/** sticks to snakes **/ status sts(string targ, mixed alt_type) { int time; if(!alt_type) alt_type = "nature_sphere"; time = (objectp(alt_type)) ? (int)alt_type->query_cast_level() /* wands */ : (int)call_other(this_player(),"query_"+alt_type); this_player()->load_spell(({ "target", environment(this_player()), "name", "Sticks to Snakes", "sphere", alt_type, "cost", 11, "damage", time, "level", 11, "cast time", 1, "spell object", "skills/obj/snakes", "passive", "component", "stick#timber#branch#torch", })); return 1; } /* Native Mode Move */ #include <move.h>