status shooting(mixed targ, mixed alt_type) { object guild_object; if(guild_object = present("guild_object", this_player())) { if(guild_object->check_alignment()) { notify_fail("You are too evil to use your God given powers.\n"); return 0; } } if(!alt_type) alt_type = "conjuration"; return(status)"/skills/mage/shooting" -> shooting(targ, alt_type); }