#include <mudlib.h> inherit PUB; void reset(status arg) { if(arg) return; set_exits(({ "room/newbie/cabin1", "south", })); set_short("Cabin Inn"); set_long( " //====-- CABIN INN --====\\\n"+ "This is where the elves come on their lunch break to get a snack or two.\n"+ "The items here are reasonably priced, because elves don't make much money.\n"+ "The atmosphere is quite nice. Everyone seems to be having a good time\n"+ "and enjoying themselves. This is not one of those rough-housing pubs.\n"+ "There is a menu lying on the counter.\n"); set_weather(1,4,0); set_owner("leafdarn"); add_drink("ale","bottle of ale", "That feels good", 2); add_drink("brew", "A glass of a ancient elvish brew", "That went "+ "down smoooth",5); add_drink("spirits", "elvish spirits", "You get tingly all over", 10); add_food("nuts", "some mixed nuts", "Nice and crunchy", 3); add_food("berries", "mixed berries", "That was sweet, now wipe the juice "+ "from you mouth", 5); add_food("pancakes", "Golden pancakes", "Fluffy and light", 10); set_items(({ "counter", "A wooden counter, there is a menu on it", })); }