DBZu/area/
DBZu/area/imc/
DBZu/boards/
DBZu/clans/
DBZu/color/
DBZu/councils/
DBZu/deity/
DBZu/doc/mudprogs/
DBZu/gods/
DBZu/log/
DBZu/notes/
DBZu/player/a/
DBZu/player/backup/c/
DBZu/player/backup/k/
DBZu/player/c/
DBZu/player/d/
DBZu/player/j/
DBZu/player/k/
DBZu/player/o/
DBZu/player/r/
DBZu/player/s/
DBZu/player/t/
DBZu/player/v/
DBZu/player/w/
DBZu/player/z/
#AREA   Spaceport~



#VERSION 1
#AUTHOR Buu~

#RANGES
0 115 0 115
$

#FLAGS
1

#ECONOMY 99 999474500

#CLIMATE 2 2 2

#MOBILES
#3600
Spaceport Guard~
Spaceport Guard~
A Spaceport Guard stands here guarding the entrance.
~
~
3 0 0 C
1 0 0 0d0+0 0d0+0
10000 2000000000
112 100 0
25 25 25 25 25 5 15
0 0 0 0 0
7 0 12 12 1 1 3
0 0 0 0 0 0 0 0
> death_prog 100~
if mobcount(3609) == 0
mpmload 3600
endif
~
> act_prog p arrives from the east.~
if pl($n) < 5000000
say Sorry $n, but I can't let you pass until you're stronger.
mpforce $n e
else
endif
~
> greet_prog 100~
sa Hello $n and welcome to the Junction Point Alpha Spaceport!
~
> fight_prog 25~
punch
~
|
#3601
Spaceport Guard~
Spaceport Guard~
A Spaceport Guard stands here guarding the chambers.
~
~
3 0 0 C
1 0 0 0d0+0 0d0+0
50000 2000000000
112 100 0
30 30 25 30 25 5 25
0 0 0 0 0
7 0 12 12 1 1 4
0 0 0 0 0 0 0 0
> death_prog 100~
if mobcount(3615) == 0
mpmload 3601
endif
~
|
#3650
Planetary Shuttle Guard~
A Shuttle Guard~
The Planetary Shuttle Guard is standing here blocking your way.
~
~
67108867 0 0 S
1 0 0 0d0+0 0d0+0
0 100000
112 112 0
> act_prog p arrives from the south.~
say Well hello there $n. Beyond this point is where you can hop onto
say a planetary shuttle. Visit new worlds! Travel the universe!
say All you need to do is give me 5000 coins and you'll be on your way.
~
> bribe_prog 5000~
nod $n
tell $n And you're off!
tell $n Remember don't come back south through this gate or you'll have
tell $n to pay the entrance fee again!
mer $n &w$n leaves north.
mptrans $n 3644
mpat $n mpforce $n look
~
> act_prog p arrives from the north.~
say Welcome back $n, hope you had an exceptional flight.
~
|
#0


#OBJECTS
#0


#ROOMS
#3600
SHINRA Control Room~
~
0 4 1
S
#3601
GEROK Control Room~
~
0 1073741828 1
S
#3602
ANDROID Control Room~
~
0 1073741828 1
S
#3603
KBFS1 Control Room~
Blinking lights and glowing monitors illuminate this ship. It appears that
this ship has been well maintained. Seats don't show the slightest of wear
and look very comfortable, all electrical systems are kept at top notch,
and the engine purrs quietly like a kitten. Anyone riding aboard should
feel quite pleasant and comfortable.
~
0 1073741828 1
S
#3604
Floating in a void~
~
0 1073741828 1
S
#3605
GHETTI Control Room~
~
0 1073741828 1
S
#3606
An Abandoned Dock~
This is what seems to be a deserted dock; looks as if no shuttles
have been here for a long time. In the corner of the room a light
flashes red. Maybe there could be power in this area?
~
0 1073741824 1
D2
~
~
1 -1 3626
S
#3608
Floating in a void~
~
0 1073741828 1
S
#3609
Infront of the Spaceport~
You are now standing before the new Alpha Spaceport. The reflective windows
and sparkling floor make this area look and smell brand new. Even though
it is still undergoing repairs at some odd ends the spaceport is quickly
getting good feedback from the public.  

