inherit "inherit/room2"; object warrior; reset (arg) { if (!warrior) { warrior = clone_object("/players/wrath/mon/drw_black.c"); move_object(warrior,this_object()); } if (arg) return; set_weather(1,1,1); set_short("City of Zolgath"); set_long( "You are at a major intersection in the City of Zolgath. To the north\n" "you see the Nightmare Exchange and to the south you see the rising\n" "spire in the center of the town. Also the street continues east and west.\n" ); set_exits(({ "/players/wrath/room/zolgath/8","north", "/players/wrath/room/zolgath/14","south", "/players/wrath/room/zolgath/6","east", "/players/wrath/room/zolgath/9","west" })); }