#AREA Raknors Caves~ #VERSION 1 #AUTHOR Brolli~ #RANGES 0 0 0 0 $ #FLAGS 1 7 #ECONOMY -1 899822000 #CLIMATE 2 2 2 #MOBILES #3500 Bobak the Human~ Bobak~ Bobak the Bounty Hunter is here, hiding from danger. ~ &WA frightened young bounty hunter stands here. He is lucky you came along in time to save him. You notice the &Y{&RMKS&Y} &WInsignia on his arm. He is also wearing a dark black cloak that catches your eye. &YYou did save his life, maybe you should ask him for a &Rreward... ~ 67108867 0 0 S 1 0 0 0d0+0 0d0+0 100000000 1000000 112 112 0 > speech_prog p reward~ thank $n say Thank you for killing Raknor, $n! I've heard rumors of your strength but I did not know such power was capable! bow $n say I managed to hide underneath some corpses during the slaughter and Raknor couldn't sense me. My friend Tolak and I were seperated during the battle, I hope he is alright. sigh say Well you saved my life! Now I owe it to you to show you a safe way out of here! But you also deserve a reward! But all I have to offer you is my cloak or some gold. emote looks at you say Which would you prefer $n? ~ > speech_prog p gold~ say Gold? Alright, if that's what you want... I hope this is enough. emote searches his pockets say This is all I have $n, here you go! Thanks again for saving my life! give 500000 coins $n say Here I found this, maybe it will be worth something someday! mpoload 3550 give head $n say There, now I'll show you the way out! This way! Come now, quietly! beckon $n mea $n &YBobak takes you on a safe path through the caves. mer $n &Y$n follows Bobak. mptransfer $n 439 mpat $n mer $n &z$n appears from the shadows. mpat $n mpforce $n look ~ > speech_prog p cloak~ say Ah! The cloak! It's hard for me to part with this, but it saved my life and maybe one day it will save yours! smile $n say Sorry about the bloodstains, I was hiding under corpses after all... snicker mpoload 3500 give cloak $n say Here I found this, maybe it will be worth something someday! mpoload 3550 give head $n say Now follow me $n, I'll show you a secret way out! mea $n &YYou follow Bobak out of the caves. mer $n &Y$n follows Bobak. mptransfer $n 436 mpat $n mer $n &z$n appears from the shadows. mpat $n mpforce $n look ~ > rand_prog 10~ emote looks at himself ~ | #3505 Tolak Bounty Hunter~ Tolak~ Tolak the Bounty Hunter is here, whimpering about something. ~ &WThis is a young human bounty hunter. He appears to be quite inexperienced and genuinely scared for his well being. A mark on his jacket displays the &Y{&RMKS&Y} &Winsignia on his back. Maybe you should ask him why he is here... If you say the right things maybe you will get the answers you are seeking... ~ 67108867 0 0 C 1 0 0 0d0+0 0d0+0 0 1000000 112 112 1 13 13 13 13 13 13 13 0 0 0 0 0 1 3 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ run say Dead... all of them... dead... why ~ > speech_prog p why are you here?~ say My team and I came down here to kill the mutant Raknor. We tracked him to these caves... We thought we had him easily surrounded... Boy were we wrong... say You'd never believe what happened even if I told you... sigh ~ > speech_prog p what happened?~ say We came to collect the bounty on Raknor's head. We followed him to his lair and were in position to take him out when he mutated into a huge monster! scream say He baited us! We thought we could kill him easily but he lured us so we could be slaughtered! Raknor infects everything that he kills like a plague! curse say The all turned into mindless savages! Some of us tried to flee, but one by one they all became infected. I know my friend Bobak is is still alive out there! cry say As long as I still feel his presence I can't leave this place... I can tell you are very strong, will you help me find him? beg $n ~ > speech_prog p i will help you find him~ smile $n say Thank you so much! I'm no match for Raknor... This will be a very dangerous mission, are you sure you want to do this? You might die... If you are certain you want to help tell me when you are ready. ~ | #3507 Strange Cave Creature~ A Strange Creature~ A strange creature slithers about the shadows of the cave. ~ ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 0 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > death_prog 100~ if mobcount(3507) == 0 mpmload 3507 else endif ~ > greet_prog 100~ hiss $n mpkill $n ~ | #3508 A Rabid Bat~ A Rabid Bat~ A bat flaps around the cave, baring its fangs. ~ ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 0 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > death_prog 100~ mpmload 3508 ~ > greet_prog 100~ mpecho &cA rabid bat swoops down towards you! mpkill $n ~ | #3512 Dark Tunnel Lurker~ A Dark Lurker~ Something lurks in the dark here. ~ ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 0 500000000 112 112 0 18 18 20 25 13 13 20 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > death_prog 100~ mpmload 3512 ~ > greet_prog 100~ mpkill $n ~ > fight_prog 35~ mea $n &wThe cave lurker moves to fast for your eyes to follow! mea $n &WThe Lurker hacks at you from all angles! mea $n &RYou feel a claw slash across your chest, exposing bone! [5] mea $n &RYou feel a claw slice down your back, sending entrails flying! [5] mea $n &RYou feel a claw disembowel you, spilling guts! [5] mpdamage $n 15 ~ > fight_prog 100~ mea $n &RIts too dark for find a way to escape! ~ | #3516 A Giant Spider~ A Giant Spider~ A massive spider spins its web here. ~ ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 0 400000000 112 112 2 20 25 20 25 13 13 25 0 0 0 0 0 63 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > death_prog 100~ mpmload 3516 ~ > greet_prog 100~ mpecho &RThe spider drops down from its web! mpkill $n ~ > fight_prog 30~ mpecho &rThe giant spider takes a defensive fighting stance! mea $n &RSuddenly the spider spits venom at you! mea $n &YThe poison scorches your skin! [5] mer $n &R$n screams in agony as the giant spider spits acid on $m! mpdamage $n 5 ~ | #3520 A Flesh Eater~ A Flesh Eater~ A strange looking creature is here feeding off of the corpses. ~ &RThis strange looking mutant seems to enjoy feeding on the flesh of the dead... ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 0 900000000 112 112 1 8 25 25 25 25 25 25 0 0 0 0 0 3 3 0 0 1 1 0 0 0 0 0 0 0 0 0 > death_prog 100~ mpmload 3520 ~ > greet_prog 100~ mpkill $n ~ | #3522 A Lake Beast~ A Lake Beast~ A great beast protects his home here. ~ ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 0 600000000 112 112 1 5 25 25 25 25 13 5 0 0 0 0 0 3 3 0 0 1 1 7 0 0 0 0 0 0 0 0 > fight_prog 35~ mpecho &CThe lake beast lifts a tentacle high in the air into a striking position! mpecho &cWith blinding speed, the tentacle is sent at its target! mea $n _blu Suddenly the beast sends a spiked tentacle at you! mea $n &YThe tentacle IMPALES you! [15] mer $n _red $n gets gored by a spiked tentacle! mpdamage $n 15 ~ > greet_prog 100~ mpecho &WA great beast dives out of the water and lands infront of you! mpecho &WThe beast takes a wide stance, spreading out its spiked tentacles! mea $n _red Suddenly the huge beast lunges at you with its spiked tentacles! mer $n _red $n dodges back and forth as the beast attacks $m with spiked tentacles! mpkill $n ~ > fight_prog 10~ mea $n &wThe lake beast surrounds you with its spiked tentacles! mea $n &pWith blinding speed the tentacles are sent at you with deadly intent! mea $n &ROne by one the spikes rip apart your flesh! [10] mer $n &R$n screams in pain as $s flesh is torn apart by spiked tentacles! mpdamage $n 10 ~ > fight_prog 100~ mea $n &RThe beast blocks any attempt at escape with its tentacles! ~ | #3532 A Mutant Minion~ An Infected Human~ An Infected Bounty Hunter is here, coughing up blood. ~ &WHe is nothing but a repulsive freak, unrecognizable from his former self. He still bares the &Y{&RMKS&Y} &Winsignia on his arm. ~ 3 0 0 C 1 0 0 0d0+0 0d0+0 10000 700000000 112 112 1 25 25 25 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 1 0 0 0 0 0 0 0 0 > greet_prog 100~ mea $n &WThe human chokes on his own &Rblood &Was he tries to say something to you... say Get out... bleed $n say There is something wrong with me... I'm changing into a freak like the rest of them! scream say Leave me! LEAVE NOW!!! GET OUT OF HERE NOW! mea $n &pThe human's bones split out of his skin as his body begins to mutate! mea $n &OHis body mass grows twice in size and &Ggreen scales &Ocover his skin! mea $n &YRazor sharp claws protrude from his fingers and horns emerge from his skull! mea $n &RSuddenly he lunges towards you with a lust for blood in his eyes! mer $n &RSuddenly the human mutates and attacks $n! mpkill $n ~ > fight_prog 40~ mpecho &gThe mutant starts coughing violently and its eyes roll back into its head! mpecho &GSuddenly, the mutant starts vomiting acid from its mouth! mpecho &pAcid sprays through the air burning everything it touches! mea $n &RThe acid burns your skin! [15] mer $n &W$n screams as the acid burns $s skin! mpdamage $n 15 ~ > fight_prog 25~ mpecho &wSuddenly the mutant charges with its horns out! mea $n &WThe Mutant GORES you with its horns! [20] mer $n &RThe Mutant stabs $n through the stomach with its horns, splattering blood everywhere! [20] mpdamage $n 20 ~ | #3534 A Mutated Freak~ A Mutated Freak~ A Mutated Freak stalks the caves here, thirsting for blood. ~ &WYou can hardly look at it, what a freak! To think that he was once human... ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 1000 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > greet_prog 100~ roar mpkill $n ~ > death_prog 100~ mpmload 3534 ~ | #3536 A Mutated Freak2~ A Mutated Freak~ A Mutated Freak stalks the caves here, thirsting for blood. ~ &WYou can hardly look at it, what a freak! To think that he was once human... ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 1000 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > greet_prog 100~ roar mpkill $n ~ > death_prog 100~ mpmload 3536 ~ | #3538 A Mutated Freak3~ A Mutated Freak~ A Mutated Freak stalks the caves here, thirsting for blood. ~ &WYou can hardly look at it, what a freak! To think that he was once human... ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 1000 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > greet_prog 100~ roar mpkill $n ~ > death_prog 100~ mpmload 3538 ~ | #3540 A Mutated Freak4~ A Mutated Freak~ A Mutated Freak stalks the caves here, thirsting for blood. ~ &WYou can hardly look at it, what a freak! To think that he was once human... ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 1000 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > greet_prog 100~ roar mpkill $n ~ > death_prog 100~ mpmload 3540 ~ | #3542 A Mutated Freak5~ A Mutated Freak~ A Mutated Freak stalks the caves here, thirsting for blood. ~ &WYou can hardly look at it, what a freak! To think that he was once human... ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 1000 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > greet_prog 100~ roar mpkill $n ~ > death_prog 100~ mpmload 3542 ~ | #3544 A Mutated Freak6~ A Mutated Freak~ A Mutated Freak stalks the caves here, thirsting for blood. ~ &WYou can hardly look at it, what a freak! To think that he was once human... ~ 3 0 -900 C 1 0 0 0d0+0 0d0+0 1000 400000000 112 112 1 20 25 20 25 13 13 25 0 0 0 0 0 3 3 0 0 1 1 2 0 0 0 0 0 0 0 0 > greet_prog 100~ roar mpkill $n ~ > death_prog 100~ mpmload 3544 ~ | #3550 Mutant Raknor~ Raknor~ Raknor the Mutant Terrorist. ~ ~ 35 0 -900 C 1 0 0 0d0+0 0d0+0 0 2000000000 112 112 1 19 25 25 25 25 5 25 0 0 0 0 0 3 3 0 0 1 1 3 0 0 0 0 0 0 0 0 > greet_prog 100~ mea $n &rRaknor looks at you with a cruel smile as you enter his lair. mea $n &wAs you approach him he slowly stands and steps down from his throne, crushing skulls underneath his massive feet. Grinning at you, he removes his gloves and tosses them to your feet. say I've been waiting for you $n... mea $n &RSuddenly he lets loose an earpiercing battlecry as he begins his mutation! mea $n &pHunching over, Raknor &pscreams as his body begins to grow in size. mea $n &OHis muscles buldge and convulse as his eyes turn jet black! mea $n &zRaknor bares his fangs and buries his claws into the ground as huge spikes form on his back! yell It was foolish of you to come here $n, prepare to die! mea $n &RWithout notice, Raknor lunges towards you! mer $n &R$n screams as $e is attacked by &WRaknor&R! mpkill $n ~ > fight_prog 35~ mpecho &zRaknor screams as his eyes begin to glow bright red! mpecho &wAn aura of energy surrounds him as he prepares for an attack. mpecho &rSuddenly Raknor opens his mouth and unleashes a powerful energy blast! mea $n &WRaknor's mouthblast MUTILATES you! [30] mer $n &RRaknor's mouthblast MUTILATES $n! [30] mpdamage $n 30 ~ > death_prog 100~ mpmload 3550 mea $n &YRaknor's death causes a shockwave and the roof of the cave begins to crumble! mea $n &WBefore you are crushed by a rock, you feel someone grab you and pull you to safety! mer $n &z$n gets pulled into the shadows by an unknown figure! mptransfer $n 3500 mpat $n mer $n &G$n has been pulled to safety! mpat $n mpforce $n look ~ > fight_prog 20~ mpecho &wRaknor slashes violently with his claws! mea $n &WRaknor hacks into you with his razor sharp claws! [10] mer $n &R$n screams in pain as Raknor hacks $m with his claws! [10] mpdamage $n 10 ~ | #0 #OBJECTS #3500 Hooded Dark Cloak~ &z(&rBloodstained&z) &zA Hooded Cloak Of Darkness&w~ &zA dark cloak is folded up on the ground here.&w~ ~ 9 0 1025 0 45 0 0 75000000 125000000 1 0 0 E cloak~ &WThis cloak is made of a durable fabric that makes it an ideal armor for battle. The cloak is very dark and seems to have a stealthy aura about it making it perfect for sneaking around. It also has a large hood that you can pull over your head to hide your face. ~ > wear_prog 100~ mea $n &zYou throw the cloak over your back and secure it around your neck. mea $n &zIt seems to fit you perfectly as it settles to the shape of your body. mea $n &rYou feel like an assassin! mer $n &W$n wraps the cloak around $s body. mpat $n mpoload 3549 mpat $n give hood $n mpat $n mpforce $n wear hood ~ > remove_prog 100~ mea $n &zYou suddenly feel less secure as you take off the cloak and fold it up. mer $n &W$n makes themselves visible as $e takes off the cloak. mpforce $n remove hood ~ | #3532 MKS Insignia~ &Y{&RMKS&Y} &OInsignia&w~ &wSomebody left the MKS insignia here.~ ~ 9 0 257 0 30 0 0 75000000 125000000 1 0 0 E mks insignia~ &OThis is the official insignia of the &YMutant &RKilling &YSquad.&w ~ > wear_prog 100~ if race($n) == mutant mea $n &WYou grimace with disgust as you slide the &Y{&RMKS&Y} &Winsignia on your arm. mea $n &wWho would dare challenge a Mutant?! mer $n &W$n doesn't look too impressed as $e slides the &Y{&RMKS&Y} &Winsignia on $s arm. mer $n &w$n stands there with a blank look on $s face. else mea $n &WYou proudly don the &Y{&RMKS&Y} &Winsignia on your arm. mea $n &RYou suddenly feel the need to kill a mutant... mer $n &W$n proudly dons the &Y{&RMKS&Y} &Winsignia on $s arm. mpforce $n say I'm gonna kill me a mutie! endif ~ > remove_prog 100~ if race($n) == mutant mea $n &WYou spit on the &Y{&RMKS&Y} &Winsignia after removing it from your arm! mer $n &Y$n spits on the &Y{&RMKS&Y} &Winsignia &Yafter removing it from $s arm. else mea $n &WYou neatly polish the &Y{&RMKS&Y} &Winsignia and put it away with great care after removing it from your arm! mer $n &Y$n neatly polishes $s &Y{&RMKS&Y} &Winsignia &Yand puts it away with great care after removing it from $s arm. mer $n &w$n notices you eyeing up $s insignia! mpforce $n smile mpforce $n say She's a beaut ain't she? endif ~ | #3549 A Dark Hood~ &z(&rBloodstained&z) &zA Dark Hood&w~ &zSomeone discarded a dark hood here.&w~ ~ 9 0 17 0 30 0 0 75000000 125000000 1 0 0 E hood~ &zThe hood is large enough to hang over your face if you wanted. ~ > wear_prog 100~ mea $n &zYou reach back and pull the hood over your head, covering your face from view. mer $n &z$n reaches back and pulls the hood over $s head. mpforce $n junk hood ~ > remove_prog 100~ mea $n &zYou pull the hood off of your head and expose your face.&w mer $n &z$n pulls $s hood off of his head, exposing his face.&w mpforce $n junk hood ~ > drop_prog 100~ mpforce $n sac hood ~ | #3550 Head of Raknor~ &zRaknor's Head&w~ &zThe head of the Mutant Raknor lies here.