#AREA {15 35} Chris The Keep of Mahn-Tor~ #MOBILES #2300 knight ethereal dark~ the Dark Ethereal Knight~ A dark ethereal knight hovers over the bloody clearing. ~ The ethereal knight is clad in shadowy black armor. It appears as though he was involved in the carnage that occurred here. His soul is trapped here, as he waits for release. ~ 2 136 -1000 S 25 0 -5 550d1+75 1d8+15 25000 70000 8 8 1 #2301 treant tree~ the Old Treant~ A huge, gnarled tree stands here, battered by age and nature. ~ The old tree looks as though the wind has battered and torn at it for years. Very few leaves remain. Its limbs are crooked and gnarled. It moans as the wind pushes it back and forth. ~ 2 0 250 S 20 0 -3 250d1+50 3d6+5 5000 35000 8 8 0 #2302 dweller cave~ the Cave Dweller~ A slimy, gross creature is here munching on a corpse. ~ The cave dweller looks like a mixture of several disgusting monsters. It has a bird's beak, huge white eyes, a furry body, and long clawed hands and feet. It sees you and snarls. ~ 2|32 32788 0 S 15 5 2 150d1+75 3d6+3 2500 21000 8 8 0 #2303 toad rock~ the Rock Toad~ A rather large rock toad sits here, croaking loudly. ~ A grey toad. Its about the size of a cow. Small horns grow all over its body. ~ 2 0 -250 S 14 6 4 150d1+35 2d8+3 2550 17500 6 6 0 #2304 weeping willow tree~ the Weeping Willow~ A large willow tree stands here, weeping. ~ The weeping willow has long thins branches. These branches seem to droop in anguish and dismay. You hear a faint sound of crying. ~ 2 136 1000 S 25 0 -5 550d1+50 4d6+5 20000 150000 8 8 2 #2305 mist mistling~ the Mistling~ A mistling emerges from the mist surrounding you. ~ It looks like a thin wisp of mist that has gained substance and size. ~ 34 65536 0 S 15 1 5 200d1+20 2d9+3 1000 22000 8 8 0 #2306 swamp wraith~ the Swamp Wraith~ A swamp wraith emerges from the mist here. ~ The swamp wraith is made of mist and is in the image of a great warrior. He appears to emerge from the mist. You feel the cold radiating from his form as he nears you. ~ 38 0 -1000 S 20 0 -10 250d1+25 6d4+5 25000 50000 8 8 1 #2307 ogre villager~ the Ogre Villager~ The ogre villager is here, going about its chores. ~ You see a pitifully overworked ogre. It is dressed in rags and shuffles along with its head hung low. It sees you and cringes in mortal terror. ~ 192 0 -200 S 10 11 3 100d1+20 2d6+2 200 10000 8 8 0 #2308 warrior ogre~ the Ogre Warrior~ The ogre warrior stands here, growling fiercely. ~ The ogre warrior is dressed in thick fur armor. He looks quite large and formidable. ~ 228 0 -350 S 15 6 1 175d1+25 3d6+3 5000 22000 8 8 1 #2309 guard ogre~ the Ogre Guard~ The ogre guard is here manning his post faithfully. ~ The ogre guard stands here manning his post. It appears as though he would fight to the death before abandoning his post. ~ 102 0 -500 S 19 0 2 200d1+50 3d6+5 10000 35000 8 8 1 #2310 shaman ogre~ The Ogre Shaman~ The ogre shaman is here chanting arcane words and waving his arms. ~ The ogre shaman is draped in thick fur cloaks and pelts. He has all types of charms and holy symbols draped about him. He looks at you and snarls. ~ 230 136 -750 S 20 0 1 250d1+50 4d6+5 50000 45000 8 8 1 #2311 chief chieftain ogre~ the Ogre Chieftain~ The ogre chieftain is here, observing his subjects. ~ This is the biggest ogre you have ever seen. He is heavily equipped and looks quite formidable. He towers high above you and growls menacingly. ~ 230 136 -1000 S 25 -4 0 550d1+50 5d5+5 50000 145000 8 8 1 #2312 barbarian~ the Plains Barbarian~ A plains barbarian is here, clad in heavy furs. ~ The plains barbarian is clad in heavy furs. He seems used to the chilling cold and icy wastes. ~ 230 0 0 S 20 0 1 250d1+50 3D6+4 5000 50000 8 8 1 #2313 yeti white~ the White Yeti~ The white yeti crouches here snarling. ~ The white yeti looks like a huge white snow ape. Its long arms end in long curved talons and its mouth is full of sharp teeth. ~ 230 0 -350 S 16 1 5 200d1+25 3d7+3 1000 28000 8 8 0 #2314 worm ice iceworm~ the Ice Worm~ A huge ice worm burrows through the ice and snow here. It rears up and attacks! ~ The huge worm is almost 50 feet long. Its huge gaping mouth spews ice and snow as it charges directly at you. ~ 102 0 0 S 20 0 -5 250d1+75 3d6+5 3500 45000 8 8 0 #2315 citizen minotaur~ the Minotaur Citizen~ A minotaur citizen is here, hurrying through the icy streets. ~ You see a rather ragged and cold minotaur. It appears to be looking for a warm place to seek refuge from the cold. ~ 198 0 100 S 15 5 3 100d1+90 2d5+5 10000 15000 8 8 0 #2316 guard minotaur~ the Minotaur Guard~ A minotaur guard catches you trespassing and attacks! ~ The minotaur is clad in heavy furs. Beneath these furs, you see the gleam of his armor. ~ 102 0 -330 S 22 -2 0 400d1+40 4d6+5 25000 90000 8 8 1 #2317 warrior minotaur~ the Minotaur Warrior~ A minotaur warrior is here looking for intruders. ~ You see a huge minotaur that is dressed in thick furs and armor. He has black fur and red eyes. He looks quite capable of protecting the city. ~ 4|32|64 0 -330 S 21 -1 0 300d1+50 3d7+5 25000 65000 8 8 1 #2318 minotaur gatekeeper~ the Minotaur Gatekeeper~ A minotaur is here guarding the Keep of Mahn-Tor. ~ The minotaur stands rigidly before the gates of the keep. It looks quite miserable standing in the driven snow and ice. ~ 70 8 -330 S 25 -4 -5 550d1+50 5d5+5 25000 100000 8 8 0 #2319 minotaur high guard~ the High Minotaur Guard~ The minotaur high guard is here guarding the Keep. ~ The high guard is dressed in blue plate armour. He looks quite dangerous and skilled. ~ 102 8 -330 S 25 -4 -5 600d1+20 4d7+4 45000 130000 8 8 1 #2320 minotaur royal guard~ the Royal Minotaur Guard~ The royal minotaur guard considers you an intruder and attacks! ~ The royal guard is quite huge. He is dressed in heavy red armor and wields a huge glaive. He looks quite capable of protecting the keep. ~ 102 8 -330 S 26 -6 -7 650d1+50 5d5+4 50000 160000 8 8 1 #2321 guard minotaur elite~ the Elite Minotaur Guard~ The elite minotaur guard sees you and attacks! ~ This minotaur wields a huge morningstar and is clad in heavy crimson plate and furs. ~ 102 8 -250 S 28 -8 -8 800d1+50 6d5+5 75000 300000 8 8 1 #2322 girl haremgirl harem slave~ the Harem Girl~ A harem girl cowers here in fear. ~ She looks quite attractive. Her low cut gown reveals why she was chosen to be in the harem. ~ 198 0 1000 S 2 20 10 50d1+10 3d1+5 10 100 8 8 2 #2323 butler minotaur~ the Minotaur Butler~ A minotaur butler stands here rigidly, awaiting orders. ~ He looks quite regal and refined to be a minotaur. ~ 198 0 250 S 20 1 0 1d12+247 3d6+4 5000 40000 8 8 1 #2324 keeper minotaur ring-keeper~ the Minotaur Ring-Keeper~ The minotaur ring-keeper stands guarding his post. ~ The ring-keeper is a huge minotaur. You notice a huge ring of multicolored keys hanging from his belt. He wears huge, spiked brass knuckles. ~ 70 136 -300 S 29 -9 -9 100d3+700 5d7+5 50000 400000 8 8 1 #2325 gorak minotaur warrior master~ Gorak~ Gorak, the Minotaur Master Warrior, is here practicing his skills. ~ Gorak is HUGE. His bulging muscles are confined beneath heavy armor. He is the master of the warrior guild of Mahn-Tor. ~ 34 136 -300 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2326 darkoth minotaur anti-paladin master~ Darkoth~ Darkoth, the minotaur anti-paladin, stands here grinning wickedly. ~ Darkoth is a living incarnation of evil. He radiates a dark aura, and a cold chill runs down your spine. He is the master of the Mahn-Tor anti-paladins. ~ 34 136 -1000 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2327 tyrgoth minotaur paladin master~ Tyrgoth~ Tyrgoth, the minotaur paladin, is here worshipping silently. ~ Tyrgoth is the minotaur incarnation of good. You feel safe and at ease in his presence. He is the leader of the Mahn-Tor paladins. ~ 2 136 1000 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2328 amyrok minotaur mage master~ Amyrok~ Amyrok, the minotaur archmage, is here chanting arcane spells. ~ Amyrok is a small minotaur. He is clad in loose robes and emits an aura of power. He appears quite dangerous, despite his size. He is the leader of the mages of Mahn-Tor. ~ 34 136 300 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2329 sumaron minotaur cleric master~ Sumaron~ Sumaron, master cleric of Mahn-Tor, is here looking holy. ~ Sumaron is clad in white glowing