#AREA { 5 45} Strahd Crystalmir Lake~ #MOBILES #10001 Goldmoon girl~ Goldmoon~ Goldmoon is singing a beautiful song here. ~ The girl's eyes are a bright sky blue; her skin is a buttery tan. Most striking of all is the flowing white gold of her hair. Plush white furs trim her woven cape. A single feather folds back along the right side of her head. ~ 3 128 900 S 45 0 0 0d0+0 0d0+0 0 0 0 human~ 2 #10002 Fewmaster Toede~ Fewmaster Toede~ The Fewmaster Toede is here. ~ Toede's wispy, white hair tops a very ugly face. His speckled gray skin, double chins, and pot belly all resemble those of a vicious little toad. ~ 96 128 -900 S 12 0 0 0d0+0 0d0+0 0 0 0 elf~ 1 #10003 riverwind man~ Riverwind~ Riverwind the Ranger is standing here.. ~ A black haired ranger who's muscles surge with power. He looks travel weary and tired. ~ 64 128 900 S 30 0 0 0d0+0 0d0+0 0 0 0 human~ 1 #10004 Baaz Draconian robed~ Baaz Draconian~ A robed figure is standing here. ~ Its hard to tell anything about the figure. It is concealed by its heavy robe and hood. ~ 67 512 -750 S 7 0 0 0d0+0 0d0+0 0 0 0 dragon~ 1 #10005 Farmer~ The Farmer~ The Farmer is standing here looking after his workers... ~ He looks like a farmer.....go figure... ~ 1 0 150 S 10 0 0 0d0+0 0d0+0 0 0 0 human~ 1 #10006 Farm worker~ Farm worker~ A farm worker is here harvesting grain. ~ The worker is very busy...leave him alone. ~ 64 0 125 S 5 0 0 0d0+0 0d0+0 0 0 0 human~ 1 #10007 barracuda~ Barracuda~ there is a barracuda swimming around you...it looks hungry.. ~ This is a very hungry looking fish with BIG teeth... ~ 34 0 20 S 7 0 0 0d0+0 0d0+0 0 0 0 fish~ 0 #10008 Turtle Dragon~ Turtle dragon~ There is a very large Turtle dragon here. ~ This is a very big dragon. It looks more turtle than dragon though. Its blue-green scales glisten with moisture. Steam jets from its nostrils. It looks intently at you as if you look you over before eating you. ~ 99 8 -700 S 27 0 0 0d0+0 0d0+0 0 0 0 dragon~ 0 #10009 farmers guard dog~ Farmers guarddog~ The Farmer's guarddog is here guarding whatever he's suppose to guard. ~ This is a very mean looking dog. And since it doesn't know you ...I think he's thinking of biting You!!.... ~ 34 8 100 S 7 0 0 0d0+0 0d0+0 0 0 0 animal~ 0 #10010 strange fish~ strange fish~ A fish is swimming merrily by... ~ Some unknown type of fish....probably originally from near Guam. Probably walks too.... ~ 64 0 200 S 5 0 0 0d0+0 0d0+0 0 0 0 fish~ 0 #10011 hobgoblin flunky~ hobgoblin flunky~ A small hobgoblin seems to be searching for something. ~ The hobgoblin screams at you, "Give me the blue crystal staff!!!!" ~ 68 0 -300 S 6 12 6 6d6+60 2d4+0 100 1000 8 hobgoblin~ 1 #10012 White Stag~ the White Stag~ A beautiful white stag is here. ~ This is the White Stag. You can't believe you actually see it....its suppose to be just a legend... ~ 68 65536 -300 S 17 12 6 6d6+60 2d4+0 100 1000 8 animal~ 1 #10013 Old pooh bear~ Old pooh bear~ An old worn out winnie the pooh bear is here. ~ This is an old pooh bear. It looks as if it has been loved a little too much. ~ 68 0 300 S 5 18 9 2d5+19 1d5+1 250 200 6 bear~ 1 #10014 rat large~ a large rat~ A large rat is here eating grain. ~ You have the urge to kill this vile creature. I'm sure the farmers would appreciate it too. ~ 4 0 -200 S 5 17 6 3d4+48 1d8+0 10 400 8 rat~ 1 #10015 mouse field~ a field mouse~ A small mouse runs across your foot. ~ The Mouse is a cute little creature. ~ 6 0 100 S 4 19 9 2d4+10 1d4+0 1 100 8 rat~ 1 #0 #OBJECTS #10001 turtle dragon shell~ Turtle Dragon Shell~ A giant Turtle dragon shell lies here.~ ~ 9 1 1|1024 14~ 0~ 0~ 0~ 20 0 0 E turtle dragon shell~ This is the giant shell of a Turtle dragon. ~ #10002 farmers scythe~ farming scythe~ A farming scythe lies here.~ ~ 5 0 1|8192 0~ 5~ 15~ 3~ 10 0 0 E farming scythe~ This scythe is used by the farmers to harvest their wheat. ~ #10003 blue crystal staff~ a blue crystal staff~ A blue crystal staff lies here.