&w~ ~ 9 0 16385 0 0 0 0 75000000 125000000 1 0 0 E head~ &rThe head looks like it has been freshly severed from its body. The eyes are still open and seem to be gazing back at you, piercing your soul... ~ > wear_prog 100~ mea $n &rBlood drips down your hands as you clutch the head tightly. mer $n &r$n grimaces as $e clutches the bloody head in $s hands. ~ | #0 #ROOMS #3500 &WRemains Of Raknor's Lair~ &wNot much is left of Raknor's lair after the devastation of the battle here. Rock debris make the room almost impossible to move around in, and there appears to be no escape. &WMaybe the one who saved you will know a way out... ~ 0 8196 1 E rock rocks~ &WHuge boulders and broken pieces of rock block any visible path of escape... ~ E raknor~ &RRaknor's body must be crushed underneath the rocks nearby. ~ S #3501 &WCave Entrance~ &wThe cave entrance is very cramped and hard to move about without crawling. An extremly disgusting stench seems to be eminating from deep within the cave. A natural rock stairway leads deeper into the cavern where it seems to open up a little. It is very dark and hard to tell what could be lurking in this place. There seems to be something carved into the wall here. ~ 0 8192 0 D5 ~ ~ 0 -1 3502 E wall~ &RRAKNOR ~ E crack~ &WYou think that you could leave the same way you entered... ~ > emote_prog p crawls through the crack~ mea $n &YYou barely squeeze through the crack! mer $n &Y$n squeezes through a crack in the wall. mptransfer $n 439 mpat $n mer $n &Y$n slides through a crack in the cave wall! mpat $n mpforce $n look ~ | S #3502 &WFurther Into The Cave~ &wThe cave seems to open up a little here making it much easier to move around. The stairs lead deep into the darkness, the stench of death and decay strengthening with each step. With no light source it is hard to make out the small shadows slithering about you. The cave seems to open up into a large cavern to the south, leaving the long stairway as the only way back to the entrance of the cave. ~ 0 8192 0 D2 ~ ~ 0 -1 3503 D4 ~ ~ 0 -1 3501 S #3503 &WAn Open Cavern~ &wThe stairs end and the cave opens up into a large cavern. The sound of flapping wings and high pitched squeals fill the air. The potent smell of decomposing corpses fill the cave making it hard to breathe. The natural path seems to end at a large pile of rocks piled across the trail. The only obvious exit would be back up the stairs and out of this foul place. ~ 0 8192 0 D0 ~ ~ 0 -1 3502 E rocks~ &WYou think you could climb up them... ~ > emote_prog p climbs up the rocks~ mea $n _yel You quickly scale the rock wall. mer $n _yel $n scales the rock wall with ease. mptransfer $n 3504 mpat $n mer $n $n climbs up from below. mpat $n mpforce $n look ~ | S #3504 &WOn A Pile A Rocks~ &wThe rocks seem to climb up endlessly, the formation caused by an ancient earthquake. The air is much thicker here and the terrible smell unceasing. The endless darkness seems to strangle everything making it almost impossible to see anything beyond close range. Sounds of wimpering can be heard from the east, and the rocks lead back down towards the entrance to the place. ~ 0 8192 0 D1 ~ ~ 0 -1 3505 E rock rocks~ You think it would be easy to climb back down them... ~ > emote_prog p climbs down the rocks~ mea $n _yel You quickly climb down the rock wall. mer $n _yel $n slides down the rock wall. mptransfer $n 3503 mpat $n mer $n $n climbs down the rocks from above. mpat $n mpforce $n look ~ | S #3505 &WThe Edge Of A Cliff~ &wA Huge cliff marks the end of the dark path here, the great black hole sucking up all noise like a vacuum. The nasty odor plaguing the caves seem to be coming up from down below. To the west a large formation of rocks leads down to the entrance to the cave. A wise explorer would turn back now and leave this dreadful place. ~ 0 8192 0 D3 ~ ~ 0 -1 3504 > speech_prog p i am ready~ mea $n _whi A Bounty Hunter says 'I wish you the best of luck my friend, unfortunately I cannot join you on this journey. Here, hold onto this rope and I'll lower you down the cliff.' mer $n _whi A Bounty Hunter hands $n a rope and starts lowering $m down the cliff. mea $n _yel You try to repel down the cliff but the rope breaks! mer $n _yel $n screams as the rope breaks down and falls into the darkness! mptransfer $n 3506 mpat $n mea $n _red You crash into the ground and bash your head on a rock! mpat $n mer $n $n flails wildly through the air and crashes into the ground! mpat $n mpforce $n look ~ | S #3506 &bBottom Of A Cliff~ &OThe smell of death fills the air like a thin mist of blood, this is a dangerous place few have returned from. There seems to be no way back up the massive cliff wall. Strange sounds and movements project from different sections of the dark cavern. A large cave opens to the south, the only obvious path out of this deathtrap. ~ 0 8196 0 D2 ~ ~ 0 -1 3507 E cliff~ &WYou think you could fly up to it... ~ > emote_prog p flies up to the cliff~ mea $n _yel You float back up to the cliff. mer $n _yel $n floats up and out of sight. mptransfer $n 3505 mpat $n mer $n $n floats up from below mpat $n mpforce $n look ~ | S #3507 &bEntrance To A Dark Cave~ &OThis cave was once the path of an ancient river that ran underground here. Many vicious creatures lurk in the cracks and shadows of this place. The floor of the cave has a sticky texture to it making it difficult to walk. The air is hard to breathe here, the smell of rotting flesh growing stronger with each step. The south tunnel leads deeper into the darkness. To the north lies the base of the cliff. ~ 0 8196 0 D0 ~ ~ 0 -1 3506 D2 ~ ~ 1048576 -1 3508 S #3508 &bA Dark Cave~ &OThis cave was once the path of an ancient river that ran underground here. Many vicous creatures lurk in the cracks and shadows of this place. The floor of the cave has a sticky texture to it making it difficult to walk. The air is hard to breathe here, the smell of rotting flesh growing stronger with each step. The tunnel leads south deeper into the darkness. To the far north lies the base of the cliff. ~ 0 8196 0 D0 ~ ~ 0 -1 3507 D2 ~ ~ 1048576 -1 3509 S #3509 &bA Dark Cave~ &OThis cave was once the path of an ancient river that ran underground here. Many vicous creatures lurk in the cracks and shadows of this place. The floor of the cave has a sticky texture to it making it difficult to walk. The air is hard to breathe here, the smell of rotting flesh growing stronger with each step. The tunnel seems to come to a end here as the darkness spreads like a sickness. A cold breeze can be felt blowing in from a southern direction ~ 0 8196 0 D0 ~ ~ 0 -1 3508 D8 ~ ~ 2048 -1 3511 D9 ~ ~ 2048 -1 3510 S #3510 &WA Dark Cave~ ~ 0 8197 0 0 0 1 D6 ~ ~ 0 -1 3509 D8 ~ ~ 0 -1 3512 > entry_prog 100~ mpecho &RYou feel like you are being watched... ~ | S #3511 &WA Dark Cave~ ~ 0 8193 0 0 0 1 D7 ~ ~ 0 -1 3509 D9 ~ ~ 0 -1 3512 > entry_prog 100~ mpecho &bYou can whispers in the dark... ~ | S #3512 &zToo Dark To See...