/******************************************************************************* * _ | File Name: GhostMudV3.zip * / \ _-' | Description: This is GhostMud Version 3 * _/| \-''- _ / | This is all the files you need to start * __-' | \ | a decent mud from day one. * / \ | * / "o. |o | | * | \ ; | * ', | * \_ __\ | (c) 2000-2001 TAKA * ''-_ \.// | (c) 2000-2001 The GhostMud Project Team * / '-____' | * / | You may use this code under GNU license restriction * _' The Wolf | 1) This header block remains in the code. * _-' strikes! | 2) You email me at a_ghost_dancer@excite.com *_________________________| letting me know you are using this code * please incluse your name, your mud name * All rights reserved your mud address, your email and this file * GhostMud is copyrighted name. * by TAKA 3) In your help files mention me where appropriate * IE: help snippets. *********************************************************************************/ This is GhostMud Version 3 an offical ROM derivative. First off let me say thanks to the entire GhostMud team!!!! This new codebase is a ROM derivative it started with ROM 2.4b6 A few snippets have been added and credit remains in the code. I also have many unique features added to our mud some of them are as follows. 01) long vnums are supported 02) hit points/mana/movements can be greater than 32K 03) Lots of coloring and reformating 04) A new banking and multi stock system - Losely based on Maniacs Banking code 1) multi stock support 2) silver deposit/convert support 3) atm with max. daily limits support 4) all imp configurable 05) Many New commands/spells/skills 06) Dribbles REMORT system but greatly improved 1) Now it is multilevel and configurable 2) Now it allows for UNREMORTING 3) Bonuses to players for remorting 07) Many enhancements to the code 1) consolidated open channel code removing the repeative code of gossip and so forth 2) help stores unsuccessful help attempts 3) inline version support 4) mud time stored in a file 5) A new array based bit flagging system emliminating the need to redo all areas in order to add extra affects or whatever 6) added fread_long_number routine for vnum handles 7) Added signal handling 08) Player history 09) Many fixes to existing commands 1) get/clone/give/drop/put allow for use with x*name 2) lore <> improved commands sacrifice now allows for sacrifice all remove now allows for remove all train allows you to train movement as well as hp/mana where shows credits (area name) set added train, bank gold, bank silver, shares 1-4, and incarnations - added hours to set mob command and color - upped train/prac to max of 250/999 - corlorized the set command stat added trian, bank gold/silver, shares 1-4 and incarnations -recolored stat also slay has been changed slay name ! slays anywhere in the world IMP ONLY hide changed to allow hiding items lore has been fixed to atleast show something whowas (basic for now but working) <> formated commands who wiznet wizhelp <> New IMM commands bonus, mortskill, mortspell, forced tick, rename, reset password mslay - slays mobs gslay - global slay with punishment message and force read rules - pyrox idea (not limited to a room) fremove - force removes and siezes equipment wpeace - like peace but world wide omni (snippet) colorized and reformated fixed omni to display levels in order and not show imms in mortal list portion lpfile, ulpfile load/unload player file ***erwin S andersons disable command snippet added <> New player Commands global socials (gsoc/goscial), CommStat, knock autolist , autoconsume , consume command, dual wield home recall (selectable configurable by imp) <> vissual improvements colored and alphabetized socials <> mortal punishments NOCAST, NOEXP, LAG and more <> Cosmetic things an immortal says - fixed as not to be confused with someone says add battle prompts including improved battle prompt accurate to 5% add current hp/mana/move seen in percentage form color login 100% colored spells/skills score command formated affects command colored scan command now scans (3) rooms in each direction. <> Extras wizi entry for imms including wizi level selection more than 20 new races more than 20 new classes mud auto gratz players for a level mud autorestores players for a level balanced skills between 26 classes. healer can now heal cancel log bad password attempts -inform char if they are playing imms nolonger can destroy a weapon/armor with enchant spells added do_purg to stop accidental purging by high level imms <>added spells------------------------------------------------------------------ sate, quench, adrenaline, stone meld, screen, acid rain, ice rain, fire rain acid storm, ice strom, fire storm, damage, hit SKIN: mud, moss, bark, steel, emerald, ruby, diamond ego whip, mind flail, psychic thrust, psychic crush, mystic armor, mind bolt, bloddy tears, fighting trance, ice bolt, lightning bolt, fire bolt, acid bolt, holy bolt, gas bolt, fireblast, iceblast, electricblast, gasblast, lightningblast, holyblast <>groups added------------------------------------------------------------------ blood, rain, nature, bererker spells, skins, mental ofensive, opoya only, bolt spells <>skills added------------------------------------------------------------------ mpill, brew, circle, butcher, search