#include <mudlib.h>
inherit ROOM;
static object samuel;
void reset(status arg) {
if(!present("samuel")) {
samuel = clone_object(MONSTER);
samuel -> set_name("samuel");
samuel -> set_race("human");
samuel -> set_gender(1);
samuel -> set_short("Samuel the architect");
samuel -> set_long(
"Samuel is a fine looking man, tall and studious with a pair \n"+
"of silvery spectacles perched on his nose. Samuel studied at\n"+
"Greyhawk University for many years, and is now recognised as\n"+
"one of the finest architects in all the land.\n");
samuel -> load_chat(4,({ "Samuel says: I'd love to become a freemason.\n",
"Samuel says: This is a twelve story block, combining classical \n"+
" features with the efficiency of modern technique. \n",
"Samuel asks: You wouldn't reconsider? Think of the tourist trade.\n",
"Samuel draws some brief notes at his desk.\n",
}));
samuel -> set_level(7);
samuel -> add_class("fighter");
samuel -> set_wc(3);
}
if(arg) return;
set_short("the city architect");
set_long(
"The city architect.\n");
set_exits(({
}));
set_weather(2,0,0);
set_sign_message(
"Architect for hire: 100 gold\n");
}