~ ~ 0 8448 0 0 0 2 D6 ~ ~ 1050624 -1 3511 D7 ~ ~ 1050624 -1 3510 D8 ~ ~ 1050624 -1 3514 D9 ~ ~ 1050624 -1 3513 S #3513 &WA Dark Cave~ ~ 0 8193 0 0 0 1 D6 ~ ~ 0 -1 3512 D8 ~ ~ 0 -1 3515 S #3514 &WA Dark Cave~ ~ 0 8193 0 0 0 1 D7 ~ ~ 0 -1 3512 D9 ~ ~ 0 -1 3515 S #3515 &bA Dark Cave~ &OThis cave was once the path of an ancient river that ran underground here. Many vicous creatures lurk in the cracks and shadows of this place. The floor of the cave has a sticky texture to it making it difficult to walk. The air is hard to breathe here, the smell of rotting flesh growing stronger with each step. There seems to be a light emiting from the tunnel to the south. The wind blowing past you is flowing in a northern direction. ~ 0 8192 0 D2 ~ ~ 0 -1 3516 D6 ~ ~ 2048 -1 3514 D7 ~ ~ 2048 -1 3513 S #3516 &bA Dark Cave~ &OThis cave was once the path of an ancient river that ran underground here. Many vicous creatures lurk in the cracks and shadows of this place. The floor of the cave has a sticky texture to it making it difficult to walk. The air is hard to breathe here, the smell of rotting flesh growing with each step. There seems to be a light glowing down the tunnel to the south. A strong wind blows past you in a northern direction. ~ 0 8192 0 D0 ~ ~ 0 -1 3515 D2 ~ ~ 1048576 -1 3517 S #3517 &bA Dark Cave~ &OThis cave was once the path of an ancient river that ran underground here. Many vicous creatures lurk in the cracks and shadows of this place. The floor of the cave has a sticky texture to it making it difficult to walk. The air is hard to breathe here, the smell of rotting flesh growing with each step. A bright light glows from the south, and a strong wind blows down on you in a northern direction. ~ 0 8192 0 D0 ~ ~ 0 -1 3516 D2 ~ ~ 0 -1 3521 S #3518 &CCrystal Caves~ &WThe light is here is nearly blinding, the walls of the cave are made up of some kind of reflective crystal. It is hard to focus and stay oriented here as the smell of fresh corpses is all around you. This is where the nauseating fumes have been coming from. The floor of the tunnel is littered with limbs and other assorted body parts. ~ 0 8192 0 D0 ~ ~ 0 -1 3521 D1 ~ ~ 0 -1 3521 D2 ~ ~ 0 -1 3521 D3 ~ ~ 0 -1 3522 D6 ~ ~ 0 -1 3521 D7 ~ ~ 0 -1 3521 D8 ~ ~ 0 -1 3521 D9 ~ ~ 0 -1 3523 E corpse corpses limbs~ &rThe corpses in this room look recently deceased... the blood still warm... the smell of death is fresh in the air... ~ S #3519 &CCrystal Caves~ &WThe light is here is nearly blinding, the walls of the cave are made up of some kind of reflective crystal. It is hard to focus and stay oriented here as the smell of fresh corpses is all around you. This is where the nauseating fumes have been coming from. The floor of the tunnel is littered with limbs and other assorted body parts. ~ 0 8192 0 D0 ~ ~ 0 -1 3521 D1 ~ ~ 0 -1 3521 D2 ~ ~ 0 -1 3520 D6 ~ ~ 0 -1 3521 D7 ~ ~ 0 -1 3521 D8 ~ ~ 0 -1 3521 D9 ~ ~ 0 -1 3524 E corpse corpses limbs~ &rRotting corpses of recent explorers accompany skulls and bones of the long dead... ~ S #3520 &CCrystal Caves~ &WThe light is here is nearly blinding, the walls of the cave are made up of some kind of reflective crystal. It is hard to focus and stay oriented here as the smell of fresh corpses is all around you. This is where the nauseating fumes have been coming from. The floor of the tunnel is littered with limbs and other assorted body parts. ~ 0 8192 0 D0 ~ ~ 1048576 -1 3519 D1 ~ ~ 0 -1 3521 D2 ~ ~ 0 -1 3521 D3 ~ ~ 0 -1 3521 D6 ~ ~ 0 -1 3521 D7 ~ ~ 1048576 -1 3523 D8 ~ ~ 0 -1 3521 D9 ~ ~ 0 -1 3521 E corpse corpses limbs~ &rHalf eaten bodies litter the cave... the floor is stained with blood... ~ S #3521 &CCrystal Caves~ &WThe light is here is nearly blinding, the walls of the cave are made up of some kind of reflective crystal. It is hard to focus and stay oriented here as the smell of fresh corpses is all around you. This is where the nauseating fumes have been coming from. The floor of the tunnel is littered with limbs and other assorted body parts. ~ 0 8192 0 D0 ~ ~ 0 -1 3517 D1 ~ ~ 0 -1 3521 D2 ~ ~ 0 -1 3521 D3 ~ ~ 0 -1 3521 D6 ~ ~ 0 -1 3521 D7 ~ ~ 0 -1 3524 D8 ~ ~ 0 -1 3521 D9 ~ ~ 0 -1 3521 E corpse corpses limbs~ &rThere are scattered body parts all about the cave... ~ S #3522 &BBefore An Underground Lake~ &bThe crystal tunnel opens up into a large stalagmite infested cavern surrounding an underground lake. This lake is the what remains of the great river that once flowed through these caves. Great serpent creatures can be seen slithering about the water. The only obvious exit would be back through the crystal caves. ~ 0 8192 0 D1 ~ ~ 1048576 -1 3518 E lake~ &WYou think you could dive in there... ~ > emote_prog p dives into the lake~ if isfight($n) mea $n &CThe beast blocks your path with its tentacles! mer $n &CThe beast blocks $n feeble attempt at diving into the lake! else mea $n _blu You dive into the lake! mer $n _blu $n jumps into the lake! mptransfer $n 3525 mpat $n mer $n _blu $n dives down from