#include <mudlib.h> inherit MONSTER; void reset(status arg) { ::reset(arg); if(arg) return; set_name("guard"); set_short("A Castle Guard"); set_long( "This guard is placed on the lower floor of the castle to\n"+ "protect the vast treasures placed throughout the castle. This\n"+ "guard is not as strong as those placed on the higher floors of\n"+ "the castle.\n"); set_level(12); set_gender(1); set_race("minotaur"); set_ac(10); set_hp(250); set_max_hp(250); set_wc(17); set_al(100); set_strength(13); set_dexterity(14); add_money(150); }