inherit "inherit/room2"; reset (arg) { if(arg) return; set_short("entry way"); set_long("You are standing in the entry hall of the school of hard knocks.\n"+ "Pictures of all the presidents line the walls, many of them have\n"+ "interesting oddities. A large black carpet seems to invite you into\n"+ "the rest of the school.\n"); set_weather(2, 1, 0); set_listen("You can hear thumps and shouting elsewhere in the house.\n"); set_items(({"carpet", "A large, black carpet almost as wide as the hall,"+ " extending into the school.\n", "pictures", "All of the pictures are well taken care of, but many of"+ " the presidents weren't.\n Some are missing parts of ears, have"+ " scars, or are wearing eyepatches.\n"})); set_exits(({"/d/tempus/w/serepion/school4.c", "east", "/room/city/market2.c", "west"})); }