~ ~ 4 3136 1|16384 10~ 20~ 20~ cure critical~ 5 0 0 E blue crystal staff~ This staff is carved from a single piece of blue crystal. It is about five feet long and has a two-inch-diameter shaft. The ornamentally bladed head of the staff bears a gem in its center. ~ #10004 bright silver bracer~ a bright silver bracer~ A bright silver bracer lies here.~ ~ 9 512 1|4096 7~ 0~ 0~ 0~ 7 0 0 E bright silver bracer~ This is a bright silver bracer fitted with four gems. The inside of the band is engraved, "Firehawk, warrior of Que-shu" ~ A 1 1 A 14 15 A 13 1 #10005 fire pit~ fire pit~ There is a fire pit here, still smoldering.~ ~ 15 0 0 10000~ 0~ 0~ 0~ 0 0 0 E fire pit~ This is the smoldering fire pit of whomever's camp this was. ~ #10006 house key ~ house key~ There is a house key on the ground.~ ~ 18 0 1 0~ 0~ 0~ 0~ 2 0 0 E house key~ This looks like someones house key. ~ #10007 coathanger~ coathanger~ There is a coathanger on the ground.~ ~ 18 0 1 0~ 0~ 0~ 0~ 2 0 0 E coathanger~ It looks like a coathanger...duh.... ~ #10008 silver longsword~ silver longsword~ There is a silver longsword on the ground.~ ~ 5 1024 1|8192 0~ 5~ 20~ 1~ 7 0 0 E silver longsword~ This silver longsword looks as if it has seen many battles. ~ A 13 3 A 24 5 #10009 farmer longjohns~ a farmer's longjohns~ a pair of farmers longjohns are lying here.~ ~ 9 0 1|8 5~ 0~ 0~ 0~ 2 20 8 E longjohns~ Its a pair of longjohns....the kind a farmer would wear. ~ #10010 ancient coins gold~ a heap of ancient gold coins~ Some ancient gold coins lie piled up in a heap on the shipwreck maybe? ~ ~ 20 0 1 1000~ 0~ 0~ 0~ 0 0 0 E coins~ The coins seem to be gold. From a spanish shipwreck maybe? ~ #10011 ancient coins gold~ a heap of ancient gold coins~ Some ancient gold coins lie piled up in a heap on the floor.~ ~ 20 0 1 1000~ 0~ 0~ 0~ 0 0 0 E coins~ The coins seem to be gold. From a spanish shipwreck maybe? ~ #10012 grain~ some grain~ There is some grain here.~ ~ 15 0 1 2~ 0~ 0~ 0~ 5 100 20 #10013 leather armor~ leather armor~ There is a suit of leather armor on the ground.~ ~ 9 0 1|8 2~ 0~ 0~ 0~ 5 100 20 #10014 chamorro dagger~ Chamorro Dagger~ There is a chamorro dagger lying here.~ ~ 5 0 1|8192 0~ 5~ 12~ 2~ 5 0 0 E chamorro dagger~ a chamorro dagger what else? It is engraved with, "Made in Guam" ~ #10015 Footman's Lance~ a Footman's lance~ There is a long wicked looking pole arm lying here.~ ~ 5 0 1|8192 0~ 7~ 15~ 0~ 20 0 0 E footmans lance~ This is a long pole arm with detailed engravings on the shaft. The blade at the end of the pole is formed in various hooks and spikes, to maximize the amount of damage inflicted... ~ #10016 Humanskin vest~ a Humanskin vest~ a large pile of skin is lying here.~ ~ 9 0 1|8 7~ 0~ 0~ 0~ 10 0 0 E Human skin vest~ This vest is made of multiple layers of human skin stitched together. ~ #10017 draconian helmet~ a draconian helmet~ a helmet made of leather and iron lies here.~ ~ 9 0 1|16 4~ 0~ 0~ 0~ 4 0 0 E draconian helmet~ This is a crudly constructed leather helmet, held together with large iron bands. ~ #0 #ROOMS #10001 Rock Outcropping~ From this rock outcropping the valley below seems peaceful, untouched. Dense forests of pine carpet the mountainsides, broken only by thick aspen woods. The mountains, deep blue in the distance, circle the valley floor and form a soft highland bowl. There is a sign nailed to a nearby tree. ~ 100 0 5 D0 You see the edge of the forest. ~ ~ 0 -1 6000 D5 You see a small grove. ~ ~ 0 -1 10002 E sign~ **CRYSTALMIR LAKE** For those of you who enjoy dragonlance. First of many dragonlance areas. Original Story and Design: Tracy Hickman Harold Johnson Douglas Niles Michael Dobson Brought to you by -- Strahd ~ S #10002 Small Grove~ Suddenly, soft music begins. Its source is slim, beautiful girl. Lyre in hand, she sits gracefully as she plays; nearby, a large plainsman raises a flute to his lips. Her voice clear as winter wind begins to sing... ~ 100 0 3 D2 You see forest. ~ ~ 0 -1 10029 D3 You see a town in the distance. ~ ~ 0 -1 10003 D4 You see a rock outcropping. ~ ~ 0 -1 10001 S #10003 Entrance to the Town of Solace~ A warm autumn breeze rustles the great vallenwood trees of Solace. The road