#include <mudlib.h> inherit MONSTER; void reset(status arg) { object obj; if(!present("wand")) { obj = clone_object(WAND); obj -> set_name("stick"); obj -> set_short("A pointy stick"); obj -> set_long( "This stick is long and twisty and has a silver point.\n"+ "It feels tingly to the touch; an obvious sign its more\n"+ "than meets the eyes.\n"); obj -> set_weight(2); obj -> set_alias("wand"); obj -> set_sell_destruct(1); move_object(obj,this_object()); } ::reset(arg); if(arg) return; set_name("gizarl");