/* High Clerists Tower - sanctum2.c * Angel October 1993 */ inherit "inherit/room2"; reset(arg) { if(!present("cleric")) { int i; i = 0; while(i < 3) { move_object(clone_object("room/city/cleric/cleric"),this_object()); i++; } } if(arg) return; set_short("a small quiet sanctum"); set_long( "This is a small room, quiet and peaceful; a place where worshipers \n"+ "meet to discuss holy things, and matters of the church. The white \n"+ "marble floor is higly polished, and in its centre is a fine woven \n"+ "rug of plush blue and silver wools. The air here is cool and crisp,\n"+ "lit by a small glowing orb in the corner on a small pedestal. \n"); set_items(({ "floor#marble#reflection", "You can see yourself in the reflection in the higly polished "+ "marble floor", "light#lights#magical lights#magical light#globe of light#globe", "A small orb of light atop a silver stand sits in the corner", "woolen rug#woven rug#rug", "A fine blue and silver rug sits in the middle of the floor", "pedestal#small pedestal", "A silver pedestal which supports a small globe of light", })); set_weather(2, 1, 0); set_exits(({ "room/city/cleric/hall1", "east" })); }