EmlenMud2003LOC/
EmlenMud2003LOC/world/
#AREADATA 
Name The City of Crimson~
Repop The residents of Crimson begin a new day.~
SCZone 0
Builders Lonath~
VNUMs 51200 51399
NQuit 0
Open 0
Homeland 0
End



#MOBDATA
#51200
Name rogi knight~
Short rogi the knight~
Long 
Rogi the knight stands here, barely tolerating your presence!
~
Descr
One of the noblest Knights of all the land, Rogi stands at the center of
the known world protecting Crimson and it's citizens. He has won many
glorious battles in his life and isn't about to lose anytime soon. 
~
Attackmsg pound~
AMax 1
ActBits 2
Affect_By 2097320
Money 1000
Level 360
MobType 10
Hp 40
Guard 0
Spec spec_warrior
End

#51201
Name guard gateguard~
Short a gateguard~
Long 
A gateguard watches out for trouble.~
AMax 3
ActBits 2
Affect_By 680
Level 150
MobType 0
Guard 2
Spec spec_warrior
End

#51202
Name guard gateguard~
Short a gateguard~
Long 
A gateguard watches out for trouble.~
AMax 3
ActBits 2
Affect_By 680
Level 150
MobType 0
Spec spec_warrior
End

#51203
Name guard gateguard~
Short a gateguard~
Long 
A gateguard watches out for trouble.~
AMax 3
ActBits 2
Affect_By 680
Level 150
MobType 0
End

#51204
Name guard gateguard~
Short a gateguard~
Long 
A gateguard watches out for trouble.~
AMax 3
ActBits 2
Affect_By 680
Level 150
End

#51205
Name cityguard guard~
Short a cityguard~
Long 
A patrolling cityguard nods to you as you walk by.~
Descr
This guard patrolls Crimson and the walls around it. It would be wise not
to fool around while your inside the city. 
~
AMax 5
Level 85
MobType 0
End

#51206
Name elite cityguard guard~
Short an elite cityguard~
Long 
An elite cityguard watches out for any kind of trouble.~
Descr
This is the elite guard of Crimson. He would like to test his skills
on you. 
~
AMax 5
Affect_By 680
Level 125
MobType 0
End

#51207
Name shop guard ~
Short a shop guard~
Long 
A huge guard is here keeping watch over the shop.
~
Descr
This is a mean looking guard. Getting by him would be a trick. This guard
waits for the chance to smite a thief. 
~
AMax 8
ActBits 2
Affect_By 648
Level 250
Hp 35
End

#51208
Name zantar shop~
Short zantar~
Long 
Zantar greets you as you enter his humble shop.
~
Descr
Zantar gives you a glance of money wanting eyes as you walk into his shop.
You feel uneasy being in this city with this guy. 
~
AMax 1
ActBits 2
Affect_By 680
Level 300
Hp 90
Shop    0   1  17  22  27 100 60 6 22
Shopd2 5
Shopd3 4
End

#51209
Name grol shop~
Short grol~
Long 
Grol is here absorbed in polishing a blade.~
Descr
This filthy man grimaces at you as yu walk in, but wants to get to your
coin purse as much as the other shop clerks do. He draws a sword and
sharpens it with a massive sharpening stone. 
~
AMax 1
ActBits 2
Affect_By 680
Level 300
Hp 30
Shop    0   2   0   0   0 100 60 6 22
Shopd2 5
Shopd3 4
End

#51210
Name thargon shop~
Short thargon~
Long 
Thargon is examining a little trinket a customer just brought in.~
Descr
Thargon laughs at you for your ignorance to come to his shop and sell
something to him. Begone, Thargon warns you as he draws a sword from his
sheath. 
~
AMax 1
ActBits 2
Affect_By 680
Level 250
Hp 25
End

#51211
Name des'tra gemshop shop~
Short des'Tra~
Long 
Des'Tra smiles as she sees profit walking in the door.~
Descr
Des'Tra looks like a fat snake with a human head that slithers around her
shop, leaving a trail of scum behind its tail. On the counter she has many
magical gems she would like to sell to you. 
~
AMax 1
ActBits 2
Affect_By 680
Money 1500
Level 250
Shop    0   7   0   0   0 100 60 6 22
Shopd2 5
Shopd3 4
End

#51212
Name shelara shop~
Short shelara~
Long 
Shelara is poring over her account ledgers.~
Descr
Shelara stands behind a lavishly decorated counter. She counts coins
stacked on the table she sits at. 
~
AMax 1
ActBits 2
Affect_By 168
Level 250
Hp 60
End

#51213
Name jodath shop~
Short jodath~
Long 
Jodath is here restocking lanterns up on a high shelf.~
Descr
This shopkeeper keeps track of everything on the shelves from books to
peace pipes. She is very organized and sells all kinds of goods. 
~
AMax 1
ActBits 2
Affect_By 680
Level 250
Hp 40
Shop    0   5   4  22   1 100 60 6 22
Shopd2 5
Shopd3 4
End

#51214
Name skrag shop pract~
Short skrag~
Long 
Skrag asks you to wait for a moment, so he can finish this potion.~
Descr
This is the Alchemist of crimson. He sits idly by brewing more potion. 
~
AMax 1
ActBits 2
Level 350
MobType 1
Hp 30
Shop    0   9  27   0   0 100 60 6 22
Shopd2 5
Shopd3 4
End

#51215
Name urial shop pract~
Short urial~
Long 
Urial greets you with a broad smile and offers to let you sample a pastry.~
Descr
This baker prepares you with fresh loaves of bread that melt in your
mouth as you eat them. This is one of the finest bakers on the world. 
~
AMax 1
ActBits 2
Affect_By 680
Money 1000
Level 250
Shop    0   4   0   0   0 100 60 6 22
Shopd2 5
Shopd3 4
End

#51216
Name street sweeper~
Short a street sweeper~
Long 
A street sweeper shuffles along, whistling a happy tune.~
Descr
This scrubby human retells of past stories of how he made it cleaning off
the kings boots of blood. But now he is only a low paid street sweeper. 
~
AMax 5
Level 0
End

#51217
Name poor citizen~
Short a poor citizen~
Long 
A poor citizen greets you.~
Descr
This filty beggar wanders Crimson in hope of food or money. It would be
kind of you to spare a few gold coins to this poor sab's coin purse. 
~
AMax 6
Level 25
End

#51218
Name rich citizen~
Short a rich citizen~
Long 
A rich citizen clutches her coin purse as you enter.~
Descr
This greedy citizen of Crimson has hoarded it's money for all of its
life. This person deserves to be killed and have its money taken. 
~
AMax 5
Level 45
End

#51219
Name incomo barkeep~
Short incomo the barkeep~
Long 
Incomo lets out a hearty laugh as he greets his favorite customers.~
Descr
This fat bartender slings drinks to all the alcoholics sitting around the
bar. He greets you with a cheer and a toast to getting drunk. He tosses down
a bottle of absolute to prove to you how much more of a drunk he is than you
are. You could never top this drunk. 
~
AMax 1
Level 0
End

#51220
Name elven elf adventurer~
Short an elven adventurer~
Long 
An elven adventurer gives you a glance, then returns to his companions.~
Descr
This elvish traveler goes beyond Crimson to find work outside. He looks
like the kind of person that is street wise beyond his years. 
~
AMax 4
Affect_By 552
Money 300
Level 30
End

#51221
Name human warrior~
Short a human warrior~
Long 
A human warrior raises his mug in a salute to you.~
Descr
This warrior is well respected. He shows signs of distrust as you stare
at him. 
~
AMax 5
Level 0
End

#51222
Name goblin short~
Short a short goblin~
Long 
A short goblin bumps you and growls.~
Descr
This greenskin represents the grotesqueness of all the goblin race. He
looks at you derisively and snorts about your apearance. 
~
AMax 5
Level 0
End

#51223
Name duergar warrior drunkard~
Short a duergar warrior~
Long 
A duergar drunkard stumbles past you.~
Descr
This drunken warrior has fell from the bar. He couldnt outdrink Incomo
and is now wandering around to find a whore and a bed to sleep in. 
~
AMax 5
Level 45
MobType 0
End

#51224
Name small girl child~
Short a small girl~
Long 
A small girl plays with her rag doll.~
Descr
This is a tiny humanoid with ruffled up hair. 
~
AMax 5
Level 0
End

#51225
Name small boy child~
Short a small boy~
Long 
A small boy is here using a stick to poke at a cornered rat.~
Descr
This is a small humanoid that is in waiting for his mother. 
~
AMax 5
Level 0
End

#51226
Name rat~
Short a rat~
Long 
A rat is here chewing on some scraps.~
Descr
This large rodent is extremely hungry. 
~
AMax 5
ActBits 8
Level 35
MobType 7
End

#51227
Name skeleton~
Short a skeleton~
Long 
A skeleton shambles toward you and attacks.~
Descr
This ancient pile of bones knows no meanings of not fighting. It has
cracked bones and is decayed beyond recognition of its previous self. 
~
AMax 5
ActBits 8
Level 45
MobType 21
End

