/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
#include <mudlib.h>
inherit ROOM;

int nothing;

void reset(status arg) {
   object mite;
   int i;
   
   nothing = 0;
   if(!arg) {
      set_short("a tree");
      set_long(
"You are in the attic of the tree. There is lots of old junk in this\n"+
"place.  You almost choke from the dust in the room.  It doesn't appear\n"+
"that anyone has been up here for years.  There's no telling what lives\n"+
"up here in this dusty old place, so watch your back.\n");
     set_exits(({
       "room/newbie/tree3",  "down",
      }));
     set_items(({
       "junk",  "a pile of junk, a search my find something useful",
     }));
     set_weather(2,4,3);
   }

  if(!present("mite")) {
    for(i = 0; i< 3; i++) {
      mite = clone_object(MONSTER);
      mite->set_name("mite");
      mite->set_short("a dust mite");
      mite->set_long(
               "A small little 6 legged bug, with small antennii.\n");
      mite->set_level(1);
      mite->set_ac(3);
      mite->set_wc(5);
      mite->add_money(10);
      mite->set_race("insect");
      mite->set_al(10);
      move_object(mite, this_object());
    }
  }
}

void init() {
  ::init();
   add_action("search", "search");
}

status search(string arg) {  
  int chance;
  object bts;
  string tmp1, tmp2;

  chance = random(20);
  if(sscanf((string)this_player()->query_race(), "%self%s",tmp1,tmp2))
    chance -= 3;

  if(arg != "junk") {
    notify_fail("Search what??\n");
    return 0;
  }
  if(chance > random((int)this_player()->query_intelligence())) {
    notify_fail("You find nothing of interest.\n");
    return 0;
  }
  if(nothing == 1) {
     write("You search though the junk, and find nothing.\n");
     say(this_player()->query_name()+" searches through the junk.\n");
     return 1;
   }
  if(arg == "junk" && nothing == 0) {
      nothing = 1;
      write("You search though the junk and find an old pair of boots.\n");
      say(this_player()->query_name()+" searches through the junk.\n");
      bts = clone_object(ARMOUR);
      bts -> set_type("boots");
      bts -> set_weight(5);
      bts -> set_ac(1);
      bts -> set_value(60);
      bts -> set_name("boots");
      bts -> set_short("An old pair of boots");
      bts -> set_long("They look like they have not been worn for \n"+
                      "a very long time, possibly decades. They have\n"+
                      "a small green leaf motive on the sides.\n");
      move_object(bts,this_object());
      return 1;
   }
}