the surface! mpat $n mpforce $n look endif ~ > entry_prog 100~ if mobcount(3522) == 0 mpmload 3522 else endif ~ | S #3523 &CCrystal Caves~ &WThe light is here is nearly blinding, the walls of the cave are made up of some kind of reflective crystal. It is hard to focus and stay oriented here as the smell of fresh corpses is all around you. This is where the nauseating fumes have been coming from. The floor of the tunnel is littered with limbs and other assorted body parts. ~ 0 8192 0 D0 ~ ~ 0 -1 3521 D1 ~ ~ 0 -1 3521 D2 ~ ~ 0 -1 3521 D3 ~ ~ 0 -1 3521 D6 ~ ~ 0 -1 3518 D7 ~ ~ 0 -1 3521 D8 ~ ~ 0 -1 3520 D9 ~ ~ 0 -1 3521 E corpse corpses limbs~ &rFresh skeletons are stacked about the cave... the flesh picked clean from the bones... ~ S #3524 &CCrystal Caves~ &WThe light is here is nearly blinding, the walls of the cave are made up of some kind of reflective crystal. It is hard to focus and stay oriented here as the smell of fresh corpses is all around you. This is where the nauseating fumes have been coming from. The floor of the tunnel is littered with limbs and other assorted body parts. ~ 0 8192 0 D0 ~ ~ 0 -1 3521 D1 ~ ~ 0 -1 3521 D2 ~ ~ 0 -1 3521 D3 ~ ~ 0 -1 3521 D6 ~ ~ 0 -1 3519 D7 ~ ~ 0 -1 3521 D8 ~ ~ 0 -1 3521 D9 ~ ~ 0 -1 3521 E corpse corpses limbs~ &rHeads and chunks of torso and other limbs clutter the room in a bloody mess... ~ S #3525 &BAn Underwater Passage~ &bThe great ancient river formed this underground waterway after the earthquake devastated this area. A strong current pushes in from the south as many serpent like creatures slither around the underwater tunnel. The passage continues to the south. ~ 0 8192 0 D2 ~ ~ 0 -1 3526 E surface~ &WYou could probably climb out... ~ > emote_prog p climbs out of the water~ mea $n _blu You climb onto shore. mer $n _blu $n climbs out of the water. mptransfer $n 3522 mpat $n mer $n climbs out of the water. mpat $n mpforce $n look ~ > entry_prog 100~ mea $n _red A serpent bites you! [10] mer $n _red $n A serpent attacks $n! [10] mpdamage $n 10 ~ | S #3526 &BAn Underwater Passage~ &bThe great ancient river formed this underground waterway after the earthquake devastated this area. A strong current pushes in from the southwest as many serpent like creatures slither around the underwater tunnel looking for thier next meal. The passage continues to the southwest. ~ 0 8192 0 D0 ~ ~ 0 -1 3525 D9 ~ ~ 0 -1 3527 > entry_prog ~ ~ > entry_prog ~ ~ > entry_prog 100~ mea $n _red A serpent bites you! [10] mer $n _red $n A serpent attacks $n! [10] mpdamage $n 10 ~ > entry_prog 50~ mea $n _blu The current is too strong and pushes you back! mer $n _blu $n The strong current pushes $n back! mptransfer $n 3525 mpat $n mer $n $n has been pushed back from the strong current. mpat $n mpforce $n look ~ | S #3527 &BAn Underwater Passage~ &bThe great ancient river formed this underground waterway after the earthquake devastated this area. A strong current pushes in from the southeast as many serpent like creatures slither around the underwater tunnel The passage continues to the southeast. ~ 0 8192 0 D6 ~ ~ 0 -1 3526 D8 ~ ~ 0 -1 3528 > entry_prog 100~ mea $n _red A serpent bites you! [10] mer $n _red $n A serpent attacks $n! [10] mpdamage $n 10 ~ > entry_prog 50~ mea $n _blu The current is too strong and pushes you back! mer $n _blu $n The strong current pushes $n back! mptransfer $n 3526 mpat $n mer $n $n has been pushed back from the strong current. mpat $n mpforce $n look ~ | S #3528 &BAn Underwater Passage~ &bThe great ancient river formed this underground waterway after the earthquake devastated this area. A strong current pushes in from the south as many serpent like creatures slither around the underwater tunnel. The passage continues to the south. ~ 0 8192 0 D2 ~ ~ 0 -1 3529 D7 ~ ~ 0 -1 3527 > entry_prog 100~ mea $n _red A serpent bites you! [10] mer $n _red $n A serpent attacks $n! [10] mpdamage $n 10 ~ > entry_prog 50~ mea $n _blu The current is too strong and pushes you back! mer $n _blu $n The strong current pushes $n back! mptransfer $n 3527 mpat $n mer $n $n has been pushed back from the strong current. mpat $n mpforce $n look ~ | S #3529 &BAn Underwater Passage~ &bThe great ancient river formed this underground waterway after the earthquake devastated this area. A strong current pushes in from the south as many serpent like creatures slither around the underwater tunnel. The passage continues to the southwest. ~ 0 8192 0 D0 ~ ~ 0 -1 3528 D9 ~ ~ 0 -1 3530 > entry_prog 100~ mea $n _red A serpent bites you! [10] mer $n _red $n A serpent attacks $n! [10] mpdamage $n 10 ~ > entry_prog 50~ mea $n _blu The current is too strong and pushes you back! mer $n _blu $n The strong current pushes $n back! mptransfer $n 3528 mpat $n mer $n $n has been pushed back from the strong current. mpat $n mpforce $n look ~ | S #3530 &BAn Underwater Passage~ &bThe underwater passage comes to an end as an opening in the water opens up above. The strong current appears to originate from the surface somewhere. The hole above looks big enough to climb out of. Turning back now would be a fatal mistake. ~ 0 8192 0 D6 ~ ~ 0 -1 3529 E opening~ &WYou think you can climb out of the water... ~ E hole~ &WYou think you can climb out of the water... ~ > emote_prog p climbs out of the water~ mea $n _blu You climb out onto dry land. mer $n _blu $n climbs out of the water. mptransfer $n 3531 mpat $n mer $n _blu $n emerges from the water. mpat $n mpforce $n look ~ > entry_prog 50~ mea $n _blu The current is too strong and pushes you back! mer $n _blu $n The strong current pushes $n back! mptransfer $n 3529 mpat $n mer $n $n has been pushed back from the strong