robes. He is goodness incarnate. He is the master of all the clerics of Mahn-Tor. ~ 34 136 1000 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2330 nasturn minotaur druid master~ Nasturn~ Nasturn, the minotaur druid, is here studying the arts of nature. ~ Nasturn is quite a natural looking minotaur. He is dressed in leather and wears no metal of any type. He looks at you and smiles. ~ 2 136 500 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2331 belrak minotaur ranger master~ Belrak~ Belrak, the minotaur ranger, looks unhappy about having visitors. ~ Belrak is clad in green and brown leather. He looks quite agile and thin, when compared to the normal minotaur. He looks at you with a slight smirk. ~ 34 136 500 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2332 dorgar minotaur thief master~ Dorgar~ Dorgar, the minotaur thief, is here hiding in the shadows. ~ Dorgar is clad all in black. He is tall and slender, unlike most minotaurs. He appears to be quite a skilled thief. ~ 38 65536 -500 S 30 -9 -10 2500d1+500 6d6+5 100000 800000 8 8 1 #2333 mahn-tor minotaur grand master~ Mahn-Tor~ Mahn-Tor, the minotaur grand master, is here looking down at you. ~ Mahn-Tor towers above you. He is simply huge. Mahn-Tor is clad in the best of armor and robes. He wields the largest axe you have ever seen. You can see why Mahn-Tor is the leader of the minotaurs. He is awe-inspiring. ~ 6 1573002 -500 S 33 -10 -10 3000d1+500 6d7+5 100000 900000 8 8 1 #0 #OBJECTS #2300 gloves combat~ a pair of minotaur combat gloves~ A pair of metal plated gloves lie here.~ ~ 9 0 129 8~ 0~ 0~ 0~ 6 10000 2500 E gloves combat~ These gloves are plated with metal plates that provide strength and protection. ~ A 18 1 A 19 1 #2301 spiked armor garde~ a suit of spiked garde armor~ A pile of spiked chainmail lies here.~ ~ 9 0 9 7~ 0~ 0~ 0~ 8 25000 5000 A 19 2 #2302 greaves black~ A pair of black minotaur greaves~ Some black metal greaves lie here.~ ~ 9 0 33 9~ 0~ 0~ 0~ 9 25000 5000 #2303 vambraces black~ A pair of black minotaur vambraces~ Some black metal vambraces lie here.~ ~ 9 0 257 9~ 0~ 0~ 0~ 9 25000 5000 #2304 rod weaponry~ the rod of weaponry~ A shiny metal rod lies here.~ ~ 5 321 8193 0~ 5~ 5~ 6~ 24 50000 10000 A 18 3 A 19 3 #2305 cloak pitch black~ a pitch black cloak~ A pile of black cloth lies here.~ ~ 15 64 1025 150~ 0~ 0~ 0~ 3 25000 2500 E cloak pitch black~ It appears to have pockets inside it. ~ A 23 -3 #2306 neckguard neck guard black plate~ a black plate neckguard~ A black plate collar rests here.~ ~ 9 2624 5 9~ 0~ 0~ 0~ 10 10000 1500 A 4 1 #2307 spiked gauntlets~ a pair of spiked gauntlets~ A pair of spiked gauntlets lies here.~ ~ 9 0 129 3~ 0~ 0~ 0~ 10 15000 2500 E spiked gauntlets~ They look pretty damaging. ~ A 19 3 #2308 shield shadow~ the shadow shield~ A shadowy shield rests here.~ ~ 9 2625 513 15~ 0~ 0~ 0~ 15 50000 7500 E shield shadow~ You look into the depths of the shield and shiver at the evil it contains. ~ A 23 -3 #2309 nightbringer short sword shortsword~ a shortsword named "Nightbringer"~ A very evil looking shortsword lies here.~ ~ 5 4|64|512|2048 8193 0~ 5~ 4~ 11~ 9 75000 10000 E nightbringer short sword shortsword~ The runes "NiGHtBrINgeR" are scrawled along the blade. ~ A 18 3 A 19 3 #2310 visor helm golden~ a golden helm and visor~ A helm and visor made of pure gold rests here.~ ~ 9 3137 17 7~ 0~ 0~ 0~ 15 25000 5000 A 4 1 A 3 1 #2311 breast plate gilded gold~ a gilded gold breast plate~ A large golden breast plate lies here.~ ~ 9 3137 9 15~ 0~ 0~ 0~ 18 35000 6500 A 13 25 #2312 cape white billowing silk~ a billowing white cape ~ A pile of white silk lies here.~ ~ 9 1|64 5 5~ 0~ 0~ 0~ 5 15000 3500 A 9 20 #2313 shield huge tower~ a huge tower shield~ A huge shield lies here.~ ~ 9 65 513 10~ 0~ 0~ 0~ 14 10000 1500 E shield huge tower~ A pure white shield with a gold cross emblazoned across it. ~ #2314 dawnbringer mace huge~ a huge mace named "Dawnbringer"~ A huge mace lies here. It radiates an aura of power.~ ~ 5 1|64|1024|2048 8193 0~ 5~ 5~ 6~ 24 50000 10000 E dawnbringer mace huge~ The runes "DAwNbRIngER" are scrawled along the handle. ~ A 18 3 A 19 3 #2315 spectacles wire rimmed~ a pair of wire rimmed spectacles~ A small pair of wire rimmed spectacles rests here.~ ~ 9 64 17 1~ 0~ 0~ 0~ 2 25000 2500 E spectacles wire rimmed~ They'll make you look smart. ~ A 3 4 #2316 ring banded~ a banded ring~ A small ring made of gold and silver bands lies here.~ ~ 9 65 3 1~ 0~ 0~ 0~ 2 25000 2500 E ring banded~ The ring has entwined bands of gold and silver. ~ A 12 30 A 9 10 #2317 globe minor~ a minor globe of invulnerability~ A small globe rests here. It shimmers and radiates power.~ ~ 9 65 1025 10~ 0~ 0~ 0~ 1 50000 7500 E globe minor~ Shimmering colors move inside the globe. ~ A 24 -5 A 23 -5 #2318 staff gnarled magius~ a gnarled magius staff~ A gnarled staff lies here.~ ~ 5 64 8193 0~ 4~ 4~ 6~ 10 35000 5000 E staff gnarled magius~ It appears to be simply a gnarled old limb. It feels powerful though. ~ A 18 3 A 19 3 #2319 girdle pouches many~ a girdle of many pouches~ A girdle lies here.~ ~ 15 0 2049 500~ 0~ 0~ 0~ 5 15000 1500 E girdle pouches many~ It appears to be full of tiny pockets. ~ #2320 robe heavy woolen~ a heavy woolen robe~ A heavy pile of wool lies here.~ ~ 9 64 1025 15~ 0~ 0~ 0~ 10 15000 1000 #2321 brooch ivory~ a brooch of life~ A small ivory brooch lies here.~ ~ 9 321 5 2~ 0~ 0~ 0~ 5 50000 10000 A 13 50 #2322 manual arts healing book~ a manual of healing arts~ A small book lies here.~ ~ 2 0 16385 30~ cure light~ cure light~ cure light~ 5 15000 2500 E manual arts healing book~ It appears to be a book of anatomy and medicine. ~ #2323 mace huge mithril~ a huge mithril mace~ A huge mace made of mithril metal lies here.~ ~ 5 1|64 8193 0~ 4~ 4~ 6~ 13 25000 5000 A 18 2 A 19 2 #2324 symbol holy golden~ a golden holy symbol~ A small holy symbol on a golden chain lies here.~ ~ 9 64 5 2~ 0~ 0~ 0~ 3 10000 1000 A 12 10 #2325 ring marble thick~ a thick marble ring~ A thick ring made of marble~ ~ 9 64 3 4~ 0~ 0~ 0~ 5 10000 1000 #2326 bracelet thick marble~ a thick marble bracelet~ A thick bracelet made of marble lies here.~ ~ 9 64 4097 4~ 0~ 0~ 0~ 8 30000 3000 A 5 1 #2327 boots striding~ boots of striding~ A lithe pair of leather boots have been left here.~ ~ 9 64 65 5~ 0~ 0~ 0~ 5 45000 4500 E boots striding~ They look comfortable to walk in. ~ A 14 30 #2328 cloak icy white~ an icy white cloak~ A cold pile of white cloth lies here.~ ~ 9 65 1025 8~ 0~ 0~ 0~ 5 25000 2500 E cloak icy white~ Smoke rises from it almost like it's made of dry ice. ~ #2329 staff ice~ an ice staff~ A staff made of ice rests here.~ ~ 5 64 8193 0~ 6~ 3~ 6~ 13 45000 7500 E staff ice~ The runes "FrIgID" are inscribed in the icy staff. ~ A 18 2 A 12 20 #2330 ring carved wooden~ a carved wooden ring~ A wooden ring is on the floor.~ ~ 9 64 3 1~ 0~ 0~ 0~ 3 25000 2500 A 18 1 A 19 1 #2331 horn life~ the horn of life~ A severed minotaur horn lies here.~ ~ 3 64 16385 30~ 8~ 8~ cure light~ 5 25000 2500 E horn life~ The horn is capped at both ends with gold. Unreadable runes are scrawled on it. ~ #2332 belt life~ the belt of life~ A strange belt lies here.~ ~ 9 64 2049 3~ 0~ 0~ 0~ 9 50000 5500 A 5 3 #2333 stone blood red~ a blood red stone~ A blood red stone lies here collecting dust.~ ~ 9 66 16384 3~ 0~ 0~ 0~ 2 45000 4500 E stone blood red~ The stone pulses with your own heart beat. ~ A 13 20 #2334 crossbow huge~ a huge crossbow~ A huge crossbow rests here.~ ~ 5 64 8193 0~ 3~ 7~ 7~ 15 35000 3500 A 18 1 A 19 1 #2335 pack leather small~ a small leather pack~ A small leather pack rests here.~ ~ 15 64 1025 200~ 0~ 0~ 0~ 9 1000 250 E pack leather small~ It looks pretty big on the inside. ~ #2336 hood black leather~ a black leather hood~ A hood made of black leather rests here.~ ~ 9 64 17 5~ 0~ 0~ 0~ 5 25000 2500 #2337 sleeves black leather~ a pair of black leather sleeves~ Some leather sleeves lie here.~ ~ 9 0 257 7~ 0~ 0~ 0~ 5 3500 1000 #2338 pants black leather~ a pair of black leather pants~ Some leather pants lie here.~ ~ 9 64 33 7~ 0~ 0~ 0~ 5 15000 1500 E pants black leather~ They look sneaky. ~ #2339 sword wicked short shortsword~ a wicked shortsword~ A wicked looking shortsword lies here.~ ~ 5 64 8193 0~ 3~ 5~ 11~ 11 50000 5000 E sword wicked short shortsword~ It looks just perfect for backstabbing. ~ A 18 1 A 19 1 #2340 globe major~ a major globe of invulnerability~ A large globe rests here, pulsing uneasily.