#include <mudlib.h> inherit ROOM; static object samuel; void reset(status arg) { if(!present("samuel")) { samuel = clone_object(MONSTER); samuel -> set_name("samuel"); samuel -> set_race("human"); samuel -> set_gender(1); samuel -> set_short("Samuel the architect"); samuel -> set_long( "Samuel is a fine looking man, tall and studious with a pair \n"+ "of silvery spectacles perched on his nose. Samuel studied at\n"+ "Greyhawk University for many years, and is now recognised as\n"+ "one of the finest architects in all the land.\n"); samuel -> load_chat(4,({ "Samuel says: I'd love to become a freemason.\n", "Samuel says: This is a twelve story block, combining classical \n"+ " features with the efficiency of modern technique. \n", "Samuel asks: You wouldn't reconsider? Think of the tourist trade.\n", "Samuel draws some brief notes at his desk.\n", })); samuel -> set_level(7); samuel -> add_class("fighter"); samuel -> set_wc(3); } if(arg) return; set_short("the city architect"); set_long( "The city architect.\n"); set_exits(({ })); set_weather(2,0,0); set_sign_message( "Architect for hire: 100 gold\n"); }