inherit "inherit/room2"; object warrior; reset (arg) { if (!warrior) { warrior = clone_object("/players/wrath/mon/drw_black.c"); move_object(warrior,this_object()); } if (arg) return; set_weather(1,1,1); set_short("City of Zolgath"); set_long( "You are at a major intersection in the City of Zolgath. To the south\n" "you see the Demonic Horde Tavern and to the north you see the rising\n" "spire in the center of the town. Also the street continues east and west.\n" ); set_exits(({ "/players/wrath/room/zolgath/26","north", "/players/wrath/room/zolgath/33","south", "/players/wrath/room/zolgath/31","east", "/players/wrath/room/zolgath/34","west" })); }