#ifndef LEVELS_H #define LEVELS_H /*** security levels ***/ #define SEC0 0 /* player */ #define SEC1 10 /* aspirant - 1st make 'wiz' */ #define SEC2 20 /* apprentice - 'wiz powers, no privleges */ #define SEC3 30 /* creator - 'full wiz', open area */ #define SEC4 40 /* sage - */ #define SEC5 50 /* lord - of a domain (mud theme) */ #define SEC6 60 /* senior - start of admin level, sponsor */ #define SEC7 70 /* elder - area checking and approving */ #define SEC8 80 /* arch - whole mudlib working */ #define SEC9 90 /* admin - policy making, mud control */ /****************************************************************/ /* optional QCs full read access, except private, write access */ /* according to security level */ #define QC ({ "alena", }) /* array of wizard names */ /****************************************************************/ /* optional SCs have write access to the soul function object */ #define SC ({ "sarak", }) /* array of wizards names */ #endif /* LEVELS_H */