inherit "inherit/room2"; void reset(status arg) { if (arg) return; set_weather(1,1,1); set_short("Road"); set_long( "You are travelling on a small road. Immediately to the north you see the\n" "dark cliff face that rises up to the sky. To the south you see nothing but\n" "open, barren, wasteland.\n"); set_exits(({ "/players/wrath/room/entry/rd_4","north", "players/wrath/room/entry/rd_2","south" })); }