#51228
Name ghost wailing~
Short a wailing ghost~
Long 
A wailing ghost reaches out and tries to make you dead too!!~
Descr
A pile of cloth eminate the image of this ghost. You could clean the
house with this feeble creature. 
~
AMax 5
Level 0
End

#51229
Name ruffian ~
Short a scruffy ruffian~
Long 
A scruffy ruffian attempts to intimidate you.~
Descr
This shady fellow is one of the lower classes of the city. This is a real scumbag. You would find it better to have this one dead than alive.
~
AMax 5
Level 0
End

#51230
Name thief skaven shady-looking~
Short a skaven thief~
Long 
A shady-looking skaven smirks at you.~
Descr
A well trained thief of skills, this clepto has a very talent to empty
your purse of its coins. 
~
AMax 5
Level 0
End

#51231
Name warrior trainee~
Short a warrior trainee~
Long 
A warrior trainee is attempting to hit a bag with a sword.~
Descr
This guard trainee is working very hard to become a Crimson City guard.
But he is still weak with young age. 
~
AMax 5
Level 0
End

#51232
Name mayor aone~
Short the mayor~
Long 
The mayor is here greeting all those who come to his city.~
Descr
Other than Rogi, the mayor controls the city. This mayor is a fanatic for
killing. He has ordered his bodyguards to do many evil things. Beware of The
Mayor. 
~
AMax 1
ActBits 1
Affect_By 680
Level 200
End

#51233
Name mayoral bodyguard guard~
Short a mayoral bodyguard~
Long 
A REALLY tough-looking bodyguard is watching over the mayor.~
Descr
These are the mayor's personal bodyguards, they protect the mayor at all
costs. 
~
AMax 3
ActBits 1
Level 100
Guard -48
End

#51234
Name niquer sexy priestess~
Short the sexy priestess~
Long 
A sexy priestess is in the mayor's house...umm healing him.~
Descr
This woman is astoundingly beautiful. She gives you a hard on just
glancing at her. You think of the occasion of getting a date from this
attractive woman. But the Mayor has her for his own. It would'nt be a good
idea to interfere with this fox. 
~
AMax 1
Affect_By 680
Level 235
End

#51235
Name busty waitress~
Short a busty waitress~
Long 
A busty waitress pushes her way toward you to take your order.~
Descr
This waitress tends to all the patrons inside the bar. She does
prostitution services also. 
~
AMax 3
ActBits 2
Level 25
MobType 0
Spec spec_warrior
End

#51236
Name guard trainer~
Short the guard trainer~
Long 
The guard trainer is instructing some recruits in the use of the sword.~
Descr
This former city guard now teaches the replacements for the next
generation of guards to protect Crimson and its streets. 
~
AMax 4
ActBits 1
Affect_By 128
Level 135
End

#51237
Name grybl mage pract~
Short grybl the mage~
Long 
Grybl the mage pokes the dust in the corner of the room.~
Descr
This acient old mage moves around the tower casting spells upon all the
little creatures that live inside. This mage has a high amount of wisdom and
may benefit you not to kill it. 
~
AMax 1
ActBits 2
Affect_By 680
Level 300
MobType 0
Hp 35
End

#51238
Name skeeler thief pract~
Short skeeler~
Long 
Skeeler the sneaky thief is resting up for a break-in.~
Descr
You would be a fool to mess with this thief, for he could gut you inside
and out in a matter of seconds. Skeeler looks at you and laughs at your puny
appearance. 
~
AMax 1
ActBits 2
Affect_By 98434
AffectTWO 262144
Money 1400
Level 300
MobType 1
Hp 45
Spec spec_thief
End

#51239
Name guard captain~
Short the guard captain~
Long 
The captain of the guard is here poring over the requisition orders.~
AMax 1
ActBits 2
Affect_By 680
Level 300
Hp 30
Spec spec_warrior
End

#0



#OBJDATA
#51200
Name bone bracelet~
Short a bone bracelet~
Descr
A bone bracelet lies on the ground here.
~
Type 9
Wear 4097
Values 0 0 0 2 10 10 50 50 10 3 0
Weight 7
Cost 100
Affect 13 3 1 0 0
Affect 18 1 1 0 0
End

#51201
Name ghostly wisp~
Short a ghostly wisp~
Descr
A ghostly wisp lies here on the ground
~
Type 9
Extra 1
Wear 131073
Values 0 0 0 0 10 10 50 50 10 3 0
Weight 1
Cost 200
Affect 20 1 1 0 0
Affect 17 2 1 0 0
End

#51202
Name blue dark anklet~
Short a dark blue anklet~
Descr
~
Type 9
Wear 524289
Values 4 0 0 0 10 10 10 10 10 3 0
Weight 5
Cost 2500
Affect 13 5 5 0 0
Affect 14 5 1 0 0
Affect 13 5 1 0 0
Affect 18 1 1 0 0
End

#51203
Name shoulder pad~
Short a shoulder pad~
Descr
~
Type 1
Wear 16385
Values 0 0 1 1 10 10 50 50 10 3 0
Weight 22
Cost 100
End

#51204
Name broom~
Short a broom~
Descr
~
Type 2
Extra 524288
Wear 8193
Values 0 5 0 7 0 0 0 1 5 0 0
Weight 63
Cost 40
End

#51205
Name elven shortsword word apb~
Short an elven short sword~
Descr
An elven short sword has been carelessly discarded here.
~
Type 2
Extra 4194304
Wear 8193
Values 0 20 0 3 0 0 0 6 2 0 0
Weight 58
Cost 200
Affect 18 1 1 0 0
Affect 19 1 1 0 0
End

#51206
Name gate key crimson~
Short a huge gate key~
Descr
~
Type 16
Extra 16384
Wear 8193
Weight 50
Cost 0
End

#51210
Name halberd jagged~
Short a jagged halberd~
Descr
~
Type 2
Extra 1677721601
Wear 8193
Values 0 50 0 14 0 0 0 6 3 0 0
Weight 305
Cost 3000
Affect 19 1 1 0 0
Affect 18 2 1 0 0
End

#51211
Name elbow pad~
Short an elbow pad~
Descr
~
Type 9
Wear 1048577
Values 0 1 0 5 10 10 10 10 10 1 0
Weight 15
Cost 500
End

#51212
Name metal visor~
Short a metal visor~
Descr
~
Type 9
Wear 8388609
Values 0 0 2 0 10 10 10 10 10 1 0
Weight 5
Cost 3000
End

#51213
Name knee pad kneepad~
Short a kneepad~
Descr
~
Type 9
Wear 2097153
Values 2 0 0 0 10 10 10 10 10 1 0
Weight 7
Cost 1000
Affect 22 2 2 0 0
End

#51216
Name golden visor spiked~
Short a spiked, golden visor~
Descr
A golden spiked visor lays on the floor.
~
Type 9
Extra 33554433
Wear 8388609
Values 0 3 5 1 10 10 40 40 10 1 0
Weight 10
Cost 5000
Affect 18 4 1 0 0
Affect 19 1 1 0 0
End

#51239
Name no name~
Short (none)~
Descr
(none)~
Type 5
Extra 524291
Wear 0
Weight 0
Cost 0
End

#51377
Name amulet undead~
Short The Amulet of the Undead~
Descr
A fleshy amulet of the undead lays here.
~
Type 9
Extra 33554435
Wear 5
Values 5 7 6 5 0 0 0 0 0 0 8388608
Weight 3
Cost 20000
Affect 13 20 1 0 0
Affect 17 5 1 0 0
End

#51399
Name essence strength power 2apb apb~
Short the essence of strength and power~
Descr
You feel a strong vibration coming from the ground.
~
Type 9
Extra 2
Wear 131073
Weight 90
Cost 50000
Affect 19 2 2 0 0
End

#0



#ROOMDATA
#51200
Name The Great Fountain of Crimson~
Descr
This concrete structure serves as the central point of the city where
adventurers from all over the realm meet. Many signs etched along the
fountain rise reflect the vast history of visitors this place has seen.
The market surrounds you with the din of a bustling city filled with
content inhabitants just going about their business. 
~
Flags2 6
Flags 3407888
Reset M 51200 1 100
Reset O 51202 0 20
Reset O 207 0 100
Reset O 51211 0 10
Reset O 51212 0 20
Reset O 51213 0 20
Reset O 51216 0 1
Door 0 0 0 51201 0 0
~
~
Door 1 0 0 51207 0 0
~
~
Door 2 0 0 51205 0 0
~
~
Door 3 0 0 51203 0 0
~
~
End

#51201
Name The Great Northern Promenade~
Descr
This road leads north out of the marketplace, and past the mayor's
house. It is in the richer part of town, as this is where the merchants
live with their families. The lampposts beside the road are bedecked
with bunting and flowers for some sort of festival which always seems
to be happening here.
~
Flags 262144
Door 0 0 0 51227 0 0
~
~
Door 1 0 0 51208 0 0
~
~
Door 2 0 0 51200 0 0
~
~
Door 3 0 0 51202 0 0
~
~
End

