DBZu/area/
DBZu/area/imc/
DBZu/boards/
DBZu/clans/
DBZu/color/
DBZu/councils/
DBZu/deity/
DBZu/doc/mudprogs/
DBZu/gods/
DBZu/log/
DBZu/notes/
DBZu/player/a/
DBZu/player/backup/c/
DBZu/player/backup/k/
DBZu/player/c/
DBZu/player/d/
DBZu/player/j/
DBZu/player/k/
DBZu/player/o/
DBZu/player/r/
DBZu/player/s/
DBZu/player/t/
DBZu/player/v/
DBZu/player/w/
DBZu/player/z/
#AREA   {PROTO} Thirteen's area in progress~



#VERSION 1
#AUTHOR Thirteen~

#RANGES
0 0 0 0
$

#FLAGS
0

#ECONOMY 0 102418

#CLIMATE 2 2 2

#MOBILES
#4001
Mutant Patrol Guard~
Mutant Patrol Guard~
Mutant Patrol Guard &ris roaming the area for intrudors.
~
~
1073741859 0 0 C
1 0 0 0d0+0 0d0+0
250 1500000000
112 112 0
20 15 13 25 13 13 15
0 0 0 0 0
0 3 0 0 1 1 2
0 0 0 0 0 0 0 0
> greet_prog 100~
say Who are you !?
say $n?
say You are not suppose to be here...so Die!
~
|
#4005
Mutant Patrol Guard2~
Mutant Patrol Guard~
Mutant Patrol Guard &ris roaming the area for intrudors.
~
~
1073741859 0 0 C
1 0 0 0d0+0 0d0+0
250 1500000000
112 112 0
20 15 13 25 13 13 15
0 0 0 0 0
0 3 0 0 1 1 2
0 0 0 0 0 0 0 0
> greet_prog 100~
YOU, You killed my friend...DIE!!!
~
|
#4010
Bargainer~
Bargainer~
A Bargainer &ris here to sell, sell, sell.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
#4013
Glass Shaped Creature~
Glass Shaped Creature~
Glass Shaped Creature &ris here nearly invisible.
~
~
1073741859 0 0 C
1 0 0 0d0+0 0d0+0
300 1000000000
112 112 0
20 10 13 30 13 13 10
0 0 0 0 0
0 3 0 0 1 1 2
0 0 0 0 0 0 0 0
#4018
burter3~
Burter~
&pBurter &Wis here, moving at the speed of light.
~
~
1073741827 0 0 C
1 0 0 0d0+0 0d0+0
0 2000000000
112 112 0
20 15 25 30 13 13 20
0 0 0 0 0
0 3 0 0 1 1 3
0 0 0 0 0 0 0 0
> death_prog 100~
say No, my speed never got you
say Take this for my defeat
emote rips off his broken shin guards.
mpoload 4018
give shin $n
mptrans $n 4010
mpat $n mpforce $n look
mpmload 4018
~
> fight_prog 35~
mea $n _red Burter blisters you with his energy ball [35]
mer $n _red $n gets blistered by Burter's energy ball!
mpdamage $n 35
~
> greet_prog 100~
say hello there $n. Did you like my collection of heads where people have
say failed to compare with my speed.
mpsleep 50
say No? well then if you think you can defeat me then I shall give you an
say item to help you finish whatever you have started.
~
|
#4024
Scanning Machine~
Scanning Machine~
Scanning Machine &ris here awaiting to see your items.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
> greet_prog 100~
say Congradulations $n on making it this far. But you may have come for no reason
say for i need to see an item for you to pass, that would be the "broken shin guard"
say if you have it say "I have the broken shin guard" and you shall pass
say if not say "Bean Shop" and you will have to get it before you can pass.
~
> speech_prog p i have the broken shin guard~
if carryingvnum($n) 4018
'Very nice $n, you managed to kill Burter.
mpe _yel The Scanning machine starts to tick
mpa $n _yel The Scanning machine begins to glow and shoots a beam at you.
say Good Luck on your mission!
mptrans $n 4025
mpat $n mpforce $n look
else
say I told you $n, you can't pass without the item!
~
> speech_prog p bean shop~
say Ok, get outta here.
mptrans $n 4010
mpat $n mpforce $n look
~
|
#4027
Dodoria~
Dodoria~
Dodoria &r is here calm and relaxxed.
~
~
1073741827 0 0 C
1 0 0 0d0+0 0d0+0
0 125000000
112 112 0
20 13 20 25 13 13 30
0 0 0 0 0
3 3 0 0 1 1 1
0 0 0 0 0 0 0 0
> greet_prog 100~
say I see you got past my maze. Not a good thing, now you have to go
say through me in order to get what you want.
~
> death_prog 100~
say Damn it!, well here you go, get out of here before I try to kill you
say again.
mpoload 4027
unlock s
open s
mpforce $n s
close s
lock s
mpmload 4027
endif
~
|
#4028
zarbon~
Zarbon~
Zarbon &ris here awaiting for a challenge
~
~
1073741827 0 0 C
1 0 0 0d0+0 0d0+0
500 2000000000
112 112 0
30 30 13 30 13 13 30
0 0 0 0 0
3 3 0 0 1 1 6
0 0 0 0 0 0 0 0
> death_prog 100~
mpoload 4028
say You have beaten me, well done, take this and leave.
emote gets a couple weights from his ankles
give ankle $n
mptrans $n 4010
mpat $n mpforce $n look
mpmload 4028
~
> greet_prog 100~
Say Well now $n, I am thoroughly impressed with you to have come this far
say but unfortunately all good things come to an end. Goodbye.
~
> fight_prog 10~
mea $n _red Zarbon grins at you at he disappears and reappears behind
mea $n _red you and knees you in the kidney [30]
mer $n gets kneed in the kidney by Zarbon.
mpdamage $n 30
~
|
#4033
Mr. Questionaire~
Mr. Questionaire~
Mr. Questionaire &r is here awaiting your answers.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
> greet_prog 100~
say Hello there $n, it's been so long since I have seen someone that I
say forget what to do.
laugh
mpsleep 50
say I have an idea, if you answer some of my questions correctly, I'll take you
say to the next area, how does that sound? All you have to do is say "ready"
say and we will get started. Also If you do not have the 2 items, you shall not pass.
smile
endif
~
> speech_prog p eight~
say Correct! Question 2: Who was the Leader of Red Ribbon Army in Db?
grin
~
> speech_prog p general white~
say Correct! Question 3: There is a color that absorbs all colors. What is it?
laugh
~
> speech_prog p black~