It has been remodelled to make traveling much easier. There is a check-in
station to the North that will prompt you which ships are at their docks
and which ships are not. Making spaceflight easier, and reducing the
waiting time. Please proceed and have a great flight. 
~
0 0 1
D0
~
~
0 -1 3613
D1
~
~
0 -1 251
D3
~
~
0 -1 3610
S
#3610
A Hallway~
As you enter the hallway of the spacestation, in the background you see
spaceships flying off into the sky, and spaceships landing. Many types of
people and races are entering and leaving the spacestation. You sense a strong
power of good and evil coming from this spacestation. The ground shakes 
uncontrollably as you stand here. Spaceships must be taking off.
~
0 0 1
D1
~
~
0 -1 3609
D3
~
~
0 -1 3611
S
#3611
A Hallway~
As you enter the hallway of the spacestation, in the background you see
spaceships flying off into the sky, and spaceships landing. Many types of
people and races are entering and leaving the spacestation. You sense a strong
power of good and evil coming from this spacestation. The ground shakes 
uncontrollably as you stand here. Spaceships must be taking off.
~
0 0 1
D1
~
~
0 -1 3610
D3
~
~
0 -1 3612
S
#3612
An Intersection~
Coming to an intersection you see a split in all directions. You can still 
hear spaceships taking off and landing. People are rushing by you hurrying
to get to the dock of their choice. You gound shakes uncontrolably as you
stand here. Spaceships must be taking off.
~
0 0 1
D0
~
~
0 -1 3619
D1
~
~
0 -1 3611
D2
~
~
0 -1 3614
S
#3613
Control Room~
Lots of screens and monitors fill the room. A low humming noise is emitting
from what seems to be an oversized hardrive. In the middle of the room is
an extremely huge monitor which is displaying the ship arrivals and
departures. 
 
&RShuttle                 Arrival              Departure
 
&CGEROK                    8am                   10pm
&CANDROID                  8am                   10pm
&CMUTANT                   8am                   10pm
&CFREEZAR                  8am                   10pm
&CEARTH                    8am                   10pm
&CVEGETA                   8am                   10pm
 
&GSBFS                    10pm                    8am
&GVBFS                    10pm                    8am
 