#51202
Name The Provisions Shop~
Descr
The walls are filled with the mundane provisions any adventurer needs to
explore the unknown, but which sometimes seem to get lost in the desire
to go out and search for glory and gold. 
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51213 1 100
Reset O 30 10 100
Reset O 36 10 100
Reset O 33 10 100
Reset O 38 10 100
Reset O 39 10 100
Reset O 41 2 100
Reset O 42 2 100
Reset O 31 5 100
Door 0 0 0 0 0 0
~
~
Door 1 0 0 51201 0 0
~
~
Door 2 0 0 51203 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51203
Name The Great Western Promenade~
Descr
You are travelling along the main western thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Visitors from
all over frequent the many shops of this city naturally leaving a mess
behind, much to the annoyance of the residents. The janitors attempt to
keep it clean, but it is hard. 
~
Flags 262144
Door 0 0 0 51202 0 0
~
~
Door 1 0 0 51200 0 0
~
~
Door 2 0 0 51204 0 0
~
~
Door 3 0 0 51212 0 0
~
~
End

#51204
Name The Bank of Crimson~
Descr
The back of your neck tingles as you enter this shop. The display cases
are filled with magical items of every imaginable type. The owner is hard
at work studying a new item she acquired, but she always has time for new
customers. 
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51212 1 100
Door 0 0 0 51203 0 0
~
~
Door 1 0 0 51205 0 0
~
~
End

#51205
Name The Great Southern Promenade~
Descr
This promenade leads from the marketplace to the south gate. This part of
town is a little poorer than the northern end, as this is where most of
the laborers live. The guards in this part of town are a little most
suspicious of travellers, and the citizens shuffle along on their way
without saying hello. The street itself is in fairly good repair, but
cracks can be seen in the paving stones and the sides of buildings. 
~
Flags 262144
Door 0 0 0 51200 0 0
~
~
Door 1 0 0 51206 0 0
~
~
Door 2 0 0 51233 0 0
~
~
Door 3 0 0 51204 0 0
~
~
End

#51206
Name The Crimson Armory~
Descr
As you enter the shop, you take in a deep breath and notice the smell of
iron and steel amongst the hot air lingering around the room. Squatly
constructed with a low ceiling and narrow walls, this little store has
made its claim to fame as the only store in the region which sells any
sort of armor at all. Many different styles of armor made from many
different types of material line the walls and shelves of this shop. 
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51208 1 100
Door 0 0 0 51207 0 0
~
~
Door 3 0 0 51205 0 0
~
~
End

#51207
Name The Great Eastern Promenade~
Descr
You are travelling along the main eastern thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Despite that,
it still tends to get rather boisterous at night, especially with the
Dwarf and Griffin in nearby. People greet you as you pass, and you know
you are among friendly residents here. 
~
Flags 262144
Door 0 0 0 51208 0 0
~
~
Door 1 0 0 51209 0 0
~
~
Door 2 0 0 51206 0 0
~
~
Door 3 0 0 51200 0 0
~
~
End

#51208
Name The House of Pain~
Descr
This cluttered shop is clearly not the home of a master craftsman. The
owner has evidently stopped caring about the appearance of his shop, and
as such has started to let it fall into ruin. 
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51209 1 100
Reset O 201 2 100
Reset O 202 1 20
Reset O 203 2 20
Reset O 205 2 100
Reset O 206 1 10
Reset O 207 1 5
Door 2 0 0 51207 0 0
~
~
Door 3 0 0 51201 0 0
~
~
End

#51209
Name The Great Eastern Promenade~
Descr
You are travelling along the main eastern thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Despite that,
it still tends to get rather boisterous at night, especially with the
Dwarf and Griffin in nearby. People greet you as you pass, and you know
you are among friendly residents here. 
~
Flags 262144
Reset M 51205 1 100
Door 0 0 0 51210 0 0
~
~
Door 1 0 0 51221 0 0
~
~
Door 2 0 0 51211 0 0
~
~
Door 3 0 0 51207 0 0
~
~
End

#51210
Name Thargon's Treasures~
Descr
The security here is the most severe you have ever seen. It is clear that
Thargon feels his little treasures are such a tempatation that he will
take no chances with miscreants. He eyes you with contempt as he 
examines a new broach he has just bought to get the highest price he can 
for it.
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51210 1 100
Door 2 0 0 51209 0 0
~
~
End

#51211
Name Des'Tra's Gems~
Descr
Des'Tra smiles broadly as you enter, but perhaps that is just because
demons do not have teeth. The shop has several examples of fine magical
gems floating (literally) around which Des'Tra will be happy to let 
you inspect.
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51211 1 100
Door 0 0 0 51209 0 0
~
~
End

#51212
Name The Great Western Promenade~
Descr
You are travelling along the main western thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Visitors from
all over frequent the many shops of this city naturally leaving a mess
behind, much to the annoyance of the residents. The janitors attempt to
keep it clean, but it is hard. 
~
Flags 262144
Reset M 51205 1 100
Door 0 0 0 51213 0 0
~
~
Door 1 0 0 51203 0 0
~
~
Door 2 0 0 51214 0 0
~
~
Door 3 0 0 51215 0 0
~
~
End

#51213
Name Skrag's Potion Shop~
Descr
The stench of ammonia and chlorine assault your senses as Skrag works
on preparing another concoction. He waves you toward the display case
with many bottles containing all manner of fizzing, bubbling potions
in every color of the rainbow.
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51214 1 100
Door 2 0 0 51212 0 0
~
~
End

#51214
Name Urial's Bakery~
Descr
MMMmmMMM, now this smells GREAT! You consider yourself lucky to live
in this part of the world, where you can just stop by and get all kinds
of breads and pastries from Urial which will keep you fat and happy
for days to come.
~
Flags 262148
Sector 0
Reset M 51207 1 100
Reset O 206 0 25
Reset M 51215 1 100
Reset O 37 20 100
Reset O 35 20 100
Reset O 50 20 100
Door 0 0 0 51212 0 0
~
~
End

#51215
Name The Great Western Promenade~
Descr
You are travelling along the main western thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Visitors from
all over frequent the many shops of this city naturally leaving a mess
behind, much to the annoyance of the residents. The janitors attempt to
keep it clean, but it is hard. 
~
Flags 262144
Reset M 51218 1 100
Door 1 0 0 51212 0 0
~
~
Door 2 3 0 51324 30 30
~
door~
Door 3 0 0 51216 0 0
~
~
End

#51216
Name The Great Western Promenade~
Descr
You are travelling along the main western thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Visitors from
all over frequent the many shops of this city naturally leaving a mess
behind, much to the annoyance of the residents. The janitors attempt to
keep it clean, but it is hard. 
~
Flags 262144
Door 0 0 0 51245 0 0
~
~
Door 1 0 0 51215 0 0
~
~
Door 2 0 0 51217 0 0
~
~
Door 3 3 0 51322 30 30
The door to the training center is closed.
~
door~
End

#51217
Name The Great Western Promenade~
Descr
You are travelling along the main western thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Visitors from
all over frequent the many shops of this city naturally leaving a mess
behind, much to the annoyance of the residents. The janitors attempt to
keep it clean, but it is hard. 
~
Flags 262144
Door 0 0 0 51216 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 51218 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51218
Name The Great Western Promenade~
Descr
You are travelling along the main western thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Visitors from
all over frequent the many shops of this city naturally leaving a mess
behind, much to the annoyance of the residents. The janitors attempt to
keep it clean, but it is hard. 
~
Flags 262144
Reset M 51205 1 100
Door 0 0 0 51217 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51219 0 0
~
~
End

#51219
Name The Great Western Promenade~
Descr
You are travelling along the main western thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Visitors from
all over frequent the many shops of this city naturally leaving a mess
behind, much to the annoyance of the residents. The janitors attempt to
keep it clean, but it is hard. 
~
Flags 262144
Reset M 51206 1 50
Door 0 3 0 51325 30 30
~
door~
Door 1 0 0 51218 0 0
~
~
Door 2 0 0 51244 0 0
~
~
Door 3 0 0 51220 0 0
~
~
End

#51220
Name The Great Western Gate of Crimson~
Descr
You are standing at the western gate of Crimson. Well trained guards
ignore your presence being accustomed to many different travellers that
wander through these gates. The sounds of the city are inviting after a
long day, and you wish to follow the others into the city. 
~
Flags 262144
Reset M 51201 3 100
Reset M 51201 3 100
Reset M 51201 3 100
Door 1 0 0 51219 0 0
~
~
Door 3 0 0 51337 0 0
~
~
End

#51221
Name The Great Eastern Promenade~
Descr
You are travelling along the main eastern thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Despite that,
it still tends to get rather boisterous at night, especially with the
Dwarf and Griffin in nearby. People greet you as you pass, and you know
you are among friendly residents here. 
~
Flags 262144
Door 0 3 0 51361 30 30
~
door~
Door 1 0 0 51222 0 0
~
~
Door 2 3 0 51303 30 30
~
door~
Door 3 0 0 51209 0 0
~
~
End

