#AREA { 5 35} Strahd Town Of Solace~ #MOBILES #10201 captain guard~ Captain of the Guard~ The Captain of the Guard is here. ~ The Captain of the Guard is an older but very powerful man. His obsidian armor seems to glow faintly. The crest of the town of Solace is displayed with pride on his chestplate. The gold crest of two coins seems to match the wealth of this town. ~ 3 4|8|32|128 900 S 30 2 2 1d1+30000 1d8+32 100000 80000 8 8 1 #10202 lieutenant commander~ Lieutenant Commander~ The Lieutenant Commander is here. ~ The Lieutenant seems like a happy fellow. Although he seems to have the brain of a 7 year old. His steel armor is covered with finger paint. Dispite his mental problems he is quite a challenge. If you would like to test his abilities go right ahead. He looks as if he is quite an easy fight. ~ 1|2|64 4|32|128 800 S 27 2 2 1d1+30000 1d8+32 100000 80000 8 8 1 #10203 Sergeant Arms~ Sergeant at Arms~ The Sergeant at Arms is here polishing his hammer. ~ This is the tough and burly Sergeant at Arms. He wears the red armor of war. He is a middle age man with graying hair that pokes out from under his helmet. He is always waiting for a fight. ~ 1|2|64 4|128 400 S 20 2 2 1d1+30000 1d8+32 100000 80000 8 8 1 #10204 townguard guard~ Townguard~ A townguard stands here. ~ A big strong townguard of Solace. ~ 1|2|64 0 1000 S 15 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10205 townguard guard agg~ Townguard~ A townguard stands here. ~ A big strong townguard of Solace. ~ 1|2|32|64 0 1000 S 15 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10206 citizen solace~ Citizen of Solace~ A citizen of Solace stands here. ~ He is one of the wealthy citizens of Solace. ~ 1 0 800 S 10 20 9 2d6+10 1d5+0 34 100 8 8 1 #10207 woman~ woman~ a woman is here. ~ She is a beautiful woman. ~ 1 0 800 S 5 20 9 2d6+10 1d5+0 34 100 8 8 2 #10208 matt brewmaster~ Matt the brewmaster~ Matt the brewmaster is here looking for something to drink. ~ ~ 1|2 128 800 S 25 20 9 2d6+10 1d5+0 34 100 8 8 1 #10209 Mcbaker~ the Mcbaker~ The Mcbaker looks at you calmly, wiping flour from his face with one hand. ~ A fat, nice looking baker. But you can see that he has many scars on his body. ~ 2 0 900 S 23 2 2 1d1+30000 1d8+20 12000 80000 8 8 1 #10210 cookie's helper~ Cookie's Helper~ Cookie's Helper is here offering you a free cookie sample. ~ A young neighborhood girl helps out cookie when she is not around. ~ 2 0 900 S 20 2 2 1d1+30000 1d8+20 12000 80000 8 8 2 #10211 marilyn~ Marilyn~ Marilyn is here selling birds. ~ She is a very pretty and loves her birds. Her black hair hangs behind her tied in a pony tail. ~ 2 128 900 S 30 2 2 1d1+30000 1d8+20 12000 80000 8 8 2 #10212 ghost jander~ Ghost of Jander~ The Ghost of Jander is here. ~ The ghost of Jander is as he was in life. A rather large man with flaming red hair. His clothes seems dirty and tattered. His bushy beard obscures his stone face. ~ 2 0 900 S 15 2 2 1d1+30000 1d8+20 12000 80000 8 8 1 #10213 ghost waiter~ ghost of waiter~ a ghost of a waiter is here waiting to serve you. ~ This is the ghost of a long dead waiter. Probably one of the many that Jander killed for spilling a drink or something. ~ 2 0 900 S 15 2 2 1d1+30000 1d8+20 12000 80000 8 8 1 #10214 ghost barkeep~ ghost of a barkeeper~ a ghost of a barkeeper is here waiting an eternity to take your order. ~ This is probably another of Jander's victims. Probably got caught with his hand in the cash or something. ~ 2 0 900 S 13 2 2 1d1+30000 1d8+20 12000 80000 8 8 2 #10215 townguard guard~ Townguard~ A townguard is on patrol. ~ A big strong townguard of Solace. ~ 1|64 0 1000 S 15 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10216 field rat~ field rat~ a field rat is here looking for food. ~ A dirty nasty field rat . Obviously looking for food in the town. ~ 1|64 65536 300 S 10 15 -2 1d1+999 2d10+20 500 19000 8 8 0 #10217 town clerk~ Town Clerk~ the Town Clerk is here impatiently waiting for you to pay taxes. ~ a stringy rat like individual. He beams at you through his spectacles as if he can see the money in your pockets. ~ 2 128 800 S 17 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10218 treasury guards~ Treasury Guards~ the Treasury Guards are here guarding the town's money. ~ These are like the biggest and meanest men you've every seen. They look more like trolls or ogres than men. ~ 2 4|8|32|128 800 S 16 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10219 Jhen~ Jhen the farmer~ Jhen the farmer is here. ~ a rather tall man who works hard for his money. ~ 2 0 800 S 23 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10220 Krista~ Krista the fruit peddler~ Krista the fruit peddler is here. ~ a pretty woman who works hard for her money. Travelling every year to the market to sell her fruits. ~ 2 0 800 S 24 15 -2 1d1+999 2d10+20 500 19000 8 8 2 #10221 Janni~ Janni~ Janni is here. ~ Janni has spent his whole life making trinkets for people to enjoy. ~ 2 0 800 S 22 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10222 Nisi~ Nisi the grocer~ Nisi is here. ~ Nisi is a very interesting person. It shows in the wares she sells ~ 2 0 800 S 24 15 -2 1d1+999 2d10+20 500 19000 8 8 2 #10223 Molin~ Molin the brewer~ Molin the brewer is here. ~ Molin is a grey old man with hair down to his toes. ~ 2 0 800 S 24 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10224 Rashan~ Rashan the farmer~ Rashan the farmer is here. ~ Rashan is a middle aged man who grows his rutabagas by candlelight. ~ 2 0 800 S 21 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10225 Lexie~ Lexie~ Lexie is here. ~ Lexie is an accomplish diver. But he seems to have problems keeping students. ~ 2 0 800 S 25 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10226 Croben~ Croben~ Croben is here. ~ Croben is a young man who learned the art of container making from his grandfather. ~ 2 0 800 S 25 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10227 otik sandath bartender~ Otik Sandath~ Otik sandath is here tending the bar ~ Otik is an older man with a gift for cooking. Otik whispers, "A magical staff! I bet it was forged by demons from the terrible Darken Wood. There are terrible mysteries in that place, there are." ~ 2 0 800 S 27 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10228 tika barmaid~ Tika the barmaid~ Tika the barmaid is here delivering drinks and food. ~ Curly auburn hair tumbles around Tika's lightly freckled face. Her striking green eyes match her low-cut blouse. She is a brash young barmaid who looks older than her 19 years. Rough living has hardened her and she presents a tough image as protection against her sense of vulnerablility. ~ 2 0 800 S 16 15 -2 1d1+999 2d10+20 500 19000 8 8 2 #10229 thief cloaked figure~ Thief~ a cloaked figure sits here. ~ A thin, cloaked figure sits alone at a table near the door, an untouched glass of ale before him. ~ 2 0 800 S 17 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10230 old man~ old man~ an old man is here. ~ he looks like an old man....go figure.. ~ 2 0 800 S 13 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10231 boy~ boy~ a small boy is here. ~ he is a small boy lost in his own daydreams. boy says, "I saw the white stag up near Prayers Eye Peak just a few days ago! If only I could catch it. He who walks the paths of the white stag is blessed, I hear tell." ~ 2 0 800 S 7 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10232 brat boy~ bratty boy~ a brat is here. ~ he looks like a pain in the ass. ~ 2 0 800 S 10 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10233 Mage~ mage~ a mage is here. ~ He is the typical adventurer. He looks as if he has travelled far. ~ 2 0 800 S 14 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10234 Thief~ Thief~ a thief is here. ~ He is the typical adventurer. He looks as if he has travelled far. ~ 2 0 800 S 12 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10235 Warrior~ Warrior~ a warrior is here. ~ He is the typical adventurer. He looks as if he has travelled far. ~ 2 0 800 S 16 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10236 Cleric~ Cleric~ a cleric is here. ~ He is the typical adventurer. He looks as if he has travelled far. ~ 2 0 800 S 19 15 -2 1d1+999 2d10+20 500 19000 8 8 1 #10237 ghost gambler~ Ghost of gambler~ a ghost of a gambler is floating here looking for something to bet on. ~ Even in death this sad spirit is looking to gamble. ~ 2 0 -200 S 10 15 -2 1d1+999 2d10+20 500 19000 8 8 0 #10238 child~ child~ a child is here eating bugs off the ground. ~ ~ 1 0 800 S 5 20 9 2d6+10 1d5+0 34 100 8 8 0 #10239 rat~ rat~ there is a large rat here. ~ ~ 1|4|64 65536 -100 S 5 20 9 2d6+10 1d5+0 34 100 8 8 0 #10240 bat~ bat~ there is a large bat here. ~ ~ 2|32 8 100 S 5 20 9 2d6+10 1d5+0 34 100 8 8 0 #10241 old lady~ old lady~ there is an old lady here. ~ ~ 1|4|64 0 100 S 8 20 9 2d6+10 1d5+0 34 100 8 8 0 #10242 tired adventurer~ tired adventurer~ there is a tired adventurer resting here. ~ ~ 2 0 100 S 13 20 9 2d6+10 1d5+0 34 100 8 8 0 #10243 Magnus wizard~ Magnus wizard~ Magnus the wizard is resting here from his long journeys. ~ ~ 2 0 100 S 19 20 9 2d6+10 1d5+0 34 100 8 8 1 #10244 Lord doom warrior~ Lord Doom~ Lord Doom is resting here from his long journeys. ~ ~ 2 8 100 S 18 20 9 2d6+10 1d5+0 34 100 8 8 1 #10245 foreign trade representative~ Foreign Trade Representative~ A foreign trade representative is waiting here to meet with the Captain of the Guard. ~ ~ 2 0 100 S 14 20 9 2d6+10 1d5+0 34 100 8 8 1 #10246 bodyguard~ bodyguard~ There is a bodyguard here. ~ ~ 2 0 100 S 16 20 9 2d6+10 1d5+0 34 100 8 8 1 #10247 Secretary captain~ Secretary~ The Captain of the Guard's Secretary is here. ~ She looks very busy. The Secretary says 'Sorry, but the Captain is extremely busy today'. The Secretary says 'Please sit down and have a seat in the meantime'. ~ 2 0 100 S 25 20 9 2d6+10 1d5+0 34 100 8 8 2 #10248 Secretary Lieutenant ~ Secretary~ The Lieutenant Commander's Secretary is here. ~ She looks very busy. The Secretary says 'Sorry, but the Lieutenant is extremely busy today'. The Secretary says 'Please sit down and have a seat in the meantime'. ~ 2 0 100 S 20 20 9 2d6+10 1d5+0 34 100 8 8 2 #10249 Secretary Sergeant ~ Secretary~ The Sergeant at Arm's Secretary is here. ~ She looks very busy. The Secretary says 'Sorry, but the Sergeant is extremely busy today'. The Secretary says 'Please sit down and have a seat in the meantime'. ~ 2 0 100 S 15 20 9 2d6+10 1d5+0 34 100 8 8 2 #10250 Macaw~ the macaw~ A large macaw is here. ~ The macaw looks like a strong, fearless fighter. It is a beautiful bird. ~ 6 0 0 S 12 17 6 1d12+47 1d8+0 0 1600 8 8 0 #10251 Raven~ the raven~ A large, black raven is here. ~ The raven looks like a strong, fearless fighter. ~ 6 0 0 S 15 17 6 1d12+47 1d8+0 0 1600 8 8 0 #10252 hunting hawk~ the hunting hawk~ A large, hunting hawk is here. ~ The hawk looks like a strong, fearless fighter. It has been trained for hunting game. ~ 6 0 0 S 18 17 6 1d12+47 1d8+0 0 1600 8 8 0 #10253 Battle falcon~ the battle falcon~ A giant, falcon is here. ~ The battle falcon looks like a strong, fearless fighter. This giant breed has been trained especially for combat. ~ 6 0 0 S 21 17 6 1d12+47 1d8+0 0 1600 8 8 0 #0 #OBJECTS #10201 helmet obsidian~ the obsidian helmet~ A black helmet is on the floor.