/
Ghost/
Ghost/gods/
Ghost/log/
Ghost/player/
#AREA
eastpath.are~
EastPath~
{C{{  All  } {WTaka        {GEastPath            {x~
90000 90100

#ROOMS
#90000
The Gate~
You leave the safety of the city heading east toward the great unknown.
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0 0 1
D1
Too dark to tell.~
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D3
Too dark to tell.~
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S
#90001
The paved road~
The road before you seems endless stretching as far as your
eyes can see.
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0 0 1
D1
Too dark to tell.~
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0 -1 90002
D3
Too dark to tell.~
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0 -1 90000
S
#90002
the paved road~
The road before you seems endless stretching as far as your
eyes can see.
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0 0 1
D1
Too dark to tell.~
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0 -1 90003
D3
Too dark to tell.~
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0 -1 90001
S
#90003
the paved road~
The road before you seems endless stretching as far as your
eyes can see.
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0 0 1
D1
Too dark to tell.~
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0 -1 90004
D3
Too dark to tell.~
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0 -1 90002
S
#90004
the road narrows~
The road narrows a bit. Wagon traffic must be deficult at best on this
road. You think to yourself should i really venture this far from safety.
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0 0 1
D1
Too dark to tell.~
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0 -1 90005
D3
Too dark to tell.~
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0 -1 90003
S
#90005
The narrow road~
The road narrows a bit. Wagon traffic must be deficult at best on this
road. You think to yourself should i really venture this far from safety.
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0 0 4
D1
Too dark to tell.~
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0 -1 90006
D3
Too dark to tell.~
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0 -1 90004
S
#90006
The narrow road~
The road narrows a bit. Wagon traffic must be deficult at best on this
road. You think to yourself should i really venture this far from safety.
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0 0 4
D1
Too dark to tell.~
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0 -1 90007
D3
Too dark to tell.~
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0 -1 90005
S
#90007
A fork in the road~
You approach a fork in the road. You pause as you look both
to the north and to the south.
To the north is the vast deserts of the central plains and to the
south is the toward the mountians near the coast line.
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0 0 4
D0
Too dark to tell.~
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0 -1 90008
D2
Too dark to tell.~
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0 -1 90010
D3
Too dark to tell.~
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0 -1 90006
S
#90008
Road toward the desert~
In the distance you can hear the wind howl as if the anger of the world
lies before you.
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0 0 10
D0
Too dark to tell.~
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0 -1 90009
D2
Too dark to tell.~
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0 -1 90007
S
#90009
To the desert~
The earth before you is dry and crumbles and the air is hot and dry.
A smell of sand warns you of the hard trail ahead. Every bone in 
your body begs you to turn back now.
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0 0 10
D2
Too dark to tell.~
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0 -1 90008
S
#90010
Road toward the mountains~
This path continues toward the coast line of Ghost. The path ahead wrot with 
danger. You know in your heart that before you lies the eastern mountain
range and the home of the Dwarf king birth place of Vincent the Honorable.
His name inspires men and sends terror into the hearts of evil and those who
wish to harm the innocent.
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0 0 4
D0
Too dark to tell.~
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0 -1 90007
D2
Too dark to tell.~
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0 -1 90011
S
#90011
A bend in the road~
The road bends eastward again. You think east ever east.
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0 0 4
D0
Too dark to tell.~
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0 -1 90010
D1
Too dark to tell.~
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0 -1 90012
S
#90012
East again~
Heading east toward the great dwarven kingdom and the mountains
that lay before you.
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0 0 4
D1
Too dark to tell.~
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0 -1 90013
D3
Too dark to tell.~
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0 -1 90011
S
#90013
East again~
Heading east toward the great dwarven kingdom and the mountains
that lay before you.
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0 0 4
D1
Too dark to tell.~
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0 -1 90014
D3
Too dark to tell.~
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0 -1 90012
S
#90014
Decisions~
The road before you branches in every direction here.
Down toward the coast.
North toward the jungles
South on a small path
Up into the mountians
East toward the wetlands before you
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0 0 4
D0
Too dark to tell.~
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0 -1 90017
D1
Too dark to tell.~
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0 -1 90015
D3
Too dark to tell.~
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0 -1 90013
D4
Too dark to tell.~
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0 -1 90026
S
#90015
mossy ground~
The ground here is mossy and has a spongue like texture. As you walk
you feel yourself sink into the soft ground.
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0 0 2
D1
Too dark to tell.~
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0 -1 90016
D3
Too dark to tell.~
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0 -1 90014
S
#90016
mossy ground~
The ground here is mossy and has a spongue like texture. As you walk
you feel yourself sink into the soft ground.
