inherit "inherit/room2"; reset (arg) { if (arg) return; set_short("You don't exist"); set_long("This is where all the happy dead stuff comes.\n"); set_weather(5, 1, 0); } clean() { int i; object *inv; inv = all_inventory(this_object()); for(i=0; i < sizeof(inv); i++) { destruct(inv[i]); } return 1; }