void reset(int started) { if (!started) set_light(1); } void init() { add_action("south", "south"); add_action("east", "east"); add_action("west", "west"); } string short() { return "The shore of the Isle of the Magi"; } void long() { write("You are standing on the shore of the Isle of the Magi\n" + "The shore of the island continues east and west from here\n" + "To the south, a hill rises up to the ancient ruins of the Tower\n" + "of Arcanarton, the archmage who used to live on this island\n"); } int south() { this_player()->move_player("south#room/south/sislnd14"); return 1; } int east() { this_player()->move_player("east#room/south/sislnd3"); return 1; } int west() { this_player()->move_player("west#room/south/sislnd1"); return 1; }