&RCLAN SHUTTLES            8am                   10pm
~
0 0 1
D2
~
~
0 -1 3609
S
#3614
A Hallway~
As you enter the hallway of the spacestation, in the background you see
spaceships flying off into the sky, and spaceships landing. Many type of
people and races are entering and leaving the spacestation. You sense a strong
power of good and evil coming from this spacestation. The ground shakes
uncontrollably as you stand here. Spaceships must be taking off.
~
0 0 1
D0
~
~
0 -1 3612
D2
~
~
0 -1 3615
S
#3615
Between Sparring Chambers~
Entering this room, you notice scratches on the walls and blood spilling
in from the conjoining rooms. Loud screams and fearsome growls can be heard
coming from the east and west. This could be the area where fighters come to
test there skills. You notice there is a healing chamber to the south or you
could head back the way you came.
~
0 0&16 1
D0
~
~
0 -1 3614
D1
~
~
0 -1 3617
D2
~
~
0 -1 3616
D3
~
~
0 -1 3618
S
#3616
Healing Chamber~
Entering this room the first thing you notice are the chambers hanging on
the walls. Inside each of the chambers is green liquid that seems to
radiate a strange glow. The glow is so powerful it illuminates the entire
room. At a closer glance one would notice some of the chambers have people
inside. A loud beep starts to come from the chamber and a timer can be seen
couting backwards.
~
0 32 1
D0
~
~
0 -1 3615
S
#3617
Sparring Chamber #2~
This is the room where fighters come to spar other fighters. A test of 
strength and skill is the main focus. The room is completely blank, its
white tiles are made out of strong resistant material. The only exit
available is the one to your west. This room is specialized since you can
spar other fighters and just stun them. Even though there may not be
death, there is blood all over the place.
~
0 0&2 1
D3
~
~
0 -1 3615
S
#3618
Sparring Chamber #1~
This is the room where fighters come to spar other fighters. A test
of strength and skill is the main focus. The room is completely blank, its
white tiles are made out of strong resistant material. The only exit 
available is the one to your east. This room is specialized since you can
spar other fighters and just stun them. Even though there may not be 
death, there is blood all over the place.
~
0 0&2 1
D1
~
~
0 -1 3615
S
#3619
A Long Hallway~
The hallway leads straight up to a metal looking elevator. As soon as you
walk into this hallway you noticed the great force pushing you back as the
shuttles continue to leave the dock, and shoot off into the stars. A
walkway is leading towards the elevator within a few feet away from the
side of the wall. 
~
0 0 1
D0
~
~
0 -1 3620
D2
~
~
0 -1 3612
S
#3620
Towards an Elevator~
The hallway leads straight up to a metal looking elevator. As soon as you
walk into this hallway you noticed the great force pushing you back as the
shuttles continue to leave the dock, and shoot off into the stars. A
walkway is leading towards the elevator within a few feet away from the
side of the wall. The elevator is close to this point of the room. Bye
looking from here you noticed how much the elevator towers over you like
your an ant below dirt.  
~
0 0 1
D0
~
~
0 -1 3621
D2
~
~
0 -1 3619
S
#3621
Spacestation Elevator (Base level)~
Entering the elevator, you notice that it made of a strange metal. The
floor you are standing on right now is a simple red carpet with some
designs on it. The only source of light in this elevator is the one above
you attached to the elevator's ceiling. There is a keypad on the elevator
for easier use of it.  A small pad is shown from inside the elevator. 
Type <look sign> to look at the list of each level. 
~
0 0 1
D2
~
~
0 -1 3620
E
sign~
&CBasement     - 
&CBase Level   -&c To JPA
&CSecond Level -&c Chikara Floor
&CThird level  -&c Planetary Shuttles
&CFourth level -&c Clan Docks
&CFifth level  -&c Quest Docks
~
> speech_prog p basement~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3622
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p second level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3633
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p third level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3638
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fourth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3645
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fifth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3659
