#include <mudlib.h> inherit ROOM; void reset(status arg) { if(arg) return; set_short("death room"); set_long( "A dark room lit with a dark light that seems to defy the darkness \n"+ "not so much by actually illuminating the room as by being a dark \n"+ "point in less dark surroundings. In the strange light (dark?) you \n"+ "can see a centrally placed desk covered with books and diagrams. \n"+ "The walls are covered with bookshelves filled with dark tomes bound\n"+ "in leather that gleam with strange runes.\n"); set_weather(5, 1, 0); }