say WOW! You are good, I have one more for you and if you get it, I shall
say send you on your way. Good luck!
smile
say Last Question: Take the number of your fingers multiplied by the number of
say your toes divided by one half and add it to the number of months in a year.
say What is the total?
smile $n
~
> speech_prog p 172~
say Congradulations! You have done it all. I am impressed and here I will take
say you to your next area. Good Luck!
bow $n
mptrans $n 4034
mpat $n mpforce $n look
~
> speech_prog p ready~
if carryingvnum($n) 4018
if carryingvnum($n) 4028
mpe _yel Mr. Questionaire starts Registering
Say Perfect! Question 1: In all the Dbz series, how many times was the earth
say dragonballs used in total?
smirk
endif
else
say You do not have all the items to keep going.
endif
endif
~
> speech_prog p 8~
say Correct! Question 2: Who was the Leader of Red Ribbon Army in Db?
grin
~
|
#4043
Jeice~
Jeice~
Jeice &r is here ready to fight.
~
~
1073741827 0 0 C
1 0 0 0d0+0 0d0+0
0 1000000000
112 112 0
15 10 20 13 20 13 13
0 0 0 0 0
0 3 0 0 1 1 0
0 0 0 0 0 0 0 0
> death_prog 100~
say Nooo! Captain Ginyu!!!
mpmload 4044
mpat $n mpforce ginyu say Jeice! DIE $n
mpat $n mpforce ginyu mpkill $n
~
> greet_prog 100~
say You wish to fight me? Bring it on!
ready
~
|
#4044
Captain Ginyu~
Captain Ginyu~
Captain Ginyu &ris here practicing his dance.
~
~
1073741827 0 0 C
1 0 0 15d0+0 0d0+0
0 2000000000
112 112 0
25 25 13 20 13 13 15
0 0 0 0 0
3 3 0 0 1 1 2
0 0 0 0 0 0 0 0
> death_prog 100~
say You have beaten me. Leave this place!
mpoload 4044
get key
unlock ne
open ne
mpforce $n ne
close ne
lock ne
mpmload 4043
sac c
sac key
endif
~
|
#4045
frieza2~
Frieza~
Frieza &ris here waiting for something.
~
~
1073741827 0 0 C
1 0 0 0d0+0 0d0+0
0 2125000000
112 112 0
27 30 13 30 13 13 25
0 0 0 0 0
4 3 0 0 1 1 3
0 0 0 0 0 0 0 0
> death_prog 100~
say DAMN YOU VERMIN! I will be back you wait!
mpoload 4045
emote unbuckles his Weight Covers.
give covers $n
mptrans $n 4010
mpat $n mpforce $n look
mpmload 4045
endif
~
> greet_prog 100~
emote looks at you and grins.
say So your the one the ship has been talking about.
laugh
say You are no match for me, I will destroy you and then I will destroy your
say family.
evil
~
> fight_prog 23~
mea $n _red Frieza Raises his hand up and create a destructo disk and
mea $n _red launches at you cutting you deeply. [40]
mer $n _red &n gets cut deeply from Frieza's destructo disk.
mpdamage $n 40
~
|
#4046
Item Machine~
Item Machine~
Item Machine &ris here awaiting your answer.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
> speech_prog p I have the items!~
if carryingvnum($n) 4045
Say You may pass.
mpoload 4048
unl u
op u
mpforce $n u
close u
lock up
mppurge code
else
say You don't have them all!
mptrans $n 4000
mpat $n mpforce $n look
endif
~
> greet_prog 100~
say Well $n, do you think you have all the items? If you do say
say "I have the items!" and you may pass.
~
|
#4047
king cold.2~
King Cold~
King Cold &ris back.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
> speech_prog p NOOOOO!~
say OK! OK! I will give you this to leave my ship!
say Just say "here are the items" and i'll give you something for them.
~
> speech_prog p here are the items~
mpforce $n give weight king
mpforce $n give cover king
mpforce $n give shin king
emote turns his back to you and you hear beating sounds from him.
mpoload 4050
give weighted $n
say Take this and leave NOW!
mptrans $n 4000
mpat $n mpforce $n look
mppurge weight
mppurge cover
mppurge shin
mpmload 4049
mppurge king cold.2
endif
endif
endif
~
|
#4048
cooler~
Cooler~
Cooler &ris here looking quite powerful.
~
~
1073741827 0 0 C
1 0 0 0d0+0 0d0+0
0 2000000000
112 112 0
20 25 13 30 30 13 30
0 0 0 0 0
4 3 0 0 1 1 3
0 0 0 0 0 0 0 0
> fight_prog 100~
mea $n _red Cooler points his finger at and a a beam comes out and just misses
mea $n _red your vital organs but rips a hole in you [20]
mer $n _red $n gets torn by Cooler's fingerbeam.
mpdamage $n 20
~
> death_prog 100~
Say How is this possible?
look $n
laugh
say We have a surprise for you!
grin
mpoload 4049
unlock se
open se
mpforce $n se
close se
lock se
mpmload 4048
endif
endif
endif
~
> greet_prog 100~
emote gazes at you in astonishment
Say How is that possible!? You should be dead by now!
say You will be now!
evil
~
|
#4049
King Cold~
King Cold~
King Cold &ris here watching and waiting.
~
~
1073741827 0 0 S
1 0 0 0d0+0 0d0+0
0 0
112 112 0
> greet_prog 100~
mpmload 4050
say Well $n! You thought you killed my son Frieza? You were wrong he is too
say strong to die. He is to get his revenge!
laugh
emote vanishes into thin air, but you are able to hear what he last said.
say Good Luck
mppurge king
~
|
#4050
Metal Frieza~
Metal Frieza~
Metal Frieza &ris here looking stronger than before.
~
~
1073741827 0 0 C
1 0 0 0d0+0 0d0+0
0 2147483647
112 112 0
30 30 30 30 30 13 30
0 0 0 0 0
0 3 0 0 1 1 0
0 0 0 0 0 0 0 0
> speech_prog p Good Luck~
say HAHA, you filthy creature, now you will die.
glare $n
~
> death_prog 100~
mpmload 4047
say NOOOOO! FATHER!
~
> fight_prog 50~
mea $n _red Frieza compresses a Death Ball in front of you eyes smashing
mea $n _red it in your chest fully. [60]
mer $n _red $n gets smashed from Metal Frieza's Death Ball.
mpdamage $n 60
~
|
#0