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0 0 3
D1
Too dark to tell.~
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0 -1 29820
D3
Too dark to tell.~
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0 -1 90015
S
#90017
Into the under brush~
Proceeding North seems like an insermountable task. The under brush
is thick and scratches at your bareskin.
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0 0 3
D0
Too dark to tell.~
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0 -1 90018
D2
Too dark to tell.~
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0 -1 90014
S
#90018
into the forest~
All about you the forest gets thicker. The light from above dims and
the forest now encrouches upon you.
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0 0 0
D0
Too dark to tell.~
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0 -1 90019
D2
Too dark to tell.~
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0 -1 90017
S
#90019
into the forest~
All about you the forest gets thicker. The light from above dims and
the forest now encrouches upon you.
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0 0 3
D0
Too dark to tell.~
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0 -1 90020
D2
Too dark to tell.~
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0 -1 90018
S
#90020
deep inside the forest~
Your heart races as you proceed knowing few have ever traversed this
terrain before. All about you danger lerks and the unknown sourounds
you. 
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0 0 3
D0
Too dark to tell.~
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0 -1 90021
D2
Too dark to tell.~
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0 -1 90019
S
#90021
deep inside the forest~
The russeling of leaves draws your attention quickly. The quiet here
is deafening. Suddenly the shrill screach of a bird in the distance.
Then the flutter of wings and silence again. Do the bird know something
you should?
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0 0 3
D0
Too dark to tell.~
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0 -1 90022
D2
Too dark to tell.~
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0 -1 90020
S
#90022
deep inside the forest~
The trail here sudden bends east. You can see why the forest
greenery has become inpassable.
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0 0 3
D1
Too dark to tell.~
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0 -1 90023
D2
Too dark to tell.~
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0 -1 90021
S
#90023
deep inside the forest~
The vegitaion now almost stranggling you and a small beam of light
can be seen. Is it a miracle or a mirrage?
East is dense jungle
North is daylight
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0 0 3
D0
Too dark to tell.~
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0 -1 90024
D1
Too dark to tell.~
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0 -1 28150
D3
Too dark to tell.~
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0 -1 90022
S
#90024
forest lessens~
As the forest begins to release its strangle hold you breath a sigh
of releif.
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0 0 3
D0
Too dark to tell.~
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0 -1 90025
D2
Too dark to tell.~
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0 -1 90023
S
#90025
day light~
At last the end of the forest is at hand. You peer into the open space
before you with wide eyed wounderment. So much to explore and you
find yourself thinking maybe this was worth the trip after all.
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0 0 3
D0
~
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0 -1 18771
D2
Too dark to tell.~
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0 -1 90024
S
#90026
up the mountian side~
The mountain terrain is steep. So much so you resort to climbing
in places.
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0 0 5
D4
Too dark to tell.~
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0 -1 90027
D5
Too dark to tell.~
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0 -1 90014
S
#90027
up the mountian side~
The mountain terrain is steep. So much so you resort to climbing
in places.
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0 0 5
D1
Too dark to tell.~
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0 -1 90028
D5
Too dark to tell.~
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0 -1 90026
S
#90028
a slim path~
Judging by this path you know the reason very few dwarves are seen about
our lands. You also realize why the ones you do see are such fierce warrirors
such hard conditions must breed hard warriors.
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0 0 5
D3
Too dark to tell.~
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0 -1 90027
D5
Too dark to tell.~
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0 -1 90029
S
#90029
The climb straight down~
This rock face is sheer. The climb is most challenging and at times
worries you.
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0 0 5
D4
Too dark to tell.~
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0 -1 90028
D5
Too dark to tell.~
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0 -1 90030
S
#90030
further down~
Nearly falling to certain death you pause here to catch your breathe.
The wind here wips you relentlously and your vision is obscured by
the blinding sun. There is no place to rest out of this brutal terrain.
You know at this moment you are getting to old for this @!
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0 0 5
D4
Too dark to tell.~
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0 -1 90029
D5
Too dark to tell.~
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0 -1 90031
S
#90031
further down~
You think to yourself will this mountain face ever end?
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0 0 5
D4
Too dark to tell.~
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0 -1 90030
D5
Too dark to tell.~
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0 -1 90032
S
#90032
still climbing~
Near the base of a brutal climb. Your fingers grip the rock with a
determination to succeed. Your knuckles are white and your strength 
renewed. To your south you can see the massive gates of the Duergar Keep.
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0 0 5
D0
Too dark to tell.~
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0 -1 90033
D2
Duergar Keep~
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0 -1 11100
D4
Too dark to tell.~
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0 -1 90031
S
#90033
the path~
A small path leads you north beconing you to follow.
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0 0 5
D0
Too dark to tell.~
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0 -1 6562
D2
Too dark to tell.~
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0 -1 90032
S
#0

#RESETS
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#$