0 1073741828 1
S
#7399
Last room~
~
0 1073741828 1
S
#0


#RESETS
M 1 7302 1 7387
M 1 7301 1 7335
M 1 7303 5 7329
M 1 7303 5 7321
M 1 7303 5 7343
M 1 7303 5 7304
M 1 7303 5 7317
M 1 7304 4 7385
M 1 7304 4 7382
M 1 7304 4 7371
M 1 7304 4 7376
M 1 7305 1 7347
M 1 7305 2 7351
S


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$