that wanders through the trees blazes in the bright colors of autumn. The richly stained buildings of Solace rest cradled over head in the boughs of the trees. ~ 100 0 1 D0 You see the gateway to Solace. ~ gate~ 1 10497 10201 D1 You see a small grove. ~ ~ 0 -1 10002 D2 You see road through the forest. ~ ~ 0 -1 10022 D3 You see a lake shore. ~ ~ 0 -1 10004 S #10004 East shore of Crystalmir Lake~ The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ 100 0 2 D0 You see a path along the lake. ~ ~ 0 -1 10007 D1 You see a town in the distance. ~ ~ 0 -1 10003 D2 You see a path that follows the lakeshore. ~ ~ 0 -1 10011 D3 You see water. ~ ~ 0 -1 10005 S #10005 Middle of Crystalmir Lake~ You are in the middle of Crystalmir lake. The water is so still it is like a thin sheet of glass. ~ 100 0 7 D0 You see north shore of lake. ~ ~ 0 -1 10006 D1 You see east shore of lake. ~ ~ 0 -1 10004 D2 You see south shore of lake. ~ ~ 0 -1 10010 D3 You see west shore of lake. ~ ~ 0 -1 10008 D5 You can't see much under the water. ~ ~ 0 -1 10048 S #10006 North shore of Crystalmir Lake~ The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ 100 0 2 D0 You see fields of grain. ~ ~ 0 -1 10014 D1 You see a path along the lake. ~ ~ 0 -1 10007 D2 You see water. ~ ~ 0 -1 10005 D3 You see a path along the lakeshore. ~ ~ 0 -1 10009 S #10007 Path along lake~ You are walking along a path that follows the shore of the lake. ~ 100 0 2 D0 You see fields of grain. ~ ~ 0 -1 10013 D2 You see the east shore of Crystalmir Lake. ~ ~ 0 -1 10004 D3 You see the north shore of Crystalmir Lake. ~ ~ 0 -1 10006 S #10008 West shore of Crystalmir Lake~ The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ 100 0 2 D0 You see a path along the lakeshore. ~ ~ 0 -1 10009 D1 You see water. ~ ~ 0 -1 10005 D2 You see a path that follows the lakeshore. ~ ~ 0 -1 10012 D3 You see a rough path leading up a mountain. ~ ~ 0 -1 10021 S #10009 Path along the Lake~ You are walking on a path that follows the shore of the lake. ~ 100 0 2 D0 You see the valley floor. ~ ~ 0 -1 10015 D1 You see north shore of lake. ~ ~ 0 -1 10006 D2 You see west shore of lake. ~ ~ 0 -1 10008 D3 You see the canyon floor. ~ ~ 0 -1 10019 S #10010 South shore of Crystalmir Lake~ The blue of the autumn sky darkens on the deep stillness of the lake. The soft forests of giant vallenwood border the serene waters on the eastern, southern and western shores. To the north a patchwork of fields stretches toward the distant purple mountains. ~ 100 0 2 D0 You see water. ~ ~ 0 -1 10005 D1 You see a path that follows the lakeshore. ~ ~ 0 -1 10011 D2 You see a rocky path into the mountains. ~ ~ 0 -1 10025 D3 You see a path that follows the lakeshore. ~ ~ 0 -1 10012 S #10011 Path along the lakeshore~ You are walking along a path that follows the shore of Crystalmir Lake. ~ 100 0 2 D0 You see the east shore of the lake. ~ ~ 0 -1 10004 D1 You see a road winding through the forest. ~ ~ 0 -1 10022 D3 You see the south shore of the lake. ~ ~ 0 -1 10010 S #10012 Path along the lakeshore~ You are walking along a path that follows the shore of Crystalmir Lake. ~ 100 0 2 D0 You see the west shore of the lake. ~ ~ 0 -1 10008 D1 You see the south shore of the lake. ~ ~ 0 -1 10010 S #10013 Nearfields~ Here, farmers and thief workers tread through fields of grain. The thick wheat falls smoothly before the flickering scythes. ~ 100 0 2 D0 You see fields of grain. ~ ~ 0 -1 10036 D2 You see a path along the lakeshore. ~ ~ 0 -1 10007 D3 You see fields of grain. ~ ~ 0 -1 10014 S #10014 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 0 2 D0 You see fields of grain. ~ ~ 0 -1 10031 D1 You see fields of grain. ~ ~ 0 -1 10013 D2 You see the shore of a lake. ~ ~ 0 -1 10006 D3 You see the valley floor. ~ ~ 0 -1 10015 S #10015 Twin Flat~ A clear mountain valley sprawls about. To the northwest and southeast, thick vallenwoods flash yellow and scarlet against the bright autumn sky. To the east shimmers the cool blue of the Crystalmir Lake. Westward, the valley enters a canyon rimmed by granite