/* meteor swarm */
status meteorswarm(string targ, mixed alt_type) {
if(!alt_type) alt_type = "combat_sphere";
if(!targ)
targ = "swarm";
else
targ = "swarm "+ targ;
return (status)call_other("skills/mage/meteor","meteor",targ,alt_type);
}
/* Native Mode Move */
#include <move.h>