#include <mudlib.h> inherit ROOM; void reset(status arg){ if(arg)return; set_short("Valrejn's Workroom"); set_long( " Valrejn's workroom is very sparse. There is a large cushion in the corner\n"+ "where he often sits and dreams up ideas to bring into reality. A soft light\n"+ "illuminates the room, but its source is not apparent.\n"); set_weather(5,1,0); set_exits (({"room/city/square", "square", "room/city/post", "post"})); }