cliffs. The valley floor itself continues to the northeast. Some distance away, a group of huddled men pulls a large cart slowly west down the Haven road. They sway rhythmically. Coarse, heavy robes completely conceal their features. ~ 100 0 2 D1 You see fields of grain. ~ ~ 0 -1 10014 D2 You see a path along the lakeshore. ~ ~ 0 -1 10009 D3 You see a trail into the forest. ~ ~ 0 -1 10016 S #10016 Jakanth Vale~ Trails lead deeper into the woods, but even at its edge an unnatural stillness has settled on the place. The woods seem much the same, but there is a subtle difference, a heaviness in the air. Even the insects are silent. ~ 100 0 3 D0 You see a path in the forest. ~ ~ 0 -1 10017 D1 You see the valley floor. ~ ~ 0 -1 10015 D2 You see the canyon floor. ~ ~ 0 -1 10019 S #10017 Trail through forest~ Heavily wrapped feet tread upon this trail a short time ago. You smell smoke. ~ 100 0 3 D2 You see an opening the the trees. ~ ~ 0 -1 10016 D3 You see a trail winding through the forest. ~ ~ 0 -1 10018 S #10018 Smoldering Campsite~ The campsite smells like burned hair. Charred bones lie in the ashes of the fire pit. The grass has been stamped down around the area. ~ 100 0 3 D1 You see a path winding through the forest. ~ ~ 0 -1 10017 S #10019 Sentinal Gap~ Walls of granite soar on either side of the narrow canyon floor. A chilly breeze whistles and rumbles between the cliffs. ~ 100 0 0 D0 You see a path into winding into the forest. ~ ~ 0 -1 10016 D1 You see a path along the lakeshore. ~ ~ 0 -1 10009 D2 You see a rough path leading up a mountain. ~ ~ 0 -1 10021 D3 You see a path winding into the canyon. ~ ~ 0 -1 10020 S #10020 Twin Peaks Vale~ The twin peaks, Tasin and Fasin, stand to either side of the Shadow Canyon, overlooking the north road to the city of Haven. In front of them, a lush mountain valley echoes with the sweet sounds of the forest. ~ 100 0 0 D1 You see the canyon floor. ~ ~ 0 -1 10019 S #10021 Prayers Eye Peak~ The flaming colors of fall surround you, and autumn breeze ripples through your hair. To the southwest, the white-capped outline of Prayers Eye Peak soars in the distance. Barely visible from here, a sharp crack splits the peak as though it consisted of two hands pressed together. ~ 100 0 5 D0 You see the canyon floor. ~ ~ 0 -1 10019 D1 You see the shore of a lake. ~ ~ 0 -1 10008 D2 You see a rock path winding through the mountains. ~ ~ 0 -1 10028 S #10022 Road through the forest~ This is a well travelled dirt road. ~ 100 0 0 D0 You see the entrance to a small town. ~ ~ 0 -1 10003 D1 You see forest. ~ ~ 0 -1 10029 D2 You see a stone bridge. ~ ~ 0 -1 10023 D3 You see a path long the lakeshore. ~ ~ 0 -1 10011 S #10023 Stone bridge~ The Solace Stream sparkles beneath an ancient stone bridge. Water tumbles out of the forest, over the rocks, and toward the Southpass that lies between southern Sentinel Peaks. West of the bridge, the road splits in two, branching to the south and the west. Both roads wind among the great vallenwoods, whose boughs form a brilliant canopy over the roadway. ~ 100 0 4 D0 You see a road winding through the forest. ~ ~ 0 -1 10022 D1 You see forest. ~ ~ 0 -1 10030 D3 You see a road winding through the forest. ~ ~ 0 -1 10024 S #10024 Road among the Vallenwoods.~ This dusty road winds among the vallenwoods. The breeze rustles the leaves above your head, as if to speak to you. The Road continues west into the mountains and south to Darkenwood. ~ 100 0 3 D1 You see a stone bridge. ~ ~ 0 -1 10023 D3 You see a rocky path into the mountains. ~ ~ 0 -1 10025 S #10025 Mountain Trail~ This rocky trail begins the ascent into the mountains. To the north is Crystalmir Lake. ~ 100 0 5 D0 You see the shore of a lake. ~ ~ 0 -1 10010 D1 You see a road winding through the forest. ~ ~ 0 -1 10024 D3 You see a road winding through the mountains. ~ ~ 0 -1 10026 S #10026 In the Mountains~ You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. ~ 100 0 5 D1 You see a rocky trail descending into the forest. ~ ~ 0 -1 10025 D3 You see a road winding through the