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fifth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3659
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
|
S
#3622
Spacestation Elevator (Basement Level)~
Entering the elevator, you notice that it made of a strange metal. The
floor you are standing on right now is a simple red carpet with some
designs on it. The only source of light in this elevator is the one above
you attached to the elevator's ceiling. There is a keypad on the elevator
for easier use of it.  A small pad is shown from inside the elevator. 
Type <look sign> to look at the list of each level. 
~
0 0 1
D1
~
~
0 -1 3623
E
sign~
&CBasement     - 
&CBase Level   -&c To JPA
&CSecond Level -&c Chikara Floor
&CThird level  -&c Planetary Shuttles
&CFourth level -&c Clan Docks
&CFifth level  -&c Quest Docks
~
> speech_prog p base level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3621
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p second level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3633
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p third level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3638
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fourth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3645
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fifth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3659
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
|
S
#3623
Below the Spacestation~
Sound slowly starts to dissapear from being under the concrete floor of the
spaceport. The area surrounding you is dark and gloomy. A faint sound can
be heard in the distance of dripping water. The smell of this place isn't
the most pleasant thing in the world; it seems that this level has low
maintenance. 
~
0 0 1
D2
~
~
0 -1 3624
D3
~
~
0 -1 3622
S
#3624
Below the Spacestation~
Sound slowly starts to dissapear from being under the concrete floor of the
spaceport. The area surrounding you is dark and gloomy. A faint sound can
be heard in the distance of dripping water. The smell of this place isn't
the most pleasant thing in the world; it seems that this level has low
maintenance. 
~
0 0 1
D0
~
~
0 -1 3623
D1
~
~
0 -1 3625
S
#3625
Below the Spacestation~
Sound slowly starts to dissapear from being under the concrete floor of the
spaceport. The area surrounding you is dark and gloomy. A faint sound can
be heard in the distance of dripping water. The smell of this place isn't
the most pleasant thing in the world; it seems that this level has low
maintenance. 
~
0 0 1
D0
~
~
0 -1 3626
D3
~
~
0 -1 3624
S
#3626
Below the Spacestation~
Sound slowly starts to dissapear from being under the concrete floor of the
spaceport. The area surrounding you is dark and gloomy. A faint sound can
be heard in the distance of dripping water. The smell of this place isn't
the most pleasant thing in the world; it seems that this level has low
maintenance. 
~
0 0 1
D0
~
~
3 -1 3606
D1
~
~
0 -1 3627
D2
~
~
0 -1 3625
S
#3627
Below the Spacestation~
Sound slowly starts to dissapear from being under the concrete floor of the
spaceport. The area surrounding you is dark and gloomy. A faint sound can
be heard in the distance of dripping water. The smell of this place isn't
the most pleasant thing in the world; it seems that this level has low
maintenance. 
~
0 0 1
D1
~
~
0 -1 3628
D3
~
~
0 -1 3626
S
#3628
Inbetween Spaceship Docks~
You can hear shuttles arriving and departing from all directions.
~
0 0 1
D0
~
~
0 -1 3629
D2
~
~
0 -1 3630
D3
~
~
0 -1 3627
S
#3629
Asteroid Docking Bay~
~
0 0 1
D1
~
~
0 -1 3672
D2
~
~
0 -1 3628
S
#3630
Planet Yardrat Docking Bay~
~
0 2097152 1
D0
~
~
0 -1 3628
S
#3631
PAST Control Room~
~
0 4 1
S
#3632
Yardrat Control Room~
~
0 4 1
S
#3633
Spacestation Elevator (Second level)~
Entering the elevator, you notice that it made of a strange metal. The
floor you are standing on right now is a simple red carpet with some
designs on it. The only source of light in this elevator is the one above
you attached to the elevator's ceiling. There is a keypad on the elevator
for easier use of it.  A small pad is shown from inside the elevator. 
Type <look sign> to look at the list of each level.
~
0 0 1
D3
~
~
0 -1 3634
E
sign~
&CBasement     - 
&CBase Level   -&c To JPA
&CSecond Level -&c Chikara Floor
&CThird level  -&c Planetary Shuttles
&CFourth level -&c Clan Docks
&CFifth level  -&c Quest Docks
~
> speech_prog p base level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3621