#51222
Name The Eastern Promenade~
Descr
You are travelling along the main eastern thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Despite that,
it still tends to get rather boisterous at night, especially with the
Dwarf and Griffin in nearby. People greet you as you pass, and you know
you are among friendly residents here. 
~
Flags 262144
Door 0 0 0 51223 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51221 0 0
~
~
End

#51223
Name The Great Eastern Promenade~
Descr
You are travelling along the main eastern thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Despite that,
it still tends to get rather boisterous at night, especially with the
Dwarf and Griffin in nearby. People greet you as you pass, and you know
you are among friendly residents here. 
~
Flags 262144
Door 0 0 0 0 0 0
~
~
Door 1 0 0 51224 0 0
~
~
Door 2 0 0 51222 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51224
Name The Great Eastern Promenade~
Descr
You are travelling along the main eastern thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Despite that,
it still tends to get rather boisterous at night, especially with the
Dwarf and Griffin in nearby. People greet you as you pass, and you know
you are among friendly residents here. 
~
Flags 262144
Reset M 51218 1 100
Reset M 51206 1 50
Door 0 0 0 51259 0 0
~
~
Door 1 0 0 51225 0 0
~
~
Door 3 0 0 51223 0 0
~
~
End

#51225
Name The Great Eastern Promenade~
Descr
You are travelling along the main eastern thoroughfare in Crimson. The
cityguards can be seen patrolling the streets at all hours. Despite that,
it still tends to get rather boisterous at night, especially with the
Dwarf and Griffin in nearby. People greet you as you pass, and you know
you are among friendly residents here. 
~
Flags 262144
Reset M 51205 1 100
Door 1 0 1406 51226 57 57
~
door~
Door 2 0 0 51260 0 0
~
~
Door 3 0 0 51224 0 0
~
~
End

#51226
Name The Great Eastern Gate of Crimson~
Descr
You are standing at the eastern gate of Crimson. Well trained guards
ignore your presence being accustomed to many different travellers that
wander through these gates. The sounds of the city are inviting after a
long day, and you wish to follow the others into the city. 
~
Flags 262144
Reset M 51202 3 100
Reset M 51202 3 100
Reset M 51202 3 100
Door 1 0 0 51345 0 0
~
~
Door 3 0 1406 51225 57 57
~
door~
End

#51227
Name The Great Northern Promenade~
Descr
This road leads north out of the marketplace, and past the mayor's
house. It is in the richer part of town, as this is where the merchants
live with their families. The lampposts beside the road are bedecked
with bunting and flowers for some sort of festival which always seems
to be happening here.
~
Flags 262144
Reset M 51205 1 100
Door 0 0 0 0 0 0
~
~
Door 1 0 0 51228 0 0
~
~
Door 2 0 0 51201 0 0
~
~
Door 3 3 0 51310 30 30
~
door~
End

#51228
Name The Great Northern Promenade~
Descr
This road leads north out of the marketplace, and past the mayor's
house. It is in the richer part of town, as this is where the merchants
live with their families. The lampposts beside the road are bedecked
with bunting and flowers for some sort of festival which always seems
to be happening here.
~
Flags 262144
Door 0 0 0 51229 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51227 0 0
~
~
End

#51229
Name The Great Northern Promenade~
Descr
This road leads north out of the marketplace, and past the mayor's
house. It is in the richer part of town, as this is where the merchants
live with their families. The lampposts beside the road are bedecked
with bunting and flowers for some sort of festival which always seems
to be happening here.
~
Flags 262144
Reset M 51218 1 100
Reset M 51216 1 100
Door 0 0 0 51230 0 0
~
~
Door 1 3 0 51280 30 30
~
door~
Door 2 0 0 51228 0 0
~
~
End

#51230
Name The Great Northern Promenade~
Descr
This road leads north out of the marketplace, and past the mayor's
house. It is in the richer part of town, as this is where the merchants
live with their families. The lampposts beside the road are bedecked
with bunting and flowers for some sort of festival which always seems
to be happening here.
~
Flags 262144
Reset M 51217 1 100
Reset M 51206 1 50
Door 0 0 0 51231 0 0
~
~
Door 2 0 0 51229 0 0
~
~
Door 3 0 0 51252 0 0
~
~
End

#51231
Name The Great Northern Promenade~
Descr
This road leads north out of the marketplace, and past the mayor's
house. It is in the richer part of town, as this is where the merchants
live with their families. The lampposts beside the road are bedecked
with bunting and flowers for some sort of festival which always seems
to be happening here.
~
Flags 262144
Reset M 51205 1 100
Door 0 0 0 51232 0 0
~
~
Door 1 0 0 51253 0 0
~
~
Door 2 0 0 51230 0 0
~
~
Door 3 3 0 51309 30 30
~
door~
End

#51232
Name The Great Northern Gate of Crimson~
Descr
You are standing at the northern gate of Crimson. Well trained guards
ignore your presence being accustomed to many different travellers that
wander through these gates. The sounds of the city are inviting after a
long day, and you wish to follow the others into the city. 
~
Flags 262144
Reset M 51203 3 100
Reset M 51203 3 100
Reset M 51203 3 100
Door 2 0 0 51231 0 0
~
~
End

#51233
Name The Great Southern Promenade~
Descr
This promenade leads from the marketplace to the south gate. This part of
town is a little poorer than the northern end, as this is where most of
the laborers live. The guards in this part of town are a little most
suspicious of travellers, and the citizens shuffle along on their way
without saying hello. The street itself is in fairly good repair, but
cracks can be seen in the paving stones and the sides of buildings. 
~
Flags 262144
Reset M 51205 1 100
Door 0 0 0 51205 0 0
~
~
Door 1 3 0 51294 30 30
~
door~
Door 2 0 0 51234 0 0
~
~
Door 3 3 0 51373 34 34
~
door~
End

#51234
Name The Great Southern Promenade~
Descr
This promenade leads from the marketplace to the south gate. This part of
town is a little poorer than the northern end, as this is where most of
the laborers live. The guards in this part of town are a little most
suspicious of travellers, and the citizens shuffle along on their way
without saying hello. The street itself is in fairly good repair, but
cracks can be seen in the paving stones and the sides of buildings. 
~
Flags 262144
Door 0 0 0 51233 0 0
~
~
Door 1 0 0 51270 0 0
~
~
Door 2 0 0 51235 0 0
~
~
End

#51235
Name The Great Southern Promenade~
Descr
This promenade leads from the marketplace to the south gate. This part of
town is a little poorer than the northern end, as this is where most of
the laborers live. The guards in this part of town are a little most
suspicious of travellers, and the citizens shuffle along on their way
without saying hello. The street itself is in fairly good repair, but
cracks can be seen in the paving stones and the sides of buildings. 
~
Flags 262144
Door 0 0 0 51234 0 0
~
~
Door 1 3 0 51390 34 34
The Promenade turns north.
~
door~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51236 0 0
~
~
End

#51236
Name The Great Southern Promenade~
Descr
This promenade leads from the marketplace to the south gate. This part of
town is a little poorer than the northern end, as this is where most of
the laborers live. The guards in this part of town are a little most
suspicious of travellers, and the citizens shuffle along on their way
without saying hello. The street itself is in fairly good repair, but
cracks can be seen in the paving stones and the sides of buildings. 
~
Flags 262144
Reset M 51216 1 100
Door 0 3 0 51291 30 30
~
door~
Door 1 0 0 51235 0 0
~
~
Door 2 3 0 51292 30 30
~
door~
Door 3 0 0 51237 0 0
~
~
End

#51237
Name The Great Southern Promenade~
Descr
This promenade leads from the marketplace to the south gate. This part of
town is a little poorer than the northern end, as this is where most of
the laborers live. The guards in this part of town are a little most
suspicious of travellers, and the citizens shuffle along on their way
without saying hello. The street itself is in fairly good repair, but
cracks can be seen in the paving stones and the sides of buildings. 
~
Flags 262144
Reset M 51206 1 50
Door 0 0 0 51288 0 0
~
~
Door 1 0 0 51236 0 0
~
~
Door 2 0 0 51238 0 0
~
~
Door 3 3 0 51328 30 30
The door to a small house blocks the way.
~
door~
End

#51238
Name The Great Southern Promenade~
Descr
This promenade leads from the marketplace to the south gate. This part of
town is a little poorer than the northern end, as this is where most of
the laborers live. The guards in this part of town are a little most
suspicious of travellers, and the citizens shuffle along on their way
without saying hello. The street itself is in fairly good repair, but
cracks can be seen in the paving stones and the sides of buildings. 
~
Flags 262144
Reset M 51205 1 100
Door 0 0 0 51237 0 0
~
~
Door 2 0 0 51239 0 0
~
~
Door 3 0 0 51240 0 0
~
~
End