~ ~ 9 1|2|64 1025 15~ 0~ 0~ 0~ 1 100000 25000 E globe major~ Shimmering colors move inside the globe. ~ A 24 -5 #2341 chain chainmail black suit~ a suit of black minotaur chainmail~ A huge pile of black chainmail rests here.~ ~ 9 64 9 15~ 0~ 0~ 0~ 12 100000 10000 A 1 1 A 5 1 #2342 buckler spiked~ a spiked buckler~ A small spiked buckler rests here.~ ~ 9 0 513 10~ 0~ 0~ 0~ 5 22500 5000 A 19 2 #2343 ring studded~ a studded ring~ A small studded ring lies here.~ ~ 9 64 3 5~ 0~ 0~ 0~ 1 5000 1000 A 19 1 #2344 helm horned~ a horned minotaur helm~ A small horned helm rests here.~ ~ 9 0 17 10~ 0~ 0~ 0~ 8 20000 2000 #2345 axe great~ Mahn-Tor's Great Axe~ An extremely huge axe is resting here.~ ~ 5 2|64 8193 0~ 5~ 5~ 3~ 26 100000 25000 E axe great~ The runes "DeAtH" are scrawled along the blade. ~ A 18 2 A 19 2 #2346 plate ethereal suit~ a suit of ethereal plate~ A suit of shimmering plate rests here.~ ~ 9 513 9 10~ 0~ 0~ 0~ 2 50000 10000 E plate ethereal suit~ You can almost see through it. ~ A 24 -3 #2347 helm ethereal~ an ethereal helm~ A shimmering helm rests here.~ ~ 9 513 17 8~ 0~ 0~ 0~ 5 15000 3500 E helm ethereal~ You can almost see through it. ~ #2348 blade ethereal~ an ethereal blade~ A shimmering blade lies here.~ ~ 5 513 8193 0~ 4~ 3~ 3~ 3 10000 1000 E blade ethereal~ You can almost see through it. ~ A 18 1 A 19 1 #2349 branch willow~ a willow branch~ A small willow branch lies here.~ ~ 3 64 16385 20~ 5~ 5~ lightning bolt~ 3 10000 1000 #2350 key keep~ the keep key~ A small key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2351 key red~ a red key~ A small red key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2352 key black~ a black key~ A small black key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2353 key white~ a white key~ A small white key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2354 key brown~ a brown key~ A small brown key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2355 key yellow~ a yellow key~ A small yellow key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2356 key maroon~ a maroon key~ A small maroon key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2357 key green~ a green key~ A small green key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2358 key grey~ a grey key~ A small grey key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 #2359 key runed~ a runed key~ A small runed key lies here.~ ~ 18 0 1 2~ 0~ 0~ 0~ 1 0 0 E key runed~ The key looks like it was made for royalty. ~ #2360 boots fur lined~ a pair of fur lined boots~ A pair of boots are on the floor.~ ~ 9 64 65 3~ 0~ 0~ 0~ 5 10000 1500 A 14 10 #2361 pelt yeti white~ the white pelt of a yeti~ A white pelt lies here.~ ~ 9 0 1025 8~ 0~ 0~ 0~ 9 5000 750 #2362 sword kopesh~ a kopesh sword~ A sword with a curved blade lies here.~ ~ 5 0 8193 0~ 5~ 3~ 3~ 13 10000 1000 E sword kopesh~ The sword looks like it would be grasped so that the blade extended along the forearm of the wielder. ~ #2363 vambraces steel~ a pair of steel vambraces~ A gleaming pair of vambraces lies here.~ ~ 9 0 256 6~ 0~ 0~ 0~ 7 5000 450 #2364 greaves steel~ a pair of steel greaves~ A gleaming pair of greaves lie here.~ ~ 9 0 33 6~ 0~ 0~ 0~ 7 5000 450 #2365 axe battle battleaxe~ a battle axe~ A dangerous looking battle axe rests here.~ ~ 5 0 8193 0~ 4~ 4~ 3~ 18 7500 1250 #2366 plate steel breast~ a steel breast plate~ A breast plate of thick steel rests here.~ ~ 9 0 9 6~ 0~ 0~ 0~ 10 8000 1000 #2367 helm steel~ a steel helm~ A steel helm has been left here.~ ~ 9 0 17 6~ 0~ 0~ 0~ 6 3000 450 #2368 halberd huge~ a huge halberd~ A huge halberd has been left here.~ ~ 5 64 8193 0~ 9~ 2~ 3~ 18 20000 5000 A 18 1 A 19 1 #2369 visor blue steel helm~ a blue steel helm and visor~ A helm and visor of blue steel rests here.~ ~ 9 0 17 8~ 0~ 0~ 0~ 8 10000 2500 #2370 greaves blue steel~ a pair of blue steel greaves~ Some greaves made of blue steel rest here.~ ~ 9 0 33 8~ 0~ 0~ 0~ 8 10000 2500 #2371 vambraces blue steel~ a pair of blue steel vambraces~ Some vambraces made of blue steel rest here.~ ~ 9 0 257 8~ 0~ 0~ 0~ 8 10000 2500 #2372 sword two two-handed~ a two-handed sword~ A large sword lies here.~ ~ 5 64 8193 0~ 6~ 3~ 3~ 18 20000 2000 A 18 2 A 19 2 #2373 visor helm steel red~ a red steel helm and visor~ A helm and visor made of red steel rests here.~ ~ 9 0 17 9~ 0~ 0~ 0~ 8 20000 5000 #2374 greaves red steel~ a pair of red steel greaves~ Some greaves made of red steel rest here.~ ~ 9 0 33 9~ 0~ 0~ 0~ 8 20000 5000 #2375 vambraces red steel~ a pair of red steel vambraces~ Some vambraces made of red steel rest here.~ ~ 9 0 257 9~ 0~ 0~ 0~ 8 20000 5000 #2376 glaive~ a minotaur glaive~ A very large glaive rests here.~ ~ 5 64 8193 0~ 5~ 4~ 3~ 19 45000 5000 A 18 1 A 19 1 #2377 visor helm crimson steel~ a crimson steel helm and visor~ A helm and visor made of crimson steel rests here.~ ~ 9 0 17 10~ 0~ 0~ 0~ 8 40000 7500 #2378 greaves crimson steel~ a pair of crimson steel greaves~ Some greaves made of crimson steel rest here.~ ~ 9 0 33 10~ 0~ 0~ 0~ 8 40000 7500 #2379 vambraces crimson steel~ a pair of crimson steel vambraces~ Some vambraces made of crimson steel rest here.~ ~ 9 0 257 10~ 0~ 0~ 0~ 8 40000 7500 #2380 star morning morningstar~ a huge morningstar~ A huge morningstar rests here.~ ~ 5 64 8193 0~ 7~ 3~ 6~ 20 65000 8500 E star morning morningstar~ It looks damaging. ~ A 18 2 A 19 2 #2381 spiked brass knuckles~ some huge spiked brass knuckles~ A set of spiked brass knuckles lies here.~ ~ 5 0 8193 0~ 4~ 3~ 1~ 9 15000 1500 E spiked brass knuckles~ A band held in the hand that has spikes on the front side. ~ #2382 ring key multi colored multi-colored~ a multi-colored key ring~ A ring of multi-colored keys rests here.~ ~ 15 0 5 10~ 0~ 0~ 0~ 3 500 250 E ring key multi colored multi-colored~ It has several keys of different colors on it. ~ #2383 maul huge wooden~ a huge wooden maul~ A huge wooden maul rests here.~ ~ 5 0 8193 0~ 5~ 5~ 6~ 22 100000 20000 #2384 potion misty~ a misty potion~ A small misty potion rests here.~ ~ 10 8257 1 20~ heal~ ~ ~ 3 5000 650 #2385 pouch belt~ a belt pouch~ A belt pouch lies here.~ ~ 15 0 2049 75~ 0~ 0~ 0~ 5 3500 850 #2386 spear ogre~ an ogre spear~ A crude spear rests here.~ ~ 5 0 8193 0~ 2~ 5~ 11~ 8 1000 500 #2387 club ogre war~ an ogre war club~ A large, crude club rests here.~ ~ 5 0 8193 0~ 2~ 6~ 8~ 10 2500 750 #2388 cloak bear skin bearskin~ a bearskin cloak~ A rough bearskin rests here.~ ~ 9 0 1025 8~ 0~ 0~ 0~ 12 3500 900 #2389 ear ring earring feathered~ a pair of feathered earrings~ Some feathered earrings rest here.~ ~ 9 65 17 1~ 0~ 0~ 0~ 2 15000 5000 #2390 gauntlets ogre power~ gauntlets of ogre power~ Some heavy gauntlets lie here.~ ~ 9 2|64 129 7~ 0~ 0~ 0~ 13 75000 25000 E gauntlets ogre power~ They look very "handy". ~ A 1 4 A 19 3 A 17 10 #2391 club massive~ a massive club~ A massive club lies here, discarded.~ ~ 5 0 8193 0~ 5~ 3~ 8~ 19 15000 3500 #2392 cape thick fur~ a thick fur cape~ A thick pile of fur lies here.~ ~ 9 0 5 6~ 0~ 0~ 0~ 5 2500 550 #2393 tunic fur lined~ a fur lined tunic~ A fur lined tunic rests here.