/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
#include <mudlib.h>
inherit MONSTER;
inherit "/inherit/base/actions";

private object owner;

void catch_tell(string str){
  string who,what,pet,cmd;

  if(sscanf(str,"%s %s\n",who,what)!=2)return;
  if(what=="hugs you."||what=="kisses you."||what=="comforts you.")
    call_out("celi",2,"smile "+lower_case(who));
  if(what=="sighs.")
    call_out("celi",2,"comfort "+lower_case(who));
  if(sscanf(what,"says: %s %s",pet,cmd)==2)
    if(pet=="celi"||pet=="celicia"&&find_player(lower_case(who))==owner)
      call_out("celi",2,cmd);
}

status celi(string cmd){
  string act,item;
  object ob,from;

  if(owner!=this_player())
    return 0;
  if(sscanf(cmd,"%s %s",act,item)==2)
    if(act=="get")
      return pick_up(item);
    else if(act=="put")
      return put(item);
    else if(act=="give")
      return give_object(item);
    else if(act=="drop")
      return drop_thing(item);
  return command(cmd,this_object());
}

void init(){
  add_action("celi","celi");
  add_action("celi","celicia");
  ::init();
}

void heart_beat(){
  owner=find_player("valrejn");
  ::heart_beat();
}

void reset(status arg){
  ::reset(arg);
  if(arg)return;
  move_object(clone_object("/obj/soul"),this_object());
  set_living_name("celicia");
  set_short("Celicia the baby dragon (peaceful)");
  set_level(10);
  load_chat(1,({"Celicia bounces around.\n","Celicia smiles happily.\n"}));
  set_no_kill_flag(1);
  set_msgin("Celicia lands nearby");
  set_mmsgin("Celicia lands nearby");
  set_msgout("Celicia spreads her wings and flies");
  set_mmsgout("Celicia spreads her wings and flies into the clouds");
  set_race("dragon");
  set_gender(2);
  set_magic_resist(100);
  set_id("celicia");
  set_alias("celi");
  set_long(
    "   Celicia is a very cute baby dragon.  She is only about a foot long and is\n"+
    "dark green with a soft, furry, cream colored belly.  She watches you curiously\n"+
    "with tiny yellow eyes.  A small, red, forked tounge sticks out of her mouth.\n"+
    "She is wearing a necklace made of tiny green emeralds.  She always stays very\n"+
    "close to Valrejn, often wrapped around his neck.\n");
  set_alt_name("dragon");
}