current. mpat $n mpforce $n look ~ > entry_prog 100~ mea $n _red A serpent bites you! [10] mer $n _red $n A serpent attacks $n! [10] mpdamage $n 10 ~ | S #3531 &bA Waterfall~ &BA beautiful waterfall rains down from above, causing great torment in the lake below. The air is fresh and a cool mist blows over your skin. A dark desolate tunnel can be seen to the south leading deeper into the planets core. Diving back into the lake would spell certain death. ~ 0 8192 0 D2 ~ ~ 0 -1 3532 E lake~ &WYou could dive into it... ~ > emote_prog p dives into the lake~ mea $n _blu You dive back into the water! mer $n _blu $n dives into the lake! mptransfer $n 3530 mpat $n mer $n _blu $n dives down from above! mpat $n mpforce $n look ~ > rand_prog 100~ mprestore $n 50 mea $n &CYou feel refreshed as the mist from the waterfall cools you off. ~ | S #3532 &wEntrance To A Desolate Tunnel~ &cThe entrance to the tunnel is very damp and musty, a strange mold grows along the walls. The rushing water from a nearby waterfall drowns out all sound here. An evil aura seems to flow from deep within the cave, a great power waiting to be unleashed. A lake can be seen to the north, to the south the tunnel leads deeper underground. ~ 0 8192&16 0 D0 ~ ~ 0 -1 3531 D2 ~ ~ 1048576 -1 3533 > entry_prog 10~ mpecho &RYou hear an ear piercing scream! ~ | S #3533 &wA Desolate Tunnel~ &cThis place is dry and devoid of any civilized life, the smell of the tunnel is sickening. The air is thick and hard to breathe as a black mist floats throughout the cave. Screams and cries for help can be heard echoing from deeper down the tunnel. Fresh blood has been splattered across the walls and floors here. To the north the faint sounds of a waterfall can be heard. The tunnel continues southwest. ~ 0 8192 0 D0 ~ ~ 0 -1 3532 D9 ~ ~ 0 -1 3534 S #3534 &wA Desolate Tunnel~ &cThis place is dry and devoid of any civilized life, the smell of the tunnel is sickening. The air is thick and hard to breathe as a black mist floats throughout the cave.Screams and cries for help can be heard echoing from deeper down the tunnel. Fresh blood has been splattered across the walls and floors here. To the northeast the faint sounds of a waterfall can be heard. The tunnel continues west. ~ 0 8192 0 D3 ~ ~ 1048576 -1 3535 D6 ~ ~ 0 -1 3533 S #3535 &wA Desolate Tunnel~ &cThis place is dry and devoid of any civilized life, the smell of the tunnel is sickening. The air is thick and hard to breathe as a black mist floats throughout the cave.Screams and cries for help can be heard echoing from deeper down the tunnel. Fresh blood has been splattered across the walls and floors here.To the east the faint sounds of a waterfall can be heard. The tunnel continues south. ~ 0 8192 0 D1 ~ ~ 0 -1 3534 D2 ~ ~ 0 -1 3536 S #3536 &wA Desolate Tunnel~ &cThis place is dry and devoid of any civilized life, the smell of the tunnel is sickening. The air is thick and hard to breathe as a black mist floats throughout the cave.Screams and cries for help can be heard echoing from deeper down the tunnel. Fresh blood has been splattered across the walls and floors here.The sound of the waterfall to the north can hardly be heard this far into the tunnel.Smoke and hot air blows in from the southwest tunnel. ~ 0 8192 0 D0 ~ ~ 0 -1 3535 D9 ~ ~ 1048576 -1 3537 S #3537 &rA Scorched Tunnel~ &zIt is very dark here, the smoke is so thick and black that it is hard to see the walls. The heat level seems to be rising with each step further down the tunnel.The walls of the cave here are charred and covered with a dirty residue. To the northeast the tunnel leads back to the underground lake.The northwest tunnel leads deeper into the cave. ~ 0 8192 0 D6 ~ ~ 0 -1 3536 D7 ~ ~ 0 -1 3538 S #3538 &rA Scorched Tunnel~ &zIt is very dark here, the smoke is so thick and black that it is hard to see the walls. The heat level seems to be rising with each step further down the tunnel.The walls of the cave here are charred and covered with a dirty residue.To the southeast the tunnel leads back to the underground lake. The northwest tunnel leads deeper into the cave. ~ 0 8192 0 D7 ~ ~ 1048576 -1 3539 D8 ~ ~ 0 -1 3537 S #3539 &rA Scorched Tunnel~ &zIt is very dark here, the smoke is so thick and black that it is hard to see the walls. The heat level seems to be rising with each step further down the tunnel. The walls of the cave here are charred and covered with a dirty residue. To the southeast the tunnel leads back to the underground lake. The east tunnel leads deeper into the cave ~ 0 8192 0 D1 ~ ~ 0 -1 3540 D8 ~ ~ 0 -1 3538 S #3540 &rA Scorched Tunnel~ &zIt is very dark here, the smoke is so thick and black that it is hard to see the walls. The heat level seems to be rising with each step further down the tunnel. The walls of the cave here are charred and covered with a dirty residue. To the south the tunnel leads back to the underground lake. The source of the leads deeper into the cave. ~ 0 8192 0 D0 ~ ~ 1048576 -1 3541 D3 ~ ~ 0 -1 3539 S #3541 &rA Scorched Tunnel~ &zIt is very dark here, the smoke is so thick and black that it is hard to see the walls. The heat level seems to be rising with each step further down the tunnel. The walls of the cave here are charred and covered with a dirty residue. To the south the tunnel leads back to the underground lake. The source of the great heat seems to be coming from below as a great spiral of stone leads down. ~ 0 8192 0 D2 ~ ~ 0 -1 3540 D5 ~ ~ 0 -1 3542 S #3542 &WA Stone Spiral~ &wA large stone stairway leads into an open chasm. The massive formation of stone spirals down through a black cloud of poisonous smoke.The hot temperature is greatly amplified