#ifndef LEVELS_H
#define LEVELS_H
/*** security levels ***/
#define SEC0 0 /* player */
#define SEC1 10 /* aspirant - 1st make 'wiz' */
#define SEC2 20 /* apprentice - 'wiz powers, no privleges */
#define SEC3 30 /* creator - 'full wiz', open area */
#define SEC4 40 /* sage - */
#define SEC5 50 /* lord - of a domain (mud theme) */
#define SEC6 60 /* senior - start of admin level, sponsor */
#define SEC7 70 /* elder - area checking and approving */
#define SEC8 80 /* arch - whole mudlib working */
#define SEC9 90 /* admin - policy making, mud control */
/****************************************************************/
/* optional QCs full read access, except private, write access */
/* according to security level */
#define QC ({ "alena", }) /* array of wizard names */
/****************************************************************/
/* optional SCs have write access to the soul function object */
#define SC ({ "sarak", }) /* array of wizards names */
#endif /* LEVELS_H */