#OBJECTS
#4018
Busted Up Shin Guards~
Busted up shin Guards~
Busted up shin Guards~
~
9 0 1
0 0 0 0 5000000 0
1 0 0
#4027
Dodoria's key~
Dodoria's key~
Dodoria's key~
~
9 1073741824 1
0 0 0 0
1 0 0
#4028
Ankle Weights~
Ankle Weights~
Ankle Weights is lying here.~
~
9 0 1
0 0 0 0
5 100000 25000
#4044
Ginyu's Key~
Captain Ginyu's key~
Captain Ginyu's key~
~
13 1073741824 1
0 0 0 0
1 0 0
#4045
Ankle Covers~
Ankle Covers~
Ankle Covers is lying here.~
~
9 0 1
0 0 0 0
1 0 0
#4048
Machine Code~
Machine's Code~
Some god dropped a newly created Machine Code here.~
~
13 1073741824 1
0 0 0 0
1 0 0
#4049
Cooler's Key~
Cooler's Key~
Some god dropped a newly created Cooler's Key here.~
~
13 1073741824 1
0 0 0 0
1 0 0
#4050
Ankle Weighted Shin Guard~
&YA&Onkl&Ye &RW&reighte&Rd &CS&bhi&Cn &GG&guar&Gd&w~
&YA&Onkl&Ye &RW&reighte&Rd &CS&bhi&Cn &GG&guar&Gd&w lies here.~
~
9 0 2097153
0 60 0 0 75000000 150000000
5 500000 25000
#0


#ROOMS
#4000
Frieza's Spaceship Dock~
&gAs you step out of the ship you notice that you are on yet another ship dock.But
as you lok more closely you see an engraved phrase on the entrance, "&rAll
monkey's shall be killed - &CFrieza&g". You look around thinking what you should
do, so you start walking around and up ahead you see someone about 50ft comming
close to you.
~
0 1073741824 1
D6
~
~
0 -1 4001
S
#4001
On the Dock~
As you move through the dock, you get a feeling that you should not be here.
You look around inching your way around boxes and crates looking around every
corner to see if you see anyone that may want and try to kill you. You look
around a crate and in the distance you can see a teleporter of some sort and
hope you can make it there alive.
~
0 1073741824 1
D1
~
~
0 -1 4002
D9
~
~
0 -1 4000
S
#4002
Looking Around A Crate~
You feel relief knowing that you were not killed by whoever that was. But can
only hope there is no other people around that heard the fight and hear the
guy die.
~
0 1073741824 1
D3
~
~
0 -1 4001
D8
~
~
0 -1 4003
S
#4003
Moving Through The Dock~
You look around worried, since you made a kill you feel like you wish to do some
more. You keep creaping closer and closer to the teleporter and hoping you can
find a way out from there. As you approach you hear some noise comming from the
east.
~
0 1073741824 1
D1
~
~
0 -1 4005
D7
~
~
0 -1 4002
D8
~
~
0 -1 4004
S
#4004
Where To Go~
A wall of steel shuts down behind you and you notice that you are now stuck.
Is there any way out. You shall find out.
~
0 1073741828 1
> rand_prog 50~
mptrans $n 4000
mpat $n mpforce $n look
~
|
S
#4005
Near The Teleporter~
You look around and don't see anyone around but you can still hear some noises
around. You can see that you are so close to the teleporter that you can almost
taste it. But you have to run in the open, lets just hope there is no one around.
~
0 1073741824 1
D1
~
~
0 -1 4006
D3
~
~
0 -1 4003
D6
~
~
0 -1 4011
S
#4006
First Level Teleporter~
You made it to the teleporter, you feel a rush of relief to notice that there is
no one around so you have lots of time to figure out what you to do and get out.
You notice that on the "&Owall&g" there is a sign of what to do to get to where
you want to go.
~
0 1073741824 1
D3
~
~
0 -1 4005
E
wall~
&Csay second level      - &RSecond Level
&Csay third level       - &RThird Level
&Csay bean shop         - &RBean Shop
&Csay cargo bay         - &RCargo Bay
&Csay Bridge            - &RBridge
~
> speech_prog p second level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4008
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p third level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4009
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bean shop~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4010
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p cargo bay~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4007
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bridge~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4029
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
|
S
#4007
Cargo Bay Teleporter~
As you step off the teleporter your eyes widen due to all the space that is
in here. Usually you would think that it would be packed with storage items.
You can see to the back of the room that there is a robot of some kind. You 
get a little curious as to why it is here. On the "&Owall&g" there is sign 
showing where u can go.
~
0 1073741828 1
D3
~
~
0 -1 4031
E
wall~
&Csay first level       - &RFirst Level
&Csay second level      - &RSecond Level
&Csay third level       - &RThird Level
&Csay bean shop         - &RBean Shop
&Csay Bridge            - &RBridge
~
> speech_prog p first level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4006
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p second level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4008
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p third level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4009
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bean shop~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4010
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bridge~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4029
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
|
S
#4008
Second Level Teleporter~
You look around in this new technological spaceship in astonishment. As you
look to the west you notice there are mirrors all around, it's a maze. You think
deeply, if you go in, there is a chance that you will be able to get out alive.
You take an extra look around and on the "&Owall&g" there is sign showing where 
u can go.

