void reset(int started) { if (!started) set_light(1); } void init() { add_action("north", "north"); add_action("northeast", "northeast"); add_action("northwest", "northwest"); } string short() { return "The shore of the Isle of the Magi"; } void long() { write("You are standing on the shore of the Isle of the Magi\n" + "The shore of the island continues northeast and northwest from here\n" + "To the north, a hill rises up to the ancient ruins of the Tower\n" + "of Arcanarton, the archmage who used to live on this island\n"); } int north() { this_player()->move_player("north#room/south/sislnd16"); return 1; } int northeast() { this_player()->move_player("northeast#room/south/sislnd6"); return 1; } int northwest() { this_player()->move_player("northwest#room/south/sislnd8"); return 1; }