mountains. ~ ~ 0 -1 10027 S #10027 In the Mountains~ You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. From here it almost looks as if there is something at the bottom of the lake. ~ 100 0 5 D0 You see a rocky trail winding through the mountains. ~ ~ 0 -1 10028 D1 You see a rocky trail winding through the mountains. ~ ~ 0 -1 10026 S #10028 In the Mountains~ You are walking on a rocky trail that winds through the mountains. From here you can see the whole valley and Crystalmir Lake. ~ 100 0 5 D0 You see a rocky trail winding through the mountains. ~ ~ 0 -1 10021 D2 You see a rocky trail winding through the mountains. ~ ~ 0 -1 10027 S #10029 Among the Vallenwoods~ You are walking among the peaceful vallenwoods. They sway in the breeze in a dance of autumn. ~ 100 0 3 D0 You see a small grove. ~ ~ 0 -1 10002 D2 You see forest. ~ ~ 0 -1 10030 D3 You see a road winding through the forest. ~ ~ 0 -1 10022 S #10030 Solace East Woods~ The huge vallenwood trees tower above soft forest paths. Sunlight dapples the floor of the woods, and sparrows and squirrels quarrel overhead. The musty smell of fallen leaves rises through the fragrance of late wildflowers. ~ 100 0 3 D0 You see a forest. ~ ~ 0 -1 10029 D2 You see an enormous tree. ~ ~ 0 -1 9900 D3 You see a stone bridge. ~ ~ 0 -1 10023 S #10031 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D0 You see fields of grain. ~ ~ 0 -1 10034 D1 You see fields of grain. ~ ~ 0 -1 10036 D2 You see fields of grain. ~ ~ 0 -1 10014 D3 You see fields of grain. ~ ~ 0 -1 10032 S #10032 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D0 You see fields of grain. ~ ~ 0 -1 10033 D1 You see fields of grain. ~ ~ 0 -1 10031 D2 You see fields of grain. ~ ~ 0 -1 10038 D3 You see fields of grain. ~ ~ 0 -1 10038 S #10033 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D1 You see fields of grain. ~ ~ 0 -1 10034 D2 You see fields of grain. ~ ~ 0 -1 10032 D3 You see fields of grain. ~ ~ 0 -1 10037 S #10034 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D1 You see fields of grain. ~ ~ 0 -1 10035 D2 You see fields of grain. ~ ~ 0 -1 10031 D3 You see fields of grain. ~ ~ 0 -1 10033 S #10035 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D1 You see fields of grain. ~ ~ 0 -1 10038 D2 You see fields of grain. ~ ~ 0 -1 10036 D3 You see fields of grain. ~ ~ 0 -1 10034 S #10036 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D0 You see fields of grain. ~ ~ 0 -1 10035 D1 You see fields of grain. ~ ~ 0 -1 10037 D2 You see fields of grain. ~ ~ 0 -1 10013 D3 You see fields of grain. ~ ~ 0 -1 10031 S #10037 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D0 You see fields of grain. ~ ~ 0 -1 10038 D1 You see fields of grain. ~ ~ 0 -1 10033 D2 You see a house. ~ ~ 0 -1 10039 D3 You see fields of grain. ~ ~ 0 -1 10036 S #10038 Northfields~ A sea of grain sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. But no one is around to harvest the grains or tend the crops. ~ 100 8192 2 D0 You see fields of grain. ~ ~ 0 -1 10032 D1 You see fields of grain. ~ ~ 0 -1 10032 D2 You see fields of grain. ~ ~ 0 -1 10037 D3 You see fields of grain. ~ ~ 0 -1 10035 S #10039 A Farmer's House~ A typical farmers house is here next to the endless fields of grain. ~ 100 0 0 D0 You see fields of grain ~ ~ 0 -1 10037 D1 You see the farmer's house. ~ door~ 1 10006 10040 S #10040 Living Room~ This is the living room of the farmer. you don't live here. And you don't know the farmer. Why are you here? ~ 100 4|8 0 D3 Front door. ~ ~ 1 10006 10039 D4 You see stairs ~ ~ 0 -1 10041 S #10041 Top of Stairs~ You are standing at the top of the stairs. There is a picture of Grandma on the wall. ~ 100 8 0 D0 You see a bedroom ~ ~ 0 -1 10042 D1 You see a bedroom ~ ~ 0 -1 10043 D5 You see stairs ~ ~ 0 -1 10040 E picture~ It is a picture of Grandma.... or is it Grandpa...? ~ S #10042 Bedroom~ You are standing in the bedroom of the farmer. There are family pictures hanging on the walls. An antique bed sits in one corner of the room. ~ 100 8 0 D1 You see a bedroom closet. ~ closet door~ 