~ ~ 9 64|1024 1|16 8~ 0~ 0~ 0~ 30 10000 100 A 13 1 A 1 1 #10202 sleeves obsidian~ obsidian sleeves~ A pair of black sleeves are on the floor.~ ~ 9 64|1024 1|256 8~ 0~ 0~ 0~ 40 10000 100 A 5 1 A 24 -5 #10203 leggings obsidian~ obsidian leggings~ Some black leggings are on the floor.~ ~ 9 64|1024 1|32 9~ 0~ 0~ 0~ 40 10000 100 A 14 20 A 2 2 #10204 gauntlets obsidian~ obsidian gauntlets~ A pair of black gauntlets are on the floor.~ ~ 9 64|1024 1|128 11~ 0~ 0~ 0~ 40 10000 100 A 18 3 A 23 -3 #10205 boots obsidian~ obsidian boots~ Some black boots are on the floor.~ ~ 9 64|1024 1|64 9~ 0~ 0~ 0~ 40 10000 100 A 13 10 A 23 -6 #10206 cloak obsidian~ obsidian cloak~ a black cloak lies on the floor.~ ~ 9 64|1024 1|4 9~ 0~ 0~ 0~ 40 10000 100 A 22 -4 A 24 -2 #10207 girth obsidian~ the obsidian girth~ A black girth is on the floor.~ ~ 9 64|1024 1|2048 9~ 0~ 0~ 0~ 40 10000 100 A 1 1 A 24 -2 #10208 shield large obsidian~ the large obsidian shield~ A large, black shield is on the floor.~ ~ 9 64|1024 1|512 9~ 0~ 0~ 0~ 40 10000 100 A 17 4 A 19 3 #10209 amulet solace~ the amulet of Solace.~ A shiny black amulet with a gold symbol is here.~ ~ 9 64|1024 1|4 9~ 0~ 0~ 0~ 40 10000 100 A 17 3 A 19 1 #10210 obsidian key~ a obsidian key~ A shiny black key is here.~ ~ 18 0 1 0~ 0~ 0~ 0~ 5 10000 100 #10211 sword doomgiver~ a black hilted sword called, "Doomgiver"~ A black hilted sword with engravings on the blade lie here.~ ~ 5 32|64 1|8192 0~ 6~ 8~ 1~ 7 10000 100 E sword~ The blade of the sword is a full meter long, and straight as an arrow, with lightly fluted sides. Both edges keened down to perfect lines, invisibly sharp. Perfection like this could of only been forged by a god. The black hilt is contrasted only by the faint symbol of the Scales of Justice. Apon the blade is engraved a poem: The Sword of Justice balances the pans Of right and wrong, and foul and fair Eye for an eye, Doomgiver scans The fate of all folk everywhere. ~ A 18 5 A 19 4 #10212 signet ring~ an Solace signet ring~ A shiny ring of obsidian is in the dirt.~ ~ 9 64 1|2 6~ 0~ 0~ 0~ 1 1000 100 A 24 -2 A 13 4 #10213 bracer~ an obsidian bracer~ You see an obsidian bracer here.~ ~ 9 0 1|4096 7~ 0~ 0~ 0~ 9 0 500 #10214 weapons cabinet~ a weapons cabinet~ You see a weapons cabinet.~ ~ 15 0 0 7~ 15~ 10210~ 0~ 300 0 500 E cabinet~ This is a finely crafted reinforced weapons cabinet. It looks very sturdy. The cabinet doors are made of smoked glass. Something seems to be calling you from within. ~ #10215 sword dragonslicer~ a black hilted sword called, "Dragonslicer"~ A black hilted sword with engravings on the blade lie here.~ ~ 5 32|64 1|8192 0~ 6~ 8~ 1~ 7 10000 100 E sword~ The blade of the sword is a full meter long, and straight as an arrow, with lightly fluted sides. Both edges keened down to perfect lines, invisibly sharp. Perfection like this could have only been forged by a god. The black hilt is contrasted only by the faint symbol of a dragon head. Apon the blade is engraved a poem: Dragonslicer, Dragonslicer, how d'you slay? Reaching for the heart in behind the scales. Dragonslicer, Dragonslicer, where do you stay? In the belly of the giant that my blade impales. ~ A 18 2 A 19 6 A 23 -15 #10216 helmet steel~ the steel helmet~ A steel helmet is on the floor.~ ~ 9 64|1024 1|16 5~ 0~ 0~ 0~ 25 10000 100 A 21 -2 A 3 1 #10217 sleeves steel~ steel sleeves~ A pair of steel sleeves are on the floor.~ ~ 9 64|1024 1|256 7~ 0~ 0~ 0~ 35 10000 100 A 20 -2 A 24 -1 #10218 leggings steel~ steel leggings~ Some steel leggings are on the floor.~ ~ 9 64|1024 1|32 8~ 0~ 0~ 0~ 35 10000 100 A 14 10 A 2 1 #10219 gauntlets steel~ steel gauntlets~ A pair of steel gauntlets are on the floor.~ ~ 9 64|1024 1|128 9~ 0~ 0~ 0~ 35 10000 100 A 18 1 A 23 -1 A 1 1 #10220 boots steel~ steel boots~ Some steel boots are on the floor.~ ~ 9 64|1024 1|64 8~ 0~ 0~ 0~ 35 10000 100 A 13 5 A 23 -2 #10221 cloak lieutenant ~ the lieutenant's cloak~ a lieutenant's cloak lies on the floor.~ ~ 9 64|1024 1|4 8~ 0~ 0~ 0~ 35 10000 100 A 22 -2 A 24 -1 #10222 girth steel~ the steel girth~ A steel girth is on the floor.~ ~ 9 64|1024 1|2048 8~ 0~ 0~ 0~ 35 10000 100 A 24 -1 #10223 shield large steel~ the large steel shield~ A large, steel shield is on the floor.~ ~ 9 64|1024 1|512 8~ 0~ 0~ 0~ 35 10000 100 A 17 2 A 19 1 #10224 bracer steel~ a steel bracer~ You see a steel bracer here.~ ~ 9 0 1|4096 6~ 0~ 0~ 0~ 9 0 500 A 12 5 #10225 sword shieldbreaker~ black hilted sword called, "Shieldbreaker"~ A black hilted sword with engravings on the blade lie here.~ ~ 5 2|32|64|4096 1|8192 0~ 10~ 35~ 11~ 7 10000 100 E sword~ The blade of the sword is a full meter long, and straight as an arrow, with lightly fluted sides. Both edges keened down to perfect lines, invisibly sharp. Perfection like this could of only been forged by a god. The black hilt is contrasted only by the faint symbol of a broken shield. Apon the blade is engraved a poem: I shatter Swords and splinter spears; None stands to Shieldbreaker. My point's the fount of orphan's tears My edge the widowmaker. ~ A 13 -50 A 18 10 A 19 10 A 24 10 #10226 helmet red~ the red helmet~ A red helmet is on the floor.~ ~ 9 64|1024 1|16 4~ 0~ 0~ 0~ 20 10000 100 A 21 -1 #10227 sleeves red scalemail~ red scalemail sleeves~ A pair of red scalemail sleeves are on the floor.~ ~ 9 64|1024 1|256 6~ 0~ 0~ 0~ 30 10000 100 A 20 -1 #10228 leggings red scalemail~ red scalemail leggings~ Some red scalemail leggings are on the floor.~ ~ 9 64|1024 1|32 7~ 0~ 0~ 0~ 30 10000 100 A 14 5 #10229 gauntlets red scalemail~ red scalemail gauntlets~ A pair of red scalemail gauntlets are on the floor.~ ~ 9 64|1024 1|128 8~ 0~ 0~ 0~ 30 10000 100 A 21 -1 #10230 boots red scalemail~ red scalemail boots~ Some red scalemail boots are on the floor.~ ~ 9 64|1024 1|64 7~ 0~ 0~ 0~ 30 10000 100 A 13 2 A 23 -1 #10231 cloak red sergeant~ the red sergeant's cloak~ a red sergeant's cloak lies on the floor.~ ~ 9 64|1024 1|4 7~ 0~ 0~ 0~ 30 10000 100 A 22 -1 #10232 girth red scalemail~ the red scalemail girth~ A red scalemail girth is on the floor.~ ~ 9 64|1024 1|2048 8~ 0~ 0~ 0~ 30 10000 100 #10233 shield large red~ the large red shield~ A large, red shield is on the floor.~ ~ 9 64|1024 1|512 7~ 0~ 0~ 0~ 30 10000 100 A 17 1 #10234 bracer red~ a red bracer~ You see a red bracer here.~ ~ 9 0 1|4096 5~ 0~ 0~ 0~ 9 0 500 A 12 1 #10235 warhammer mage masher~ a red steel warhammer called, "Mage Masher"~ A red steel warhammer with engravings on the head lies here.~ ~ 5 2|64 1|8192 0~ 6~ 15~ 8~ 35 10000 100 E hammer warhammer~ This hammer has the words, "MAGE MASHER" engraved into it's head. It seems to glow and pulse when pointed at a magic user. It seems to just glow when pointed at clerics though. ~ A 18 4 A 19 1 A 12 -50 #10236 plate black platemail~ black platemail~ A suit of black platemail is sitting on the floor.~ ~ 9 64 1|8 7~ 0~ 0~ 0~ 10 1000 100 A 24 -1 A 13 8 #10237 enchanted longsword~ enchanted longsword~ A blade with runes etched in it is on the floor.~ ~ 5 64 1|8192 0~ 3~ 12~ 0~ 7 1000 100 A 18 2 #10238 enchanted hammer~ enchanted hammer~ A hammer with runes etched in it is on the floor.~ ~ 5 64 1|8192 0~ 2~ 10~ 0~ 12 1000 100 A 18 2 #10239 enchanted pike polearm~ enchanted pike~ A polearm with runes etched in it is on the floor.~ ~ 5 64 1|8192 0~ 6~ 15~ 0~ 7 1000 100 A 18 2 #10240 chamorro ringmail~ chamorro ringmail~ A bunch of rings sewn together with taotamoa bark is on the ground.~ ~ 9 64 1|8192 11~ 0~ 0~ 0~ 6 1000 100 E ringmail~ This armor is imported from the island of Guam. ~ A 12 15 #10241 Mcbread~ Mcbread~ A Mcloaf of Mcbread has been left here.~ ~ 19 0 1 20~ 0~ 0~ 0~ 5 100 10 #10242 Mcdonut~ Mcdonut~ A chocolate Mcdonut has been left here.~ ~ 19 0 1 10~ 0~ 0~ 0~ 5 100 10 #10243 mcbagel~ Mcbagel~ A Mcbagel has been left here.~ ~ 19 0 1 10~ 0~ 0~ 0~ 5 100 10 #10244 mcpastry~ Mcpastry~ A Mcpastry has been left here.~ ~ 19 0 1 12~ 0~ 0~ 0~ 5 100 10 #10245 chocolate chip cookie~ chocolate chip cookie~ A chocoalte chip cookie has been left here.~ ~ 19 0 1 7~ 0~ 0~ 0~ 5 100 10 #10246 peanut butter cookie~ peanut butter cookie~ A peanut butter cookie has been left here.~ ~ 19 0 1 7~ 0~ 0~ 0~ 5 100 10 #10247 oatmeal cookie~ oatmeal cookie~ A oatmeal cookie has been left here.~ ~ 19 0 1 7~ 0~ 0~ 0~ 5 100 10 #10248 sugar cookie~ sugar cookie~ A sugar cookie has been left here.~ ~ 19 0 1 7~ 0~ 0~ 0~ 5 100 10 #10249 taxes fines~ taxes and fines~ A bunch of taxes and fines are here waiting to take your money.~ ~ 5 0 1|8192 0~ 10~ 15~ 12~ 40 100 10 A 15 -10000 #10250 enchanted two-handed sword~ enchanted two-handed sword~ A large two-handed sword with runes etched in it is on the floor.~ ~ 5 64 1|8192 0~ 5~ 15~ 0~ 7 1000 100 A 18 2 #10251 carrot~ carrot~ A carrot has been left here.~ ~ 19 0 1 5~ 0~ 0~ 0~ 2 100 10 #10252 cauliflower~ cauliflower~ A cauliflower has been left here.~ ~ 19 0 1 5~ 0~ 0~ 0~ 2 100 10 #10253 bell pepper~ bell pepper~ A bell pepper has been left here.~ ~ 19 0 1 5~ 0~ 0~ 0~ 2 100 10 #10254 celery stick~ celery stick~ A celery stick has been left here.~ ~ 19 0 1 5~ 0~ 0~ 0~ 2 100 10 #10255 glass ice tea~ a glass of ice tea~ A glass of ice tea has been left here.~ ~ 17 0 1 5~ 5~ 11~ 0~ 5 300 100 #10256 glass water~ a glass of water~ A glass of water has been left here.~ ~ 17 0 1 5~ 5~ 0~ 0~ 5 300 100 #10257 glass koca colah~ a glass of koca colah~ A glass of koca colah has been left here.~ ~ 17 0 1 5~ 5~ 15~ 0~ 5 300 100 #10258 bottle Snapple ice tea~ a bottle of Snapple ice tea~ A bottle of Snapple has been left here.~ ~ 17 0 1 5~ 5~ 11~ 0~ 5 300 100 #10259 apple~ apple~ An apple has been left here.~ ~ 19 0 1 5~ 0~ 0~ 0~ 2 100 10 #10260 grape~ a grape~ A grape has been left here.~ ~ 19 0 1 3~ 0~ 0~ 0~ 2 100 10 #10261 orange~ a orange~ An orange has been left here.~ ~ 19 0 1 6~ 0~ 0~ 0~ 2 100 10 #10262 pear~ a pear~ A pear has been left here.~ ~ 19 0 1 6~ 0~ 0~ 0~ 2 100 10 #10263 charm solace~ the charm of Solace.~ A shiny black charm with a gold symbol is here.~ ~ 9 0 1|4 5~ 0~ 0~ 0~ 15 10000 100 #10264 ring solace~ the ring of Solace.~ A shiny black ring with a gold symbol is here.