#include <mudlib.h> inherit ROOM; void reset(status arg) { if (arg) return; set_short("A dense rainforest"); set_long( "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"+ "You have started up a gentle mountain slope. Random rays of sunlight\n"+ "shoot through to the ground in a constant struggle with the dense foliage\n"+ "of the rainforest. A small path trails down towards a valley to the\n"+ "southeast. The main path continues to wind up the mountain to the west.\n"+ "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"); set_exits(({ "players/sarak/minotaur/island/west1", "northeast", "players/sarak/minotaur/island/west4", "southeast", "players/sarak/minotaur/island/west6", "west", })); set_weather(1,4,2); set_items(({ "valley", "The small valley runs through the rainforest like a river bed", "mountain", "The mountain is hidden under the cover of the dense rainforest", "path", "The paths here wind through the many trees,\n"+ "making it very easy to get lost", "sunlight", "The sunlight shoots throught the trees overhead,\n"+ "providing the area with a rainbow affect", "foliage#rainforest#trees", "There are hundreds of trees throughout the rainforest", })); }