#include <mudlib.h> inherit ROOM; void reset(status arg) { if(!present("dowser")) { move_object(clone_object("players/admin/monst/dowser"),this_object()); } if(arg) return; set_short("The Cliff Base"); set_smell("Your nose wrinkles in disgust at the stench of rotting vegetables.\n"); set_long("You are standing at the base of a cliff. Rocks little and\n"+ "small litter the ground.\n"); set_items(({ "prints#tracks", "Footprints in the dust. It looks like yours are not\n"+ "the only ones here." })); set_exits(({ "players/admin/l1r8", "north", })); set_weather(0,1,0); }