inherit "inherit/room2"; object kmouse; reset (arg) { if(!kmouse) { kmouse = clone_object("/d/tempus/w/serepion/mon/kmouse.c"); move_object(kmouse, this_object()); } if(arg) return; set_short("In the wall"); set_long("You are standing in a large space behind the wall. You can\n"+ "see the east end of the wall, and a mouse hole in the south\n"+ "side of the space. Debris litters the area.\n"); set_weather(0, 1, 0); set_exits(({"/d/tempus/w/serepion/wall6.c", "west"})); set_items(({"hole", "Looking the hole, you can see inside the house.\n", "debris", "Random bits of wood, cloth, and other assorted items.\n"})); }