status harm(string targ, mixed alt_type) { object guild_object; guild_object = present("guild_object",this_player()); if(guild_object && !guild_object->check_alignment()) { notify_fail("You are too evil to use your holy powers!\n"); return 0; } return (status)"/skills/cleric/harm"->harm(targ, alt_type); } /* Native Mode Move */ #include <move.h>