inherit "inherit/room2"; object m1,m2,m3; reset (arg) { if(!m1) { m1 = clone_object("/d/tempus/w/serepion/mon/mouse.c"); move_object(m1, this_object()); } if(!m2) { m2 = clone_object("/d/tempus/w/serepion/mon/mouse.c"); move_object(m2, this_object()); } if(!m3) { m3 = clone_object("/d/tempus/w/serepion/mon/mouse.c"); move_object(m3, this_object()); } if(arg) return; set_short("In the wall"); set_long("You are inside the wall of the house. Right below you is\n"+ "a hole in the wood, allowing mice below the house.\n"); set_listen("You hear the sounds of mice all around you.\n"); set_weather(0, 1, 0); set_exits(({"/d/tempus/w/serepion/wall4.c", "east", "/d/tempus/w/serepion/wall2.c", "west", "/d/tempus/w/serepion/floor5.c", "down"})); }