1 -1 10044 D2 You see the top of the stairs. ~ ~ 0 -1 10041 E pictures~ Thats strange... They all sorta look like pictures of like... Like.... Farmers.... well what did you expect? ~ S #10043 Kids Room~ You are standing in the kids bedroom. There are posters plastered to every inch of wallspace. An bunk bed sits against the wall. You see a closet to the south. ~ 100 8 0 D2 You see a closet door. ~ closet door~ 1 -1 10082 D3 You see the top of the stairs. ~ ~ 0 -1 10041 E posters~ They seem to be various posters of a purple dinosaur singing... There is a autograph on one poster. ~ E autograph~ I LOVE you 'cause you are SUPERDYDUPERDY!!! Barney ~ S #10044 In the closet~ You are standing in the bedroom closet. There are cedar blocks and mothballs in here. Uh oh....The door closed behind you. You are locked in. ~ 100 8|8192 0 D3 You see closet door. ~ closet door~ 1 10007 10042 E cedar blocks~ Looks like cedar blocks. what did you expect ? Gold? This is a FARMER's house. ~ E mothballs~ They look like white Malt balls... I wonder if they taste like it too? ~ S #10048 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10055 D1 Its too dark to see. ~ door~ 0 -1 10049 D2 Its too dark to see. ~ ~ 0 -1 10051 D3 Its too dark to see. ~ ~ 0 -1 10053 D4 You see the surface of Crystalmir Lake. ~ ~ 0 -1 10005 S #10049 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10056 D1 Its too dark to see. ~ ~ 0 -1 10058 D2 Its too dark to see. ~ ~ 0 -1 10050 D3 Its too dark to see. ~ ~ 0 -1 10048 S #10050 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10049 D1 Its too dark to see. ~ ~ 0 -1 10059 D2 Its too dark to see. ~ ~ 0 -1 10061 D3 Its too dark to see. ~ ~ 0 -1 10051 S #10051 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10048 D1 Its too dark to see. ~ ~ 0 -1 10050 D2 Its too dark to see. ~ ~ 0 -1 10062 D3 Its too dark to see. ~ ~ 0 -1 10052 S #10052 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10053 D1 Its too dark to see. ~ ~ 0 -1 10051 D2 Its too dark to see. ~ ~ 0 -1 10063 D3 Its too dark to see. ~ ~ 0 -1 10065 S #10053 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10054 D1 Its too dark to see. ~ ~ 0 -1 10048 D2 Its too dark to see. ~ ~ 0 -1 10052 D3 Its too dark to see. ~ ~ 0 -1 10066 S #10054 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10069 D1 Its too dark to see. ~ ~ 0 -1 10055 D2 Its too dark to see. ~ ~ 0 -1 10053 D3 Its too dark to see. ~ ~ 0 -1 10067 S #10055 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10070 D1 Its too dark to see. ~ ~ 0 -1 10056 D2 Its too dark to see. ~ ~ 0 -1 10048 D3 Its too dark to see. ~ ~ 0 -1 10054 S #10056 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10071 D1 Its too dark to see. ~ ~ 0 -1 10057 D2 Its too dark to see. ~ ~ 0 -1 10049 D3 Its too dark to see. ~ ~ 0 -1 10055 S #10057 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10072 D1 Its too dark to see. ~ ~ 0 -1 10067 D2 Its too dark to see. ~ ~ 0 -1 10058 D3 Its too dark to see. ~ ~ 0 -1 10056 S #10058 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10057 D1 You see an opening in the lakebed. ~ ~ 0 -1 10073 D2 Its too dark to see. ~ ~ 0 -1 10059 D3 Its too dark to see. ~ ~ 0 -1 10049 S #10059 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10058 D2 Its too dark to see. ~ ~ 0 -1 10060 D3 Its too dark to see. ~ ~ 0 -1 10050 S #10060 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10059 D1 Its too dark to see. ~ ~ 0 -1 10064 D2 Its too dark to see. ~ ~ 0 -1 10072 D3 Its too dark to see. ~ ~ 0 -1 10061 S #10061 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10050 D1 Its too dark to see. ~ ~ 0 -1 10060 D2 Its too dark to see. ~ ~ 0 -1 10071 D3 Its too dark to see. ~ ~ 0 -1 10062 S #10062 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10051 D1 Its too dark to see. ~ ~ 0 -1 10061 D2 Its too dark to see. ~ ~ 0 -1 10070 D3 Its too dark to see. ~ ~ 0 -1 10063 S #10063 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10052 D1 Its too dark to see. ~ ~ 0 -1 10062 D2 Its too dark to see. ~ ~ 0 -1 10069 D3 Its too dark to