inherit "inherit/treasure"; void reset(status arg) { if(arg) return; set_sell_destruct(1); set_name("list"); set_short("The list of best parties"); set_long( "Written here is the list of the best parties on the mud.\n"+ "Perhaps you could read it?\n"); set_weight(1); set_value(10); } init() { ::init(); add_action("read_me", "read"); } status read_me(string str) { object obj; if(!str) return 0; if(present(str, this_player())) { if(str == "list") { obj = clone_object("obj/more"); move_object(obj, environment()); obj -> more("/open/party/party_best"); return 1; } } return 0; }