"&rPROCEED WITH CAUTION, ONCE YOU GO WEST, THERE IS NO TURNING BACK&g"
~
0 1073741828 1
D3
~
~
0 -1 4012
E
wall~
&Csay first level       - &RFirst Level
&Csay third level       - &RThird Level
&Csay bean shop         - &RBean Shop
&Csay cargo bay         - &RCargo Bay
&Csay Bridge            - &RBridge
~
> speech_prog p third level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4009
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bean shop~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4010
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p cargo bay~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4007
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p first level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4006
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bridge~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4029
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
|
S
#4009
Third Level Teleporter~
As you come out of the teleporter you notice that you are now on the top part
level of the ship. As you look to the northeast you can see yet another maze
that you will have to go through. Well all you can think about is get it over
with. On the "&Owall&g" there is sign showing where u can go.

"&rPROCEED WITH CAUTION, ONCE YOU GO NORTHEAST, THERE IS NO TURNING BACK&g"
~
0 1073741828 1
D6
~
~
0 -1 4019
E
wall~
&Csay first level       - &RFirst Level
&Csay second level      - &RSecond Level
&Csay bean shop         - &RBean Shop
&Csay cargo bay         - &RCargo Bay
&Csay Bridge            - &RBridge
~
> speech_prog p cargo bay~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4007
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p first level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4006
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p second level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4008
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bean shop~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4010
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bridge~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4029
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
|
S
#4010
Bean Shop~
You are now in the bean shop where you should bean up in case someone wants
to chase you down and kill you.On the "&Owall&g" there is sign showing where u 
can go.
~
0 1073742852 1
E
wall~
&Csay first level       - &RFirst Level
&Csay second level      - &RSecond Level
&Csay third level       - &RThird Level
&Csay cargo bay         - &RCargo Bay
&Csay Bridge            - &RBridge
~
> speech_prog p first level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4006
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p second level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4008
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p third level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4009
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p cargo bay~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4007
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bridge~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4029
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
|
S
#4011
Padded Room~
A padded shuts down behind you and you notice that you are now stuck.
But one thing is certain. If you go crazy in here, you can't hurt
yourself by running into the nice soft padding.
~
0 1073741828 1
> rand_prog 50~
mptrans $n 4000
mpat $n mpforce $n look
~
|
S
#4012
In The Mirror Maze~
You look around and all you see is yourself in the mirrors. You keeping thinking 
to yourself, "Am I an idiot for thinking I can do this or am I going to keep
trying." You decide that you can't stop now, you've come to far to stop and die.
~
0 1074003972 1
D0
~
~
0 -1 4012
D1
~
~
0 -1 4012
D2
~
~
0 -1 4013
D3
~
~
0 -1 4012
D6
~
~
0 -1 4012
D7
~
~
0 -1 4012
D8
~
~
0 -1 4012
D9
~
~
0 -1 4012
S
#4013
In The Mirror Maze~
You look around and all you see is yourself in the mirrors. You keeping thinking 
to yourself, "Am I an idiot for thinking I can do this or am I going to keep
trying." You decide that you can't stop now, you've come to far to stop and die.
~
0 1074003972 1
D0
~
~
0 -1 4012
D1
~
~
0 -1 4012
D2
~
~
0 -1 4012
D3
~
~
0 -1 4014
D6
~
~
0 -1 4012
D7
~
~
0 -1 4012
D8
~
~
0 -1 4012
D9
~
~
0 -1 4012
