void reset(int started) { if (!started) set_light(1); } void init() { add_action("south", "south"); add_action("west", "west"); } string short() { return "Shore of the Isle of the Magi"; } void long() { write("You are standing on the shore of the Isle of the Magi\n" + "The shore of the island continues south and west from here\n" + "To the south, a hill rises up to the ancient ruins of the Tower\n" + "of Arcanarton, the archmage who used to live on this island\n" + "although no track leads directly there from here\n"); } int south() { this_player()->move_player("south#room/south/sislnd4"); return 1; } int west() { this_player()->move_player("west#room/south/sislnd2"); return 1; }