inherit "inherit/room2"; object warrior; reset (arg) { if(!warrior) { warrior = clone_object("/players/wrath/mon/drw_black.c"); move_object(warrior,this_object()); } if (arg) return; set_weather(1,1,1); set_short("City of Zolgath"); set_long( "You are in the city of Zolgath. There are two major streets extending north\n" "and west. The people here are not very friendly but so far not openly\n" "hostile either. Everyone seems to be ignoring you.\n"); set_exits(({ "/players/wrath/room/zolgath/28","north", "/players/wrath/room/zolgath/31","west", "/players/wrath/room/zolgath/30","southeast" })); }