> entry_prog 100~
mpmload 4013
~
|
S
#4014
In The Mirror Maze~
You look around and all you see is yourself in the mirrors. You keeping thinking 
to yourself, "Am I an idiot for thinking I can do this or am I going to keep
trying." You decide that you can't stop now, you've come to far to stop and die.
~
0 1074003972 1
D0
~
~
0 -1 4013
D1
~
~
0 -1 4013
D2
~
~
0 -1 4015
D3
~
~
0 -1 4012
D6
~
~
0 -1 4015
D7
~
~
0 -1 4012
D8
~
~
0 -1 4013
D9
~
~
0 -1 4012
S
#4015
In The Mirror Maze~
You look around and all you see is yourself in the mirrors. You keeping thinking 
to yourself, "Am I an idiot for thinking I can do this or am I going to keep
trying." You decide that you can't stop now, you've come to far to stop and die.
~
0 1074003972 1
D0
~
~
0 -1 4012
D1
~
~
0 -1 4016
D2
~
~
0 -1 4014
D3
~
~
0 -1 4012
D6
~
~
0 -1 4014
D7
~
~
0 -1 4015
D8
~
~
0 -1 4012
D9
~
~
0 -1 4013
S
#4016
Out Of The Maze~
You feel relief as you made it out of the mirror maze. You only wish that there
will be no others. But you think about how much fun it was that you see to
the west that you can start from the beginning again. But on the other hand
you think you should go north to see what lies ahead.
~
0 1073741828 1
D0
~
~
0 -1 4017
D3
~
~
0 -1 4012
S
#4017
Through A Hallway~
You walk though a hallway looking at trophies on the wall. The problem with this
is that they are not normal trophies, these trophies are human heads. Who in their
right mind would keep trophies of human heads lined up on walls for people to look
at.
~
0 1073741828 1
D0
~
~
0 -1 4018
D2
~
~
0 -1 4016
S
#4018
In a Gym~
You walk into a room that is amazingly huge for one being in a ship. As you look
around you notice blurs of something moving quite fast. As you walk farther into
the area, you hear a voice behind you. You turn around to see a purple figure
that looks like a mutant.
~
0 1073741828 1
D2
~
~
0 -1 4017
S
#4019
Inside The Maze~
You are now in a maze again. What else can happen now. Well, you notice that
you are in the a maze of the mind. Now as you see, there is a sign with a
riddle on it. Maybe you should look at the riddle.
~
0 1074003972 1
D0
~
~
0 -1 4019
D1
~
~
0 -1 4019
D2
~
~
0 -1 4019
D3
~
~
0 -1 4019
D4
~
~
0 -1 4019
D5
~
~
0 -1 4019
D6
~
~
0 -1 4019
D7
~
~
0 -1 4019
D8
~
~
0 -1 4019
D9
~
~
0 -1 4019
E
riddle~
What is so fragile that when you say its name you break it?
~
> speech_prog p silence~
emote looks at the riddle... Correct!
mptrans $n 4020
mpat $n mpforce $n look
~
|
S
#4020
Inside The Maze~
You are now in a maze again. What else can happen now. Well, you notice that
you are in the a maze of the mind. Now as you see, there is a sign with a
riddle on it. Maybe you should look at the riddle.
~
0 1074003972 1
D0
~
~
0 -1 4020
D1
~
~
0 -1 4020
D2
~
~
0 -1 4020
D3
~
~
0 -1 4020
D4
~
~
0 -1 4020
D5
~
~
0 -1 4021
D6
~
~
0 -1 4020
D7
~
~
0 -1 4020
D8
~
~
0 -1 4020
D9
~
~
0 -1 4020
E
?~
~
E
riddle~
My posterior is adorned with feathers. I have a rather long neck and quite a
pointy nose. I am able to fly, yet I have no wings. What am I? 
~
> speech_prog p Arrow~
emote looks at the riddle... Correct!
mptrans $n 4019
mpat $n mpforce $n look
~
|
S
#4021
Inside The Maze~
You are now in a maze again. What else can happen now. Well, you notice that
you are in the a maze of the mind. Now as you see, there is a sign with a
riddle on it. Maybe you should look at the riddle.
~
0 1074003972 1
D0
~
~
0 -1 4020
D1
~
~
0 -1 4022
D2
~
~
0 -1 4020
D3
~
~
0 -1 4020
D4
~
~
0 -1 4021
D5
~
~
0 -1 4021
D6
~
~
0 -1 4021
D7
~
~
0 -1 4020
D8
~
~
0 -1 4021
D9
~
~
0 -1 4021
E
riddle~
What object has keys that open no locks, space but no room, and you can enter
but not go in? 
~
> speech_prog p keyboard~
emote looks at the riddle... Correct!
mptrans $n 4019
mpat $n mpforce $n look
~
|
S
#4022
Inside The Maze~
You are now in a maze again. What else can happen now. Well, you notice that
you are in the a maze of the mind. Now as you see, there is a sign with a
riddle on it. Maybe you should look at the riddle.
~
0 1074003972 1
D0
~
~
0 -1 4021
D1
~
~
0 -1 4019
D2
~
~
0 -1 4020
D3
~
~
0 -1 4019
D4
~
~
0 -1 4020
D5
~
~
0 -1 4020
D6
~
~
0 -1 4020
D7
~
~
0 -1 4019
D8
~
~
0 -1 4021
D9
~
~
0 -1 4021
E
riddle~
Two very popular and common objects have the same function, but one has thousands
of moving parts, while the other has absolutely no moving parts. What are they?

