inherit "inherit/room2"; reset (arg) { load_door(({"file", "/d/tempus/w/serepion/school7", "direction", "east door", "long", "A very thick, oak door.\n",})); load_door(({"file", "/d/tempus/w/serepion/school3", "direction", "south door", "long", "A large oak door engraved with ivy.\n",})); if(arg) return; set_short("secretary's office"); set_long("This is probably the entrance to the principal's office. A\n"+ "large cluttered desk sits next to the east door. Several chairs\n"+ "line the west wall, and a large plant sits in the corner.\n"); set_weather(2, 1, 0); set_listen("You can hear thumps and shouting elsewhere in the house.\n"); set_items(({"desk", "It's the secretary's desk. It is cluttered with"+ " various papers. On one corner\nis a nameplate.\n", "papers", "Papers filled with information for someone.\n", "nameplate", "The nameplate reads: Ms. Sorof\n", "plant", "You aren't sure what kind of plant this is. It looks dead.\n",})); }