~ ~ 9 0 9 6~ 0~ 0~ 0~ 6 1500 450 #0 #ROOMS #2300 The dark woods~ You are travelling through woods that are as dark as night. The trees above block all light and wind. The air is stagnant and smells of death and decay. The lack of sounds and other signs of life make your skin crawl and you feel very much like turning back and heading for safer areas. The path leads north into more open lands while it also leads south into the darkness of the forest. A small sign is posted here. ~ 23 4 3 D0 ~ ~ 0 0 5280 D2 ~ ~ 0 -1 2301 E sign~ []================================[] | BEWARE! | Hope you | | Travellers are | enjoy it! | | advised to stay | <-------> | | in groups for | Skurge | | safety. | Ragnarok | []================================[] ~ S #2301 The dark woods~ You wearily travel through the darkness of the forest. Huge skeletal trees line the edges of the path and tower above you. Errant rays of light spear down through the gaps in the canopy above and provide small spots of light that seem to attract what little foliage can grow on the dark forest floor. The path winds north and south into darkness. ~ 23 5 3 D0 ~ ~ 0 -1 2300 D2 ~ ~ 0 -1 2302 S #2302 The small intersection in the forest~ The forest path splits here in three directions. Small paths lead to the east, north, and south. The trees above leave a gap which allows light to fill the intersection. It is almost as though you are in a circle of light that provides sanctuary in this land of darkness. Something has been scrawled in the dirt in blood here. ~ 23 0 3 D0 ~ ~ 0 0 2301 D1 ~ ~ 0 0 2304 D2 ~ ~ 0 0 2303 E blood dirt scrawl~ BeWAre tHe SwAmP oGreS...... ~ S #2303 The edge of the forest and hills~ You stand at the edge of a dark forest. A path leads north into the forest and its deadly darkness and silence. Looking west, you see a path that leads up into a foothills region. Standing here on the boundary between light and darkness, you feel very vulnerable and alone. ~ 23 0 4 D0 ~ ~ 0 -1 2302 D3 ~ ~ 0 -1 2309 S #2304 In the dense forest~ You walk along a small path leading through a dark forest. No sounds can be heard and little light penetrates the canopy of trees above you. The air here smells musty and you long for a fresh breath. You see an intersection of paths to the west. The path you are on leads south into the darkening woods. ~ 23 1 3 D2 ~ ~ 0 0 2305 D3 ~ ~ 0 0 2302 S #2305 The dark forest path~ You continue on through darkness and gloom. The path below you has become a wet quagmire. It is difficult to walk, and you make squishing sounds as you move on. Looking east, you see a swampy path. The main path leads north and south into darkness. ~ 23 1 3 D0 ~ ~ 0 0 2304 D1 ~ ~ 0 -1 2327 D2 ~ ~ 0 0 2306 S #2306 A turn in the path~ The forest path turns here towards the north and west. To the north, you see that the ground has become dank and swampy, while the western path appears to be entering a hilly area. You hear sounds of swamp creatures to the north east. ~ 23 1 3 D0 ~ ~ 0 0 2305 D3 ~ ~ 0 0 2307 S #2307 The bloody intersection~ This is a small intersection. Paths lead east, west, and south. You are struck by the carnage here when you enter the clearing. There appears to have been a great battle here. Blood is everywhere and the ground is all torn up. Pieces of beaten armour and broken blades lie all around. Examining the tracks here lead you to believe that the dead and wounded were dragged off in two directions, south and east. ~ 23 1 4 D1 ~ ~ 0 0 2306 D2 ~ ~ 0 0 2310 D3 ~ ~ 0 0 2308 S #2308 The rocky path~ The path here winds among the low rocky hills. The long trek up and down the hills begins to tire you greatly. Looking east, you see a small clearing. More hills are to the north of here. ~ 23 0 4 D0 ~ ~ 0 0 2309 D1 ~ ~ 0 0 2307 S #2309 The rocky path~ The path here is very rocky and treacherous. The travelling is rough and you slip and fall often. Looking south, you see that the path continues into the hills. Smoother ground is to the east, but the path seems to lead into a dark forest in that direction. ~ 23 0 4 D1 ~ ~ 0 0 2303 D2 ~ ~ 0 0 2308 S #2310 Up the rocky hillside~ You are climbing on a rocky hillside. As you scramble about, loose rocks and small boulders bounce and fall down below you. Looking to the east and west, you see more stable ground. The hillside itself goes on higher to the south and it drops away to the north. ~ 23 4 5 D0 ~ ~ 0 0 2307 D1 ~ ~ 0 0 2312 D2 ~ ~ 0 0 2314 D3 ~ ~ 0 0 2311 S #2311 The sparse foothills~ You are in foothills that are sparsely covered by scraggly bushes and weather beaten trees. There are little signs of life here. Only bare rock and dry dirt can be seen. Looking east, you see a small pass that will allow you to leave the foothills. The foothills themselves extend to the south. ~ 23 0 4 D1 ~ ~ 0 0 2310 D2 ~ ~ 0 0 2313 S #2312 Standing on level ground~ You are standing at the edge of a steep set of foothills. Looking down, you see what appears to be a marshy, dark forest. It reeks of death and decay. Even here, you catch its scent on the winds. From here, you can travel south deeper into the foothills or to the west where a small pass will allow you to climb down. ~ 23 0 4 D2 ~ ~ 0 0 2315 D3 ~ ~ 0 0 2310 S #2313 In the foothills~ You are in a barren set of foothills. Looking around, all you see are dead plants and boulders. From the south, you get a whiff of salty air. Barren paths lead east, north, and south into more barren hills. ~ 23 0 4 D0 ~ ~ 0 0 2311 D1 ~ ~ 0 0 2314 D2 ~ ~ 0 0 2317 S #2314 Before the huge tree~ You enter a large ring of boulders. Sheltered by this wall of stones, a small cluster of plants have sprung up. In the center of this group of trees and bushes is a huge gnarled tree. It appears to have been twisted and torn by the forces of nature. It sways and moans as a strong wind from the south tears through its old feeble branches. The hills themselves lead in all directions. ~ 23 0 4 D0 ~ ~ 0 0 2310 D1 ~ ~ 0 0 2315 D2 ~ ~ 0 0 2318 D3 ~ ~ 0 0 2313 S #2315 Before the dark cave~ You stand directly before a huge dark cave. The rocks and boulders outside the cave are covered with blood stains and all types of broken and shattered bones lie around. An unbearable stench comes from within the cave itself. The dark cave entrance looms to the east. The hills themselves lead towards the north, south, and west. ~ 23 0 4 D0 ~ ~ 0 0 2312 D1 ~ ~ 0 0 2316 D2 ~ ~ 0 0 2319 D3 ~ ~ 0 0 2314 S #2316 Inside the horrid cave~ The stench is overwhelming. You can hardly breathe as you enter the cave. Looking around, you realize that some bizarre and horrible creature uses this cave as a home. Skeletal remains lie all over. Several half-eaten corpses are rotting away slowly in the gloomy darkness. In the back of the cave, you see a large pile of rotting cloth, fur, and plant matter. Light and safety is towards the west. ~ 23 9 0 D3 ~ ~ 0 0 2315 E pile~ It appears to be some sort of nest...... ~ S #2317 The hills overlooking the shore~ Standing at the edge of the foothills, you are able to look down upon a rocky shoreline. It appears as though a vast ocean is to the south. Sea birds have made their nests here in the rocks and you are heartened by the presence of life here. It is possible to climb down to the shore here. The hills themselves are to the north. The edge of the hills leads to the east along the shoreline. ~ 23 0 4 D0 ~ ~ 0 0 2313 D1 ~ ~ 0 0 2318 D5 ~ ~ 0 0 2320 S #2318 The hills overlooking the shoreline~ You stand on a barren section of hills that overlook a rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean forward a bit to keep your balance. The salty sea air fills your nostrils and you notice signs of life in the rocky crags here. You can climb down towards the shore or head north into the hills themselves. The rocky summit you are standing leads east and west along the shoreline. ~ 23 0 4 D0 ~ ~ 0 0 2314 D1 ~ ~ 0 0 2319 D3 ~ ~ 0 0 2317 D5 ~ ~ 0 0 2321 S #2319 The hills above the shoreline~ You stand on a rocky summit overlooking a rough shoreline below. The sea wind blows hard across the rocks here and they have been worn smooth with time. Looking around, you notice that you can safely climb down towards the shore. The hills themselves stretch towards the north. The rough summit you stand upon leads west along the shoreline. ~ 23 0 4 D0 ~ ~ 0 0 2315 D3 ~ ~ 0 0 2318 D5 ~ ~ 0 0 2322 S #2320 The rocky shore~ You are at the base of the rocky hills. Stretching to the south and east, you see a rocky shore. To the southeast, you see a small altar of some sorts that glows with an eerie blue light. It is possible to climb up into the hills here. ~ 23 0 2 D1 ~ ~ 0 0 2321 D2 ~ ~ 0 0 2323 D4 ~ ~ 0 0 2317 S #2321 The rocky shoreline~ You are on a rocky shore that borders a vast sea. A stiff wind blows here and whistles among the rocks. You see an altar of some sort built on the shore to the south. The shore itself leads east and west. Looking up, you see foothills and rocky crags. ~ 23 0 2 D1 ~ ~ 0 0 2322 D2 ~ ~ 0 0 2324 D3 ~ ~ 0 0 2320 D4 ~ ~ 0 0 2318 S #2322 The rocky shore~ You stand at the base of some rocky hills, where they meet a rocky shore. A vast sea is to your south. Looking to the southwest, you see a small altar that glows with a eerie blue light. The shore stretches out to the south and west. It is possible to climb up into the hills here. ~ 23 0 2 D2 ~ ~ 0 0 2325 D3 ~ ~ 0 0 2321 D4 ~ ~ 0 0 2319 S #2323 The edge of the sea~ You walk along the water's edge. The vastness of the ocean is staggering as