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p basement~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3622
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p third level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3638
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fourth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3645
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fifth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3659
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
|
S
#3634
A Hallway~
As you enter the hallway of the spacestation, in the background you see
spaceships flying off into the sky, and spaceships landing. Many type of
people and races are entering and leaving the spacestation. You sense a strong
power of good and evil coming from this spacestation. The ground shakes
uncontrollably as you stand here. Spaceships must be taking off.
~
0 0 1
D1
~
~
0 -1 3633
D3
~
~
0 -1 3635
S
#3635
Dock Intersection~
As you enter the dock intersection the sounds of spaceships can be heard taking
off in the distance. Peering to the north you notice the dock to the good
chikara school. To the south is the dock for the Evil chikara school. 
The hallway leads back to the elevator, to the east.
~
0 0 1
D0
~
~
0 -1 3636
D1
~
~
0 -1 3634
D2
~
~
0 -1 3637
S
#3636
Good Chikara Docking Bay~
Upon entering this dock, you can't help but notice how clean and tidy
it is. The landing pad is totally unscathed, without any trace of a
failed landing, and the cleanliness of the waiting area is even more
impressive. Nearly everything in the vicinity shines with a gentle glow,
obviously this dock has received some tender love and care.
~
0 0 1
D2
~
~
0 -1 3635
S
#3637
Evil Chikara Docking Bay~
As you enter this dock, you can't help but notice the smell of something burning.
Examining the landing pad, you can see the wreckage of a small shuttle. It
appears as if the crash happened quite a while ago, and you assume that nobody
is going to do anything about it. Hopefully you won't have to board a rickety
shuttle like the one that wrecked on this landing pad.
~
0 0 1
D0
~
~
0 -1 3635
S
#3638
Spacestation Elevator (Third Level)~
Entering the elevator, you notice that it made of a strange metal. The
floor you are standing on right now is a simple red carpet with some
designs on it. The only source of light in this elevator is the one above
you attached to the elevator's ceiling. There is a keypad on the elevator
for easier use of it.  A small pad is shown from inside the elevator. 
Type <look sign> to look at the list of each level. 
~
0 0 1
D0
~
~
0 -1 3639
E
sign~
&CBasement     - 
&CBase Level   -&c To JPA
&CSecond Level -&c Chikara Floor
&CThird level  -&c Planetary Shuttles
&CFourth level -&c Clan Docks
&CFifth level  -&c Quest Docks
~
> speech_prog p base level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3621
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p second level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3633
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fourth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3645
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p basement~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3622
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fifth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3659
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
|
S
#3639
A Long Hallway~
As you enter this hallway of the spacestation, in the background you see
spaceships flying off into the sky, and spaceships landing. Many types of
people and races are entering and leaving the spacestation. You sense a strong
power of good and evil coming from this spacestation. The ground shakes
uncontrollably as you stand here. Spaceships must be taking off.
~
0 0 1
D0
~
~
0 -1 3640
D2
~
~
0 -1 3638
S
#3640
An Intersection~
Coming to an intersection you see a split in all directions. You can still
hear spaceships takin off and landing. People are rushing by you hurrying
to get to the dock of their choice. The ground shakes uncontrollably as you
stand here. Spaceships must be taking off.
~
0 0 1
D0
~
~
0 -1 3643
D1
~
~
0 -1 3641
D2
~
~
0 -1 3639
S
#3641
A Long Hallway~
As you enter this hallway of the spacestation, in the background you see
spaceships flying off into the sky, and spaceships landing. Many types of
people and races are entering and leaving the spacestation. You sense a strong
power of good and evil coming from this spacestation. The ground shakes