#51239
Name The Great Southern Gate of Crimson~
Descr
You are standing at the southern gate of Crimson. Well trained guards
ignore your presence being accustomed to many different travellers that
wander through these gates. The sounds of the city are inviting after a
long day, and you wish to follow the others into the city. 
~
Flags 262144
Reset M 51204 3 100
Reset M 51204 3 100
Reset M 51204 3 100
Door 0 0 0 51238 0 0
~
~
End

#51240
Name A Dirty Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 1 0 0 51238 0 0
~
~
Door 3 0 0 51241 0 0
~
~
End

#51241
Name A Dirty Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51216 1 100
Door 0 0 0 51242 0 0
~
~
Door 1 0 0 51240 0 0
~
~
Door 3 3 0 51327 30 30
~
door~
End

#51242
Name A Dirty Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 3 0 51326 30 30
~
door~
Door 2 0 0 51241 0 0
~
~
Door 3 0 0 51243 0 0
~
~
End

#51243
Name A Dirty Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 0 0 51244 0 0
~
~
Door 1 0 0 51242 0 0
~
~
End

#51244
Name A Dirty Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51217 1 100
Door 0 0 0 51219 0 0
~
~
Door 2 0 0 51243 0 0
~
~
End

#51245
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Door 0 0 0 51246 0 0
~
~
Door 1 3 0 51321 30 30
~
door~
Door 2 0 0 51216 0 0
~
~
End

#51246
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Reset M 51216 1 100
Door 0 0 0 51247 0 0
~
~
Door 1 3 0 51320 30 30
~
door~
Door 2 0 0 51245 0 0
~
~
Door 3 3 0 51319 30 30
~
door~
End

#51247
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Door 1 0 0 51248 0 0
~
~
Door 2 0 0 51246 0 0
~
~
Door 3 0 0 51275 0 0
~
~
End

#51248
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Door 0 3 0 51317 30 30
~
door~
Door 1 0 0 51249 0 0
~
~
Door 3 0 0 51247 0 0
~
~
End

#51249
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Door 0 0 0 51250 0 0
~
~
Door 2 3 0 51316 30 30
~
door~
Door 3 0 0 51248 0 0
~
~
End

#51250
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Door 0 3 0 51315 30 30
~
door~
Door 1 0 0 51251 0 0
~
~
Door 2 0 0 51249 0 0
~
~
End

#51251
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Reset M 51216 1 100
Door 0 3 0 51313 30 30
~
door~
Door 1 0 0 51252 0 0
~
~
Door 2 3 0 51314 30 30
~
door~
Door 3 0 0 51250 0 0
~
~
End

#51252
Name A Twisty, Smelly Alleyway~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Door 1 0 0 51230 0 0
~
~
Door 2 3 0 51311 30 30
~
door~
Door 3 0 0 51251 0 0
~
~
End

#51253
Name A Small, Dark Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 3 0 51389 30 30
~
door~
Door 1 0 0 51254 0 0
~
~
Door 3 0 0 51231 0 0
~
~
End

#51254
Name A Small, Dark Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51217 1 100
Door 1 0 0 51255 0 0
~
~
Door 3 0 0 51253 0 0
~
~
End

#51255
Name A Small, Dark Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51216 1 100
Door 1 3 0 51308 30 30
~
door~
Door 2 0 0 51256 0 0
~
~
Door 3 0 0 51254 0 0
~
~
End

#51256
Name A Small, Dark Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 0 0 51255 0 0
~
~
Door 2 0 0 51257 0 0
~
~
End

#51257
Name A Small, Dark Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 0 0 51256 0 0
~
~
Door 1 0 0 51258 0 0
~
~
Door 2 3 0 51307 30 30
~
door~
End

#51258
Name A Small, Dark Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 3 0 51306 30 30
~
door~
Door 1 3 0 51305 30 30
~
door~
Door 2 0 0 51259 0 0
~
~
Door 3 0 0 51257 0 0
~
~
End

#51259
Name A Small, Dark Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51216 1 100
Door 0 0 0 51258 0 0
~
~
Door 1 3 0 51304 30 30
~
door~
Door 2 0 0 51224 0 0
~
~
End

#51260
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 0 0 51225 0 0
~
~
Door 2 0 0 51261 0 0
~
~
Door 3 0 0 51286 0 0
~
~
End

#51261
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51216 1 100
Door 0 0 0 51260 0 0
~
~
Door 2 0 0 51262 0 0
~
~
Door 3 0 0 51287 0 0
~
~
End

#51262
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 0 0 51261 0 0
~
~
Door 3 0 0 51263 0 0
~
~
End

#51263
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 1 0 0 51262 0 0
~
~
Door 2 3 0 51302 100 100
~
door~
Door 3 0 0 51264 0 0
~
~
End

#51264
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 3 0 51301 30 30
~
door~
Door 1 0 0 51263 0 0
~
~
Door 2 0 0 51265 0 0
~
~
Door 3 3 0 51300 30 30
~
door~
End

#51265
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51216 1 100
Door 0 0 0 51264 0 0
~
~
Door 2 0 0 51266 0 0
~
~
Door 3 3 0 51299 30 30
~
door~
End

#51266
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 0 0 51265 0 0
~
~
Door 1 0 0 51271 0 0
~
~
Door 2 3 0 51297 30 30
~
door~
Door 3 0 0 51267 0 0
~
~
End

#51267
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 1 0 0 51266 0 0
~
~
Door 3 0 0 51268 0 0
~
~
End

#51268
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 0 0 51269 0 0
~
~
Door 1 0 0 51267 0 0
~
~
Door 2 3 0 51296 30 30
~
door~
End

#51269
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 3 0 51295 30 30
~
door~
Door 2 0 0 51268 0 0
~
~
Door 3 0 0 51270 0 0
~
~
End

#51270
Name A Cluttered Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Reset M 51217 1 100
Door 1 0 0 51269 0 0
~
~
Door 3 0 0 51234 0 0
~
~
End

#51271
Name An Ancient Courtyard~
Descr
This ancient courtyard used to be a marketplace before the city grew. The
fading paint of ancient merchant stalls can still be seen adorning the walls
of the makeshift shacks back here. You wonder if they ever got sewers in
this part of town, as the stench of urine is almost enough to make you throw
up. 
 
~
Flags 262144
Reset M 51230 1 100
Door 1 0 0 51272 0 0
~
~
Door 2 0 0 51273 0 0
~
~
Door 3 0 0 51266 0 0
~
~
End

#51272
Name An Ancient Courtyard~
Descr
This ancient courtyard used to be a marketplace before the city grew. The
fading paint of ancient merchant stalls can still be seen adorning the walls
of the makeshift shacks back here. You wonder if they ever got sewers in
this part of town, as the stench of urine is almost enough to make you throw
up. 
 
~
Flags 262144
Door 0 3 0 51298 30 30
~
door~
Door 2 0 0 51274 0 0
~
~
Door 3 0 0 51271 0 0
~
~
End

#51273
Name An Ancient Courtyard~
Descr
This ancient courtyard used to be a marketplace before the city grew. The
fading paint of ancient merchant stalls can still be seen adorning the walls
of the makeshift shacks back here. You wonder if they ever got sewers in
this part of town, as the stench of urine is almost enough to make you throw
up. 
 
~
Flags 262144
Door 0 0 0 51271 0 0
~
~
Door 1 0 0 51274 0 0
~
~
End

#51274
Name An Ancient Courtyard~
Descr
This ancient courtyard used to be a marketplace before the city grew. The
fading paint of ancient merchant stalls can still be seen adorning the walls
of the makeshift shacks back here. You wonder if they ever got sewers in
this part of town, as the stench of urine is almost enough to make you throw
up. 
 