~ ~ 9 0 1|2 6~ 0~ 0~ 0~ 5 10000 100 #10265 earrings solace~ the earrings of Solace.~ A pair of shiny black earrings with a gold symbols is here.~ ~ 9 0 1|16 8~ 0~ 0~ 0~ 4 10000 100 #10266 frozen pizza crust~ a frozen pizza crust~ A large, frozen pizza crust is on the ground melting.~ ~ 9 0 1|512 8~ 0~ 0~ 0~ 15 10000 100 #10267 frozen pumpkin~ a frozen pumpkin~ A large, frozen pumpkin is on the ground melting.~ ~ 9 0 1|16 8~ 0~ 0~ 0~ 15 10000 100 #10268 frozen side beef~ a frozen side of beef~ A large, frozen side of beef is on the ground melting.~ ~ 9 0 1|8 10~ 0~ 0~ 0~ 23 10000 100 #10269 frozen asparagus spear~ a frozen asparagus spear~ A frozen asparagus spear is on the ground melting.~ ~ 5 0 1|8192 0~ 3~ 9~ 0~ 15 1000 100 A 18 1 #10270 mulburry extract~ mulburry extract~ A small jar of mulburry extract has carelessly been left here.~ ~ 10 64 1 20~ refresh~ cure light~ cure poison~ 1 400 50 #10271 rutabaga~ rutabaga~ A small rutabaga is lying here.~ ~ 26 64 1 20~ change sex~ dispel magic~ stone skin~ 1 400 50 #10272 rutabaga~ rutabaga~ A small rutabaga is lying here.~ ~ 26 64 1 20~ poison~ know alignment~ blindness~ 1 400 50 #10273 rutabaga~ rutabaga~ A small rutabaga is lying here.~ ~ 26 64 1 20~ heal~ sleep~ curse~ 1 400 50 #10274 rutabaga~ rutabaga~ A small rutabaga is lying here.~ ~ 26 64 1 20~ armor~ cause serious~ teleport~ 1 400 50 #10275 Scuba tank~ scuba tank~ A scuba tank is here.~ ~ 22 0 1|1024 0~ 0~ 0~ 0~ 30 400 50 #10276 Scuba flippers~ scuba flippers~ A pair of flippers are here.~ ~ 9 64 1|64 6~ 0~ 0~ 0~ 7 400 50 A 2 2 #10277 scuba snorkle~ scuba snorkle~ A scuba snorkle is on the ground.~ ~ 9 0 1|16 5~ 0~ 0~ 0~ 2 400 50 #10278 dive belt~ dive belt~ A scuba dive belt is on the ground drying out.~ ~ 9 0 1|2048 8~ 0~ 0~ 0~ 50 400 50 #10279 belt pouch~ belt pouch~ A belt pouch is laying here.~ ~ 15 0 1|2048 50~ 1~ 0~ 0~ 5 400 50 #10280 cloak storage~ cloak of storage~ A cloak is on the ground in a pile.~ ~ 15 64 1|4 125~ 1~ 0~ 0~ 5 400 50 #10281 ring holding~ ring of holding~ A small ring with a hinge is here collecting dust.~ ~ 15 64 1|2 300~ 1~ 0~ 0~ 3 400 50 #10282 travellers robe~ travellers robe~ A pile of cloth is on the ground here.~ ~ 9 0 1|1024 7~ 0~ 0~ 0~ 15 400 50 #10283 travellers dagger~ travellers dagger~ A small dagger is here. It looks like the kind alot of travellers carry.~ ~ 5 0 1|8192 0~ 1~ 4~ 11~ 10 400 50 #10284 travellers spellbook~ travellers spellbook~ A leather bound book with an arcane symbol is laying here.~ ~ 4 0 1|16384 14~ 5~ 5~ flamestrike~ 45 400 50 #10285 travellers holy symbol~ travellers holy symbol~ A cheap holy symbol is laying here.~ ~ 4 0 1|16384 19~ 5~ 5~ remove curse~ 20 400 50 #10286 travellers vest~ a travellers vest~ You see a travellers vest here.~ ~ 9 0 1|8 5~ 0~ 0~ 0~ 5 0 500 #10287 travellers cloak~ a travellers cloak~ You see a travellers cloak here.~ ~ 9 0 5 5~ 0~ 0~ 0~ 5 0 500 #10288 travellers sword~ a travellers sword~ You see a travellers sword here.~ ~ 5 64 1|8193 0~ 3~ 4~ 3~ 5 0 500 #10289 travellers scalemail~ a travellers scalemail~ You see a travellers scalemail here.~ ~ 9 0 1|8 5~ 0~ 0~ 0~ 5 0 500 #10290 travellers shield~ a travellers shield~ You see a travellers shield here.~ ~ 9 0 1|513 5~ 0~ 0~ 0~ 5 0 500 #10291 travellers hammer~ a travellers hammer~ You see a travellers hammer here.~ ~ 5 0 1|8192 5~ 0~ 0~ 0~ 5 0 500 #10292 Magnus's spellbook~ Magnus's spellbook~ A leather bound book with an arcane symbol is laying here.~ ~ 4 0 1|16384 19~ 5~ 5~ acid breath~ 55 400 50 #10293 robe magi~ robe of the magi~ A pile of cloth is on the ground. The cloth is covered with arcane symbols.~ ~ 9 64 1|1024 10~ 0~ 0~ 0~ 10 400 50 A 12 20 A 24 -5 #10294 crystal plate armor~ crystal plate armor~ A finely crafted suit of crystal plate armor is here.~ ~ 9 32|64 1|8 12~ 0~ 0~ 0~ 60 400 50 A 1 1 A 5 1 A 13 10 #10295 scythe grim reaper~ Scythe of the Grim Reaper~ A huge bloody scythe is here floating above the ground~ ~ 5 1|64|512 1|8192 0~ 100~ 100~ 0~ 50 400 50 A 18 80 A 19 80 A 24 -30 #10296 crystal shield~ crystal shield~ A finely crafted crystal shield is here.~ ~ 9 32|64 1|512 12~ 0~ 0~ 0~ 20 400 50 A 13 10 #10297 crystal longsword~ crystal longsword~ A finely crafted crystal longsword is here.~ ~ 5 32|64 1|8192 0~ 5~ 12~ 1~ 7 400 50 A 13 10 A 18 3 #10298 obsidian plate armor~ a suit of obsidian plate armor~ A suit of obsiadian plate armor is here on the ground.~ ~ 9 64|1024 1|8 15~ 0~ 0~ 0~ 40 400 50 A 13 20 A 14 20 #10299 steel plate armor~ a suit of steel plate armor~ A suit of steel plate armor is here on the ground.~ ~ 9 64|1024 1|8 14~ 0~ 0~ 0~ 37 400 50 A 13 15 A 14 15 #10300 red plate armor~ a suit of red plate armor~ A suit of red plate armor is here on the ground.~ ~ 9 64|1024 1|8 12~ 0~ 0~ 0~ 33 400 50 A 13 10 A 14 10 #10301 enchanted bow~ enchanted bow~ A bow with runes etched in it is on the floor.~ ~ 5 64 1|8192 0~ 6~ 15~ 0~ 7 1000 100 A 18 2 #10302 safe deposit box~ safe deposit box~ A strong metal box is embedded in the wall.~ ~ 15 0 0 10000~ 5~ 0~ 0~ 0 0 0 E safe deposit box~ You see a strong metal box used to keep the town deposits in. ~ #10303 gold coins~ alot of gold coins.~ A lot of gold is here.~ Looks like at least 10,000 coins. ~ 20 0 1 52385~ 0~ 0~ 0~ 0 52385 0 #10304 fountain water~ a fountain~ A large marble fountain gushes forth here.~ ~ 25 0 0 50~ 50~ 0~ 0~ 500 3000 1000 E fountain~ It is very nice. Made from fine white marble. ~ #10305 depository key~ a depository key~ A shiny depository key is here.~ ~ 18 0 1 0~ 0~ 0~ 0~ 5 10000 100 #10306 city key gold solace~ Key to the City of Solace.~ A shiny gold city key is here.~ ~ 18 0 1 0~ 0~ 0~ 0~ 5 10000 100 #10307 flaming homer~ a drink called, "a Flaming homer"~ a drink called, "a Flaming homer" is here.~ ~ 17 0 1 1~ 1~ 7~ 0~ 3 300 100 #10308 jello shot~ a jello shot.~ a jello shot is wiggling here.~ ~ 17 0 1 1~ 1~ 3~ 0~ 3 300 100 #10309 bloody heads~ a drink called, "bloody heads"~ a drink called, "bloody heads" is sitting here.~ ~ 17 0 1 1~ 1~ 5~ 0~ 3 300 100 #10310 skull chair~ a giant skull throne~ A giant skullthrone with a snake crawling through the eyes and nose is here.~ ~ 12 0 0 0~ 0~ 0~ 0~ 100 300 100 #0 #ROOMS #10201 Gateway to Solace~ This is the gateway to the town of Solace. It keeps the monsters out and the people in. This is a quiet farming town on the shores of Crytalmir Lake. There is a sign nailed to a nearby tree. There is a plaque embedded in the road. There is a Gate to the south. ~ 102 0 1 D0 You see the Main road in Solace. ~ ~ 0 -1 10202 D1 You see a small alleyway. ~ ~ 0 -1 10216 D2 You see the Gateway of Solace. ~ gate~ 1 10306 10003 D3 You see a small alleyway. ~ ~ 0 -1 10217 E sign~ **WELCOME TO SOLACE** Welcome to Solace Traveler. Rest your weary feet and enjoy our small town. Please don't feed the animals. And please behave yourself. Gates will be closed and lock at night to keep the town safe. -Captain of the Guard- ~ E plaque~ ************* Town of Solace ************* Brought to you by Strahd ~ S #10202 Main Road~ This is the main road in Solace. Down the street you can see various shops and houses. ~ 102 0 1 D0 You see the main road of Solace. ~ ~ 0 -1 10203 D1 You see Jander's Bar & Restaurant. ~ door~ 1 -1 10257 D2 You see the town gateway. ~ ~ 0 -1 10201 D3 You see a house. ~ door~ 1 -1 10246 S #10203 Main Road~ This is the main road in Solace. Down the street you can see various shops and houses. ~ 102 0 1 D0 You see the main road of Solace. ~ ~ 0 -1 10204 D2 You see the main road of Solace. ~ ~ 0 -1 10202 D3 You see Cookie's Cookie Cookery. ~ ~ 0 -1 10245 S #10204 Main Road~ This is the main road in Solace. Down the street you can see various shops and houses. ~ 102 0 1 D0 You see the main road of Solace. ~ ~ 0 -1 10205 D2 You see the main road of Solace. ~ ~ 0 -1 10203 S #10205 Intersection at Main Road.~ Here there is an intersection at the main road. You see to the east and west, smaller houses and some more shops. To the road continues to the north. ~ 102 0 1 D0 You see the main road of Solace. ~ ~ 0 -1 10228 D1 You see East Gullen Way ~ ~ 0 -1 10206 D2 You see the main road of Solace. ~ ~ 0 -1 10204 D3 You see West Gullen Way. ~ ~ 0 -1 10227 S #10206 East Gullen Way~ This is the road called East Gullen Way. It is lined with small houses and shops. ~ 102 0 1 D1 You see East Gullen Way. ~ ~ 0 -1 10207 D2 You see a house. ~ door~ 1 -1 10251 D3 You see the Intersection of Gullen Way and the main road. ~ ~ 0 -1 10205 S #10207 East Gullen Way~ This is the road called East Gullen Way. It is lined with small houses and shops. ~ 102 0 1 D1 You see East Gullen Way. ~ ~ 0 -1 10208 D2 You see Marilyn's Bird Factory. ~ ~ 0 -1 10252 D3 You see East Gullen Way. ~ ~ 0 -1 10206 S #10208 East Gullen Way~ This is the road called East Gullen Way. It is lined with small houses and shops. ~ 102 0 1 D1 You see the Corner Of East Gullen and Ketra Road. ~ ~ 0 -1 10209 D3 You see East Gullen Way. ~ ~ 0 -1 10207 S #10209 Corner of East Gullen and Ketra Road.~ This is the Corner of East Gullen Way and Ketra Road. Everything is amazingly clean here. But this doesn't look like the wealthier part of town. This whole town seems to be one big trading post. ~ 102 0 1 D2 You see Ketra Road. ~ ~ 0 -1 10210 D3 You see East Gullen way. ~ ~ 0 -1 10208 D2 You see Ketra Road. ~ ~ 0 -1 10210 S #10210 Ketra Road.~ It is one of the sidestreets of Solace. But even here there are shops. Most of it is run down houses and shacks. Even though this looks like the poorer part of town, it is amazingly clean. ~ 102 0 1 D0 You see The corner of East Gullen and Ketra. ~ ~ 0 -1 10209 D2 You see Ketra Road. ~ ~ 0 -1 10211 S #10211 Ketra Road.~ It is one of the sidestreets of Solace. But even here there are shops. Most of it is run down houses and shacks. Even though this looks like the poorer part of town, it is amazingly clean. ~ 102 0 1 D0 You see Ketra Road. ~ ~ 0 -1 10210 D2 You see Ketra Road. ~ ~ 0 -1 10212 D3 You see a Storage Building. ~ door~ 1 -1 10254 S #10212 Ketra Road.~ It is one of the sidestreets of Solace. But even here there are shops. Most of it is run down houses and shacks. Even though this looks like the poorer part of town, it is amazingly clean. ~ 102 0 1 D0 You see Ketra Road. ~ ~ 0 -1 10211 D2 You see one of the towns watchtowers. ~ ~ 0 -1 10213 D3 You see Jander's Bar. ~ door~ 1 -1 10255 S #10213 Southeast Guardpost and Watchtower.~ This is the Southeast guardpost and guardpost of Solace. It is used as a watch station and coffee break area for the town guards. There are some stairs in the corner leading up to the watchtower. There is a sign above the stairway. ~ 102 8 1 D0 You see Ketra Road. ~ ~ 0 -1 10212 D3 You see a small alleyway. ~ ~ 0 -1 10214 D4 You see stairs leading up to the watchtower. ~ ~ 0 -1 10260 E sign~ ** WARNING ** This area is RESTRICTED. Authorized Personnel Only! Violators will be jailed or killed. -Captain of the Guard- ~ S #10214 Small Alleyway.