you look out across it. You notice a small altar that glows with blue light to the east. The shore itself extends north away from the water's edge. ~ 23 0 2 D0 ~ ~ 0 0 2320 D1 ~ ~ 0 0 2324 S #2324 The Blood Sea Portal~ You stand on a small pedestal like altar that has been built on the shore here. Standing here, you can look out across the sea. You can almost imagine that you see a far away island. Dominating the altar is a small blue portal of light. It is possible to walk south into the portal. The shore itself extends to the north, east, and west. There are small inscriptions on the rock at the base of the portal. ~ 23 0 2 D0 ~ ~ 0 0 2321 D1 ~ ~ 0 0 2325 D2 ~ ~ 0 0 2326 D3 ~ ~ 0 0 2323 E small inscriptions inscription~ "Enter all ye who wish to join the Brotherhood!" ~ E portal blue~ You see a swirling blue portal of light. You think you can see glimpses of something moving on the "other side". ~ S #2325 The edge of the sea~ You walk along the water's edge. The tide appears to have risen. Very little debris is washed up on shore. You slip and slide as you tread across the slippery rocks that make up the shore. To the west you see a small altar that radiates blue light. The shore extends north away from the water's edge. ~ 23 0 2 D0 ~ ~ 0 0 2322 D3 ~ ~ 0 0 2324 S #2326 Floating in blue light~ You seem to be floating in blue weightlessness. You tumble head over heels and finally right yourself. Gaining your bearings, you notice that there are two "windows" in the sea of blue here. One to the south shows an image of a snowy plain. Another window the the north shows an image of a rocky shore. ~ 23 4|8 0 D0 ~ ~ 0 0 2324 D2 ~ ~ 0 -1 2353 S #2327 The swampy path~ This damp path seems to lead into a deep, dark swamp. The trees above block out all light and stifle the wind. You smell swamp gas and hear damp squashing sounds all around you. The path leads east deeper into the swamp. You also see a dark forest to the west. ~ 23 13 3 D1 ~ ~ 0 0 2328 D3 ~ ~ 0 0 2305 S #2328 The swampy path~ You tread lightly in a wet, swampy path. All around you, you see pools of quicksand and rotting vegetation. Unlike the forest to the west, the swamp is teeming with life. Some of it is harmless, some is not. The path leads east and west into more swamp. ~ 23 9 3 D1 ~ ~ 0 0 2329 D3 ~ ~ 0 0 2327 S #2329 The swampy path~ You weave your way through the treacherous swamp. Gas rises all around you and a damp mist covers the ground, making it impossible to travel safely, without carefully picking your way around obstacles. Large, gnarled trees rise above you. Their moss covered branches block out all traces of the sun. The path here leads east and west. ~ 23 9 3 D1 ~ ~ 0 -1 2330 D3 ~ ~ 0 0 2328 S #2330 The turn in the swampy path~ You come upon a bend in the swampy path. The ground here is fairly sturdy, as this place is elevated above the rest of the swamp. Looking around, you see a dark, mist filled swamp. Small paths lead south and west into the mist. ~ 23 9 3 D2 ~ ~ 0 0 2331 D3 ~ ~ 0 0 2329 S #2331 The swampy path~ You tread lightly through the mirky water and sludge that makes up the path you follow. To the east, there is a thick wall of mist. You can see nothing within it. Harder ground rises to the north. ~ 23 9 3 D0 ~ ~ 0 0 2330 D1 ~ ~ 0 0 2335 S #2332 Lost in the Mist~ You wander, hopelessly lost. Swirling mist obscures your vision and clouds your mind. You lose all concept of direction. Small, silent giggles can be heard all around. You can wander in any direction. ~ 23 9|8192 4 D0 ~ ~ 0 0 2337 D1 ~ ~ 0 0 2334 D2 ~ ~ 0 0 2335 D3 ~ ~ 0 0 2334 S #2333 Lost in the Mist~ You are in a thick misty area. The mist swirls around you, seeming to taunt you and dare you to escape. You feel a slight electric charge in the mist. It almost caresses your body as it floats about you. You can wander in any direction....... ~ 23 9|8192 3 D0 ~ ~ 0 0 2333 D1 ~ ~ 0 0 2336 D2 ~ ~ 0 0 2333 D3 ~ ~ 0 0 2335 S #2334 Lost in the Mist~ You try to peer through the mist......You see nothing. It swirls about you, covering you in a damp sheen. There is no sound, all light is eagerly devoured by the mist. You feel totally and hopelessly lost. ~ 23 9|8192 4 D0 ~ ~ 0 0 2338 D1 ~ ~ 0 0 2332 D2 ~ ~ 0 0 2336 D3 ~ ~ 0 0 2332 S #2335 Lost in the Mist~ You stumble through the marsh here. The swamp seems to have swallowed you up and denied you exit. This mist is your jailor. You cannot tell where you are. You hear quiet laughter all about you. ~ 23 9|8192 4 D0 ~ ~ 0 0 2332 D1 ~ ~ 0 0 2333 D2 ~ ~ 0 0 2337 D3 ~ ~ 0 0 2331 S #2336 Lost in the Mist~ You wander, lost, for what seems an eternity. Then....From nowhere....You see what appears to be trees and hills to the east. The mist itself thickens to the west, while it grows thin to the east. ~ 23 9|8192 4 D0 ~ ~ 0 0 2334 D1 ~ ~ 0 0 2339 D2 ~ ~ 0 0 2338 D3 ~ ~ 0 0 2333 S #2337 Lost in the Mist~ You wander through the thick mist. It swirls all about you and makes it hard to breathe. The ground below you makes a soft squishing sound as you trudge on, but this noise is absorbed by the mist and does not travel. You can wander in any direction. ~ 23 9|8192 4 D0 ~ ~ 0 0 2335 D1 ~ ~ 0 0 2338 D2 ~ ~ 0 0 2332 D3 ~ ~ 0 0 2338 S #2338 Lost in the Mist~ You wander, lost hopelessly. The mist swirls all about you. You can discern no direction. You stumble blindly through the mist, oblivious to your surroundings. ~ 23 9|8192 3 D0 ~ ~ 0 0 2336 D1 ~ ~ 0 0 2337 D2 ~ ~ 0 0 2334 D3 ~ ~ 0 0 2337 S #2339 The solid path~ A solid path rises out of the misty swamp. It leads north, into what appears to be a forested area. The trees, above, allow light and air to penetrate and you can see the sky above. A thick bank of mist is to your west. ~ 23 0 4 D0 ~ ~ 0 0 2340 D3 ~ ~ 0 0 2336 S #2340 A forested path~ The path here leads north through a thick forest. High bushes and forest undergrowth line both sides of the trail. Looking north, you see a thin line of smoke rising up above the tree line. You also notice a crude wooden gate farther north on the trail. The trail itself leads south into murky territory. ~ 23 4 3 D0 ~ ~ 0 0 2341 D2 ~ ~ 0 0 2339 S #2341 The gate before the Ogre Village~ You stand before a huge pair of crude, wooden gates. They are thrown open. Looking inside the gates, you see a crude village. Large humanoid creatures are milling to and fro.......Ogres! You can head north through the gate or south into the forest. ~ 23 0 3 D0 ~ ~ 0 0 2343 D2 ~ ~ 0 0 2340 S #2342 Among the crude huts~ You walk among the huts of the ogre village. The village appears to be cut from the heart of the forest itself. The swamp, nearby, provides the ogres with a prime hunting ground. Small paths lead north and east. ~ 23 0 1 D0 ~ ~ 0 0 2345 D1 ~ ~ 0 0 2343 S #2343 Inside the gates~ You stand just north of the gates to the village. Looking around, you see many crude huts and cooking fires. To the north, you see a huge fire pit. Behind it, there appears to be a hut of sorts. Small paths lead east and west among the crude huts. The gates to the south provide an exit from the village. ~ 23 0 1 D0 ~ ~ 0 0 2346 D1 ~ ~ 0 0 2344 D2 ~ ~ 0 0 2341 D3 ~ ~ 0 0 2342 S #2344 Among the crude huts~ You walk through the crude village. Small huts made of wood and thatch surround you. Every so often, you can hear grunts and snarls inside the huts. The smell here is unbearable. You wonder what type of creature could possibly live in such squalor. Small paths lead west and north here. ~ 23 0 1 D0 ~ ~ 0 0 2347 D3 ~ ~ 0 0 2343 S #2345 The gathering place~ This appears to be the clearing the ogres use to assemble. It is quite large and has a raised mound in the center that contains a crude throne. The ground in front of the throne is quite worn, as if it is sat on quite often. You get the impression that this place is a crude sort of auditorium. Small paths lead east and south. ~ 23 0 1 D1 ~ ~ 0 0 2346 D2 ~ ~ 0 0 2342 S #2346 The firepit before the lodge~ You stand at the edge of a huge firepit. The heat from the burning embers makes you sweat as you stand here. Large spits above the pit are empty but they appear to be quite large enough to hold hapless adventurers. A large lodge is towards the north, while paths lead east, west, and south into the village itself. ~ 23 0 1 D0 ~ door~ 1 -1 2348 D1 ~ ~ 0 0 2347 D2 ~ ~ 0 0 2343 D3 ~ ~ 0 0 2345 S #2347 The