/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
# This config file contains the "legal" armour types that a class
# can wear.  If they are multi-classed, they are restricted to
# the lowest common allowable type, id, and material
#
# '#' hash is for comments
#@skill_name
#: armour_types
#: armour_ids
#: armour_materials
#:$Fail_string
#
# Valid types:
#   "armour","shield","helm","ring","cloak","boots","gloves","amulet"
#
# Valid Armour Ids:
#   ALL = All armour names are allowed
#   NA = Not Allowed
#
# Valid materials:
#   ALL = All materials allowed
#   "bone", "ivory", "ceramic", "cloth", "crystal", "glass", "leather",
#   "metal", "mithral", "meteorite iron", "iron", "adamantite", "bronze",
#   "silver", "gold", "platinum", "steel",
#__________________________________________________________________________
# MAGE
@mage
# Mages cannot use shields
:shield
:NA
: 
:$You're sure this will hamper your spell casting and decide not to wear it.
# Mages can only wear particular armour 'names' 
:armour
:robe, robes, cloak, cloaks, bracers
:ALL
:$It looks to cumbersome and would wreak havok on your\n
spell casting, so you decide not to wear it.\n
# Mages can wear all rings and amulets
:ring, amulet
:ALL
:ALL
:$ 
# Mages can wear non-metalic cloaks, boots, gloves, helms
:cloak, boots, gloves, helm
:ALL
:bone, ivory, ceramic, cloth, crystal, glass, leather
:$It is made of metal and would certainly disrupt your spell casting,\n
so you wisely decide not to wear it.\n
#______________________________________________________________________
# THIEF
@thief
# Thieves cannot use shields
:shield
:NA
:
:$This shield would definitely disturb your dexterous skills,\n
so you decide wisely not to wear it.\n
# Thieves can wear any helm, ring, amulet
:helm, ring, amulet
:ALL
:ALL
:$
# Thieves can only wear non-metallic armour, cloaks, boots, gloves
:armour, cloak, boots, gloves
:ALL
:bone, ivory, ceramic, cloth, crystal, glass, leather
:$It would certainly disrupt your skills in stealth, and so you decide\n
it would be best not to wear it.\n
# Thieves can wear certain types of metallic armour
:armour
:robe, robes, cloak, cloaks, bracers
:ALL
:$It would certainly disrupt your skills in stealth, and so you decide\n
it would be best not to wear it.\n
#______________________________________________________________________
# CLERIC
@cleric
:shield, armour, helm, ring, boots, gloves, cloak, amulet
:ALL
:ALL
:$
#________________________________________________________________________
# FIGHTER
@fighter
:shield, armour, helm, ring, boots, gloves, cloak, amulet
:ALL
:ALL
:$
#_________________________________________________________________________ 
# PALADIN
@paladin
# Paladin can only wear certain id types of 'armour'
:armour
:chainmail, platemail, fullplate, fieldplate, ringmail, bronzeplate
:ALL
:$Such garb is beneath your honour as a paladin, so you decide not to wear it\n
:shield, helm, ring, cloak, boots, gloves, amulet
:ALL
:ALL
:$

#________________________________________________________________________
# RANGER
@ranger
# Ranger can only wear certain types of id armour
:armour
:chainmail, leather, padded, scalemail, bracers, cloak, robe, robes
:ALL
:$It would certainly disrupt your skills in stealth, and so you decide\n
it would be best not to wear it.\n
:shield, helm, ring, cloak, boots, gloves, amulet
:ALL
:ALL
:$