~
Flags 262144
Reset M 51229 1 100
Reset O 202 0 10
Reset O 51203 0 50
Door 0 0 0 51272 0 0
~
~
Door 3 0 0 51273 0 0
~
~
End

#51275
Name A Stinky Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals, and possibly people,
littering the alley at intervals. The feral dogs give you a wide berth,
but they would probably not hesitate to attack if they had sufficient
numbers. 
~
Flags 262144
Door 0 0 0 51276 0 0
~
~
Door 1 0 0 51247 0 0
~
~
End

#51276
Name An Old Market~
Descr
This ancient courtyard used to be the central market. It has fallen into
disrepair, and now the only things that live here are the rats and the
poorest of the poor. 
~
Flags 262144
Door 0 0 0 51277 0 0
~
~
Door 1 0 0 51279 0 0
~
~
Door 2 0 0 51275 0 0
~
~
End

#51277
Name An Old Market~
Descr
This ancient courtyard used to be the central market. It has fallen into
disrepair, and now the only things that live here are the rats and the
poorest of the poor. 
~
Flags 262144
Reset M 51229 1 100
Reset O 202 0 10
Reset O 51203 0 50
Door 1 0 0 51278 0 0
~
~
Door 2 0 0 51276 0 0
~
~
End

#51278
Name An Old Market~
Descr
This ancient courtyard used to be the central market. It has fallen into
disrepair, and now the only things that live here are the rats and the
poorest of the poor. 
~
Flags 262144
Door 1 3 0 51318 35 35
~
door~
Door 2 0 0 51279 0 0
~
~
Door 3 0 0 51277 0 0
~
~
End

#51279
Name An Old Market~
Descr
This ancient courtyard used to be the central market. It has fallen into
disrepair, and now the only things that live here are the rats and the
poorest of the poor. 
~
Flags 262144
Reset M 51230 1 100
Reset O 202 0 10
Reset O 51203 0 50
Door 0 0 0 51278 0 0
~
~
Door 3 0 0 51276 0 0
~
~
End

#51280
Name The Mayor's House~
Descr
This magnificicent mansion overlooks the rich part of town. From here,
the mayor directs his army to keep the peace over Crimson. The house
itself looks to have all the trappings of luxury, but in times of
need it actually doubles as a fairly sturdy fortress. It is from
here that the mayor may direct the affairs of the city.
~
Flags 262148
Sector 0
Reset M 51232 1 100
Reset O 500 -1 5
Reset M 51233 3 100
Reset M 51233 3 100
Reset M 51233 3 100
Door 0 0 0 51281 0 0
~
~
Door 1 0 0 51283 0 0
~
~
Door 2 0 0 51285 0 0
~
~
Door 3 3 0 51229 30 30
~
door~
End

#51281
Name The Mayor's House~
Descr
This magnificicent mansion overlooks the rich part of town. From here,
the mayor directs his army to keep the peace over Crimson. The house
itself looks to have all the trappings of luxury, but in times of
need it actually doubles as a fairly sturdy fortress. It is from
here that the mayor may direct the affairs of the city.
~
Flags 262148
Sector 0
Door 2 0 0 51280 0 0
~
~
End

#51282
Name The Mayor's House~
Descr
This magnificicent mansion overlooks the rich part of town. From here,
the mayor directs his army to keep the peace over Crimson. The house
itself looks to have all the trappings of luxury, but in times of
need it actually doubles as a fairly sturdy fortress. It is from
here that the mayor may direct the affairs of the city.
~
Flags 262148
Sector 0
Door 2 3 0 51283 30 30
~
door~
End

#51283
Name The Mayor's House~
Descr
This magnificicent mansion overlooks the rich part of town. From here,
the mayor directs his army to keep the peace over Crimson. The house
itself looks to have all the trappings of luxury, but in times of
need it actually doubles as a fairly sturdy fortress. It is from
here that the mayor may direct the affairs of the city.
~
Flags 262148
Sector 0
Door 0 3 0 51282 30 30
~
door~
Door 2 0 0 51284 0 0
~
~
Door 3 0 0 51280 0 0
~
~
End

#51284
Name The Mayor's House~
Descr
This magnificicent mansion overlooks the rich part of town. From here,
the mayor directs his army to keep the peace over Crimson. The house
itself looks to have all the trappings of luxury, but in times of
need it actually doubles as a fairly sturdy fortress. It is from
here that the mayor may direct the affairs of the city.
~
Flags 262148
Sector 0
Reset M 51234 1 100
Door 0 0 0 51283 0 0
~
~
Door 3 0 0 51285 0 0
~
~
End

#51285
Name The Mayor's House~
Descr
This magnificicent mansion overlooks the rich part of town. From here,
the mayor directs his army to keep the peace over Crimson. The house
itself looks to have all the trappings of luxury, but in times of
need it actually doubles as a fairly sturdy fortress. It is from
here that the mayor may direct the affairs of the city.
~
Flags 262148
Sector 0
Door 0 0 0 51280 0 0
~
~
Door 1 0 0 51284 0 0
~
~
End

#51286
Name A Small Courtyard~
Descr
This small courtyard used to be a mustering point for the militia.
Now it has been abandoned and is a mustering point for rats and
other vermin.
~
Flags 262144
Door 1 0 0 51260 0 0
~
~
Door 2 0 0 51287 0 0
~
~
End

#51287
Name A Small Courtyard~
Descr
This small courtyard used to be a mustering point for the militia.
Now it has been abandoned and is a mustering point for rats and
other vermin.
~
Flags 262144
Door 0 0 0 51286 0 0
~
~
Door 1 0 0 51261 0 0
~
~
End

#51288
Name A Short Alley~
Descr
This small, dirty alley looks like it could use a good cleaning. You
notice there are decaying bodies of animals (and possibly people)
littering the alley at intervals. The feral dogs give you a wide
berth, but they would probably not hesitate to attack if they had
sufficient numbers.
~
Flags 262144
Door 0 3 0 51290 30 30
~
door~
Door 2 0 0 51237 0 0
~
~
Door 3 3 0 51289 30 30
~
door~
End

#51289
Name A Tiny Shack~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Door 1 3 0 51288 30 30
~
door~
End

#51290
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51218 1 100
Reset M 51224 1 100
Door 2 3 0 51288 30 30
~
door~
End

#51291
Name A Neglected House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51218 1 100
Door 2 3 0 51236 30 30
~
door~
End

#51292
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 0 3 0 51236 30 30
~
door~
End

#51293
Name A House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51225 1 100
Door 2 0 0 51309 0 0
~
~
End

#51294
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Door 3 3 0 51233 30 30
~
door~
End

#51295
Name A Tiny Shack~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Door 2 3 0 51269 30 30
~
door~
End

#51296
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51224 1 100
Door 0 3 0 51268 30 30
~
door~
End

#51297
Name A Neglected House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 0 3 0 51266 30 30
~
door~
End

#51298
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 2 3 0 51272 30 30
~
door~
End

#51299
Name A Small House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51225 1 100
Door 1 3 0 51265 30 30
~
door~
End

#51300
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Door 1 3 0 51264 30 30
~
door~
End

#51301
Name A Tiny Shack~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Door 2 3 0 51264 30 30
~
door~
End

#51302
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51224 1 100
Door 0 3 0 51263 100 100
~
door~
End

#51303
Name A Large House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51218 1 100
Door 0 3 0 51221 30 30
~
door~
End

#51304
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 3 3 0 51259 30 30
~
door~
End

#51305
Name A House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51225 1 100
Door 0 0 0 51312 0 0
~
~
Door 3 3 0 51258 30 30
~
door~
End

#51306
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Door 2 3 0 51258 30 30
~
door~
End

#51307
Name A Tiny Shack~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 0 3 0 51257 30 30
~
door~
End

#51308
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Reset M 51224 1 100
Door 3 3 0 51255 30 30
~
door~
End

#51309
Name A Neglected House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Door 0 0 0 51293 0 0
~
~
Door 1 3 0 51231 30 30
~
door~
End

#51310
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51218 1 100
Door 1 3 0 51227 30 30
~
door~
End

#51311
Name A Small House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51225 1 100
Door 0 3 0 51252 30 30
~
door~
End

#51312
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 2 0 0 51305 0 0
~
~
End

#51313
Name A Tinker's House~
Descr
This small house is filled with clutter and inventions which the tinker
makes in his spare time. The walls are covered with tubes and pipes and
other things used to make little gadgets. 
~
Flags 262148
Sector 0
Door 2 3 0 51251 30 30
~
door~
End

#51314
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51224 1 100
Door 0 3 0 51251 30 30
~
door~
End

#51315
Name A Neglected House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Door 2 3 0 51250 30 30
~
door~
End

#51316
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 0 3 0 51249 30 30
~
door~
End

#51317
Name A Small Shack~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51225 1 100
Door 2 3 0 51248 30 30
~
door~
End

#51318
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51238 1 100
Reset O 31377 -1 1
Door 3 3 0 51278 35 35
~
door~
End

#51319
Name A Tiny Shack~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 1 3 0 51246 30 30
~
door~
End

#51320
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51224 1 100
Door 3 3 0 51246 30 30
~
door~
End

#51321
Name A Neglected House~
Descr
This small home lacks most of the amenities one would desire, but its
inhabitants get by. There is really nothing of value, just a few simple
cooking supplies and furniture. The only thing of intrest is a large
trapdoor on the ground. 
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 3 3 0 51245 30 30
~
door~
Door 5 0 0 0 0 0
~
~
End

#51322
Name The Cityguard Training Center~
Descr
This the main training center the mayor uses to keep his troops fresh,
and to train new recruits. The smell of sweat makes you gag, and you must
tread lightly to avoid getting stabbed with a sword in the hands of a
novice. 
~
Flags 262144
Sector 0
Reset M 51231 1 100
Door 0 0 0 51323 0 0
~
~
Door 1 3 0 51216 30 30
~
door~
Door 3 0 0 51387 0 0
~
~
End

#51323
Name The Cityguard Training Center~
Descr
This the main training center the mayor uses to keep his troops fresh,
and to train new recruits. The smell of sweat makes you gag, and you must
tread lightly to avoid getting stabbed with a sword in the hands of a
novice. 
~
Flags 262144
Sector 0
Reset M 51231 1 100
Door 2 0 0 51322 0 0
~
~
Door 3 0 0 51388 0 0
~
~
End