~ You are walking down a small alleyway along the north wall of the town. ~ 102 0 1 D1 You see the Southeast Guardpost. ~ ~ 0 -1 10213 D3 You see a small alleyway. ~ ~ 0 -1 10215 S #10215 Small Alleyway.~ You are walking down a small alleyway along the north wall of the town. ~ 102 0 1 D0 You see a poolhall. ~ door~ 1 -1 10256 D1 You see a small alleyway. ~ ~ 0 -1 10214 D3 You see a small alleyway. ~ ~ 0 -1 10216 S #10216 Small Alleyway.~ You are walking down a small alleyway along the north wall of the town. ~ 102 0 1 D1 You see a small alleyway. ~ ~ 0 -1 10215 D3 You see the gateway to the town. ~ ~ 0 -1 10201 S #10217 Small Alleyway.~ You are walking down a small alleyway along the north wall of the town. ~ 102 0 1 D1 You see the gateway to the town. ~ ~ 0 -1 10201 D3 You see a small alleyway. ~ ~ 0 -1 10218 S #10218 Small Alleyway.~ You are walking down a small alleyway along the north wall of the town. ~ 102 0 1 D0 You see an old boarded up building. ~ door~ 1 -1 10247 D1 You see a small alleyway. ~ ~ 0 -1 10217 D3 You see a small alleyway. ~ ~ 0 -1 10219 S #10219 Small Alleyway.~ You are walking down a small alleyway along the north wall of the town. ~ 102 0 1 D1 You see a small alleyway. ~ ~ 0 -1 10218 D3 You see the Southwest Guardpost. ~ ~ 0 -1 10220 S #10220 Southwest Guardpost and Watchtower.~ This is the Southwest guardpost and guardpost of Solace. It is used as a watch station and coffee break area for the town guards. There are some stairs in the corner leading up to the watchtower. There is a sign above the stairway. ~ 102 8 1 D0 You see Harvest Road. ~ ~ 0 -1 10221 D1 You see a small alleyway. ~ ~ 0 -1 10219 D4 You see stairs leading up to the watchtower. ~ ~ 0 -1 10261 E sign~ ** WARNING ** This area is RESTRICTED. Authorized Personnel Only! Violators will be jailed or killed. -Captain of the Guard- ~ S #10221 Harvest Road.~ You are walking down Harvest Road. It is quiet and peacefull here. The smell of baked goods and other foods fill the air. ~ 102 0 1 D0 You see Harvest Road. ~ ~ 0 -1 10222 D1 You see the McBakery. ~ ~ 0 -1 10248 D2 You see the Southwest Guardpost. ~ ~ 0 -1 10220 S #10222 Harvest Road.~ You are walking down Harvest Road. It is quiet and peacefull here. The smell of baked goods and other foods fill the air. ~ 102 0 1 D0 You see Harvest Road. ~ ~ 0 -1 10223 D1 You see a house. ~ door~ 1 -1 10249 D2 You see Harvest Road. ~ ~ 0 -1 10221 S #10223 Harvest Road.~ You are walking down Harvest Road. It is quiet and peacefull here. The smell of baked goods and other foods fill the air. ~ 102 0 1 D0 You see the corner of West Gullen Way and Harvest Road. ~ ~ 0 -1 10224 D2 You see Harvest Road. ~ ~ 0 -1 10222 S #10224 Corner of West Gullen Way and Harvest Road.~ This is the corner of West Gullen and Harvest road. To the south you can smell baked goods and other food. To the east are various small shops and houses. ~ 102 0 1 D1 You see West Gullen Way. ~ ~ 0 -1 10225 D2 You see Harvest Road. ~ ~ 0 -1 10223 S #10225 West Gullen Way~ This is the road called West Gullen Way. It is lined with small houses and shops. ~ 102 0 1 D1 You see West Gullen Way. ~ ~ 0 -1 10226 D2 You see the entrance to Matt's Brewery. ~ ~ 0 -1 10242 D3 You see the corner of West Gullen and Harvest. ~ ~ 0 -1 10224 S #10226 West Gullen Way~ This is the road called West Gullen Way. It is lined with small houses and shops. ~ 102 0 1 D1 You see West Gullen Way. ~ ~ 0 -1 10227 D2 You see a house ~ door~ 1 -1 10243 D3 You see West Gullen Way. ~ ~ 0 -1 10225 S #10227 West Gullen Way~ This is the road called West Gullen Way. It is lined with small houses and shops. ~ 102 0 1 D1 You see the intersection of West Gullen and the main road. ~ ~ 0 -1 10205 D2 You see a house. ~ door~ 1 -1 10244 D3 You see West Gullen Way. ~ ~ 0 -1 10226 S #10228 Main Road~ This is the main road in Solace. Down the street you can see various shops and houses. ~ 102 0 1 D0 You see the end of the main road. ~ ~ 0 -1 10229 D2 You see the intersection of Gullen Way and the main road. ~ ~ 0 -1 10205 S #10229 End of the Main Road~ The main road of Solace stops here. Other smaller roadways lead off in various directions. To the west is the marketplace, where farmers go to sell thier harvests. Farther north you see a large building. To the East is the Townguard Administration Building. ~ 102 0 1 D0 You see a cobblestone path. ~ ~ 0 -1 10272 D1 You see a dusty road. ~ ~ 0 -1 10262 D2 You see the Main Road of Solace. ~ ~ 0 -1 10228 D3 You see the Marketplace. ~ ~ 0 -1 10230 S #10230 Marketplace.~ This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. There is a sign at the entrance to the market. ~ 102 0 1 D0 You see Croben's Container Emporium. ~ ~ 0 -1 10241 D1 You see the End of the Main Road of Solace. ~ ~ 0 -1 10229 D2 You see Nisi's Frozen Food Store. ~ ~ 0 -1 10237 D3 You see the Marketplace. ~ ~ 0 -1 10231 E sign~ **NOTICE** Stealing will NOT be tolerated. Any sort of shady actions will be punishable by death. -Captain of the Guard- ~ S #10231 Marketplace.~ This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. ~ 102 0 1 D0 You see Lexie's Scuba Shop. ~ ~ 0 -1 10240 D1 You see the marketplace. ~ ~ 0 -1 10230 D2 You see Janni's Souvenir Shop. ~ ~ 0 -1 10236 D3 You see the Marketplace. ~ ~ 0 -1 10232 S #10232 Marketplace.~ This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. ~ 102 0 1 D0 You see Rashan's Rutabagas Restaurant. ~ ~ 0 -1 10239 D1 You see the marketplace. ~ ~ 0 -1 10231 D2 You see Krista's Fruit Stand. ~ ~ 0 -1 10235 D3 You see the Marketplace. ~ ~ 0 -1 10233 S #10233 Marketplace.~ This is the Marketplace of Solace. Where the farmers come to sell their crops. The smell of vegetables and fruit fill the air. There are a couple other vendors selling trinkets and other items. These are the last stalls in the marketplace. Next to you stands the West wall of the town. ~ 102 0 1 D1 You see the marketplace. ~ ~ 0 -1 10232 D0 You see Molin's Mulburry Extract Distillery. ~ ~ 0 -1 10238 D2 You see Jhen's Vegtable Cart. ~ ~ 0 -1 10234 S #10234 Jhen's Vegetable Cart.~ This is where Jhen the farmer comes to sell his crops. His wooden vegtable cart stands here filled with all sorts of vegetables. All his vegtables are unusually large. What kind of plant food does he use anyway...? There is a small sign nailed to the cart. ~ 102 8 1 D0 You see the marketplace. ~ ~ 0 -1 10233 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10235 Krista's Fruit Stand.~ This is where Krista peddles her fruits. Every year she travels from her orchards in the mountains to Solace to sell her fruit. Everything seems to have an unusually small size. I wonder if she shrinks heads too... There is a small sign hanging above the fruit stand. ~ 102 8 1 D0 You see the marketplace. ~ ~ 0 -1 10232 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10236 Janni's Souvenirs.~ This is Janni's Souvenir shop. He makes trinkets year round that he peddles here in the market. You wouldn't want to leave Solace without a souvenir would you? there is a sign behind the glass case. ~ 102 8 1 D0 You see the marketplace. ~ ~ 0 -1 10231 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10237 Nisi's Frozen Food~ This is one of the oddest venders in the marketplace. Nisi claims to have various fresh frozen types of vegetables. They are frozen all right. In fact they are hard enough to stop an axe swing...go figure.. And just how does she keep them from melting... There is a small sign on the wall in the back of the shop. ~ 102 8 1 D0 You see the marketplace. ~ ~ 0 -1 10230 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10238 Molin's Mulburry Extracts.~ This is the shop of the famous mulburry extract. Known throughout the valley to quech the thirst of even the thirstiest traveller. What else it does is just rumor. That person recovered in a month anyway... There is a small sign on the wall. ~ 102 8 1 D2 You see the marketplace. ~ ~ 0 -1 10233 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10239 Rashan's Rutabagas~ This is one shop to stay away from. Rashan's rutabagas have been know to do strange things to people. And true to its reputation the shop is very very empty. I'm sure Rashan would be more than willing to sell you one. Business obviously has been very slow.... There is a small sign hanging next to you. ~ 102 8 1 D2 You see the marketplace. ~ ~ 0 -1 10232 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10240 Lexie's Scuba Shop~ This is one shop that seems to be ahead of its time. But who doesn't like scuba diving. If you don't already have a diving license you can buy one. Lexie can also train you too. Not in scuba though. Something about a revoked teaching credential due to too many students dying or something. This does seem to be an odd place to have a scuba shop considering the sea is miles away. But I guess you could always go diving in the lake. But why?.... There is a small sign here. ~ 102 8 1 D2 You see the marketplace. ~ ~ 0 -1 10231 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10241 Croben's Containers.~ This is the catch all, hold all, container shop. Croben sell all sorts. Just take your pick. And no he doesn't know how much each one holds. What...you think he has nothing better to do than fill each container just to see how much it holds? Get a life.... There is a small sign here. ~ 102 8 1 D2 You see the marketplace. ~ ~ 0 -1 10230 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10242 Matt's Brewery.~ Matt could never find enough to drink. So to solve this he started his own brewery. "You can never drink enough" is Matt's logo and offers plenty to drink. There is a small sign here. ~ 102 8 1 D0 You see West Gullen Way. ~ ~ 0 -1 10225 E sign~ The sign reads: List - Show which various items are in the store. Buy - Buy an item. Value - The shopkeeper will (free of charge) tell how much he will pay for your item. Sell - Sell an item. ~ S #10243 a House.~ This is a small house off of West Gullen Way. It is not your house and you were not invited. Why are you here? ~ 102 8 1 D0 You see West Gullen Way. ~ door~ 1 -1 10226 S #10244 a House.~ This is a small house off of West Gullen Way. It is sparsely furnished and very tidy. a small fire burns warmly in the fireplace. The sweet smell of flowers is present. Ahhh....what a nice home. ~ 102 8 1 D0 You see West Gullen Way. ~ door~ 1 -1 10227 S #10245 Cookie's Cookie Cookery.