inherit "inherit/room2"; #define NAME "josh" reset (arg) { if (arg) return; set_short( "Standard Workroom"); set_long ("You are in Josh's work room, enjoy.\n"); set_weather(5,1,0); set_exits (({"/room/city/square.c", "square", "/players/josh/room/mage/dungeon/stcase.c","dung", "/room/city/post.c", "post"})); }