put a / between the words with no spaces
ASLO THESE ARE 2 WORDS SO THE FIRST WORD BEING ALPHABETICAL GOES FIRST exa: a-b-c
~
> speech_prog p hourglass/sundial~
emote looks at the riddle... Correct!
mptrans $n 4023
mpat $n mpforce $n look
~
> speech_prog p sundial/hourglass~
emote looks at the riddle... Correct!
mptrans $n 4023
mpat $n mpforce $n look
~
|
S
#4023
Inside The Maze~
You have come to the last part of the maze. All you need is one more answer
and you shall be on your way to whatever it is you wish to achieve.
~
0 1074003972 1
D0
~
~
0 -1 4019
D1
~
~
0 -1 4019
D2
~
~
0 -1 4019
D3
~
~
0 -1 4019
D4
~
~
0 -1 4019
D5
~
~
0 -1 4019
D6
~
~
0 -1 4051
D7
~
~
0 -1 4019
D8
~
~
0 -1 4019
D9
~
~
0 -1 4019
E
riddle~
What famous North American landmark is constantly moving backward?
~
> speech_prog p niagara falls~
emote looks at the riddle... Correct!
mptrans $n 4019
mpat $n mpforce $n look
~
|
S
#4024
Scanning Room~
As you come out of the maze, you feel a little light headed from all
the mental games you have just played. You come to focus in at the end
of the wall. There looks to be a machine at the end of it. Other than 
that there is no way out again.
~
0 1073741828 1
D9
~
~
0 -1 4051
S
#4025
Room Barracks~
You notice that once your eyes stop hurting from the machines beam that you
are no longer in the same room but yet in another room that you have never
seen before. You look around to see rows and rows of beds to where the workers
must have to sleep. You start to feel a bit sorry for the workers but you must 
not for you still have to finish what you have come here to do.
~
0 1073741828 1
D2
~
~
0 -1 4026
S
#4026
Through An Art Gallery~
As you keep walking through the ship you notice you are now in their art
gallery filled with pictures of war, and death. There is one with a family
and it looks to be 2 brothers and a father in the center. The father is
enormous, the one on the left looks all smooth and shiny with a long tail.
The one on the right looks shorter but while the two others have an evil like
grin on their faces, this one seems to be thinking about something.
~
0 1073741828 1
D0
~
~
0 -1 4025
D1
~
~
0 -1 4027
D2
~
~
0 -1 4030
S
#4027
Dead End~
After seeing the picture you know that you task will become more difficult
but you feel no fear, yet hatred for this Frieza and his father for what he
did. So you move on and in the distance see someone awaiting you.
After seeing the pictures you know that your task will become more difficult
but you feel no fear. If fear gets to you then you shall never be able to
succeed especialy if you are afraid to go to the extreme.
~
0 1073741828 1
D2
~
~
2055 4027 4028
D3
~
~
0 -1 4026
S
#4028
In A Large Isolated Room~
As you get pushed into room, you hear the hidden hatch behind you shut and 
seal itself. As you look on ahead you see a figure that seems to be training
quite vigorously. All you can think about doing is fighting this person like 
you have with everyone else and hopefully he will help you out. 
~
0 1073741828 1
S
#4029
Bridge Teleporter~
As you come off the teleporter you notice right away the difference between
this level compared to all the other, this one seems to be much more cozy 
and luxarious, to the right you see a room with a soft bed and to the left 
you see another room all decorated.
You notice that on the "&Owall&g" there is a sign of what to do to get to where
you want to go.
~
0 1073741828 1
D5
~
~
0 -1 4046
E
wall~
&Csay first level       - &RFirst Level
&Csay second level      - &RSecond Level
&Csay third level       - &RThird Level
&Csay bean shop         - &RBean Shop
&Csay cargo bay         - &RCargo Bay
~
> speech_prog p third level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4009
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p second level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4008
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p first level~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4006
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p bean shop~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4010
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
> speech_prog p cargo bay~
mea $n you step onto the teleporter pad.
mer $n $n steps onto the teleporter pad.
mptransfer $n 4007
mpat $n mpforce $n look
mpat $n mer $n $n steps off the teleporter pad.
~
|
S
#4030
Closer Look Of A Picture~
You come into the room and cages fall leaving you trapped. All you can think 
about right now is to look at this picture. It looks to be an Icer in some
sort of hovering machine with a massive ball comming from it's finger toward
a planet with people seem to try to defend. On the bottom of the picture you
read the plaque "&OThe day my son Frieza obliterated almost every monkey from 
the face of existance&g".Now that you are done looking all you can do is think
about doing to getting out of here.
~
0 1073741828 1
> rand_prog 75~
mptrans $n 4026
mpat $n mpforce $n look
~
|
S
#4031
Middle Of The Bay~
You keep walking though the bay eyeing all the little things that are here.
You see food that looks like it would only last you a day. Garbage that looks
to be so old that it is turning itself into compost. Up ahead you can see the
robot a bit clearer, it looks to be outdated for some time. The rust is also 
getting to it, so who knows if it still works.
~
0 1073741824 1
