void reset(int started)
{
if (!started)
set_light(1);
}
void init()
{
add_action("south", "south");
add_action("east", "east");
add_action("west", "west");
}
string short()
{
return "The shore of the Isle of the Magi";
}
void long()
{
write("You are standing on the shore of the Isle of the Magi\n" +
"The shore of the island continues east and west from here\n" +
"To the south, a hill rises up to the ancient ruins of the Tower\n" +
"of Arcanarton, the archmage who used to live on this island\n");
}
int south()
{
this_player()->move_player("south#room/south/sislnd14");
return 1;
}
int east()
{
this_player()->move_player("east#room/south/sislnd3");
return 1;
}
int west()
{
this_player()->move_player("west#room/south/sislnd1");
return 1;
}