uncontrollably as you stand here. Spaceships must be taking off.
~
0 0 1
D1
~
~
0 -1 3642
D3
~
~
0 -1 3640
S
#3642
Personal Docks (Dock 6)~
Welcome to the Personal Docking bay. Ships of all sorts arrive and depart
from this dock at all times of the day. A large Icerian ship can be seen
taking off at the distance from the large window at the end of the dock. 
Dont forget to lock your ship if you are going to be leaving it at the
personal dock. 
~
0 0 1
D3
~
~
0 -1 3641
S
#3643
Before The Planetary Docks~
As you enter this hallway of the spacestation, in the background you see
spaceships flying off into the sky, and spaceships landing. Many types of
people and races are entering and leaving the spacestation. You sense a strong
power of good and evil coming from this spacestation. The ground shakes
uncontrollably as you stand here. Spaceships must be taking off.
~
0 0 1
D2
~
~
0 -1 3640
S
#3644
Planetary Docking Bay (Dock 5)~
This is the Planetary Docking Bay. This dock is for all of the planetary
shuttles. You can board any ship and it will take you to the planet of 
your choice. Sit back and wait for your ship to arrive. Just type
board <shipname> to enter the spaceship of your choice.
~
0 4 1
D2
~
~
0 -1 3643
S
#3645
Spacestation Elevator (Fourth level)~
Entering the elevator, you notice that it made of a strange metal. The
floor you are standing on right now is a simple red carpet with some
designs on it. The only source of light in this elevator is the one above
you attached to the elevator's ceiling. There is a keypad on the elevator
for easier use of it.  A small pad is shown from inside the elevator. 
Type <look sign> to look at the list of each level. 
~
0 0 1
D0
~
~
0 -1 3646
E
sign~
&CBasement     - 
&CBase Level   -&c To JPA
&CSecond Level -&c Chikara Floor
&CThird level  -&c Planetary Shuttles
&CFourth level -&c Clan Docks
&CFifth level  -&c Quest Docks
~
> speech_prog p base level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3621
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p basement~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3622
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p third level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3638
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p second level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3633
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fifth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3659
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
|
S
#3646
The Clan Hallways~
The hallways are covered in dark blue paint, and the floor is light blue
tile. All around as you walk is that you noticed how strong  people are in
these hallways, and how they progressed over the time. As you continue to
walk down the hallway, you noticed large number of group of people, just
gathered around talking or doing such. At times some people gather into
four groups and raid another clan headquarters. Shuttles fly by on the
dock as you look outside the window of the hallways. Along the side the
walls are ancient posters of the playerkillers, and the leaders that once
lead long lost old clans of the past. 
~
0 0 1
D0
~
~
0 -1 3649
D1
~
~
0 -1 3648
D2
~
~
0 -1 3645
D3
~
~
0 -1 3647
S
#3647
Unused Dock~
~
0 0 1
D1
~
~
0 -1 3646
S
#3648
Majin Dynasty HQ Dock~
~
0 0 1
D3
~
~
0 -1 3646
S
#3649
The Clan Hallways~
The hallway's are covered in dark blue paint, and the floor is light blue
tile. All around as you walk is that you noticed how strong  people are in
these hallways, and how they progressed over the time. As you continue to
walk down the hallway, you noticed large number of group of people, just
gathered around talking or doing such. At times some people gather into
four groups and raid another clan headquarters. Shuttles fly by on the
dock as you look outside the window of the hallway's. Along the side the
walls are ancient posters of the playerkillers, and the leaders that once
lead long lost old clans of the past. 
~
0 0 1
D0
~
~
0 -1 3652
D1
~
~
0 -1 3650
D2
~
~
0 -1 3646
D3
~
~
0 -1 3651
S
#3650
Unused Dock~
~
0 0 1
D3
~
~
0 -1 3649
S
#3651
Unused Dock~
~
0 0 1
D1
~
~
0 -1 3649
S
#3652
The Clan Hallways~
The hallway's are covered in dark blue paint, and the floor is light blue
tile. All around as you walk is that you noticed how strong  people are in
these hallways, and how they progressed over the time. As you continue to