~ This is the cookie shop of who else...Cookie. She's not in right now but there are many delicious cookies to munch on if you want to wait till she returns. ~ 102 8 1 D1 You see the Main road of Solace. ~ ~ 0 -1 10203 D3 You see a door. ~ door~ 1 -1 10250 S #10246 a House.~ This is a small house off of the main street. It is well furnished and very tidy. a small fire burns warmly in the fireplace. The sweet smell of flowers is present. Ahhh....what a nice home. ~ 102 8 1 D1 You see the Main road of Solace. ~ door~ 1 -1 10202 S #10247 Old Gambling Parlor.~ This used to be a very popular and busy gambling parlor. But the Captain of the Guard lost big here once and thereafter declared gambling illegal. It has been closed for many years. It is dusty and full of cobwebs. ~ 102 8 1 D2 You see a small alleyway. ~ door~ 1 -1 10218 S #10248 The McBakery~ You are standing inside the small bakery. A sweet scent of McDanish and fine McBread fills the room. The McBread and McDanish are arranged in fine order on the McShelves, and seem to be of the finest McQuality. You remember seeing a place like this somewhere before. Maybe its a McChain? A small McSign is on the McCounter. ~ 102 8 1 D3 You see Harvest road. ~ ~ 0 -1 10221 E sign~ Free instructions provided by the store: Buy - Will buy you some McBread or McPastry. List - The McBaker will kindly tell you the price and sort of the McBread in his McBakery. ~ S #10249 a House.~ This is a small house off of the main street. It is well furnished and very tidy. a small fire burns warmly in the fireplace. The sweet smell of flowers is present. Ahhh....what a nice home. ~ 102 8 1 D3 You see Harvest road. ~ door~ 1 -1 10222 S #10250 Cookie's Relaxing Room.~ This is where Cookie comes to unwind. She comes here sometimes to just munch on cookies and talk to her friends. ~ 102 8 1 D1 You see the front of the store. ~ door~ 1 -1 10245 S #10251 a House.~ This is a small house off of West Gullen Way. It is not your house and you were not invited. Why are you here? ~ 102 8 1 D0 You see East Gullen Way. ~ door~ 1 -1 10206 S #10252 The Marilyn's Bird Factory.~ This is Marilyn's Bird Factory. There are a wide variety of birds here. Buy a pet. Take it home. A loving companion to keep you company. ~ 102 8|4096 1 D0 You see East Gullen Way. ~ ~ 0 -1 10207 S #10253 Pet Storage~ This is where Marilyn keeps her birds. It is important that this room be right after the bird factory. ~ 102 8 1 S #10254 Storage Building~ This is an abandon storage building. Its empty walls used to house large amounts of surplus equipment for the market and various vendors. Sales have been good lately and all surplus has been sold. It seems supply has yet to catch up to demand. ~ 102 8 1 D1 You see Ketra Road. ~ door~ 1 -1 10211 S #10255 Jander's~ Jander's bar used to be a very popular bar in Solace. For some reason or another it is now empty. Dust and cobwebs cover everything. It looks as if nobody has tread here in years. The bar is hidden beneath broken bottles and shattered glasses. Tables and chairs are scattered all over the floor. There is a sign on the wall. There is a door to Ketra Road to the east. ~ 102 8 1 D1 You see Ketra Road. ~ door~ 1 -1 10212 D3 You see the poolhall. ~ ~ 0 -1 10256 E sign~ Welcome to Jander's! Drink and be Merry!!!! But Remember don't Marry after you drink.... -Jander- ~ S #10256 Jander's Poolhall~ Jander's bar used to be a very popular bar in Solace. For some reason or another it is now empty. Dust and cobwebs cover everything. It looks as if nobody has tread here in years. The bar is to the east. The pooltables are broken in half and lie in a heap on the floor. There is a sign on the door to Jander's office. A backdoor to the alley is to the south. ~ 102 8 1 D0 You see Jander's office door. ~ office door~ 1 -1 10259 D1 You see the bar. ~ ~ 0 -1 10255 D2 You see a backdoor to the alley. ~ door backdoor~ 1 -1 10215 D3 You see the restaurant. ~ ~ 0 -1 10257 E sign~ *Jander's Office* Read this sign! And then GO AWAY!! -Jander- ~ S #10257 Jander's Restaurant~ Jander's bar and restaurant used to be a very popular bar in Solace. For some reason or another it is now empty. Dust and cobwebs cover everything. It looks as if nobody has tread here in years. The poolhall and bar are to the east. A door to the main road is to the west. ~ 102 8 1 D1 You see the poolhall. ~ ~ 0 -1 10256 D3 You see the main road of Solace. ~ door~ 1 -1 10202 S #10258 Death's Chambers~ This is the Chamber of Death. If you are lucky, he isn't here right now. The walls are covered with twisted faces of a countless tortured souls crying out in agony. The floor is made of black marble as is the ceiling. The air smells of brimstone and makes your lungs burn with every breath. There is a sign floating in front of you. ~ 102 8|512 1 E sign~ Please sit and wait. Death will be with you shortly. "Those who wait for death are indeed lost souls..." ~ S #10259 Jander's Office~ This is Jander's Office and obviously you didn't read the sign before coming in.The office is dusty and abandon like the rest of the bar, but is otherwise in the same condition as when it was occupied. An oak desk sits in the middle of the room. A bookcase rests against the wall. Various chairs are set in front of the desk. An employee that was called into Jander's office was not likely to leave. Jander was rarely if ever seen. He mostly stayed in his office and did office stuff. He was never in a good mood. The office door is to the south. ~ 102 8 1 D2 You see the poolhall. ~ door ~ 1 -1 10256 S #10260 Inside Southeast Watchtower.~ You are inside the Southeast Watchtower. From up here you can see above the trees and most of the valley. There is a beautiful view of Crystalmir lake. Well actually the Southwest watchtower is blocking some of your view. You are however not suppose to be up here. If the guards catch you up here you are likely to be in BIG trouble... ~ 102 8 1 D5 You see stairs leading down to the guardpost. ~ ~ 0 -1 10213 S #10261 Inside Southwest Watchtower.~ You are inside the Southwest Watchtower. From up here you can see above the trees and most of the valley. There is a beautiful view of Crystalmir lake. You are however not suppose to be up here. If the guards catch you up here you are likely to be in BIG trouble... ~ 102 8 1 D5 You see stairs leading down to the guardpost. ~ ~ 0 -1 10220 S #10262 Dusty road.~ This dusty road looks well traveled. To the East you see the Townguard Administration Building. ~ 102 0 1 D1 You see the Townguard Administration Building. ~ ~ 0 -1 10263 D3 You see the end of Main road. ~ ~ 0 -1 10229 S #10263 Townguard Administration Building.~ Before you stands the Townguard Administration Building. This is a large building with various statues and other artwork decorating the building. There is a door the east. ~ 102 0 1 D1 You see entrance hall. ~ door~ 1 -1 10264 D3 You see a dusty road. ~ ~ 0 -1 10262 S #10264 Entrance Hall.~ The entrance hall is made entirely of marble and granite. It seems sort of extravagant for a townguard administration building. The 30 foot high ceiling seems to dwarf everything in the hallway. The Seal of the Town of Solace lies embedded in the center of the floor. A pair of heavy double doors lies to the east. The entrance door is to the west. ~ 102 8 1 D1 You see a pair of heavy double doors. ~ doors~ 1 -1 10270 D2 You see a marble corridor. ~ ~ 0 -1 10265 D3 You see the entrance to the building. ~ door~ 1 -1 10263 S #10265 Marble Corridor.~ This corridor is also decorated with paintings and sculptures. Marble columns line the walls. Crystal chandeliers hang from the ceiling. A door to the Town Clerk's office is to the west. ~ 102 8 1 D0 You see the entrance hallway. ~ ~ 0 -1 10264 D1 You see marble corridor. ~ ~ 0 -1 10268 D3 You see the door to the Town Clerk's Office. ~ door officedoor~ 1 -1 10266 S #10266 Town Clerk.~ This is where you pay your fines and taxes. The Town Clerk's desk sits in front of you. There are chairs and a few tables along the walls. There is a metal door on the west wall behind the clerk's desk. The hallway is to the east. A heavy metal depository door is to the west. ~ 102 8 1 D1 You see a marble corridor. ~ ~ 1 -1 10265 D3 You see a heavy metal door. ~ safe~ 1 10305 10267 S #10267 Deposits Room.~ This is a large safe like room. All payments for taxes and fines are deposited here by the clerk. The walls are made of white marble and have gold deposit boxes set into them. The safe door is to the east. ~ 102 8 1 D1 You see Town Clerks Office. ~ safe~ 1 10305 10266 S #10268 Marble Corridor.~ This corridor is also decorated with paintings and sculptures. Marble columns line the walls. Crystal chandeliers hang from the ceiling. A pair of heavy double doors lie to the north. ~ 102 8 1 D0 You see a pair of heavy double doors. ~ doors~ 1 -1 10270 D1 You see a fountain. ~ ~ 0 -1 10269 D3 You see a marble corridor. ~ ~ 0 -1 10265 S #10269 Water Fountain.~ There is a very large water fountain here. Large marble lion heads spout water from their mouths and stone fish spit water from the base of the fountain. ~ 102 8 1 D3 You see marble corridor. ~ ~ 0 -1 10268 S #10270 Hallway Intersection.~ This is the intersection of four large hallways. Light streams in from the stainglass skylight above. Large double doors close off each hallway. The doors are made of oak and encrusted with gold patterns. A pair of double doors are in each direction. ~ 102 8 1 D0 You see a pair of double doors. ~ doors~ 1 -1 10276 D1 You see a pair of double doors. ~ doors~ 1 -1 10271 D2 You see a pair of double doors. ~ doors~ 1 -1 10268 D3 You see a pair of double doors. ~ doors~ 1 -1 10264 S #10271 End of Long Hall~ This is the end of a long and lavish hallway. exquisite paintings and statues line the walls. The ceilings are covered with colorful mosaics. A pair of double doors lie to the west. ~ 102 8 1 D1 You see a long hallway. ~ ~ 0 -1 10277 D3 You see a pair of double doors. ~ doors~ 1 -1 10270 S #10272 Cobblestone Path~ You are walking on a cobblestone path. It leads to a large building to the north. ~ 102 0 1 D0 You see a large building ahead. ~ ~ 0 -1 10282 D2 You see the end of Main road. ~ ~ 0 -1 10229 S #10273 Sergeant's Reception Room~ This room is decorated with various swords and other ornamental artifacts of combat. Pictures of bloody battles adorn the walls. If you have an appointment to see the Sergeant at Arms this is where you'd come to wait. But who knows how long you'll have to wait... The door to the Sergeant's office is to the north. The door to the hallway is on the east wall. ~ 102 8 1 D0 You see an Iron bound door. ~ door~ 1 -1 10283 D1 You see a hallway. ~ door~ 1 -1 10274 S #10274 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. The Sergeant's waiting room is to the west. