#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
if (arg) return;
set_short("A dense rainforest");
set_long(
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"+
"You have started up a gentle mountain slope. Random rays of sunlight\n"+
"shoot through to the ground in a constant struggle with the dense foliage\n"+
"of the rainforest. A small path trails down towards a valley to the\n"+
"southeast. The main path continues to wind up the mountain to the west.\n"+
"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n");
set_exits(({
"players/sarak/minotaur/island/west1", "northeast",
"players/sarak/minotaur/island/west4", "southeast",
"players/sarak/minotaur/island/west6", "west",
}));
set_weather(1,4,2);
set_items(({
"valley", "The small valley runs through the rainforest like a river bed",
"mountain",
"The mountain is hidden under the cover of the dense rainforest",
"path",
"The paths here wind through the many trees,\n"+
"making it very easy to get lost",
"sunlight", "The sunlight shoots throught the trees overhead,\n"+
"providing the area with a rainbow affect",
"foliage#rainforest#trees",
"There are hundreds of trees throughout the rainforest",
}));
}