#include <mudlib.h> inherit "/players/josh/room/dungeon/Dtemp.c"; #define NAME "josh" reset (arg) { if (arg) return; set_short("Large central chamber"); set_long( "This room is brightly lit by dozens of glowing orbs. With this light you can \n"+ "see that this room is shaped like a pentagon. Each wll is etched with protective \n"+ "glyphs that your eyes have a hard time focusing on. Five carved collums support \n"+ "the ceiling.\n" ); set_items(({ "collums#collum","Which collum? There are five. i.e. look at ne collum\n", "ceiling","High above you see a arching domed roof. \n" })); set_exits (({ "stcase.c","u", "neh.c","ne", "seh.c","se", "sh.c","south", "swh.c","sw", "nwh.c","nw" })); }