D1
~
~
0 -1 4007
D2
~
~
0 -1 4032
D7
~
~
0 -1 4033
S
#4032
In A Room~
You Are Trapped!
So just wait out to go back.
~
0 1073741828 1
> rand_prog 100~
if rand (90)
mptrans $n 4004
mpat $n mpforce $n look
else
mptrans $n 4034
mpat $n mpforce $n look
endif
~
|
S
#4033
Near The Robot~
As you come close to the robot you notice a smark come out of the robot. You
back up not knowing what may happen till you see the robot start to acting
funning till at last it just pops itself up and looks straight at you.
~
0 1073741824 1
D8
~
~
0 -1 4031
S
#4034
In A Hologram~
You are in a highly advanced Hologram projection. As you look around you
can't notice anything past the hologram that you were able to before. All
you can do is try to find your way out.
~
0 1074003972 1
D0
~
~
0 -1 4041
D1
~
~
0 -1 4041
D2
~
~
0 -1 4041
D3
~
~
0 -1 4041
D4
~
~
0 -1 4035
D5
~
~
0 -1 4041
D6
~
~
0 -1 4041
D7
~
~
0 -1 4041
D8
~
~
0 -1 4041
D9
~
~
0 -1 4041
S
#4035
In A Hologram~
You are in a highly advanced Hologram projection. As you look around you
can't notice anything past the hologram that you were able to before. All
you can do is try to find your way out.
~
0 1073741828 1
D0
~
~
0 -1 4042
D1
~
~
0 -1 4042
D2
~
~
0 -1 4042
D3
~
~
0 -1 4042
D4
~
~
0 -1 4042
D5
~
~
0 -1 4042
D6
~
~
0 -1 4042
D7
~
~
0 -1 4042
D8
~
~
0 -1 4042
D9
~
~
0 -1 4037
S
#4036
In A Hologram~
You are in a highly advanced Hologram projection. As you look around you
can't notice anything past the hologram that you were able to before. All
you can do is try to find your way out.
~
0 1073741828 1
D0
~
~
0 -1 4035
D1
~
~
0 -1 4035
D2
~
~
0 -1 4035
D3
~
~
0 -1 4035
D4
~
~
0 -1 4035
D5
~
~
0 -1 4035
D6
~
~
0 -1 4035
D7
~
~
0 -1 4035
D8
~
~
0 -1 4035
D9
~
~
0 -1 4035
S
#4037
In A Hologram~
You notice that you are still in the hologram but to your amazement there is
a hole in the program that seems to be a bug. Maybe you should go through it 
and hope you don't get pushed back.
~
0 1073741828 1
D2
~
~
0 -1 4038
S
#4038
In A Hologram~
You notice that you are still in the hologram but to your amazement there is
a hole in the program that seems to be a bug. Maybe you should go through it 
and hope you don't get pushed back.
~
0 1073741828 1
D0
~
~
0 -1 4037
D9
~
~
0 -1 4039
S
#4039
In A Hologram~
You notice that you are still in the hologram but to your amazement there is
a hole in the program that seems to be a bug. Maybe you should go through it 
and hope you don't get pushed back.
~
0 1073741828 1
D0
~
~
0 -1 4034
D1
~
~
0 -1 4034
D2
~
~
0 -1 4034
D3
~
~
0 -1 4034
D4
~
~
0 -1 4034
D5
~
~
0 -1 4040
D6
~
~
0 -1 4034
D7
~
~
0 -1 4034
D8
~
~
0 -1 4034
D9
~
~
0 -1 4034
S
#4040
Past The Hologram~
You have made it through the hologram and wish that you will never have to
do something of that kind again. You look around and see the hologram behind
you but ahead of you is steel walls on the sides, which look oddly shaped
as if this part of the ship was cheaply done.
~
0 1073741828 1
D3
~
~
0 -1 4043
S
#4041
In A Hologram~
You went the wrong way, now you have to wait and see where you end up.
~
0 1074003972 1
> rand_prog 33~
mptrans $n 4036
mpat $n mpforce $n look
~
|
S
#4042
In A Hologram~
You went the wrong way, now you have to wait and see where you end up.
~
0 1074003972 1
> rand_prog 33~
mptrans $n 4034
mpat $n mpforce %n look
~
|
S
#4043
Through The Hall~
You keep moving through the hall waiting for it to end to see what kind of
new objective that awaits you. The steel walls on the sides have some 
engravings as if a young child or stupid adult drew them.
~
0 1073741828 1
D1
~
~
0 -1 4040
D2
~
~
0 -1 4044
S
#4044
End Of The Hall~
You walk through the hallway and you start to notice the hallway open up as if
a room was to be made with the hallway. As you keep walking you notice a figure
at the end of the hall sitting down twiddling it's thumbs.
~
0 1073741828 1
D0
~
~
0 -1 4043
D6
~
~
2055 4044 4045
S
#4045
Frieza's Hideout~
You look to see where you are and you can't believe that there would be a
hidden area in the ship. You look straight ahead and see a little figure
smiling at you. Should you run or should you proceed. Your Choice.
~
0 1073741828 1
S
#4046
Weapons Vault~
As you walk through the bridge you can see that there is a row of weapons here
hanging on each side of the wall. You see some laser guns, swords, and even a 
pole that looks like a stick and you wonder what it really is but is locked up
so you cannot get it.
~
0 1073741828 1
D1
~
~
0 -1 4047
D4
~
~
0 -1 4029
S
#4047
Armour Vault~
You leave the weapons area and now came straight into the armor vault area.
There are armoured boots, chest plates, arm guards, face guards, and also you
are surprised to see a jock guard incase someome wished to be a little dirty.
~
0 1073741828 1
D2
~
~
0 -1 4048
D3
~
~
0 -1 4046
S
#4048
Before The Bridge Console~
You come to the end of the armour and weapons vaults and you see just ahead
of you is the bridge door. There seems to be a robot here guarding the door to 
the bridge so you must have to go through it somehow.
~
0 1073741828 1
D0
~
~
0 -1 4047
D4
~
~
2055 4048 4049
S
#4049
Inside The Bridge Console~
You come into the ships bridge and you can see a console infront of you.
Just beyond that you can see a chair that can face you so you can 
observe space through the glass. As you look closer you can see someone 