village dump~ The smell here overpowers you. All around you are the rotting remains of the village's refuse. Partially eaten corpses, rotting food, and other truly disgusting things have been discarded here. Paths lead south and west towards fresher air. ~ 23 0 1 D2 ~ ~ 0 0 2344 D3 ~ ~ 0 0 2346 S #2348 The entryway to the lodge~ You are at the entry hall to a large lodge. Animal pelts and other trophies line the walls here. Large chests on either side of the door appear to be locked. The lodge stretches north, while the doors to the south provide an exit into the village. ~ 23 8 0 D0 ~ ~ 0 -1 2349 D2 ~ door~ 1 -1 2346 S #2349 The throne room~ You stand in a large, crudely decorated throne room. A huge throne adorned with humanoid skulls sits against the west wall. A crude, blood stained altar is against the east wall. A doorway is directly to the north, long strands of beads blocking the view of the other side. Crude torches light the hall and smoke clings to the ceiling. ~ 23 8 0 D0 ~ ~ 0 0 2350 D2 ~ ~ 0 0 2348 S #2350 The chieftain's room~ This appears to be the ogre chieftain's private quarters. A huge pile of furs is in the far corner. Large chests fill the room. All of them have heavy pad locks. The room is filled with trophies of dead enemies. It is quite lavishly decorated for such a crude inhabitant as an ogre. A beaded doorway is to the south. ~ 23 8 0 D2 ~ ~ 0 0 2349 S #2351 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make impossible for you to discern any directions. ~ 23 0 5 D0 ~ ~ 0 0 2353 D1 ~ ~ 0 0 2352 D2 ~ ~ 0 0 2355 D3 ~ ~ 0 0 2354 S #2352 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bine. Swirling snow and wind make it impossible to discern any directions. ~ 23 0 5 D0 ~ ~ 0 -1 2357 D1 ~ ~ 0 -1 2354 D2 ~ ~ 0 -1 2358 D3 ~ ~ 0 0 2351 S #2353 The Glacier Temple~ You are in a small temple. It appears to be built entirely from ice. The ice walls are frosted and are opaque. There is a small blue portal here. You can go north, to enter the portal. Looking south, you see a world of white outside the open doorway. Swirling snow and bright light obscure your view. ~ 23 8 0 D0 ~ ~ 0 0 2326 D2 ~ ~ 0 0 2351 S #2354 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 23 0 5 D0 ~ ~ 0 0 2359 D1 ~ ~ 0 0 2351 D2 ~ ~ 0 0 2356 D3 ~ ~ 0 0 2352 S #2355 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 23 0 5 D0 ~ ~ 0 0 2351 D1 ~ ~ 0 0 2356 D2 ~ ~ 0 0 2357 D3 ~ ~ 0 0 2356 S #2356 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 23 0 5 D0 ~ ~ 0 0 2354 D1 ~ ~ 0 0 2355 D2 ~ ~ 0 0 2359 D3 ~ ~ 0 0 2355 S #2357 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 23 0 5 D0 ~ ~ 0 0 2355 D1 ~ ~ 0 0 2358 D2 ~ ~ 0 0 2352 D3 ~ ~ 0 0 2359 S #2358 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any direction. ~ 23 0 5 D0 ~ ~ 0 0 2352 D1 ~ ~ 0 0 2359 D2 ~ ~ 0 0 2360 D3 ~ ~ 0 0 2357 S #2359 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 23 0 5 D0 ~ ~ 0 0 2356 D1 ~ ~ 0 0 2357 D2 ~ ~ 0 0 2354 D3 ~ ~ 0 0 2358 S #2360 The edge of the frigid wastes~ You stand at the base of a steep rocky cliff. To the north, a vast arctic wasteland stretches out. The snow falls lightly here and the wind is not very fierce. You can climb up the rocky cliff or head north into the arctic wastes. ~ 23 4 5 D0 ~ ~ 0 0 2358 D4 ~ ~ 0 0 2361 S #2361 On the cliffside~ You cling to the side of the cliff. Looking down, you are terrified by the sheer distance to the ground below. You can climb up higher into the cliffs, but the area above is obscured by clouds and you cannot tell what lies waiting above. ~ 23 4 5 D4 ~ ~ 0 0 2362 D5 ~ ~ 0 0 2360 S #2362 Before the gates of Mahn-Tor~ You stand at the edge of a high cliff. Directly south, set back off the cliff's edge, you see a huge pair of gates. These gates appear to be carved almost completely out of ice. A huge city and keep appear to be on the other side of these gates. There is also a possibility of climbing down the cliff face. ~ 23 0 5 D2 ~ gate huge gates ice~ 1 -1 2364 D5 ~ ~ 0 0 2361 E gate gates ice huge~ The gates to the city are made almost completely of ice. Looking closely, you can see intricate carvings in the gates. They appear to be of creatures that are half man and half bull. ~ S #2363 The city streets of Mahn-Tor~ You walk among the ice and snow covered shops and homes. Most of the doors are closed and only the light from the windows betrays the presence of inhabitants. A cold wind blows through here, scattering fine clouds of snow all about. Small streets lead south and east. ~ 23 0 1 D1 ~ ~ 0 0 2364 D2 ~ ~ 0 0 2366 S #2364 Inside the gates of Mahn-Tor~ You stand just inside the gates to the city of Mahn-Tor. The city itself spreads out in front of you. The buildings are sturdy, as they appear to be made from the very rock of this mountain. Snow falls all around and a fine sheet of ice can be seen covering all but the most used walk ways. Small city streets lead east and west, while a main road appears to lead south. ~ 23 0 1 D0 ~ gates gate huge ice~ 1 -1 2362 D1 ~ ~ 0 -1 2365 D2 ~ ~ 0 0 2367 D3 ~ ~ 0 -1 2363 S #2365 The city streets of Mahn-Tor~ You trudge among the icy streets of Mahn-Tor. The streets themselves are made of cobblestone and are quite treacherous. Small homes and businesses along the street are closed tight and light from their windows throws eerie shadows across the dark street. Small streets lead west and south here. ~ 23 0 1 D2 ~ ~ 0 0 2368 D3 ~ ~ 0 0 2364 S #2366 The city streets of Mahn-Tor~ You trudge through the snow covered streets. The street itself is made of cobblestones and the footing is quite treacherous. To the south, you see what appears to be a small tavern. Bright lights shine through the windows. Small streets also lead north and east. A small sign hangs outside the tavern. ~ 23 0 1 D0 ~ ~ 0 0 2363 D1 ~ ~ 0 -1 2367 D2 ~ ~ 0 -1 2369 E sign small~ []=============[] | The Inn | | of the | | Broken | | Horn | []=============[] ~ S #2367 The Square of Mahn-Tor~ This appears to be the main square of Mahn-Tor. A huge fountain graces the center of the square, but the extreme cold has turned it into an ice sculpture. The water has frozen in arcs through the air. Snow and ice covers the square and small streets lead east and west. To the north, you see the gates to the city. You also notice a small store to the south. A small sign hangs outside the store. ~ 23 0 1 D0 ~ ~ 0 0 2364 D1 ~ ~ 0 0 2368 D2 ~ ~ 0 0 2370 D3 ~ ~ 0 0 2366 E sign~ []=========[] | Equip | | Shop | []=========[] ~ S #2368 The streets of Mahn-Tor~ You walk among the small stores and homes of Mahn-Tor. The cobblestone streets are covered with ice and snow. Small snow drifts have formed at the edges of the streets. The wind blows fiercely. Small streets lead in all directions. There appears to be a large building to the east, but the snow obscures your view. ~ 23 0 1 D0 ~ ~ 0 0 2365 D1 ~ ~ 0 0 2375 D2 ~ ~ 0 0 2371 D3 ~ ~ 0 0 2367 S #2369 The Inn of the Broken Horn~ You enter a warm tavern. The room is lit mainly by two huge fireplaces at each end of the room. Small tables and a large bar furnish the room. The inhabitants of the inn are all minotaurs of varying size and disposition. Most seem to regard you with suspicion. Few approach you. A large door leads north, out of the bar and back out into the cold. ~ 23 8 0 D0 ~ ~ 0 0 2366 S #2370 The Mahn-Tor Equipment Shop~ You are in a crude equipment shop. The store is filled with racks of various items that adventurers could use. Large fireplaces light and heat the room. A large desk occupies the back of the room. The door to the shop lies to the north. ~ 23 8 0 D0 ~ ~ 0 0 2367 S #2371 The Mahn-Tor General Store~ You enter a small store that is dark and cold. Old empty shelves line the walls and snow blows across the dirty stone floor. It is evident that this store was once used, but it is no more. A small doorway leads north out into the chilling snow and wind. ~ 23 8 0 D0 ~ ~ 0 0 2368 S #2372 Gorak's Training Room~ This room is full of all sorts of weapons and armours. Pieces of old targets and practice dummies lie all around. The walls are chipped and scored from weapon blows. This is obviously the room of an avid warrior. A red door leads east. ~ 23 8 0 D1 ~ red~ 2 2351 2388 E red~ It looks like it leads back to the hall. ~ S #2373 Darkoth's Dark Study~ This room is dark. It reeks of