/
lib/banish/
lib/d/coronos/
lib/d/coronos/w/alena/
lib/d/coronos/w/angel/
lib/d/coronos/w/angel/caves/
lib/d/coronos/w/angel/caves/monst/
lib/d/coronos/w/angel/city/chambers/
lib/d/coronos/w/angel/city/monst/
lib/d/coronos/w/angel/city/obj/
lib/d/coronos/w/angel/city/streets/
lib/d/coronos/w/angel/farms/plains/
lib/d/coronos/w/angel/monst/
lib/d/tempus/
lib/d/tempus/w/angel/
lib/d/tempus/w/kingbill/
lib/d/tempus/w/mirak/
lib/d/tempus/w/mirak/monst/
lib/d/tempus/w/mirak/obj/
lib/d/tempus/w/relgar/planes/baat/
lib/d/tempus/w/sarak/
lib/d/tempus/w/serepion/mon/
lib/d/tempus/w/valrejn/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/include/fn_specs/
lib/info/
lib/inherit/base/
lib/log/
lib/log/mailbox/
lib/log/main/
lib/news/
lib/obj/party/
lib/objects/componen/
lib/open/
lib/open/party/
lib/open/paste/
lib/open/spells/
lib/open/valrejn/
lib/players/
lib/players/alena/
lib/players/alena/obj/
lib/players/alena/open/
lib/players/alena/private/
lib/players/angel/
lib/players/angel/obj/
lib/players/ash/
lib/players/biggs/
lib/players/biggs/food/
lib/players/biggs/gobkeep/
lib/players/biggs/mnstr/
lib/players/biggs/town/caves/
lib/players/biggs/town/tower/
lib/players/biggs/wpns/
lib/players/calris/
lib/players/deathurg/
lib/players/deathurg/open/
lib/players/deathurg/private/thief/
lib/players/dogberry/
lib/players/dogberry/library/
lib/players/dogberry/open/
lib/players/epsilon/
lib/players/epsilon/private/
lib/players/farewell/
lib/players/hippo/
lib/players/hippo/open/
lib/players/hippo/tools/
lib/players/jimpa/
lib/players/josh/
lib/players/josh/room/
lib/players/josh/room/mage/dungeon/
lib/players/josh/room/mage/dungeon/obj/
lib/players/josh/wep/
lib/players/kingbill/
lib/players/metatron/
lib/players/miette/
lib/players/mirak/
lib/players/mirak/open/
lib/players/parsilan/
lib/players/relgar/
lib/players/relgar/private/
lib/players/sarak/
lib/players/sarak/bugs/
lib/players/sarak/feelings/
lib/players/sarak/magical/
lib/players/sarak/minotaur/island/
lib/players/sarak/open/
lib/players/sarak/private/
lib/players/serepion/
lib/players/serepion/open/
lib/players/serepion/private/
lib/players/spike/
lib/players/spike/open/
lib/players/spike/private/
lib/players/spike/seaworld/
lib/players/valrejn/
lib/players/valrejn/open/
lib/players/valrejn/private/
lib/players/virus/
lib/players/wrath/
lib/players/wrath/arm/
lib/players/wrath/mon/
lib/players/wrath/room/
lib/players/wrath/room/entry/
lib/players/wrath/room/zolgath/
lib/players/wrath/weap/
lib/players/zil/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/library/
lib/room/city/library/open/books/
lib/room/city/shop/
lib/room/death/
lib/room/death/open/
lib/room/island/
lib/room/keeps/
lib/room/registry/
lib/room/ships/crew/
lib/room/ships/open/
lib/room/ships/open/types/bounty/
lib/room/ships/open/types/nebula/
lib/room/ships/open/types/phoenix/
lib/secure/udp_cmd_/
lib/skills/
lib/skills/fighter/
lib/skills/psionici/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/no_banis/
lib/usr/players/
inherit "players/relgar/temple/main";
#include "/players/relgar/private/mydefs.h"

reset (arg) {
    reset_doors(arg);

    load_door(({
	"destination","d/tempus/w/relgar/pchamb21",
	"direction","east door",
	"long","An old oaken door.\n",
	"key id","iron key",
	"lock id","iron lock",
	"lock description","A fairly mundane, iron lock.\n",
	"door number",2,
      }));

    if (arg) return;
    set_exits(({        }));
    set_short("Priests private quarters");
    set_light(2);
    set_long(
      "\tYou have entered the private chambers of one of the priests of\n"+
      "the cathedral. In this room there are many pictures that depict demons on\n"+
      "the walls. There is a bed against the southern wall and a desk and chair\n"+
      "in the northwestern corner of the room. There is also a smaller version \n"+
      "of the up-side down cross that hangs in the main cathedral. It is hanging\n"+
      "on the northern wall. There is a rug lying on the floor that seems to be\n"+
      "made from some type of animal hide.\n"
    );
    custom_exits=="";
    set_items(({
	"pictures",
	"These pictures depict hordes of globular, amorphous fiends that are being\n"+
	"led by larger winged demons of all shapes and colours. There appears to be\n"+
	"quite a bit of order to their ranks.\n",
	"bed",
	"The bed against the western wall is well made and very utilitarian. There\n"+
	"are no frilly adornments to the frame or anything that would be unnecessary\n"+
	"for sleeping.\n",
	"desk",
	"The desk in the northwest corner of the room has some paper and a writing\n"+
	"quill on the desk. There appears to be some writing on the paper.\n",
	"paper",
	"The writing on the paper is in some form of language which you don't\n"+
	"understand. However, you do notice the picture what appears to be a large\n"+
	"fortress that the priest has drawn on the paper.",
	"quill",
	"This quill is made from a very strange, large feather. It doesn't appear\n"+
	"to be any bird that you have seen.\n",
	"chair",
	"The chair is made of oak and has no padding whatsoever. It, like the bed,\n"+
	"appear to be only for utilitarian purposes.\n",
	"cross",
	"The small cross on the northern wall resembles the cross in the main \n"+
	"cathedral almost percfectly. However, this version does not drip blood.\n",
	"rug#hide#animal hide",
	"The rug on the floor is the complete skin of a large mammal that looks as\n"+
	"though it had six legs. The head has been removed however. It is completely\n"+
	"black in color.\n",
      }));

} /* end of reset */