walk down the hallway, you noticed large number of group of people, just
gathered around talking or doing such. At times some people gather into
four groups and raid another clan headquarters. Shuttles fly by on the
dock as you look outside the window of the hallway's. Along the side the
walls are ancient posters of the playerkillers, and the leaders that once
lead long lost old clans of the past. 
~
0 0 1
D1
~
~
0 -1 3654
D2
~
~
0 -1 3649
D3
~
~
0 -1 3653
S
#3653
The Turks Clan Dock~
~
0 0 1
D1
~
~
0 -1 3652
S
#3654
Unused Dock~
~
0 0 1
D3
~
~
0 -1 3652
S
#3655
VEGETA Control Room~
~
0 1073741828 1
S
#3656
EVIL1 Control Room~
~
0 1073741828 1
S
#3657
VBFS1 Control Room~
~
0 1028 1
S
#3658
MYUUTANTO Control Room~
~
0 4 1
S
#3659
Spaceport Elevator (Fifth Floor)~
Entering the elevator, you notice that it made of a strange metal. The
floor you are standing on right now is a simple red carpet with some
designs on it. The only source of light in this elevator is the one above
you attached to the elevator's ceiling. There is a keypad on the elevator
for easier use of it.  A small pad is shown from inside the elevator. 
Type <look sign> to look at the list of each level.
~
0 1073741824 1
D0
~
~
0 -1 3660
E
sign~
&CBasement     -&c 
&CBase Level   -&c To JPA
&CSecond Level -&c Chikara Floor
&CThird level  -&c Planetary Shuttles
&CFourth level -&c Clan Docks
&CFifth level  -&c Quest Docks
~
> speech_prog p base level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3621
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p second level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3633
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p third level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3638
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p fourth level~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3645
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
> speech_prog p basement~
mea $n You step onto the elevator.
mer $n $n steps onto the elevator.
mptransfer $n 3622
mpat $n mpforce $n look
mpat $n mer $n $n steps out of the elevator.
~
|
S
#3660
A Narrow Hallway~
This hallway is very narrow and cramped, almost too narrow to pass through. You
can hear the rumble of engines as shuttles arrive and depart from their docks. The
smell of burning fuel fills the air as you pass each dock. The floor and walls
shine with a shimmering glare, reflecting from the bright fluorescent lights
overhead.
~
0 1073741824 1
D0
~
~
0 -1 3661
D1
~
~
0 -1 3665
D2
~
~
0 -1 3659
D3
~
~
0 -1 3664
S
#3661
A Narrow Hallway~
This hallway is very narrow and cramped, almost too narrow to pass through. You
can hear the rumble of engines as shuttles arrive and depart from their docks. The
smell of burning fuel fills the air as you pass each dock. The floor and walls
shine with a shimmering glare, reflecting from the bright fluorescent lights
overhead.
~
0 1073741824 1
D0
~
~
0 -1 3662
D1
~
~
0 -1 3667
D2
~
~
0 -1 3660
D3
~
~
0 -1 3666
S
#3662
A Narrow Hallway~
This hallway is very narrow and cramped, almost too narrow to pass through. You
can hear the rumble of engines as shuttles arrive and depart from their docks. The
smell of burning fuel fills the air as you pass each dock. The floor and walls
shine with a shimmering glare, reflecting from the bright fluorescent lights
overhead.
~
0 1073741824 1
D0
~
~
0 -1 3663
D1
~
~
0 -1 3669
D2
~
~
0 -1 3661
D3
~
~
0 -1 3668
S
#3663
A Narrow Hallway~
This hallway is very narrow and cramped, almost too narrow to pass through. You
can hear the rumble of engines as shuttles arrive and depart from their docks. The
smell of burning fuel fills the air as you pass each dock. The floor and walls
shine with a shimmering glare, reflecting from the bright fluorescent lights
overhead.
~
0 1073741824 1
D1
~
~
0 -1 3671
D2
~
~
0 -1 3662
D3
~
~
0 -1 3670
S
#3664
Underworld Dock~
~
0 1073741824 1
D1
~
~
0 -1 3660
S
#3665
Abandoned Dock~
~
0 1073741824 1
D3
~
~
0 -1 3660
S
#3666
Abandoned Dock~
~
0 1073741824 1
D1
~
~
0 -1 3661
S
#3667
Abandoned Dock~
~
0 1073741824 1
D3
~
~
0 -1 3661
S
#3668
Abandoned Dock~
~
0 1073741824 1
D1
~
~
0 -1 3662
S
#3669
Abandoned Dock~
~
0 1073741824 1
D3
~
~
0 -1 3662
S
#3670
Abandoned Dock~
~
0 1073741824 1
D1
~
~
0 -1 3663
S
#3671
&CFrozen Dock~
~
0 1073741824 1
D3
~
~
0 -1 3663
S
#3672
Duel Docks Docking Bay~
~
0 1073741824 1
D3
~
~
0 -1 3629
S
#0


#RESETS
D 0 3626 0 1
M 1 3601 1 3615
M 1 3600 1 3609
M 1 3650 1 3643
G 1 3 1
S


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$