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10284 D1 You see a hallway. ~ ~ 0 -1 10275 D3 You see a reception area. ~ door~ 1 -1 10273 S #10275 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. There is an oak door to the north. ~ 102 8 1 D0 You see an oak door. ~ oak door~ 1 -1 10285 D1 You see a hallway. ~ ~ 0 -1 10276 D3 You see a hallway. ~ ~ 0 -1 10274 S #10276 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. A pair of double doors are south of you. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10286 D2 You see double doors. ~ doors~ 1 -1 10270 D3 You see a hallway. ~ ~ 0 -1 10275 S #10277 Long Hallway~ This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ 102 8 1 D0 You see a long hallway. ~ ~ 0 -1 10287 D2 You see the end of the hallway. ~ ~ 0 -1 10271 S #10278 West end of Common Room~ You are standing in the West end of a very large room. It is where adventurers rest their weary feet if they don't have enough gold to pay for a private room. The room continues to the East. ~ 102 8 1 D1 You see more of a very large room. ~ ~ 0 -1 10279 S #10279 East end of Common Room~ You are standing in the East end of a very large room. It is where adventurers rest their weary feet if they don't have enough gold to pay for a private room. The room continues to the west. A door to the hallway is to the north. ~ 102 8 1 D0 You see a large hallway. ~ door~ 1 -1 10289 D3 You see more of a very large room. ~ ~ 0 -1 10278 S #10280 West end of Bar.~ You are standing of the west end of the bar. This is a darker corner where less seems to occur. Maybe a beer and a nap would be nice. ~ 102 8 1 D1 You see main bar. ~ ~ 0 -1 10281 S #10281 Inn of the Last Home.~ The Inn of the Last Home never changes. The polished wooden bar curves around several living branches. An old man weaves stories in the corner and delights the crowd gathered about him. The delicate windows of stained glass behind the bar are being polished by Otik Sandath, the barkeeper. The carved door to the Inn is to the east. ~ 102 8 1 D0 You see north end of the bar. ~ ~ 0 -1 10291 D1 You see a carved door. ~ door~ 1 -1 10282 D3 You see the west end of the bar. ~ ~ 0 -1 10280 D4 You see a wooden staircase. ~ ~ 0 -1 10290 S #10282 Outside the Inn of the Last Home.~ The Inn of the Last Home rests within the trunk of a huge vallenwood tree. Warm laughter tumbles from the inn. The worn steps wind around the heavy trunk up to the familiar, carved door. ~ 102 8 1 D0 You see trees ~ tree~ 1 -1 10292 D2 You see a cobblestone path. ~ ~ 0 -1 10272 D3 You see a carved door. ~ door~ 1 -1 10281 S #10283 Sergeant's Office~ This is the office of the Sergeant at Arms. He is in charge of all minor complaints. His office is richly decorated with ornamental weapons and pictures of war. A large desk sits in the middle of the room. You see an Iron bound door to the south. ~ 102 8 1 D2 You see an Iron bound door. ~ door~ 1 -1 10273 S #10284 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10294 D2 You see a hallway. ~ ~ 0 -1 10274 S #10285 Guards Room.~ There are many barrels and chests of food in here. All of it looks spoiled. This is where the town guards hang out when not on duty. You see an oak door to the south. ~ 102 8 1 D2 You see an oak door. ~ door~ 1 -1 10275 S #10286 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10296 D2 You see a hallway. ~ ~ 0 -1 10276 S #10287 Long Hallway~ This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ 102 8 1 D0 You see a long hallway. ~ ~ 0 -1 10297 D2 You see a long hallway. ~ ~ 0 -1 10277 S #10288 Hallway~ You are standing in an old vallenwood hallway. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10298 D1 You see a hallway. ~ ~ 0 -1 10289 S #10289 Outside Common Room~ You are standing in an old vallenwood hallway. Laughter and the murmur of conversation comes from the south. The door to the common room lies to the south. ~ 102 8 1 D1 You see a hallway. ~ ~ 0 -1 10290 D2 You see the common room. ~ door~ 1 -1 10279 D3 You see a hallway. ~ ~ 0 -1 10288 S #10290 Second Floor of the Inn.~ You are at the top of a wooden staircase. Downstairs is the bar. To the west you can hear laughter and the low murmur of voices. ~ 102 8 1 D3 You see a hallway. ~ ~ 0 -1 10289 D5 You see a wooden staircase. ~ ~ 0 -1 10281 S #10291 North End of Bar.~ A smoky fire struggles in the blackened stove, feebly challenging the gloom in the town. In sharp contrast to the usual lively crowd, the few patrons present are lost in their own thoughts. No one smiles, nor does anyone seem interested in the arrival of a few more customers. ~ 102 8 1 D2 You see main bar. ~ ~ 0 -1 10281 S #10292 Captain's Office.~ This is the office of the Captain of the Guard. Leather couches and a solid marble desk sit against the far wall. A weapons cabinet stands against the west wall. The Captain has a large portrait of himself on the wall behind his desk. A pair of heavy metal doors with the emblem of the townguard is on the north wall. ~ 102 8 1 D0 You see a set of Heavy Metal Doors with the emblem of the townguard. ~ doors~ 1 -1 10302 D2 A wall. ~ wall~ 0 -1 10282 S #10293 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10303 D1 You see a hallway. ~ ~ 0 -1 10294 S #10294 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D1 You see a reception area. ~ ~ 0 -1 10295 D2 You see a hallway. ~ ~ 0 -1 10284 D3 You see a hallway. ~ ~ 0 -1 10293 S #10295 Lieutenant's Reception Area.~ This is the waiting room for meetings with the Lieutenant Commander. The furniture is made of vallenwood and the walls are covered with finger paintings. Various crayon drawings are framed behind the secretary 's desk. A glass door with the townguard emblem is to the north. ~ 102 8 1 D0 You see a glass door with the townguard emblem. ~ door~ 1 -1 10305 D3 You see a hallway. ~ ~ 0 -1 10294 S #10296 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10306 D2 You see a hallway. ~ ~ 0 -1 10286 S #10297 Long Hallway~ This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10307 D2 You see a hallway. ~ ~ 0 -1 10287 S #10298 Hallway~ You are standing in an old vallenwood hallway. ~ 102 8 1 D0 You see reading room. ~ ~ 0 -1 10308 D2 You see a hallway. ~ ~ 0 -1 10288 S #10299 Private Room~ This is a private room. Those with some money can rent these rooms instead of staying in the common room. It is well furnished with a large bed and other bedroom stuff. There is a door to the north. ~ 102 8 1 D0 You see a door. ~ door~ 1 -1 10309 S #10300 Private Room~ This is a private room. Those with some money can rent these rooms instead of staying in the common room. It is well furnished with a large bed and other bedroom stuff. There is a door to the north. ~ 102 8 1 D0 You see a door. ~ door~ 1 -1 10310 S #10301 Private Room~ This is a private room. Those with some money can rent these rooms instead of staying in the common room. It is well furnished with a large bed and other bedroom stuff. There is a door to the north. ~ 102 8 1 D0 You see a door. ~ door~ 1 -1 10311 S #10302 Captain's Meeting room.~ You are standing in the meeting room of the Captain of the Guard. This is where he holds his administrative meetings and other official functions. A large meeting tables sits in the middle of the room. There is a pair of glass double doors to the north. There is a pair of heavy metal doors with the emblem of the townguard to the south. ~ 102 8 1 D0 You see Glass Double Doors. ~ doors~ 1 -1 10312 D2 You see a set of Heavy Metal Doors with the emblem of the townguard. ~ doors~ 1 -1 10292 S #10303 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10313 D2 You see a hallway. ~ ~ 0 -1 10293 S #10304 Guards Room.~ There are many barrels and chests of food in here. All of it looks spoiled. This is where the town guards hang out when not on duty. There is an oak door to the north. ~ 102 8 1 D0 You see a oak door. ~ door~ 1 -1 10314 S #10305 Lieutenant's Office.~ This is the Office of the Lieutenant Commander. He basicially does nothing all day. Hence the fingerpainting tacked to all the walls. The furniture is more fitting to a 7 year old than that of a commander. Small plastic furniture and plastic flowers adorn the office. You see a glass door with the townguard emblem to the south. ~ 102 8 1 D2 You see a glass door. ~ door~ 1 -1 10295 S #10306 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D0 You see a hallway. ~ ~ 0 -1 10316 D2 You see a hallway. ~ ~ 0 -1 10296 S #10307 Long Hallway~ This hallway is sparse compared to some of the others. It seems to go on and on. The marble floors are barren of any type of decorations. The walls are rough stone bound by large wooden beams. This is maybe the only hallway that doesn't have large amounts of gold and other artifacts. ~ 102 8 1 D0 You see the end of a long hallway. ~ ~ 0 -1 10317 D2 You see a hallway. ~ ~ 0 -1 10297 S #10308 Reading Room.~ This is an afternoon reading room. Its especially nice on sunny days when the afternoon sun shines through the large picture window. Many books line the walls. All look pretty boring and seem to be more for show than for reading. ~ 102 8 1 D1 You see a hallway. ~ ~ 0 -1 10309 D2 You see a hallway. ~ ~ 0 -1 10298 S #10309 Hallway~ You are standing in an old vallenwood hallway. This corridor is lined with the more expensive private rooms. There is a door to the south. ~ 102 8 1 D1 You see a hallway. ~ ~ 0 -1 10310 D2 You see a door. ~ door~ 1 -1 10299 D3 You see a reading room. ~ ~ 0 -1 10308 S #10310 Hallway~ You are standing in an old vallenwood hallway. This corridor is lined with the more expensive private rooms. There is a door to the south. ~ 102 8 1 D1 You see a hallway. ~ ~ 0 -1 10311 D2 You see a door. ~ door~ 1 -1 10300 D3 You see a hallway. ~ ~ 0 -1 10309 S #10311 Hallway~ You are standing in an old vallenwood hallway. This corridor is lined with the more expensive private rooms. There is a door to the south. ~ 102 8 1 D2 You see a door. ~ door~ 1 -1 10301 D3 You see a hallway. ~ ~ 0 -1 10310 S #10312 Captain's Waiting Room.