inherit "inherit/monster.c"; reset(arg) { ::reset(arg); if (arg) return; set_name("shadow"); set_alias("assassin"); set_short("Assassin of the Order of the Shadow"); set_long( "A figure cloaked and hooded in dark black. This is one of the assassins of\n" "the Order of the Shadow. These are the elite assassin force of Emperor\n" "Skullgar. It is these members that hold the populace in fear and submission\n" "to the dark forces of Zrod.\n"); set_level(15); set_hp(350); set_max_hp(350); set_ac(12); set_wc(18); set_race("unknown race"); add_class("fighter"); add_class("thief"); set_al(-800); set_stealth(20); set_magic_resist(30); add_money(500+random(1000)); move_object(clone_object("/players/wrath/weap/shad_dag.c"),this_object()); init_command("wield dagger"); move_object(clone_object("/players/wrath/weap/shad_dag.c"),this_object()); init_command("wield dagger in left hand"); init_command("hide in shadows"); }