see. ~ ~ 0 -1 10064 S #10064 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10065 D1 Its too dark to see. ~ ~ 0 -1 10063 D2 Its too dark to see. ~ ~ 0 -1 10068 D3 Its too dark to see. ~ ~ 0 -1 10060 S #10065 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10066 D1 Its too dark to see. ~ ~ 0 -1 10052 D2 Its too dark to see. ~ ~ 0 -1 10064 D3 You see an opening in the lakebed. ~ ~ 0 -1 10074 S #10066 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10067 D1 Its too dark to see. ~ ~ 0 -1 10053 D2 Its too dark to see. ~ ~ 0 -1 10065 S #10067 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10068 D1 Its too dark to see. ~ ~ 0 -1 10054 D2 Its too dark to see. ~ ~ 0 -1 10066 D3 Its too dark to see. ~ ~ 0 -1 10057 S #10068 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10064 D1 Its too dark to see. ~ ~ 0 -1 10069 D2 Its too dark to see. ~ ~ 0 -1 10067 D3 There seems to a small crack in the lakebed. ~ ~ 0 -1 10077 S #10069 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10063 D1 Its too dark to see. ~ ~ 0 -1 10070 D2 Its too dark to see. ~ ~ 0 -1 10054 D3 Its too dark to see. ~ ~ 0 -1 10068 S #10070 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10062 D1 Its too dark to see. ~ ~ 0 -1 10071 D2 Its too dark to see. ~ ~ 0 -1 10055 D3 Its too dark to see. ~ ~ 0 -1 10069 S #10071 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10061 D1 Its too dark to see. ~ ~ 0 -1 10072 D2 Its too dark to see. ~ ~ 0 -1 10056 D3 Its too dark to see. ~ ~ 0 -1 10070 S #10072 Underwater~ It is very dim here. You can make out the faint surfaces of the lake floor and other rocks. You hope you can hold your breath long enough. It looks as if the surface of the lake is make of glass... In fact you can't break the surface!...You need air SOON! ~ 100 0 8 D0 Its too dark to see. ~ ~ 0 -1 10060 D2 Its too dark to see. ~ ~ 0 -1 10057 D3 Its too dark to see. ~ ~ 0 -1 10071 S #10073 Underwater Cave~ This is an underwater cave that seems to have trapped some air in it. It seems as if the cave continued deeper, but it is blocked by a rock slide. ~ 100 0 8 D3 Its too dark to see. ~ ~ 0 -1 10058 E rock slide~ There is no way you are going to clear away all the rocks. ~ S #10074 Underwater Passageway~ This passageway is almost completely filled with water. It seems to have trapped some air. Some thing doesn't feel right. Maybe you should leave. ~ 100 0 8 D1 Its too dark to see. ~ ~ 0 -1 10065 D3 Its too dark to see. ~ ~ 0 -1 10075 S #10075 Underwater Passageway~ This passageway is almost completely filled with air. This is REALLY strange. You wonder how this can be. Something is definetly wrong. The air here is very humid and it seem to be getting warmer to the south. ~ 100 0 8 D1 Underwater Passageway. ~ ~ 0 -1 10074 D2 A very large cave entrance. ~ ~ 0 -1 10076 S #10076 Cave of the Turtle Dragon~ This Cave is enormous. It is mostly flooded with water. The air is very humid and misty. Large piles of bones lay all over. The walls are covered with scratches and claw marks. ~ 100 0 8 D0 Underwater Passageway. ~ ~ 0 -1 10075 E bones~ Mostly the are fish bones... But some of them look like humanoid bones... ~ S #10077 Narrow Crack in the rock.~ This seems to a crack caused by some earthquake or other natural event. The opening is large here, but seems to get smaller as it goes on. ~ 100 0 8 D1 Its too dark to see. ~ ~ 0 -1 10068 D3 a very small tunnel. ~ ~ 0 -1 10078 S #10078 Small Tunnel~ This is a small tunnel that seems to go deeper into the mountains. It is completely filled with water. Some light filters in through the muck to the east. ~ 100 0 8 D0 a very small tunnel. ~ ~ 0 -1 10080 D1 Narrow crack. ~ ~ 0 -1 10077 D2 a very small tunnel. ~ ~ 0 -1 10079 S #10079 Dead end~ The tunnel seems to dead end here. There is nothing but mud and a small pocket of air. ~ 100 0 8 D0 a very small tunnel. ~ ~ 0 -1 10078 S #10080 Nest Entrance~ This seems to be the entrance to a nest of some kind. The water here is very murky. ~ 100 0 8 D0 Barracuda nest. ~ ~ 0 -1 10081 S #10081 Barracuda Nest~ You have disturbed a barracuda nest. They are none too pleased and now plan to use you for their next feeding.... ~ 100 0 8 D2 a small tunnel. ~ ~ 0 -1 10080 S #10082 Kids Closet.