~ This is the Reception area for the the Captain of the Guard. A large portrait of the Captain is on the north wall. With the amount of extravagance and expensive items that decorate this room you wonder how he gets away with it. The title Sultan would be more appropriate than Captain of the Guard. You see an oak door to the east. There are a pair of glass double doors to the south. ~ 102 8 1 D1 You see a oak door. ~ door~ 1 -1 10313 D2 You see Glass Double Doors. ~ doors~ 1 -1 10302 S #10313 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. The Captain of the Guard's waiting room is to the west. ~ 102 8 1 D1 You see a hallway. ~ ~ 0 -1 10314 D2 You see a hallway. ~ ~ 0 -1 10303 D3 You see Captain's waiting room door. ~ door~ 1 -1 10312 S #10314 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. There is an oak door to the south. ~ 102 8 1 D1 You see a hallway. ~ ~ 0 -1 10315 D2 You see a oak door. ~ door~ 1 -1 10304 D3 You see a hallway. ~ ~ 0 -1 10313 S #10315 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D1 You see a hallway. ~ ~ 0 -1 10316 D3 You see a hallway. ~ ~ 0 -1 10314 S #10316 Administration Hallway~ The hallway is just as extravagant as all the others in this building. Gem mosaics cover the walls, and intricate patterns are carved in the gold laden floors. This doesn't look like an admistration building, more like a palace. ~ 102 8 1 D1 You see the end of a long hallway. ~ ~ 0 -1 10317 D2 You see a hallway. ~ ~ 0 -1 10306 D3 You see a hallway. ~ ~ 0 -1 10315 S #10317 End of Long Hall~ This is the end of a long and lavish hallway. exquisite paintings and statues line the walls. The ceilings are covered with colorful mosaics. ~ 102 8 1 D2 You see a hallway. ~ ~ 0 -1 10307 D3 You see a hallway. ~ ~ 0 -1 10316 S #0 #RESETS * M 0 10201 1 10292 The Captain of the Guard E 1 10201 1 6 wear obsidian helm E 1 10298 1 5 wear obsidian plate armor E 1 10202 1 10 wear obsidian plate sleeves E 1 10203 1 7 wear obsidian plate leggings E 1 10204 1 9 wear obsidian gauntlets E 1 10205 1 8 wear obsidian boots E 1 10206 1 3 wear obsidian cloak E 1 10207 1 13 wear obsidian girth E 1 10209 1 4 wear amulet of Solace E 1 10208 1 11 wear obsidian shield G 1 10210 1 load Obsidian Key E 1 10306 80 17 load City Key E 1 10211 1 16 wield Doomgiver E 1 10212 1 1 wear Solace signet ring E 1 10213 1 14 wear obsidian bracers L E 1 10213 1 15 wear obsidian bracers R * O 0 10214 1 10292 Load weapons cabinet P 0 10215 1 10214 Put Dragonslicer into weapons cabinet * M 0 10202 1 10305 The Lieutenant Commander E 1 10216 1 6 wear steel helm E 1 10299 1 5 wear steel plate armor E 1 10217 1 10 wear steel sleeves E 1 10218 1 7 wear steel leggings E 1 10219 1 9 wear steel gauntlets E 1 10220 1 8 wear steel boots E 1 10221 1 3 wear Lieutenant's cloak E 1 10222 1 13 wear steel girth E 1 10209 1 4 wear amulet of Solace E 1 10223 1 11 wear steel shield E 1 10225 1 16 wield Shieldbreaker E 1 10212 1 1 wear Solace signet ring E 1 10224 1 14 wear steel bracers L E 1 10224 1 15 wear steel bracers R * M 0 10203 1 10283 The Sergeant at Arms E 1 10226 1 6 wear red scalemail helm E 1 10300 1 5 wear red plate armor E 1 10227 1 10 wear red scalemail sleeves E 1 10228 1 7 wear red scalemail leggings E 1 10229 1 9 wear red scalemail gauntlets E 1 10230 1 8 wear red boots E 1 10231 1 3 wear Sergeant's cloak E 1 10232 1 13 wear red scalemail girth E 1 10209 1 4 wear amulet of Solace E 1 10233 1 11 wear red shield E 1 10235 1 16 wield Mage Masher E 1 10212 1 1 wear Solace signet ring E 1 10234 1 14 wear red bracers L E 1 10234 1 15 wear red bracers R * M 0 10204 12 10213 Townguard Sword Sentry SE Tower E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10204 12 10213 Townguard Hammer Sentry SE Tower E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10205 4 10260 Townguard Pike Agg SE WTower E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10205 4 10260 Townguard Bow Agg SE WTower E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10204 12 10220 Townguard Sword Sentry SW Tower E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10204 12 10220 Townguard Hammer Sentry SW Tower E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10205 4 10261 Townguard Pike Agg SW WTower E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10205 4 10261 Townguard Bow Agg SW WTower E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10201 Townguard Sword Patrol I E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10201 Townguard Hammer Patrol I E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10201 Townguard Pike Patrol I E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10201 Townguard Bow Patrol I E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10205 Townguard Sword Patrol II E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10205 Townguard Hammer Patrol II E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10205 Townguard Pike Patrol II E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10205 Townguard Bow Patrol II E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10224 Townguard Sword Patrol III E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10224 Townguard Hammer Patrol III E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10224 Townguard Pike Patrol III E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10224 Townguard Bow Patrol III E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10209 Townguard Sword Patrol IV E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10209 Townguard Hammer Patrol IV E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10209 Townguard Pike Patrol IV E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10209 Townguard Bow Patrol IV E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10282 Townguard Sword Patrol V E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10282 Townguard Hammer Patrol V E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10282 Townguard Pike Patrol V E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10282 Townguard Bow Patrol V E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10233 Townguard Sword Patrol VI E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10233 Townguard Hammer Patrol VI E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10233 Townguard Pike Patrol VI E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10233 Townguard Bow Patrol VI E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10264 Townguard Sword Patrol VII E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10264 Townguard Hammer Patrol VII E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10264 Townguard Pike Patrol VII E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10264 Townguard Bow Patrol VII E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10287 Townguard Sword Patrol IIX E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10287 Townguard Hammer Patrol IIX E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10287 Townguard Pike Patrol IIX E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10287 Townguard Bow Patrol IIX E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10285 Townguard Sword Patrol IX E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10285 Townguard Hammer Patrol IX E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10285 Townguard Pike Patrol IX E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10285 Townguard Bow Patrol IX E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10215 40 10304 Townguard Sword Patrol X E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10215 40 10304 Townguard Hammer Patrol X E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10215 40 10304 Townguard Pike Patrol X E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10215 40 10304 Townguard Bow Patrol X E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10204 12 10285 Townguard Sword Sentry Guardroom I E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10204 12 10285 Townguard Hammer Sentry Guardroom I E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10204 12 10285 Townguard Pike Sentry Guardroom I E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10204 12 10285 Townguard Bow Sentry Guardroom I E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10204 12 10304 Townguard Sword Sentry Guardroom II E 1 10236 1 5 wear black platemail E 1 10237 1 16 wield enchanted longsword * M 0 10204 12 10304 Townguard Hammer Sentry Guardroom II E 1 10236 1 5 wear black platemail E 1 10238 1 16 wield enchanted Hammer * M 0 10204 12 10304 Townguard Pike Sentry Guardroom II E 1 10236 1 5 wear black platemail E 1 10239 1 16 wield enchanted Pike * M 0 10204 12 10304 Townguard Bow Sentry Guardroom II E 1 10236 1 5 wear black platemail E 1 10301 1 16 wield enchanted Bow * M 0 10209 1 10248 the McBaker G 1 10241 1 load Mcbread G 1 10242 1 load Mcdonut G 1 10243 1 load Mcbagel G 1 10244 1 load Mcpastry * M 0 10210 1 10245 Cookie's Helper G 1 10245 1 load choc chip cookie G 1 10246 1 load peanut butter cookie G 1 10247 1 load oatmeal cookie G 1 10248 1 load sugar cookie * M 0 10211 1 10252 Marilyn in pet shop * M 0 10253 1 10253 Falcon in pet storage M 0 10252 1 10253 Hawk in pet storage M 0 10251 1 10253 Raven in pet storage M 0 10250 1 10253 Macaw in pet storage * M 0 10217 1 10266 Town Clerk E 1 10249 1 16 wield taxes and fines E 1 10305 1 17 hold depository key * M 0 10218 4 10267 Treasury Guards E 1 10236 1 5 wear black platemail E 1 10250 1 16 wield enchanted Two-Handed sword * O 0 10302 4 10267 Load safe deposit box I P 0 10303 4 10302 Put gold in deposit box I * O 0 10302 4 10267 Load safe deposit box II P 0 10303 4 10302 Put gold in deposit box II * O 0 10302 4 10267 Load safe deposit box III P 0 10303 4 10302 Put gold in deposit box III * O 0 10302 4 10267 Load safe deposit box IV P 0 10303 4 10302 Put gold in deposit box IV * M 0 10219 1 10234 Jhen G 1 10251 1 load carrot G 1 10252 1 load cauliflower G 1 10253 1 load bell pepper G 1 10254 1 load celery stick * M 0 10208 1 10242 Matt the Brewmaster E 1 10240 1 5 wear chamorro ringmail G 1 10255 1 load ice tea G 1 10256 1 load water G 1 10257 1 load koca colah G 1 10258 1 load snapple ice tea * M 0 10220 1 10235 Krista G 1 10259 1 load apple G 1 10260 1 load grape G 1 10261 1 load orange G 1 10262 1 load pear * M 0 10221 1 10236 Janni G 1 10263 1 load charm of solace G 1 10264 1 load ring of solace G 1 10265 1 load earrings of solace * M 0 10222 1 10237 Nisi G 1 10266 1 load frozen pizza crust G 1 10267 1 load frozen pumpkin G 1 10268 1 load frozen side of beef G 1 10269 1 load frozen asparagus spear * M 0 10223 1 10238 Molin G 1 10270 1 load mulburry extract G 1 10270 1 load mulburry extract G 1 10270 1 load mulburry extract G 1 10270 1 load mulburry extract * M 0 10224 1 10239 Rashan G 1 10271 1 load rutabaga I G 1 10272 1 load rutabaga II G 1 10273 1 load rutabaga III G 1 10274 1 load rutabaga IV * M 0 10225 1 10240 Lexie G 1 10275 1 load scuba tank G 1 10276 1 load scuba flippers G 1 10277 1 load scuba snorkle G 1 10278 1 load scuba dive belt * M 0 10226 1 10241 Croben G 1 10279 1 load belt pouch G 1 10280 1 load cloak of storage G 1 10281 1 load ring of holding * M 0 10233 5 10279 Mage traveller Common East E 1 10282 1 12 wear travellers robe E 1 10283 1 16 wield travellers