death and evil. Arcane symbols and a small altar fill the room. Blood runs from the altar. It is evident that this room is used for unholy purposes. A black door leads west. ~ 23 9 0 D1 ~ black~ 2 2352 2389 E black~ It looks like it leads back to the hall. ~ S #2374 Tyrgoth's Inner Sanctum~ Idols to the gods of good fill the room. White furniture and decorations give the room a holy appearance. It is evident that some being of supreme goodness lives here. A white door leads east. ~ 23 8 0 D1 ~ white~ 2 2353 2392 E white~ It looks like it leads out to the hall. ~ S #2375 The road to the Keep of Mahn-Tor~ You walk up a steep rocky road. It leads up a steep grade to the east. At the end of this steep road, you see a huge keep. Snow swirls all about you and you feel your breath freeze as it leaves your lungs. Blurry lights to the east and west are all you can see from here. ~ 23 4 5 D1 ~ ~ 0 0 2377 D3 ~ ~ 0 0 2368 S #2376 A small guard house~ You enter a small guard house. A huge fireplace lights and warms the room. Looking around, you see that the room is fairly well furnished. Thick rugs and curtains help insulate the room and the beds themselves look quite warm. A table in the center of the room has the remnants of a card game strewn across it. A small door leads south. ~ 23 8 0 D2 ~ ~ 0 0 2377 S #2377 Before the Keep of Mahn-Tor~ You stand before a huge keep that has been carved into the side of the mountain. Huge wooden gates before you provide entrance to the keep. It appears as though the cold here has convinced the guards to seek warmth inside. You see the lights of the city to the west. You also notice small guard houses to the north and south. ~ 23 0 1 D0 ~ ~ 0 0 2376 D1 ~ gate~ 2 2350 2379 D2 ~ ~ 0 0 2378 D3 ~ ~ 0 0 2375 S #2378 A small guard house~ You enter a small, but warm, guard house. Deep rugs and thick curtains insulate the room. A huge fireplace lights and warms the room. Outside, you hear the roar of the freezing wind. A small door leads north out into the cold. ~ 23 8 0 D0 ~ ~ 0 0 2377 S #2379 The entryway to the Keep of Mahn-Tor~ You are at the entry hall to the huge keep. The high vaulted ceiling is carved from solid stone. Huge stone pillars rise up from the floor to meet the ceiling far above. The architecture appears to be dwarven. A huge pair of gates stand to the west, protecting the keep from the harsh cold outside. A large hall leads east, deeper into the keep. ~ 23 8 0 D1 ~ ~ 0 0 2380 D3 ~ gate~ 2 2350 2377 S #2380 The Hall~ You are in a huge hall. Large tapestries line the walls and huge statues of various make and appearance are spread about. The ceiling above supports huge candelabras, which light the room. To the east, you see a bright light and hear sounds of inhabitation. Looking west, you see the entry gates to the keep. ~ 23 8 0 D1 ~ ~ 0 0 2381 D3 ~ ~ 0 0 2379 S #2381 The Grand Hall~ You are in the main hall of the Keep of Mahn-Tor. This hall is huge. The wide floor of the hall is an expanse of marble. It shimmers in the light thrown off by the torches that line the walls. To the east, you see what appears to be a huge golden throne. The hall itself stretches south and a smaller hall leads to the west. ~ 23 8 0 D1 ~ ~ 0 0 2383 D2 ~ ~ 0 0 2382 D3 ~ ~ 0 0 2380 S #2382 The Great Hall~ You stand in the great hall of the keep. Huge pillars rise up to the vaulted ceiling and torch light glimmers off the marble floor here. You are amazed at the sheer size of the hall. The hall itself leads north and east. You notice a smaller hall leading south, deeper into the keep. ~ 23 8 0 D0 ~ ~ 0 -1 2381 D1 ~ ~ 0 0 2384 D2 ~ ~ 0 -1 2387 S #2383 Standing before the throne~ You stand before the throne of Mahn-Tor. This golden throne is so huge that it takes up almost the entire wall, stretching far above the floor. Sitting upon it, you feel small and feeble. It is evident that this throne is more of a decoration than anything else. Only the largest of kings could sit upon it. The hall leads south and west into other parts of the keep. ~ 23 8 0 D1 ~ throne huge golden gold~ 1 0 2385 D2 ~ ~ 0 0 2384 D3 ~ ~ 0 0 2381 E throne huge gold golden~ The golden throne is huge. It takes up the whole wall......... ~ S #2384 The Great Hall~ You are in a great hall. Huge torches light the room and their light shimmers off the marble floor below you. To the north, you see a huge golden throne. Looking up, you grow dizzy at the height to which the vaulted ceiling rises. The hall itself leads north and west. ~ 23 8 0 D0 ~ ~ 0 0 2383 D3 ~ ~ 0 0 2382 S #2385 The secret hallway~ You are in a small, torch lit hall. It leads from east to west. A large gold door is to the west. To the east, you see a heavy stone door. ~ 23 8 0 D1 ~ door huge stone~ 2 2359 2386 D3 ~ gold throne huge secret~ 1 0 2383 E gold~ Looks like the back of a secret door of sorts. ~ E huge stone~ A very formidable looking door. ~ S #2386 Entry to the Royal Chambers~ You are at the entrance to the royal chambers of the keep. A plush shag rug covers the stone floor. Large candelabras hang from the ceiling, lighting the room. A huge fireplace warms the room. Beaded doorways lead south and east. A huge stone door stands in the west wall. ~ 23 8 0 D1 ~ ~ 0 0 2395 D2 ~ ~ 0 0 2393 D3 ~ door huge stone~ 2 2359 2385 E door huge stone~ A huge stone door....... ~ S #2387 The Guard Post~ The hall here has been built into a guard post of sorts. It appears as though it would be quite easy to defend in times of emergency. Obviously, something important lies beyond. A small hall leads south, while the main hall can be seen to the north. ~ 23 8 0 D0 ~ ~ 0 0 2382 D2 ~ ~ 0 0 2388 S #2388 The guarded hall~ You walk down a torch lit hallway. It has been carved out of pure stone. It is very quiet in this hall. You notice rows of colored doors on each wall. To your east, you see a yellow door. To your west, you see a red door. The hall itself leads south and north. ~ 23 8 0 D0 ~ ~ 0 0 2387 D1 ~ yellow~ 2 2355 2390 D2 ~ ~ 0 0 2389 D3 ~ red~ 2 2351 2372 E red~ You see a red door. It has the name "Gorak" written on it. ~ E yellow~ You see a yellow door. It has the name "Sumaron" written on it. ~ S #2389 The guarded hall~ You walk down a small, quiet, torch lit hallway. Doors of different colors are in each wall. To your east, you see a maroon door. To your west, you see a black door. The hall itself leads north and south. ~ 23 8 0 D0 ~ ~ 0 0 2388 D1 ~ maroon~ 2 2356 2391 D2 ~ ~ 0 0 2392 D3 ~ black~ 2 2352 2373 E black~ You see a black door. It has the name "Darkoth" inscribed on it. ~ E maroon~ You see a maroon door here. It has the name "Amyrok" written on it. ~ S #2390 Sumaron's Sanctum~ You enter a temple of sorts. A small altar is here and relics of many religions lie around. It is evident that this is the room of a studying cleric. A yellow door leads west. ~ 23 8 0 D3 ~ yellow~ 2 2355 2388 E yellow~ It looks like it leads back to the hall. ~ S #2391 Amyrok's Arcane Study~ This room is full of shelves which hold various spell components. The center of the room is occupied by a huge pentagram. The entire room smells of smoke and incense. The room is obviously used extensively by a practicing mage. A maroon door leads west. ~ 23 8 0 D3 ~ maroon~ 2 2356 2389 E maroon~ It looks like it leads back to the hall. ~ S #2392 The guarded hall~ You walk down a quiet hall. The stone walls here are wet with moisture. Colored doors can be seen in the walls here. To your east, you see a green door. To your west, you see a white door. The hall itself leads north and south. ~ 23 8 0 D0 ~ ~ 0 0 2389 D1 ~ green~ 2 2357 2394 D2 ~ ~ 0 0 2397 D3 ~ white~ 2 2353 2374 E white~ You see a white door here. It has the name "Tyrgoth" inscribed on it. ~ E green~ You see a green door here. It has the name "Nasturn" written on it. ~ S #2393 The Harem Room~ This appears to be the harem room of the Keep. Huge piles of furs and beds fill the room. The lighting is dim, but the room is very warm. You can hear music playing quietly from somewhere. Beaded doorways lead north and east. ~ 23 8 0 D0 ~ ~ 0 0 2386 D1 ~ ~ 0 0 2396 S #2394 Nasturn's Humble Abode~ This room is filled with all types of natural items. Trees and plants have been lovingly cultivated and grown by hand, in large pots. The room is like an indoor garden. A green door leads west. ~ 23 8 0 D3 ~ green~ 2 2357 