~ You are standing in the kids closet. There are piles of unwashed laundry and toys. You see an evil looking book lying against the south wall. ~ 100 0 0 D0 You see the closet door. ~ door~ 1 -1 10043 D2 You see an evil book. ~ book evil~ 1 -1 10401 S #0 #RESETS M 0 10001 1 10002 Goldmoon E 1 10003 14 17 Equipt with Blue Crystal Staff E 1 10013 14 5 Equipt with Leather armor * M 0 10002 1 10030 Fewmaster Toede E 1 10014 12 16 Equipt with Chamorro Dagger E 1 10013 12 5 Equipt with Leather armor * M 0 10003 1 10002 Riverwind E 1 10008 15 16 Equipt with Silver longsword E 1 10013 15 5 Equipt with Leather armor * M 0 10004 4 10015 Baaz Draconian E 1 10015 7 16 Equipt with footmans lance E 1 10016 7 5 Equipt with humanskin vest E 1 10017 7 6 Equipt with draconian helmet * M 0 10005 1 10013 The Farmer E 1 10002 10 16 Equipt with Farming Scythe E 1 10009 10 5 Equipt with Longjohns * M 0 10006 10 10013 farm workers E 1 10009 5 5 Equipt with Longjohns * M 0 10007 1 10069 Barracuda M 0 10007 1 10057 Barracuda M 0 10007 1 10081 Barracuda M 0 10007 1 10066 Barracuda M 0 10007 1 10079 Barracuda M 0 10007 1 10005 Barracuda * M 0 10008 1 10076 Turtle Dragon E 1 10001 20 12 Equipt with Turtle Dragon Shell G 0 10010 0 Give Pile of ancient coins. * M 0 10009 2 10039 Farmer's Dog G 0 10006 0 Give house key * M 0 10010 40 10053 Strange Fish M 0 10010 40 10067 Strange Fish M 0 10010 40 10061 Strange Fish M 0 10010 40 10049 Strange Fish M 0 10010 40 10055 Strange Fish M 0 10010 40 10064 Strange Fish M 0 10010 40 10073 Strange Fish M 0 10010 40 10051 Strange Fish M 0 10010 40 10078 Strange Fish M 0 10010 40 10006 Strange Fish M 0 10010 40 10010 Strange Fish M 0 10010 40 10026 Strange Fish * M 0 10011 17 10029 Hobgoblins M 0 10011 17 10023 Hobgoblins M 0 10011 17 10022 Hobgoblins M 0 10011 17 10027 Hobgoblins * M 0 10012 1 10016 White Stag * M 0 10013 2 10043 Old Pooh Bear * M 0 10014 7 10035 large rat M 0 10014 7 10031 large rat M 0 10014 7 10038 large rat * M 0 10015 1 10037 Field mouse M 0 10015 1 10034 Field mouse * O 0 10005 1 10018 Place fire pit P 0 10004 1 10005 Put silver bracer in pit * D 0 10044 3 2 Close & Lock inside Closet door D 0 10042 1 1 Close outside Closet door O 0 10007 1 10042 Place coathanger * D 0 10082 0 1 Close inside kids Closet door D 0 10043 2 1 Close outside kids Closet door * D 0 10039 1 2 Close & Lock house door * R 0 10031 4 Randomize Field exits R 0 10032 4 Randomize Field exits R 0 10033 4 Randomize Field exits R 0 10034 4 Randomize Field exits R 0 10035 4 Randomize Field exits R 0 10036 4 Randomize Field exits R 0 10037 4 Randomize Field exits R 0 10038 4 Randomize Field exits * R 0 10053 4 Randomize Lake exits R 0 10060 4 Randomize Lake exits R 0 10050 4 Randomize Lake exits R 0 10056 4 Randomize Lake exits * O 0 10012 1 10036 Place grain O 0 10012 1 10034 Place grain O 0 10012 1 10038 Place grain S #SPECIALS * M 10001 spec_cast_cleric Goldmoon M 10001 spec_cast_adept Goldmoon * M 10008 spec_breath_gas Turtle Dragon * M 10013 spec_thief Pooh bear * * * * THIS AREA RESERVES VNUM 10000-10100 * Slots alloted are 100 * And is Connected at vnum #10001 to * #6000 ( Southern exit of Edge of forest: Midgaard) * 15 mobs, 17 objects, 81 rooms * * * * * * * For Future Connection to Area 'Descent to Hell' * In Kids closet add door. * D1 * You see an evil book. * ~ * book~ * 1 -1 10401 * * * *************************DATE 1/12/94************************** * UPDATED 1/14/94 * BUG FIX 1/21/94 8:00PST Fix fire pit so you can't pick it up. * ADD 1/30/94 2:00pm PST Addition of conect point for Descent.are * BUG FIX 1/30/94 2:00pm PST Fix for the mob trap in farmers house/yard * ADD 2/17/94 2:00pm PST Addition of connect point for Yggdrasil * * Updated 1/6/95 by Zelda * * Fixed following spelling errors * * Mob#10003 whos should be who's * Mob#10008 nostrals should be nostrils * Room#10023 brige should be bridge S #$