#51324
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Door 0 3 0 51215 30 30
~
door~
End

#51325
Name A Small House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Door 2 3 0 51219 30 30
~
door~
End

#51326
Name A House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Reset M 51224 1 100
Door 2 3 0 51242 30 30
~
door~
End

#51327
Name A Neglected House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Reset M 51217 1 100
Door 1 3 0 51241 30 30
~
door~
End

#51328
Name A Small House~
Descr
This small home is fairly well-kept despite the poor furnishings.
The occupants seem to be neat, and pride themselves in taking
care of what little they have.
~
Flags 262148
Sector 0
Reset M 51218 1 100
Door 1 3 0 51237 30 30
~
door~
End

#51329
Name Just South of Crimson~
Descr
You stand just south of the great city of Crimson. The sounds and
smells of the city waft along on the breezes. To the south
you see a great highway heading toward a great city and finally into
the unknown wastelands of the southlands.
~
Flags 262144
Sector 5
Door 0 0 0 51239 0 0
~
~
Door 1 0 0 51332 0 0
~
~
Door 2 0 0 51335 0 0
~
~
Door 3 0 0 51330 0 0
~
~
End

#51330
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 1 0 0 51329 0 0
~
~
Door 2 0 0 51334 0 0
~
~
Door 3 0 0 51331 0 0
~
~
End

#51331
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 1 0 0 51330 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51332
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 1 0 0 51333 0 0
~
~
Door 2 0 0 51336 0 0
~
~
Door 3 0 0 51329 0 0
~
~
End

#51333
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51332 0 0
~
~
End

#51334
Name Fields Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 7
Door 0 0 0 51330 0 0
~
~
Door 1 0 0 51335 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51335
Name The Southern Highway~
Descr
A great road travels north and south here. This road is one of the most
well-maintained in the land. Under your feet, you feel the cobblestones
which have been worn smooth by centuries of travellers, and the sign which
points toward the continuation of the road is weathered and grey with age.
The trees have been kept back from the edge of the road, to make it easier
to spot possible bandits, although the density of traffic discourages such
activity. 
~
Flags 262144
Sector 3
Door 0 0 0 51329 0 0
~
~
Door 1 0 0 51336 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51334 0 0
~
~
End

#51336
Name Fields Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 7
Door 0 0 0 51332 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51335 0 0
~
~
End

#51337
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Door 0 0 0 51338 0 0
~
~
Door 1 0 0 51220 0 0
~
~
Door 2 0 0 51340 0 0
~
~
Door 3 0 0 51343 0 0
~
~
End

#51338
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Sector 2
Door 0 0 0 51339 0 0
~
~
Door 2 0 0 51337 0 0
~
~
Door 3 0 0 51344 0 0
~
~
End

#51339
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Sector 2
Door 0 0 0 0 0 0
~
~
Door 2 0 0 51338 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51340
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Sector 2
Door 0 0 0 51337 0 0
~
~
Door 2 0 0 51341 0 0
~
~
Door 3 0 0 51342 0 0
~
~
End

#51341
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Sector 2
Door 0 0 0 51340 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51342
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Sector 2
Door 0 0 0 51343 0 0
~
~
Door 1 0 0 51340 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51343
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Door 0 0 0 51344 0 0
~
~
Door 1 0 0 51337 0 0
~
~
Door 2 0 0 51342 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51344
Name Just West of Crimson~
Descr
You are just west of Crimson. To the west, a road leads to the
heartland of evil, should you feel brave enough to travel that way.
The smells and sounds of Crimson beckon you after your long, hard
day of travelling. 
~
Flags 262144
Sector 2
Door 0 0 0 0 0 0
~
~
Door 1 0 0 51338 0 0
~
~
Door 2 0 0 51343 0 0
~
~
Door 3 0 0 0 0 0
~
~
End

#51345
Name Just East of Crimson~
Descr
Close to the west lies the city of Crimson. You hear the sounds of a
large town and notice the crowds which enter and leave by the
great eastern gate.
~
Flags 262144
Door 0 0 0 51346 0 0
~
~
Door 1 0 0 51350 0 0
~
~
Door 2 0 0 51348 0 0
~
~
Door 3 0 0 51226 0 0
~
~
End

#51346
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 0 0 0 51347 0 0
~
~
Door 1 0 0 51351 0 0
~
~
Door 2 0 0 51345 0 0
~
~
End

#51347
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 0 0 0 0 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 51346 0 0
~
~
End

#51348
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 0 0 0 51345 0 0
~
~
Door 1 0 0 51352 0 0
~
~
Door 2 0 0 51349 0 0
~
~
End

#51349
Name A Path Around Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 5
Door 0 0 0 51348 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 0 0 0
~
~
End

#51350
Name Just East of Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 7
Door 0 0 0 51351 0 0
~
~
Door 1 0 0 51386 0 0
~
~
Door 2 0 0 51352 0 0
~
~
Door 3 0 0 51345 0 0
~
~
End

#51351
Name Just East of Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 7
Door 0 0 0 0 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 2 0 0 51350 0 0
~
~
Door 3 0 0 51346 0 0
~
~
End

#51352
Name Just East of Crimson~
Descr
A great field streches all around the base of the walls of Crimson. The
forest has been cut back in all directions from the walls to provide a
killing zone for the defenders of the city in times of strife. Small animals
live out here, but the mayor of Crimson makes sure no trees or bushes grow
anywhere near his city. 
~
Flags 262144
Sector 7
Door 0 0 0 51350 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51348 0 0
~
~
End

#51353
Name Just North of Crimson~
Descr
You are standing just outside the northern gate of Crimson. To the
north you see a great range of mountains past a huge forest. The
sounds of the city are inviting after a long day, and you wish to
follow the others into the city.
~
Flags 262144
Sector 3
Door 0 0 0 51359 0 0
~
~
Door 1 0 0 51356 0 0
~
~
Door 2 0 0 51232 0 0
~
~
Door 3 0 0 51354 0 0
~
~
End

#51354
Name Just North of Crimson~
Descr
You are standing just outside the northern gate of Crimson. To the
north you see a great range of mountains past a huge forest. The
sounds of the city are inviting after a long day, and you wish to
follow the others into the city.
~
Flags 262144
Sector 5
Door 0 0 0 51360 0 0
~
~
Door 1 0 0 51353 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51355 0 0
~
~
End

#51355
Name Just North of Crimson~
Descr
You are standing just outside the northern gate of Crimson. To the
north you see a great range of mountains past a huge forest. The
sounds of the city are inviting after a long day, and you wish to
follow the others into the city.
~
Flags 262144
Sector 5
Door 0 0 0 0 30 30
Trees block your path.
~
~
Door 1 0 0 51354 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 0 0 0
~
~
Door 5 0 0 0 0 0
~
~
End

#51356
Name Just North of Crimson~
Descr
You are standing just outside the northern gate of Crimson. To the
north you see a great range of mountains past a huge forest. The
sounds of the city are inviting after a long day, and you wish to
follow the others into the city.
~
Flags 262144
Sector 5
Door 0 0 0 51358 0 0
~
~
Door 1 0 0 51357 0 0
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51353 0 0
~
~
End

#51357
Name Just North of Crimson~
Descr
You are standing just outside the northern gate of Crimson. To the north
you see a great range of mountains past a huge forest. The sounds of the
city are inviting after a long day, and you wish to follow the others into
the city. 
~
Flags 262144
Sector 5
Door 0 0 0 0 30 30
Thorns prevent passage in this direction.
~
~
Door 1 0 0 0 30 30
A thick stand of trees blocks the way east.
~
~
Door 2 0 0 0 0 0
~
~
Door 3 0 0 51356 0 0
~
~
End

#51358
Name Just North of Crimson~
Descr
You are standing just outside the northern gate of Crimson. To the
north you see a great range of mountains past a huge forest. The
sounds of the city are inviting after a long day, and you wish to
follow the others into the city.
~
Flags 262144
Sector 7
Door 0 0 0 0 0 0
~
~
Door 1 0 0 0 30 30
The plants are too thick this way.
~
~
Door 2 0 0 51356 0 0
~
~
Door 3 0 0 51359 0 0
~
~
End

#51359
Name The Great Northern Highway~
Descr
You are standing just outside the northern gate of Crimson. To the
north you see a great range of mountains past a huge forest. The
sounds of the city are inviting after a long day, and you wish to
follow the others into the city.
~
Flags 262144
Sector 3
Door 0 0 0 0 0 0
~
~
Door 1 0 0 51358 0 0
~
~
Door 2 0 0 51353 0 0
~
~
Door 3 0 0 51360 0 0
~
~
End

#51360
Name Just North of Crimson~
Descr
You are standing just outside the northern gate of Crimson. To the
north you see a great range of mountains past a huge forest. The
sounds of the city are inviting after a long day, and you wish to
follow the others into the city.
~
Flags 262144
Sector 7
Door 0 0 0 0 0 0
~
~
Door 1 0 0 51359 0 0
~
~
Door 2 0 0 51354 0 0
~
~
Door 3 0 0 0 30 30
Thick underbrush stops you from travelling this way.
~
~
End