dagger E 1 10284 1 17 hold travellers spellbook * M 0 10234 5 10279 Thief traveller Common East E 1 10283 1 16 wield travellers dagger E 1 10286 1 5 wear travellers vest E 1 10287 1 3 wear travellers cloak * M 0 10235 5 10279 Warrior traveller Common East E 1 10288 1 16 wield travellers sword E 1 10289 1 5 wear travellers scalemail E 1 10290 1 11 wear travellers shield * M 0 10236 5 10279 Cleric traveller Common East E 1 10285 1 17 hold travellers holy symbol E 1 10291 1 16 wield travellers hammer E 1 10282 1 12 wear travellers robe * M 0 10233 5 10278 Mage traveller Common West E 1 10282 2 12 wear travellers robe E 1 10283 1 16 wield travellers dagger E 1 10284 1 17 hold travellers spellbook * M 0 10234 5 10278 Thief traveller Common West E 1 10283 2 16 wield travellers dagger E 1 10286 1 5 wear travellers vest E 1 10287 1 3 wear travellers cloak * M 0 10235 5 10278 Warrior traveller Common West E 1 10288 1 16 wield travellers sword E 1 10289 1 5 wear travellers scalemail E 1 10290 1 11 wear travellers shield * M 0 10236 5 10278 Cleric traveller Common West E 1 10285 1 17 hold travellers holy symbol E 1 10291 1 16 wield travellers hammer E 1 10282 1 12 wear travellers robe * M 0 10233 5 10280 Mage traveller Bar West E 1 10282 1 12 wear travellers robe E 1 10283 1 16 wield travellers dagger E 1 10284 1 17 hold travellers spellbook * M 0 10234 5 10280 Thief traveller Bar West E 1 10283 1 16 wield travellers dagger E 1 10286 1 5 wear travellers vest E 1 10287 1 3 wear travellers cloak * M 0 10235 5 10280 Warrior traveller Bar West E 1 10288 1 16 wield travellers sword E 1 10289 1 5 wear travellers scalemail E 1 10290 1 11 wear travellers shield * M 0 10236 5 10280 Cleric traveller Bar West E 1 10285 1 17 hold travellers holy symbol E 1 10291 1 16 wield travellers hammer E 1 10282 1 12 wear travellers robe * M 0 10233 5 10291 Mage traveller Bar North E 1 10282 1 12 wear travellers robe E 1 10283 1 16 wield travellers dagger E 1 10284 1 17 hold travellers spellbook * M 0 10234 5 10291 Thief traveller Bar North E 1 10283 1 16 wield travellers dagger E 1 10286 1 5 wear travellers vest E 1 10287 1 3 wear travellers cloak * M 0 10235 5 10291 Warrior traveller Bar North E 1 10288 1 16 wield travellers sword E 1 10289 1 5 wear travellers scalemail E 1 10290 1 11 wear travellers shield * M 0 10236 5 10291 Cleric traveller Bar North E 1 10285 1 17 hold travellers holy symbol E 1 10291 1 16 wield travellers hammer E 1 10282 1 12 wear travellers robe * M 0 10233 5 10281 Mage traveller Bar E 1 10282 1 12 wear travellers robe E 1 10283 1 16 wield travellers dagger E 1 10284 1 17 hold travellers spellbook * M 0 10234 5 10281 Thief traveller Bar E 1 10283 1 16 wield travellers dagger E 1 10286 1 5 wear travellers vest E 1 10287 1 3 wear travellers cloak * M 0 10235 5 10281 Warrior traveller Bar E 1 10288 1 16 wield travellers sword E 1 10289 1 5 wear travellers scalemail E 1 10290 1 11 wear travellers shield * M 0 10236 5 10281 Cleric traveller Bar E 1 10285 1 17 hold travellers holy symbol E 1 10291 1 16 wield travellers hammer E 1 10282 1 12 wear travellers robe * M 0 10243 1 10300 Magnus the wizard E 1 10292 1 17 hold Magnus's spellbook E 1 10293 1 12 wear robe of the magi * M 0 10244 1 10301 Lord Doom E 1 10294 1 5 wear cystal plate armor E 1 10297 1 16 wield crystal sword E 1 10296 1 11 wear crystal shield * M 0 10206 10 10246 Citizen M 0 10207 5 10246 woman M 0 10238 10 10246 child * M 0 10206 10 10249 Citizen M 0 10207 5 10249 woman M 0 10238 10 10249 child * M 0 10206 10 10243 Citizen M 0 10207 5 10243 woman M 0 10238 10 10243 child * M 0 10206 10 10244 Citizen M 0 10207 5 10244 woman M 0 10238 10 10244 child * M 0 10206 10 10251 Citizen M 0 10207 5 10251 woman M 0 10238 10 10251 child * M 0 10206 10 10231 Citizen * M 0 10206 10 10262 Citizen * M 0 10206 10 10281 Citizen * M 0 10206 10 10308 Citizen * M 0 10206 10 10211 Citizen * M 0 10212 5 10259 Ghost of Jander * M 0 10213 5 10257 Ghost of waiter * M 0 10213 5 10256 Ghost of waiter * M 0 10213 5 10255 Ghost of waiter * M 0 10214 1 10255 Ghost of barkeep G 1 10307 1 load "Flaming Homer" G 1 10308 1 load "jello shot" G 1 10309 1 load "bloody heads" * M 0 10216 10 10201 field rat * M 0 10216 10 10205 field rat * M 0 10216 10 10222 field rat * M 0 10216 10 10210 field rat * M 0 10216 10 10254 field rat * M 0 10216 10 10255 field rat M 0 10216 10 10256 field rat M 0 10216 10 10257 field rat * M 0 10216 10 10218 field rat * M 0 10216 10 10247 field rat * M 0 10227 1 10281 Otik sandath G 1 10307 1 load "Flaming Homer" G 1 10308 1 load "jello shot" G 1 10309 1 load "bloody heads" * M 0 10228 1 10281 Tika G 1 10307 1 load "Flaming Homer" G 1 10308 1 load "jello shot" G 1 10309 1 load "bloody heads" * M 0 10229 1 10291 Thief Cloaked figure * M 0 10230 3 10291 old man * M 0 10231 1 10291 boy * M 0 10232 1 10269 bratty boy * O 0 10304 1 10269 Load fountain * M 0 10237 6 10247 ghost of gambler * M 0 10239 5 10254 rat * M 0 10240 4 10254 bat * M 0 10241 8 10251 old lady * M 0 10241 8 10222 old lady * M 0 10241 8 10246 old lady * M 0 10241 8 10231 old lady * M 0 10241 8 10203 old lady * M 0 10241 8 10268 old lady * M 0 10241 8 10273 old lady * M 0 10241 8 10296 old lady * M 0 10242 4 10226 tired adventurer * M 0 10242 4 10279 tired adventurer * M 0 10242 4 10280 tired adventurer * M 0 10242 4 10299 tired adventurer * M 0 10245 1 10302 Foreign Trade Representative G 1 10303 1 load gold M 0 10246 3 10302 bodyguard * M 0 10247 1 10312 Secretary-Captain of the Guard * M 0 10248 1 10295 Secretary-Lieutenant Commander * M 0 10249 1 10273 Secretary-Sergeant at Arms * D 0 10202 3 1 close house door outside D 0 10246 1 1 close house door inside * D 0 10218 0 1 close gparlor door outside D 0 10247 2 1 close gparlor door inside * D 0 10202 1 1 close restaurant door outside D 0 10257 3 1 close restaurant door inside * D 0 10215 0 1 close poolhall door outside D 0 10256 2 1 close poolhall door inside * D 0 10212 3 1 close jander's bar door outside D 0 10255 1 1 close jander's bar door inside * D 0 10222 1 1 close house door outside D 0 10249 3 1 close house door inside * D 0 10245 3 1 close cookie's door outside D 0 10250 1 1 close cookie's door inside * D 0 10256 0 1 close jander's office door outside D 0 10259 2 1 close jander's office door inside * D 0 10211 3 1 close storage bldg door outside D 0 10254 1 1 close storage bldg door inside * D 0 10226 2 1 close house door outside D 0 10243 0 1 close house door inside * D 0 10227 2 1 close house door outside D 0 10244 0 1 close house door inside * D 0 10206 2 1 close house door outside D 0 10251 0 1 close house door inside * D 0 10266 3 2 close & lock depository door outside D 0 10267 1 2 close & lock depository door inside * D 0 10265 3 1 close clerk office door outside D 0 10266 1 1 close clerk office door inside * D 0 10263 1 1 close admin bldg door outside D 0 10264 3 1 close admin bldg door inside * D 0 10276 2 1 close hall intersect N door outside D 0 10270 0 1 close hall intersect N door inside * D 0 10271 3 1 close hall intersect E door outside D 0 10270 1 1 close hall intersect E door inside * D 0 10268 0 1 close hall intersect S door outside D 0 10270 2 1 close hall intersect S door inside * D 0 10264 1 1 close hall intersect W door outside D 0 10270 3 1 close hall intersect W door inside * D 0 10289 2 1 close common room door outside D 0 10279 0 1 close common room door inside * D 0 10282 3 1 close Inn door outside D 0 10281 1 1 close Inn door inside * D 0 10273 0 1 close Sergeant's office door outside D 0 10283 2 1 close Sergeant's office door inside * D 0 10275 0 1 close guard 1 door outside D 0 10285 2 1 close guard 1 door inside * D 0 10302 2 1 close Captain's office door outside D 0 10292 0 1 close Captain's office door inside D 0 10282 0 1 close Captain's secret door outside * D 0 10309 2 1 close private room 1 door outside D 0 10299 0 1 close private room 1 door inside * D 0 10310 2 1 close private room 2 door outside D 0 10300 0 1 close private room 2 door inside * D 0 10311 2 1 close private room 3 door outside D 0 10301 0 1 close private room 3 door inside * D 0 10312 2 1 close Captain's mtg rm door outside D 0 10302 0 1 close Captain's mtg rm door inside * D 0 10314 2 1 close guard 2 door outside D 0 10304 0 1 close guard 2 door inside * D 0 10295 0 1 close Lieutenant's door outside D 0 10305 2 1 close Lieutenant's door inside * D 0 10313 3 1 close Captain's Waiting room door outside D 0 10312 1 1 close Captain's Waiting room door inside * O 0 10310 1 10258 Load Skull chair * S #SHOPS 10208 0 0 0 0 0 105 15 0 23 ; Matt 10209 0 0 0 0 0 110 100 6 17 ; The McBaker 10210 0 0 0 0 0 110 100 6 17 ; Cookie Helper 10211 0 0 0 0 0 110 100 0 23 ; Marilyn 10214 0 0 0 0 0 110 100 0 23 ; Ghost of Barkeep 10219 0 0 0 0 0 110 100 4 20 ; Jhen 10220 0 0 0 0 0 110 100 4 20 ; Krista 10221 0 0 0 0 0 125 75 4 20 ; Janni 10222 5 9 19 0 0 125 75 4 20 ; Nisi 10223 10 0 0 0 0 125 75 4 20 ; Molin 10224 0 0 0 0 0 125 75 4 20 ; Rashan 10225 22 0 0 0 0 125 75 4 20 ; Lexie 10226 15 0 0 0 0 125 75 4 20 ; Croben 10227 0 0 0 0 0 105 15 0 23 ; Otik barkeep 10227 0 0 0 0 0 105 15 0 23 ; Tika Barmaid 0 #SPECIALS M 10201 spec_cast_mage Captain M 10202 spec_cast_mage Lieutenant M 10203 spec_cast_mage Sergeant M 10223 spec_cast_mage Molin M 10224 spec_cast_mage Rashan M 10226 spec_cast_mage Croben M 10233 spec_cast_mage Mage M 10243 spec_cast_mage Magnus * M 10217 spec_thief Town Clerk M 10234 spec_thief Thief, Traveller M 10229 spec_thief Thief, Cloaked M 10232 spec_thief Bratty Boy * M 10202 spec_cast_cleric Lieutenant Commander M 10211 spec_cast_cleric Marilyn M 10208 spec_cast_cleric Matt M 10236 spec_cast_cleric Cleric, Traveller * M 10212 spec_cast_undead Ghost of Jander M 10213 spec_cast_undead Ghost of waiter M 10214 spec_cast_undead Ghost of barkeep M 10242 spec_cast_undead Ghost of gambler * M 10204 spec_guard Townguard Sentry M 10205 spec_guard Townguard Agg M 10215 spec_guard Townguard Patrol M 10218 spec_guard Depository Guard * * * * * This area is connected to vnum #10003 (entrance to Solace) * Construction sign (& sign description) must be removed from #10003 * * vNum #10003 (entrance to Solace) * must have: D0 * You see the gateway to Solace. * ~ * gate~ * 1 10306 10201 * added to it. * * This connects Crystalmir Lake to Town of Solace and adds outside part of * Town gate. * * * This Area utilized Vnum #10201 - 10317 * Slots alloted are 102 & 103 * * ******************************DATE 1/12/94****************** *UPDATED 1/14/94 *UPDATED 1/16/94 BUG: Crystal longsword fixed from armor to weapon *BUG FIX 1/17/94 BUG fixed: red bracer made so you can take it. *BUG FIX 2/4/94 6:45pmPST Fixed pike,ob bracer, sword weights * S #$