here in this open cavern. The cave seems to get brighter down below where the source of this heat originates. Going southwest would lead you away from the staircase. A glow eminates from the northwest as the tunnel leads down. ~ 0 8192 0 D4 ~ ~ 0 -1 3541 D7 ~ ~ 1048576 -1 3543 E stone~ &wYou look at the wall and notice a carving.... &WA name... &RRAKNOR ~ S #3543 &WA Stone Spiral~ &wA large stone stairway leads into an open chasm. The massive formation of stone spirals down through a black cloud of poisonous smoke.The hot temperature is greatly amplified here in this open cavern. The cave seems to get brighter down below where the source of this heat originates. Going southwest would lead you up the staircase. A glow eminates from the northeast as the tunnel leads down. ~ 0 8192 0 D6 ~ ~ 0 -1 3544 D8 ~ ~ 0 -1 3542 S #3544 &WA Stone Spiral~ &wA large stone stairway leads into an open chasm. The massive formation of stone spirals down through a black cloud of poisonous smoke.The hot temperature is greatly amplified here in this open cavern. The cave seems to get brighter down below where the source of this heat originates. Going southwest would lead you up the staircase. A glow eminates from the southeast as the tunnel leads down. ~ 0 8192 0 D8 ~ ~ 1048576 -1 3545 D9 ~ ~ 0 -1 3543 S #3545 &WA Stone Spiral~ &wA large stone stairway leads into an open chasm. The massive formation of stone spirals down through a black cloud of poisonous smoke. The hot temperature is greatly amplified here in this open cavern.The cave seems to get brighter down below where the source of this heat orginates. Going northwest would lead you up the staircase. The heat from below is almost to intense to bear as the stairs go down into the fire. ~ 0 8192 0 D5 ~ ~ 0 -1 3546 D7 ~ ~ 0 -1 3544 S #3546 &RThe Ring Of Fire~ &RThe staircase spirals down into a blazing inferno of fire and smoke. Molten lava spits violenly about the cavern as the heat rises in a chaotic wind.It is extremely hot here, making it hard to breathe or stay concious. Rocks crash down from above causing magma to splash up and rain upon the path ahead. The northeast path leads deeper into the fire. Going up the stairs will take you away from this hellhole. ~ 0 8192 0 D4 ~ ~ 0 -1 3545 D6 ~ ~ 0 -1 3547 > rand_prog 100~ mea $n _red Lava sprays up and burns your skin! [10] mer $n _red $n screams as lava rains down upon $m! mpdamage $n 10 ~ > entry_prog 100~ mea $n &RMolten lava rains down on you! [5] mer $n &R$n $n screams as lava rains down on them! mpdamage $n 5 ~ | S #3547 &RThe Ring Of Fire~ &RThe staircase spirals down into a blazing inferno of fire and smoke. Molten lava spits violenly about the cavern as the heat rises in a chaotic wind.It is extremely hot here, making it hard to breathe or stay concious. Rocks crash down from above causing magma to splash up and rain upon the path ahead. The northwest path leads deeper into the fire. Going southwest up the stairs will take you away from this hellhole. ~ 0 8192 0 D7 ~ ~ 0 -1 3548 D9 ~ ~ 0 -1 3546 > rand_prog 100~ mea $n _red Lava sprays up and burns your skin! [15] mer $n _red $n screams as lava rains down upon $m! mpdamage $n 15 ~ > entry_prog 100~ mea $n &RMolten lava rains down on you! [5] mer $n &R$n $n screams as lava rains down on them! mpdamage $n 5 ~ | S #3548 &RThe Ring Of Fire~ &RThe staircase spirals down into a blazing inferno of fire and smoke. Molten lava spits violenly about the cavern as the heat rises in a chaotic wind.It is extremely hot here, making it hard to breathe or stay concious. Rocks crash down from above causing magma to splash up and rain upon the path ahead. The stone bridge can be seen down at the base of the stairs. Going southeast up the stairs will take you away from this hellhole. ~ 0 8192 0 D5 ~ ~ 0 -1 3549 D8 ~ ~ 0 -1 3547 > rand_prog 100~ mea $n _red Lava sprays up and burns your skin! [20] mer $n _red $n screams as lava rains down upon $m! mpdamage $n 20 ~ > entry_prog 100~ mea $n &RMolten lava rains down on you! [5] mer $n &R$n $n screams as lava rains down on them! mpdamage $n 5 ~ | S #3549 &wA Great Stone Bridge~ &WAn ancient bridge crosses over the lava with a great stone arch. Liquid fire sprays overhead causing an unbearable heat barrier, cooking everything in its circumference. Two massive statue stand side by side on the edges of the bridge great guardians of a time long past. A power can be felt from across the bridge, an evil so great it twists the very reality on this place. To the north lies the source of the corruption of these caves. ~ 0 8192 0 D0 ~ ~ 0 -1 3550 D4 ~ ~ 0 -1 3548 > entry_prog 100~ mpecho &rA voice in the back of your head whipsers... &RRAKNOR &ris here... ~ | S #3550 &rRaknor's Lair~ &YThis is the lair of the infamous mutant terrorist known as Raknor. Many ages ago he made this place his home and base of his evil plots. Once a cave naturally hallowed over the years, now it is a slaughter house filled with decaying corpses displayed in many cruel ways. The mix of the smell of death and the heat of the fire fills the air with a repulsive black mist. Decapitated and mutilated bodies litter the floor alongside the bones of long dead victims. A huge pile of skulls is stacked around a large throne of stone. The evil of this room could quickly corrupt even the most devout warrior. ~ 0 8196&16 0 D2 ~ ~ 0 -1 3549 S #0 #RESETS M 1 3505 1 3505 M 1 3508 1 3508 M 1 3512 1 3512 M 1 3507 1 3507 M 1 3516 1 3516 M 1 3534 1 3534 M 1 3536 1 3536 M 1 3538 1 3538 M 1 3540 1 3540 M 1 3542 1 3542 M 1 3544 1 3544 M 1 3550 1 3550 M 1 3500 1 3500 M 1 3520 1 3520 M 1 3532 1 3532 G 1 3532 1 S #SHOPS 0 #REPAIRS 0 #SPECIALS S #$