in the chair. You look confused and say hello. The chair turns to reveal 
someone shocked to see you.
~
0 1073741828 1
D8
~
~
2055 4049 4050
S
#4050
Bridge Lab~
As you come into the Lab you see an enormous person standing with his
back to you quickly fixxing something. You make a noise and he looks
around to stare at you icily. You better watch out.
~
0 1073741828 1
S
#4051
Inside The Maze~
You made it out of the maze, now you must keep going you fool before something
else happens that you can not control.
~
0 1073741828 1
D6
~
~
0 -1 4024
S
#4052
Floating in a void~
~
0 1073741828 1
S
#4053
Floating in a void~
~
0 1073741828 1
S
#4054
Floating in a void~
~
0 1073741828 1
S
#4055
Floating in a void~
~
0 1073741828 1
S
#4056
Floating in a void~
~
0 1073741828 1
S
#4057
Floating in a void~
~
0 1073741828 1
S
#4058
Floating in a void~
~
0 1073741828 1
S
#4059
Floating in a void~
~
0 1073741828 1
S
#4060
Floating in a void~
~
0 1073741828 1
S
#4061
Floating in a void~
~
0 1073741828 1
S
#4062
Floating in a void~
~
0 1073741828 1
S
#4063
Floating in a void~
~
0 1073741828 1
S
#4064
Floating in a void~
~
0 1073741828 1
S
#4065
Floating in a void~
~
0 1073741828 1
S
#4066
Floating in a void~
~
0 1073741828 1
S
#4067
Floating in a void~
~
0 1073741828 1
S
#4068
Floating in a void~
~
0 1073741828 1
S
#4069
Floating in a void~
~
0 1073741828 1
S
#4070
Floating in a void~
~
0 1073741828 1
S
#4071
Floating in a void~
~
0 1073741828 1
S
#4072
Floating in a void~
~
0 1073741828 1
S
#4073
Floating in a void~
~
0 1073741828 1
S
#4074
Floating in a void~
~
0 1073741828 1
S
#4075
Floating in a void~
~
0 1073741828 1
S
#4076
Floating in a void~
~
0 1073741828 1
S
#4077
Floating in a void~
~
0 1073741828 1
S
#4078
Floating in a void~
~
0 1073741828 1
S
#4079
Floating in a void~
~
0 1073741828 1
S
#4080
Floating in a void~
~
0 1073741828 1
S
#4081
Floating in a void~
~
0 1073741828 1
S
#4082
Floating in a void~
~
0 1073741828 1
S
#4083
Floating in a void~
~
0 1073741828 1
S
#4084
Floating in a void~
~
0 1073741828 1
S
#4085
Floating in a void~
~
0 1073741828 1
S
#4086
Floating in a void~
~
0 1073741828 1
S
#4087
Floating in a void~
~
0 1073741828 1
S
#4088
Floating in a void~
~
0 1073741828 1
S
#4089
Floating in a void~
~
0 1073741828 1
S
#4090
Floating in a void~
~
0 1073741828 1
S
#4091
Floating in a void~
~
0 1073741828 1
S
#4092
Floating in a void~
~
0 1073741828 1
S
#4093
Floating in a void~
~
0 1073741828 1
S
#4094
Floating in a void~
~
0 1073741828 1
S
#4095
Floating in a void~
~
0 1073741828 1
S
#4096
Floating in a void~
~
0 1073741828 1
S
#4097
Floating in a void~
~
0 1073741828 1
S
#4098
Floating in a void~
~
0 1073741828 1
S
#4099
Floating in a void~
~
0 1073741828 1
S
#4100
Floating in a void~
~
0 1073741828 1
S
#4101
Floating in a void~
~
0 1073741828 1
S
#4102
Floating in a void~
~
0 1073741828 1
S
#4103
Floating in a void~
~
0 1073741828 1
S
#4104
Floating in a void~
~
0 1073741828 1
S
#4105
Floating in a void~
~
0 1073741828 1
S
#4106
Floating in a void~
~
0 1073741828 1
S
#4107
Floating in a void~
~
0 1073741828 1
S
#4108
Floating in a void~
~
0 1073741828 1
S
#4109
Floating in a void~
~
0 1073741828 1
S
#4110
Floating in a void~
~
0 1073741828 1
S
#4111
Floating in a void~
~
0 1073741828 1
S
#4112
Floating in a void~
~
0 1073741828 1
S
#4113
Floating in a void~
~
0 1073741828 1
S
#4114
Floating in a void~
~
0 1073741828 1
S
#4115
Floating in a void~
~
0 1073741828 1
S
#4116
Floating in a void~
~
0 1073741828 1
S
#4117
Floating in a void~
~
0 1073741828 1
S
#4118
Floating in a void~
~
0 1073741828 1
S
#4119
Floating in a void~
~
0 1073741828 1
S
#4120
Floating in a void~
~
0 1073741828 1
S
#4121
Floating in a void~
~
0 1073741828 1
S
#4122
Floating in a void~
~
0 1073741828 1
S
#4123
Floating in a void~
~
0 1073741828 1
S
#4124
Floating in a void~
~
0 1073741828 1
S
#4125
Floating in a void~
~
0 1073741828 1
S
#4126
Floating in a void~
~
0 1073741828 1
S
#4127
Floating in a void~
~
0 1073741828 1
S
#4128
Floating in a void~
~
0 1073741828 1
S
#4129
Floating in a void~
~
0 1073741828 1
S
#4130
Floating in a void~
~
0 1073741828 1
S
#4131
Floating in a void~
~
0 1073741828 1
S
#4132
Floating in a void~
~
0 1073741828 1
S
#4133
Floating in a void~
~
0 1073741828 1
S
#4134
Floating in a void~
~
0 1073741828 1
S
#4135
Floating in a void~
~
0 1073741828 1
S
#4136
Floating in a void~
~
0 1073741828 1
S
#4137
Floating in a void~
~
0 1073741828 1
S
#4138
Floating in a void~
~
0 1073741828 1
S
#4139
Floating in a void~
~
0 1073741828 1
S
#4140
Floating in a void~
~
0 1073741828 1
S
#4141
Floating in a void~
~
0 1073741828 1
S
#4142
Floating in a void~
~
0 1073741828 1
S
#4143
Floating in a void~
~
0 1073741828 1
S
#4144
Floating in a void~
~
0 1073741828 1
S
#4145
Floating in a void~
~
0 1073741828 1
S
#4146
Floating in a void~
~
0 1073741828 1
S
#4147
Floating in a void~
~
0 1073741828 1
S
#4148
Floating in a void~
~
0 1073741828 1
S
#4149
Floating in a void~
~
0 1073741828 1
S
#4150
Floating in a void~
~
0 1073741828 1
S
#0


#RESETS
M 1 4010 1 4010
G 1 3216 1
M 1 4033 1 4033
M 1 4001 1 4001
M 1 4024 1 4024
M 1 4027 1 4027
D 0 4027 2 2
M 1 4028 1 4028
M 1 4005 1 4005
M 1 4043 1 4044
D 0 4044 6 2
M 1 4045 1 4045
M 1 4018 1 4018
M 1 4048 1 4049
D 0 4049 8 2
M 1 4049 1 4050
M 1 4046 1 4048
D 0 4048 4 2
M 1 4013 1 4013
S


#SHOPS
 4010    0  0  0  0  0   120  90         0 23    ; Bargainer
0


#REPAIRS
0


#SPECIALS
S


#$