2392 E green~ It looks like it leads back to the hall. ~ S #2395 The main living room~ This room is decorated with sturdy stone furniture that is carved and gilded. Large candles light the room. A thick rug covers the floor. Thick furs and tapestries decorate the walls. Beaded doorways lead south and west. ~ 23 8 0 D2 ~ ~ 0 0 2396 D3 ~ ~ 0 0 2386 S #2396 The Master Bedroom~ This appears to be the master bedroom. A huge bed fills the rooms. Piles of furs and other rich furnishings adorn the room. Candles are everywhere and they help a huge fireplace light the room. The lavishness of the room overwhelms you. Beaded doorways lead north and west. ~ 23 136 0 D0 ~ ~ 0 0 2395 D3 ~ ~ 0 0 2393 S #2397 The end of the guarded hall~ You are at the end of the hall. Colored doors line the walls to the north. To your west, you see a brown door. To you east, you see a grey door. The hall itself leads north back along the rows of doors. ~ 23 8 0 D0 ~ ~ 0 0 2392 D1 ~ grey~ 2 2358 2398 D3 ~ brown~ 2 2354 2399 E brown~ You see a brown door here. It has the name "Belrak" written on it. ~ E grey~ You see a grey door here. It has the name "Dorgar" written on it. ~ S #2398 Dorgar's Dismal Domicile~ This room is dirty and unkempt. Odds and ends of different items lie all over. It is apparent that some type of pack-rat lives here. It appears as though nothing has ever entered this room and ever left again. A grey door leads west. ~ 23 8 0 D3 ~ grey~ 2 2358 2397 E grey~ It looks like it leads back to the hall. ~ S #2399 Belrak's Green Room~ This room is full of green. The furniture and all other items show the color of nature. The room smells of pine and forest odors. From the items here, it appears as though a woodsman of some sorts lives here. A brown door leads east. ~ 23 8 0 D1 ~ brown~ 2 2354 2397 E brown~ It looks like it leads to the hall. ~ S #0 #RESETS * M 0 2300 1 2307 Ethereal Knight E 1 2346 5 5 Ethereal Plate E 1 2347 5 6 Ethereal Helm E 1 2348 10 16 Ethereal Blade * M 0 2301 1 2314 Evil Treant * M 0 2302 1 2316 Cave Dweller * M 0 2303 4 2311 Rock Toad M 0 2303 4 2312 M 0 2303 4 2313 M 0 2303 4 2319 * M 0 2304 1 2330 Weeping Willow G 1 2349 15 Willow Branch * M 0 2305 3 2332 Mistling M 0 2305 3 2337 M 0 2305 3 2333 * M 0 2306 1 2336 Swamp Wraith G 1 2384 20 Misty Potion * M 0 2307 5 2346 Ogre Villager E 1 2385 25 13 Belt Pouch M 0 2307 5 2343 E 1 2385 25 13 M 0 2307 5 2345 M 0 2307 5 2348 M 0 2307 5 2344 * M 0 2308 4 2347 Ogre Warrior E 1 2386 25 16 Ogre Spear M 0 2308 4 2342 E 1 2386 25 16 M 0 2308 4 2348 E 1 2386 25 16 M 0 2308 4 2346 E 1 2386 25 16 * M 0 2309 4 2348 Ogre Guard E 1 2387 25 16 Ogre Club M 0 2309 4 2342 E 1 2387 25 16 M 0 2309 4 2341 E 1 2387 25 16 M 0 2309 4 2341 E 1 2387 25 16 * M 0 2310 1 2349 Ogre Shaman E 1 2388 20 12 Bearskin Cloak E 1 2389 10 6 Feathered Earrings * M 0 2311 1 2350 Ogre Chieftain E 1 2390 5 9 Gauntlets of Ogre Power E 1 2391 10 16 Massive Club * M 0 2312 3 2351 Plains Barbarian E 1 2392 20 4 Thick Fur Cape E 1 2393 20 5 Fur Lined Tunic E 1 2360 20 8 Fur Lined Boots M 0 2312 3 2354 E 1 2392 20 4 E 1 2393 20 5 E 1 2360 20 8 M 0 2312 3 2359 E 1 2392 20 4 E 1 2393 20 5 E 1 2360 20 8 * M 0 2313 3 2357 White Yeti E 1 2361 20 12 Pelt of the Yeti M 0 2313 3 2359 E 1 2361 20 12 M 0 2313 3 2355 E 1 2361 20 12 * M 0 2314 3 2352 White Ice Worm M 0 2314 3 2354 M 0 2314 3 2356 * M 0 2315 5 2363 Minotaur Citizen E 1 2362 35 16 Kopesh Sword M 0 2315 5 2367 E 1 2362 35 16 M 0 2315 5 2365 E 1 2362 35 16 M 0 2315 5 2364 E 1 2362 35 16 M 0 2315 5 2370 E 1 2362 35 16 * M 0 2316 3 2368 Minotaur Guard E 1 2363 15 10 Steel Vambraces E 1 2364 15 7 Steel Greaves E 1 2365 10 16 Battle Axe M 0 2316 3 2366 E 1 2363 15 10 E 1 2364 15 7 E 1 2365 10 16 M 0 2316 3 2362 E 1 2363 15 10 E 1 2364 15 7 E 1 2365 10 16 * M 0 2317 3 2367 Minotaur Warrior E 1 2366 15 5 Steel Plate E 1 2367 15 6 Steel Helm E 1 2368 10 16 Huge Halberd M 0 2317 3 2376 E 1 2366 15 5 E 1 2367 15 6 E 1 2368 10 16 M 0 2317 3 2378 E 1 2366 15 5 E 1 2367 15 6 E 1 2368 10 16 * M 0 2318 1 2377 Minotaur Gatekeeper G 1 2350 1 Keep Key * M 0 2319 2 2380 Minotaur High Guard E 1 2369 15 6 Blue Steel Visor E 1 2370 15 7 Blue Steel Greaves E 1 2371 15 10 Blue Steel Vambraces E 1 2366 15 5 Steel Plate E 1 2372 10 16 Two-Handed Sword M 0 2319 2 2379 E 1 2369 15 6 E 1 2370 15 7 E 1 2371 15 10 E 1 2366 15 5 E 1 2372 10 16 * M 0 2320 2 2383 Minotaur Royal Guard E 1 2373 10 6 Red Steel Visor E 1 2374 10 7 Red Steel Greaves E 1 2375 10 10 Red Steel Vambraces E 1 2366 15 5 Steel Plate E 1 2376 10 16 Glaive M 0 2320 2 2382 E 1 2373 10 6 E 1 2374 10 7 E 1 2375 10 10 E 1 2366 15 5 E 1 2376 10 16 * M 0 2321 2 2385 Minotaur Elite Guard E 1 2377 5 6 Crimson Steel Visor E 1 2378 5 7 Crimson Steel Greaves E 1 2379 5 10 Crimson Steel Vambraces E 1 2366 15 5 Steel Plate E 1 2380 5 16 Morning Star M 0 2321 2 2385 E 1 2377 5 6 E 1 2378 5 7 E 1 2379 5 10 E 1 2366 15 5 E 1 2380 5 16 G 1 2359 1 Royal Key * M 0 2322 5 2393 Harem Girl M 0 2322 5 2393 M 0 2322 5 2393 M 0 2322 5 2393 M 0 2322 5 2393 * M 0 2323 1 2395 Minotaur Butler * M 0 2324 1 2387 Minotaur Key Holder E 1 2383 5 16 Huge Maul E 1 2381 20 17 Huge Spiked Seste E 1 2382 1 13 Multi-Colored Key Ring (contains color keys) P 1 2351 1 2382 Red Key P 1 2352 1 2382 Black Key P 1 2353 1 2382 White Key P 1 2354 1 2382 Brown Key P 1 2355 1 2382 Yellow Key P 1 2356 1 2382 Maroon Key P 1 2357 1 2382 Green Key P 1 2358 1 2382 Grey Key * M 0 2325 1 2372 Gorak (Minotaur Warrior) E 1 2300 10 9 Minotaur Combat Gloves E 1 2301 5 5 Spiked Garde Armor E 1 2302 5 7 Black Minotaur Greaves E 1 2303 5 10 Black Minotaur Vambraces E 1 2304 3 16 Rod of Weaponry * M 0 2326 1 2373 Darkoth (Minotaur Anti-Paladin) E 1 2305 20 12 Pitch Black Cloak E 1 2306 15 4 Black Plate Neckguard E 1 2307 5 9 Spiked Gauntlets E 1 2308 10 11 Shadow Shield E 1 2309 3 16 Nightbringer * M 0 2327 1 2374 Tyrgoth (Minotaur Paladin) E 1 2310 10 6 Gold Helm and Visor E 1 2311 5 5 Gilded Gold Breast Plate E 1 2312 15 4 Billowing White Cape E 1 2313 20 11 Huge Tower Shield E 1 2314 3 16 Dawnbringer * M 0 2328 1 2391 Amyrok (Minotaur Mage) E 1 2315 10 1 Gold Rimmed Specs E 1 2316 5 2 Banded Ring E 1 2317 5 12 Minor Globe of Invulnerability E 1 2318 3 16 Gnarled Magius Staff E 1 2319 10 13 Girdle of Many Pouches * M 0 2329 1 2390 Sumaron (Minotaur Cleric) E 1 2320 15 12 Heavy Woolen Robe E 1 2321 5 3 Broach of Life E 1 2322 20 17 Manual of Healing Arts E 1 2323 3 16 Mithril Mace E 1 2324 15 4 Holy Symbol * M 0 2330 1 2394 Nasturn (Minotaur Druid) E 1 2325 10 1 Marble Ring E 1 2326 10 15 Marble Bracelet E 1 2327 10 8 Boots of Striding E 1 2328 10 12 Icy White Cloak E 1 2329 3 16 Ice Staff * M 0 2331 1 2399 Belrak (Minotaur Ranger) E 1 2330 10 2 Carved Wooden Ring E 1 2331 20 17 Horn of Life E 1 2332 10 13 Belt of Life G 1 2333 5 Blood Red Stone E 1 2334 3 16 Huge Crossbow * M 0 2332 1 2398 Dorgar (Minotaur Thief) E 1 2335 15 12 Small Leather Pack E 1 2336 10 6 Black Leather Hood E 1 2337 20 10 Black Leather Sleeves E 1 2338 10 7 Black Leather Pants E 1 2339 10 16 Wicked Short Sword * M 0 2333 1 2396 Mahn-Tor (Minotaur King) E 1 2340 5 12 Major Globe of Invulnerability E 1 2341 5 5 Black Minotaur Chainmail E 1 2342 15 14 Spiked Buckler E 1 2343 10 2 Studded Ring E 1 2344 10 6 Horned Minotaur Helm E 1 2345 1 16 Mahn-Tor's Great Axe * D 0 2377 1 2 Set Door States at Reset D 0 2379 3 2 * D 0 2383 1 1 * D 0 2385 1 2 D 0 2386 3 2 * D 0 2388 1 2 D 0 2388 3 2 * D 0 2389 1 2 D 0 2389 3 2 * D 0 2392 1 2 D 0 2392 3 2 * D 0 2397 1 2 D 0 2398 3 2 * D 0 2362 2 1 * * Chris Boggs aka Skurge Ragnarok, High Lord of CHAOS * Summer, 1992 * * Converted into Merc 2.0 and debugged by Hatchet of Merc Mud. * Following are some randomizing in the two mazes in this zone. Note that this * is not compatible with other Muds. * Hatchet, Merc Industries, May 8, 1992 * R 0 2332 4 R 0 2333 4 R 0 2334 4 This is the swamp maze. R 0 2335 4 R 0 2336 4 R 0 2337 4 R 0 2338 4 * R 0 2351 4 R 0 2352 4 R 0 2354 4 R 0 2355 4 This is the blizzard maze. R 0 2356 4 R 0 2357 4 R 0 2358 4 R 0 2359 4 * S #SHOPS 0 #SPECIALS M 2300 spec_cast_undead M 2302 spec_breath_acid M 2306 spec_poison M 2310 spec_cast_cleric M 2313 spec_breath_frost M 2314 spec_breath_acid M 2324 spec_cast_mage M 2326 spec_cast_undead M 2328 spec_cast_mage M 2329 spec_cast_cleric M 2330 spec_cast_cleric M 2333 spec_cast_mage S #$