/* Gardens of the Clerists Tower * Angel, October 1993. */ #define PATH "room/city/cleric" inherit "inherit/room2"; reset(arg) { if(arg) return; set_weather(1, 4, 0); set_short("the gardens of the high clerists tower"); set_long( "All about the fragrance of flowers in full bloom delight your \n"+ "senses. A pagoda of simple pine stands above you, prodiving a \n"+ "a little shelter from the sun during the day, but allowing for \n"+ "those who study the stars to watch them during the night. Vines \n"+ "of ivy cling to it tightly giving the garden an old quaint look.\n"); set_items(({ "flowers", "Many types of flowers are grown here by the clerics", "pagoda", "A frame work of wood stands about you in a simple design", "wood#pine#frame#frame work", "The pagoda appears to be made from pine, and has ivy growing all "+ "over it", "ivy#vines#ivy vines", "Ivy grows all over the pagoda erected around the garden" })); set_night_items(({ "moon", "The moon is full tonight", "stars", "The stars twinkle as you watch them" })); set_day_items(({ "sun", "Do you want to go blind?", "clouds", "One of them looks like a big elephant", "rain", "It looks very wet" })); set_exits(({ PATH +"/garden2", "east", PATH +"/garden4", "south" })); set_smell("You smell the wonderful fragrance of beautiful flowers"); } init() { ::init(); add_action("pick", "pick"); } pick(string str) { if(str == "flowers" || str == "flower") { write("You shouldn't do that. The clerical gardiners might object.\n"); return 1; } return; }