#51361
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51235 1 100
Door 2 3 0 51221 30 30
~
door~
Door 4 0 0 51362 0 0
~
~
Door 5 0 0 0 0 0
~
~
End

#51362
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51223 1 100
Door 0 0 0 51366 0 0
~
~
Door 1 0 0 51363 0 0
~
~
Door 2 0 0 51364 0 0
~
~
Door 3 0 0 51365 0 0
~
~
Door 5 0 0 51361 0 0
~
~
End

#51363
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51221 1 100
Door 0 0 0 51368 0 0
~
~
Door 2 0 0 51369 0 0
~
~
Door 3 0 0 51362 0 0
~
~
End

#51364
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51220 1 100
Reset O 51205 0 10
Reset M 51235 1 100
Door 0 0 0 51362 0 0
~
~
Door 1 0 0 51369 0 0
~
~
Door 3 0 0 51370 0 0
~
~
End

#51365
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51220 1 100
Reset O 51205 0 10
Reset M 51221 1 100
Door 0 0 0 51367 0 0
~
~
Door 1 0 0 51362 0 0
~
~
Door 2 0 0 51370 0 0
~
~
End

#51366
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51221 1 100
Door 1 0 0 51368 0 0
~
~
Door 2 0 0 51362 0 0
~
~
Door 3 0 0 51367 0 0
~
~
End

#51367
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51222 1 100
Door 1 0 0 51366 0 0
~
~
Door 2 0 0 51365 0 0
~
~
End

#51368
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51220 1 100
Reset O 51205 0 10
Door 0 3 0 51371 30 30
~
door~
Door 2 0 0 51363 0 0
~
~
Door 3 0 0 51366 0 0
~
~
End

#51369
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51235 1 100
Reset M 51219 1 100
Reset M 51222 1 100
Reset O 201 0 10
Door 0 0 0 51363 0 0
~
~
Door 3 0 0 51364 0 0
~
~
End

#51370
Name The Dwarf and Griffin Inn~
Descr
This crowded inn is the noisiest place in the city of Crimson.
Adventurers from all over the realm come here to relax and enjoy the
company of others. In general the patrons frown on those starting
trouble, and will take the time to help those in need in this neutral
place. 
~
Flags 262148
Sector 0
Reset M 51222 1 100
Reset O 201 0 10
Door 0 0 0 51365 0 0
~
~
Door 1 0 0 51364 0 0
~
~
End

#51371
Name A Private Room~
Descr
This small room is quieter than the main room, and is generally
used for drunkards who need to sleep it off.
~
Flags 262148
Sector 0
Reset M 51223 1 100
Door 1 3 0 51372 30 30
~
board~
Door 2 3 0 51368 30 30
~
door~
End

#51372
Name A Quiet Room~
Descr
This room is very quiet and relaxing, and looks like a good place
to meditate and think on the day's activities.
~
Flags 11796484
Sector 0
Door 3 3 0 51371 30 30
~
board~
End

#51373
Name A Crumbling Old Tower~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Door 1 3 0 51233 34 34
~
door~
Door 4 0 0 51374 0 0
~
~
End

#51374
Name A Dirty, Old Hallway~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Door 0 0 0 51375 0 0
~
~
Door 3 3 0 51376 30 30
~
door~
Door 5 0 0 51373 0 0
~
~
End

#51375
Name A Dirty, Old Hallway~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Door 2 0 0 51374 0 0
~
~
Door 3 0 0 51377 0 0
~
~
End

#51376
Name A Closet~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51226 1 100
Reset M 51227 1 100
Reset O 51200 0 50
Door 1 3 0 51374 30 30
~
door~
End

#51377
Name A Climbing the Tower~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51237 1 100
Door 1 0 0 51375 0 0
~
~
Door 4 0 0 51378 0 0
~
~
End

#51378
Name A Dark Hallway~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51226 1 100
Door 2 0 0 51379 0 0
~
~
Door 5 0 0 51377 0 0
~
~
End

#51379
Name A Dark Hallway~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51227 1 100
Reset O 51200 0 50
Door 0 0 0 51378 0 0
~
~
Door 1 0 0 51380 0 0
~
~
End

#51380
Name A Dark Hallway~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51226 1 100
Door 0 3 0 51382 30 30
~
door~
Door 2 3 0 51381 30 30
~
door~
Door 3 0 0 51379 0 0
~
~
End

#51381
Name A Small Storage Room~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51228 1 100
Reset O 51201 0 50
Door 0 3 0 51380 30 30
~
door~
End

#51382
Name A Staircase~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51227 1 100
Reset O 51200 0 50
Door 2 3 0 51380 30 30
~
door~
Door 4 0 0 51383 0 0
~
~
End

#51383
Name Top of the Stairs~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51226 1 100
Door 0 3 0 51385 30 30
~
door~
Door 3 0 0 51384 0 0
~
~
Door 5 0 0 51382 0 0
~
~
End

#51384
Name Top of the Tower~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 262148
Sector 0
Reset M 51226 1 100
Reset M 51228 1 100
Reset O 51201 0 50
Door 1 0 0 51383 0 0
~
~
End

#51385
Name A Ruined Chamber~
Descr
This crumbling old tower was once the mages guild for the entire realm. It
has fallen into repair since the last great war, and is now abandoned
and very dusty. You notice there are cobwebs entirely covering some portals
and halls, and that the rats seem to be the only inhabitants left in this
dark and ancient place.
~
Flags 3407876
Sector 0
Reset M 51226 1 100
Reset M 51227 1 100
Reset O 51200 0 50
Door 2 3 0 51383 30 30
~
door~
End

#51386
Name The Great Eastern Road~
Descr
The road leads east into the unknown...
~
Flags 262144
Sector 3
Door 0 0 0 0 0 0
~
~
Door 1 0 0 0 0 0
~
~
Door 3 0 0 51350 0 0
~
~
End

#51387
Name The Cityguard Training Center~
Descr
This the main training center the mayor uses to keep his troops fresh,
and to train new recruits. The smell of sweat makes you gag, and you must
tread lightly to avoid getting stabbed with a sword in the hands of a
novice. 
~
Flags 262148
Sector 0
Reset M 51231 1 100
Door 0 0 0 51388 0 0
~
~
Door 1 0 0 51322 0 0
~
~
End

#51388
Name The Cityguard Training Center~
Descr
This the main training center the mayor uses to keep his troops fresh,
and to train new recruits. The smell of sweat makes you gag, and you must
tread lightly to avoid getting stabbed with a sword in the hands of a
novice. 
~
Flags 262148
Sector 0
Reset M 51231 3 100
Reset M 51231 3 100
Reset M 51231 3 100
Reset M 51236 1 100
Reset O 206 0 35
Door 1 0 0 51323 0 0
~
~
Door 2 0 0 51387 0 0
~
~
End

#51389
Name A Small House~
Descr
This small home lacks most of the amenities one would desire, but
its inhabitants get by. There is really nothing of value, just a few
simple cooking supplies and furniture.
~
Flags 262148
Sector 0
Door 2 3 0 51253 30 30
~
door~
Door 5 0 0 0 0 0
~
~
End

#51390
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 2 0 0 51391 0 0
~
~
Door 3 3 0 51235 34 34
~
door~
End

#51391
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 0 0 0 51390 0 0
~
~
Door 4 0 0 51398 0 0
~
~
End

#51392
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 0 0 0 51394 0 0
~
~
Door 2 0 0 51393 0 0
~
~
Door 3 0 0 51399 0 0
~
~
End

#51393
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 0 0 0 51392 0 0
~
~
Door 1 0 0 51398 0 0
~
~
Door 3 0 0 51395 0 0
~
~
End

#51394
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 1 0 0 51397 0 0
~
~
Door 2 0 0 51392 0 0
~
~
Door 3 0 0 51396 0 0
~
~
End

#51395
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 0 0 0 51399 0 0
~
~
Door 1 0 0 51393 0 0
~
~
End

#51396
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 1 0 0 51394 0 0
~
~
Door 2 0 0 51399 0 0
~
~
End

#51397
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 3 0 0 51394 0 0
~
~
End

#51398
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Door 3 0 0 51393 0 0
~
~
Door 5 0 0 51391 0 0
~
~
End

#51399
Name A Guard Barracks~
Descr
The inside of this large, new building is filled with weapons of every
description. The rooms smell of oil and steel, and the stench of sweat
from guards exerting themselves. The lighting is unnatural and an
eerie blue: evidently the guards are trained to see at night by keeping
the lighting level low in their barracks.
~
Flags 262148
Sector 0
Reset M 51239 1 100
Door 0 0 0 51396 0 0
~
~
Door 1 0 0 51392 0 0
~
~
Door 2 0 0 51395 0 0
~
~
End

#0



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