/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
/* time shift */

status time(string str, mixed alt_type) {
  int level, i;
  string file, *destinations, dom1, dom2, tmp, who;
  string spell_name;
  int spell_level;
  status party;
  object tel;

  if(!alt_type) alt_type = "stellar_sphere";
  level = (objectp(alt_type))
        ? (int)alt_type->query_cast_level()
        : (int)call_other(this_player(),"query_"+ alt_type);
  file = file_name(this_object());
  sscanf(file,"%s#%d",i);

  if(!(tel = present("teleport", this_player()))) {
    tel = clone_object("skills/obj/teleport");
    move_object(tel, this_player());
  }

  if(!str || sscanf(str,"shift %s",str) != 1) {
    notify_fail("time shift <location>, time shift other <who> <location>, "+
                "time shift party <location>\n");
    return 0;
  }
  if(sscanf(str,"other %s %s", who, str)) {
    spell_name  = "Time Shift Other";
    spell_level = 25;
  }
  else if(sscanf(str,"party %s", str)) {
    spell_name  = "Time Shift Party";
    spell_level = 33;
    party = 1;
  }
  else {
    spell_name  = "Time Shift";
    spell_level = 16;
  }
  if(level < spell_level) {
    write("You do not have the faith for the prayer "+ spell_name +".\n");
    return 1;
  }    
  destinations = (string *)tel->query_destinations();
  if((i = member_array(str, destinations)) == -1) {
    write("You have not memorised \""+ str +"\" as a destination.\n"+
          "type 'destination <location>' to memorise this area as a "+
          "destination.\n");
    return 1;
  }
  if(environment(this_player())->query_no_teleport()
  || environment(this_player())->query_no_summon()) {
    write("Something in the area prevents you from timeshifting.\n");
    return 1;
  }
  this_player()->load_spell(({
  "target",            who,
  "name",              spell_name,
  "sphere",            alt_type, 
  "cost",              spell_level,
  "level",             spell_level,
  "spell object",      file,
  "cast time",         1,
  "argument",          destinations[i+1],
  "component",         "gem",
  "passive",
   ((party) ? "area" : "dummy"),
  }));
  return 1;
}


status cast_spell(object caster,object target,object prev,int level) {

  if(prev) { /* area effect (party teleport) */
    if((string)caster->query_party() != (string)target->query_party()) {
      destruct(this_object()); /* not party teleport */
      return 1;
    }
  }
    
  if(living(target)) {
    if(target->query_npc()) {
      if((int)caster->query_spell_dmg() != level) {
        write(target->query_name() +" gets upset with you.\n");
        target->add_secondary_attacker(caster);
        target->set_primary_attack(caster);
        destruct(this_object());
        return 1;
      }
    }
    /* catch is so this won't stop heart beat on failed move */
    if(catch(target->move_player("X#"+(string)target->query_spell_argument()))){
      write("Your destination currently does not exist!\n");
    }
  }
  else if(target->get() && !target->drop()) {
    if(catch(move_object(target,(string)target->query_spell_argument()))) {
      write("Your destination currently does not exist!\n");
    }
    else {
      write("The "+ target->query_name() +" disappears in a puff of smoke.\n");
      say(caster->query_name() +" makes the "+ target->query_name() 
         +" disappear in a puff of smoke.\n");
      tell_room(find_object((string)target->query_spell_argument()),
        "A "+ target->query_name() +" appears in a puff of smoke.\n");
    }
  }
  else {
    write("Something prevents "+ target->query_name() +" from leaving.\n");
  }
  destruct(this_object());
  return 1;
}

/* Native Mode Move */

#include <move.h>