/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
#ifndef I_TO_STR2_H
#define I_TO_STR2_H

/* should work well to 999,999 but will bug out at 1.9 million */

string int_to_str(int i) { 
  string str, *units, *tens;
  int unit, ten, hundred, thousand, ten_thousand, hundred_thousand;

  str  = (unit < 0) ? "minus " : "";
  unit = (unit < 0) ? -i : i;

  i = unit; /* in case i is negative */

  units = ({
           "", "first", "second", "third", "fourth", "fith",
           "sixth", "seventh", "eighth", "ninth", "tenth", "eleventh",
           "twelfth", "thirteenth", "fourteenth", "fifteenth",
           "sixteenth", "seventeenth", "eighteenth", "nineteenth",
          });

  tens = ({
           "", "", "twentieth", "thirtieth", "fourieth", "fiftieth",
           "sixtieth", "seventieth", "eightieth", "ninetieth",
         });

  if(unit >= 100000) {
    hundred_thousand = unit/100000;
    unit = unit%100000;
    str += units[hundred_thousand]+" hundredth";
  }
  if(unit >= 20000) {
    ten_thousand = unit/10000;
    unit = unit%10000;
    str += ((i >= 100000) ? " and " : "") + tens[ten_thousand];
  }
  if(unit >= 1000) {
    thousand = unit/1000;
    unit = unit%1000;
    str += (i >= 20000 && !ten_thousand) ? " and " : ((ten_thousand)?" ":"");
    str += units[thousand]+" thousandth"; 
  }
  if(unit >= 100) {
    hundred = unit/100;
    unit = unit%100;
    str += ((i >= 1000) ? " " : "") + units[hundred]+" hundredth";
  }
  if(unit >= 20) {
    ten = unit/10;
    unit = unit%10;
    str += ((i >= 100) ? " and " : "") + tens[ten];
  }
  str += ((i >= 100 && !ten) ? " and " :((ten) ? " " : "")) + units[unit]; 
  if(str == "") str = "no";
  return str;
}       

#endif /* I_TO_STR2_H */